Sallington wrote: »☆ Season 1
Season 1 starts here:☆ Season 2
S01E01
Player Housing And Guild Hall Ideas
S01E02
Companion Ideas
S01E03
Small Scale PVP
S01E04
Subscription And The Crown store
S01E05
Auction House,Phone App And Account Wide Stats
S01E06 Bonus Round
A Video From A Fan
Season 2 starts here☆ Season 3
S02E01
Gambling,Quick Swapping For Consoles And Mini Games
S02E02
Elder Scrolls Lore Friendly Holidays,Hit Feedback And Npc Idle chat/Motions
S02E03
A New Mobile Forum, Treasure Maps And Cross faction LFG
S02E04
Racial Passives,Flying mounts, First Person Riding And Mounted Combat
S02E05
Naval Combat,Underwater Diving And Treasure Hunting Concept
Season 3 starts here☆ Season 4
S03E01
Parkour In ESO, Prisons In ESO, Pc-Console And Vice Versa And A Bloodier ESO
S03E02
Over-Encumbrance,Tweaks to the LFG And Small Life Changes
S03E03
Transmorgrifier, Summon A Vendor For ESO Subscribers And Children
S03E04
Underbelly Of ESO,Pet Accessories And A Need To Rest
S03E05
Repeatable Content,Daily Rewards And Solo Content
S04E01☆ Season 5
Skeltons,Armor Damage And Unarmed Combat
S04E02
Loading Screen Makeover,Difficulty Slider And PVE Currency
S04E03
Custom Name Plates,Emblems,Show Titles And Names,Preview Armors And Weapons, Asia And Oceanic Mega Servers And Crafting - Experience
S04E04
Crafting Titles/Titles,Inspecting Players,Connecting Characters,Achivement Slots And World Bosses
S04E05
Festivals,Feminine Armor,Traps/Puzzles And Racial Walking
Season 5 starts here
S05E01
Class Specialization,Alchemy Improvements,Hide Armor,Party Assistance And Bigger Armor
S05E02
Rewarding Forum Users,Mount Improvements And Happy Birthday From ZOS
☆ Gidorick's Repository Of brillant Ideas
Environmental Concepts:
- Immersive Darkness Concept
- Environmental Immersion Features that should be added to future zones
- Hopefully someday we will travel all of Nirn!
- Zoning logic
- Water Overhaul Suggestion
- ESO Contextual Fog Concept
- Environment & Weather Systems Overhaul Concept
UI Concepts:
Game Systems:
- Advanced Speechcraft Expansion Concept
- Remove Vet & Raise Level Cap Concept
- Invulnerable NPC Danger Awareness Concept
- ESO Character Offspring: A Phylogenetics Concept
- Mount Specific Racial Riding Bonuses Concept
- Advanced Mounts Overhaul Concept
- Tangible Mounts Advanced Concept
- Siege Weapon Concept: War Mounts
- Let the mobs roam FREE!!!!
- Player Driven Treasure Hunting Concept
- Advanced Lockpicking Concept/Suggestion
- Instigation Concept for Justice System and PvP
- Another Housing Suggestion: A 3 Phase Release Plan
- Player created content - Suggestion for the future of ESO
- Quest Desertion - Suggestion for a Justice System Addition
- In Game ZOS Developer Events - Concept
- Skooma Concept/Suggestion
- Merchant Specific Perk Suggestion
- ESO mobile app
- Dead Horse? Nope... Target Dummy
- ESO Needs an Auction Horse
- Khajiit and Dunmer Mount Sellers Concept
- A guard should NOT be invincible, but THE guard should be.
Player Options & Items and Systems:
- Summonable Beast Merchants and Banker Concept
- Hirable NPC Companion concept
- ESO Tailor: A New Merchant and Skill Concept
- ESO Furrier, A Pet Shop Concept
- Portable Wayshrine Pieces
- Allow Multiple Pets Followers
- More Bags and Encumbrance: Crown Store Concepts
- Collecting ears...
