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Gidorick's Concept Repository

Gidorick
Gidorick
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Below is a collection of some of the ideas I have posted on this forum. I’ve gathered them into categories for ease of discovery. I have added unposted and unfinished concepts at the bottom if you are interested. I have spent a good deal of time here on the forums. I have enjoyed sharing my ideas with all of you and I hope ZOS is able to take a bit of inspiration from what I have given them over the past few years. ESO has amazing potential, we just need the creative and executive leads at ZOS to realize that ESO could be extraordinary.

Ambient Environmental Concepts:
World Systems Concepts:
DLC/Questing Concepts:
Character Creation/Progression Concepts:
Pets/Mounts/Companions Concepts:

UI Concepts:
Armor/Costume/Character Visuals Concepts:
Character Gameplay Systems:
Crown Store/ ESO+ Centric Concepts:
Incomplete & Unposted Concepts:
Prostitutes Guild
A support class with:
Active skills like:
  • Inspire: Raises Critical Chance on group for a period of time
  • Tempt: Distracts enemies but they don't attack target
  • Devotion: Causes an enemy to fight against their allies for a period of time
  • Grovel: Ensnares an enemy as a follower for a period of time
Passive skills like:
  • Night of Passion: Allows players to proposition players while in bars. They agree to a price, see an animation of a door closing and can log out. When they log back in they both get a buff and coin has exchanged hands. The buff amount depends on the skill level.
  • Sweetalk: A chance that guards will let you off with a warning
  • Distraction: Being near an NPC will allow them to be more easily pickpocketed.
  • Allure: Gives the player the passive skill to get a percentage off of the asking price from specific merchants.
This wouldn't be a blatantly overtly sexual skill... and could include other support type skills. These were just my initial ideas.

This could require an additional attribute set to be added to NPCs: sexual orientation. A male Khajiit merchant might be attracted to male Orcs and if you are playing a male Orc and have the Allure skill, you just happen to get a percentage off of that specific merchant’s wares and are paid better for your items. The orientation would never be explicitly known to players and this could be used for a future update where players would be allowed to woo, court, and marry an NPC.
Werewolf vs Vampire vs Nightguard
  • Creation of the Nightguard Guild (Werewolf and Vampire Hunters)
  • New skills specifically damaging to Werewolves & Vampires
  • Day/Night buffs depending on "faction"
    • Vampires buff every night - debuff during the day
    • Werewolves buff at night, buff is more the closer to a full moon - debuff during the day
    • The lack of buffs during the day for wolves and vamps make Nightguard essentially buffed during the day.
  • Collecting Werewolf pelts and vamp fangs as regular daily quests
External Guild Tool
  • Guild tool in the launcher for organization
  • Guild Calendar
  • Mass mailing
  • Event creation and support (raffles and such)
  • Guild "Crown Store" where guild leaders can buy items for real money with their guild logo on them to sell to members for gold.
  • Grandmaster Accord would bring multiple guilds under one leader.
Guild Cities
  • Guild ownership of in-game cities
  • Guild leaders could set "tax" prices effecting income
  • Guild sets laws, punishments & number of guards
  • Guild Tabards around the city
  • Guild gets to decorate the mayoral home
  • Guild recruitment NPCs around the city
  • Killing guards lessens the Guilds "influence" of the city.
  • Guild V Guild battle by proxy through town guards.
Advance Economies & Town Trading
  • Each merchant would have writs to complete
  • Each town has quotas to meet
  • If the quotas are not met the trade missions are not available
  • Trade missions are escort missions, protecting a caravan from town to town
  • Players could choose to loot the caravans instead
  • If quotas aren't met and deliveries fail the economy suffers
  • Lower economy = fewer items for sale, more homeless, more guards, and perhaps even things like piles of garbage around town and stores closing sometimes during the day
More Immersive Cities
  • Closes down at night
  • More guards at night
  • Merchants that haggle
  • Donating to Beggars
  • More mundane tasks (rounding up chickens, sweeping, etc.)
  • Varying laws with varying punishments
Infamy & Fame
  • Each town would have different laws and different bounty for breaking different laws
  • Players would earn heat and bounty in each town for petty crimes (stealing & pickpocketing) which would raise local heat and bounty
  • Local heat and bounty would NOT follow a player to another town
  • Infamy and fame effect how NPCs react to you, prices, and services. Including being offered "special' rare items for a "hero", or being shunned for being a ruffian.
  • Excessive petty crimes would earn points toward Infamy
  • Major Crimes (killing NPCs, Attacking guards, running away from guards) raise Infamy as well as local heat and bounty
  • Infamy follows players no matter where they are
  • Petty crimes and Infamy can be paid with gold or with community service type activities (guarding a well, clearing rats out of a cellar, hunting down NPC criminals)
  • The highest form of Infamy leads to jail time
  • Jail can be it's own mini-zone with quests, objectives, and escape routes.
  • Some nefarious quests might require a player be jailed to make a contact (or kill) who is in prison.
Edited by Gidorick on July 11, 2016 3:45AM
What ESO really needs is an Auction Horse.
That's right... Horse.
Click HERE to discuss.

Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    Edited by Gidorick on June 3, 2015 11:23AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Aeladiir
    Aeladiir
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    Keep up the good work! :)
    Edited by Aeladiir on July 25, 2015 4:42PM
  • Faunter
    Faunter
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    You've been quite busy. Nice work. :*
  • retyler3_ESO
    retyler3_ESO
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    Now it is time to take that energy and focus on gathering investors to fund your own world for a MMO.
  • MissBizz
    MissBizz
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    If.... Hahaha

    Awesome Gidorick, great idea!
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Sacadon
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    Now it is time to take that energy and focus on gathering investors to fund your own world for a MMO.
    ^^
  • Gidorick
    Gidorick
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    Lol. Thanks guys. I almost have enough mechanics to make my own mmo.

    And @domenthechief some of my ideas, specifically the Auction Horse and Training Dummies Concept of beating a dead horse, started out as (and really still are) jokes. And I don't kidd myself. I know ZOS isn't taking my ideas into serious consideration. Maybe once we get more content I'll not feel the urge to write up and post my silly ideas.
    Edited by Gidorick on June 3, 2015 1:16PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ysne58
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    I still like the idea of an auction pack guar/horse.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Ysne58 wrote: »
    I still like the idea of an auction pack guar/horse.

    Yeah unfortunately thats one of the things ZOS is refusing to even play with as an idea because of their 'precious economy'.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Merlin13KAGL
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    @Gidorick , excellent, as always.

    You covered calendar, good sir, but somehow missed visible/weather related seasonal changes?

    Need some more quality storms, especially at the seaside areas. (How about some whitecaps?)
    The hurricane quest event in KR is awesome, though short lived and not really time dependent. There should be more things that inspire or require expediency..
    Edited by Merlin13KAGL on June 3, 2015 2:30PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Korah_Eaglecry
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    It would be nice to see a SunDial in the UI to give us an idea of what time it is.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Gidorick
    Gidorick
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    It would be nice to see a SunDial in the UI to give us an idea of what time it is.

    Ooh.. or a Useable item with animation.... I like it!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    @Gidorick , excellent, as always.

    You covered calendar, good sir, but somehow missed visible/weather related seasonal changes?

    Need some more quality storms, especially at the seaside areas. (How about some whitecaps?)
    The hurricane quest event in KR is awesome, though short lived and not really time dependent. There should be more things that inspire or require expediency..

    You know, I've thought a lot about this. Do we know what the tilt of Nirn's axis is? There's been mention of winter and summer so they must have seasons.

    Mostly though, I haven't suggested it because of the sheer amount of work it world take to do it justice. I know, my water overhaul concept would be a huge amount of work but at least that would result in additional game systems. Having seasons wouldn't add anything but atmosphere to ESO. Here are some thoughts:

    -Each zone would need 4 different ground texture sets, 5 for the areas that would have snow accumulation.
    -Every tree would need 4 states, and again, a 5th for snow.
    -The question of animals and mobs who migrate would have to be answered
    -would cold weather impact gameplay any? Would water freeze over?
    -This WOULD open up the possibility for seasonal quests. Help build a snowman. Chop wood. Plant crops. Harvest.

    I really love the idea of seasons and would revel in a realistic seasonal system but I do think that would be to much effort with not enough benefit to the player or to ZOS.

    But man, it would be awesome.
    Edited by Gidorick on June 5, 2015 12:44PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    Edited by Gidorick on July 21, 2015 5:00PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Shunravi
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    We need to keep this on the first few pages
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • PinoZino
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    Nice work, @Gidorick

    I'm gonna read them all.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Gidorick
    Gidorick
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    PinoZino wrote: »
    Nice work, @Gidorick

    I'm gonna read them all.

    Why do I feel the need to apologize in advance? :lol:

    Edited by Gidorick on October 19, 2015 4:19PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Sausage
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    Did quick peek, Id love to see that "Let the mobs roam FREE!!!!" Maybe for some future adventure zones.
  • Enodoc
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    Oh wow I hadn't realised there were quite so many! :D
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Gidorick
    Gidorick
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    lol. yea... I don't know if I should be proud or embarrassed....

    proud... I'm going with proud. yea. let's go with that one. :sweat_smile:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • altemriel
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    Gidorick wrote: »
    lol. yea... I don't know if I should be proud or embarrassed....

    proud... I'm going with proud. yea. let's go with that one. :sweat_smile:

    you should seriously consider sending your CV to ZOS :)!

    awesome ideas!!

  • Soulshine
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    I rest my case <3

    Awesome.
  • Gidorick
    Gidorick
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    altemriel wrote: »
    Gidorick wrote: »
    lol. yea... I don't know if I should be proud or embarrassed....

    proud... I'm going with proud. yea. let's go with that one. :sweat_smile:

    you should seriously consider sending your CV to ZOS :)!

    awesome ideas!!

    LOL. Therein lies the problem @altemriel ... My real-world experience is limited to a random bachelors degree and pretty extensive experience in logistics. Doesn't exactly "translate" that well to game design. :confused:

    Thanks for the vote of confidence though! :sweat_smile:
    Edited by Gidorick on November 3, 2015 8:49PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Foxesz
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    There are some interesting suggestions here, I love them! Hopefully they'll get noticed. :)
    I'm a roleplayer through and through, questions regarding that are always welcome!
  • JapanesePlayer
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    great ideas, and also great waste of the time

    because this ideas will never be added
    send me a PM if ZOS will add any of this ideas in any future, lol
  • Wollust
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    Impressive and interesting!
    Susano'o

    Zerg Squad
  • Gidorick
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    Lol @JapanesePlayer , I've had fun and it's kept me interested in ESO. No more a waste of time than playing the game itself. :wink:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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