- The need for functional torches
- Pay off the Guards!: Crown Store Items Concept
- Monetization of Character Creation Concept
- The Barber Shop
- Expanded Rested Bonus Concept
Crown Store/ ESO+ Centric Concepts:
- ESO+ Subscription Benefits Suggestions
- Crown Store Costumed Disguises Bundles Concept
- split up Costume Bundles in the Crown Store
- In Game Crown Store Integration Concept
- Immersive Crown Store Concept
Silly odds and ends:
/thread ?
Yep.
/thread.
10 things ESO "NEEDS!!!":
Maybe not in this order, but just my thoughts; what are yours?
1) Events - Non player driven
2) Better Loot Rewards
3) Better Dungeons (larger, with puzzles)
4) Ability to Level Up Skills/Abilities PAST 4
5) Ability to Learn "NEW" Secret/Hidden abilities or skills specific to your playstyle(stam or magic)/class
6) 24 Man Raids
7) Finishing Move Animations / Slow camera for player executing
8) Player Housing
9) Racial abilities/skills (castable not just passives)
10) Buffs that you can cast on players outside of combat prayer, such as defensive buffs/resistances
nimander99 wrote: »

nimander99 wrote: »
@Gidorick can ya feel thefrom @nimander99 tis strong!
United we stand.... for changes i guess!
We are the turtles! That never let Zeni the cat forget!!!!!
TAKE IT ZENI!

Recently, I was considering what aspects of previous Elder Scrolls games are missing from The Elder Scrolls Online and thought it would make an interesting Top Ten list. I have linked threads that I have created on many of these topics.
Not included because the content has been announced or will more than likely be addedThe Top Ten Elder Scrolls Tropes Missing From the Elder Scrolls Online
- Dark Brotherhood
- Thieves Guild
- Housing
10: Poisons: Slow and steady damage to enemies that can be added to weapons and arrows.
09: Consumable Arrows: Special arrows (such as poisoned), of which the player has a limited number.
08: Followers: NPCs that the player can hire to join them during their journey.
07: Jails: A place where players can wait out their sentence instead of paying a bounty. Includes quests and jailbreak missions.
06: Unarmed Combat: Fisticuffs, to include various types of fist weaponry like brass knuckles.
05: Useable Furniture (Chairs, Beds, Ladders,etc.): Allow us to sit in chairs, lay in beds, and put items INTO containers.
04: Over-encumbrance: Allow players to carry more than their capacity, with slow-down effects and potions to make our burden lighter.
03: Underwater environments: Underwater exploration/treasure hunting/quests are a must... combat isn't.
02: Torches: To be accompanied by darker environments.
01: Player Created Content: I said it before, but this is absolutely vital to the long term success of ESO.
Honorable Mention:
- Children
- The need to rest
What feature from the TES series do you feel is missing from ESO and how do you think ESO could benefit from the addition of that feature?
(MAYBE)10 things ESO "NEEDS!!!":
Maybe not in this order, but just my thoughts; what are yours?
1) Events - Non player driven (YES)
2) Better Loot Rewards (YES)
3) Better Dungeons (larger, with puzzles) (YES)
4) Ability to Level Up Skills/Abilities PAST 4 (YES)
5) Ability to Learn "NEW" Secret/Hidden abilities or skills specific to your playstyle(stam or magic)/class (MAYBE)
6) 24 Man Raids (N/A)
7) Finishing Move Animations / Slow camera for player executing (NO due to time lag)
8) Player Housing (YES)
9) Racial abilities/skills (castable not just passives) (N/A)
10) Buffs that you can cast on players outside of combat prayer, such as defensive buffs/resistances
Noomfy-Mop wrote: »With #7 how would you suggest they implement slow motion in a real time game?
I can picture it now your doing a slow mo finisher while someone runs past at normal speed lol..
Some good ideas that I agree with though.
Akavir_Sentinel wrote: »I'm not even going to bother...
No. To all.
Player housing is years away, if ever. There are already tons of great loot and sets. There already tons of great dungeons. No finishing moves, this isn't Mortal Kombat.
Moonshadow66 wrote: »Noomfy-Mop wrote: »With #7 how would you suggest they implement slow motion in a real time game?
I can picture it now your doing a slow mo finisher while someone runs past at normal speed lol..
Some good ideas that I agree with though.
Would be funny if players could see the slow movement of others, too^^

