Comprehensive collection of arguments against the complete removal of stealth related Bosmer passives
- We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
- Stealth detect has no benefits in PvE, due to the severe lack of detectable enemies and/or objectsmaking this an exclusively PvP oriented passive component, which is counter to the original goals (goal number 2 - universal applicability) of the racial balance change. Since stealth detection is only beneficial in PvP environments it also does not line up with the original reasoning given behind the removal of stealth - that only a player that stealths (in this case, detects other players) can benefit from this (part of the) passive. As of now, PvE players only benefit from 10% speed after dodging at the cost of three skill points and ~3.6k stamina cost, as the penetration will either be wasted due to the cap or result in a DPS loss from the lack of uptime. Returning the reduced sneak radius or a similar passive component that improves sneaking helps players across the board as everyone can choose to take advantage of that in the Overworld as well as Dungeons, Delves and PvP by making it easier to sneak past enemies or sneaking into an advantageous position to strike.
Furthermore the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increases the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existence of their sneaking enemy. These intransparent and counterintuitive issues would need to be addressed and resolved if the passive was kept in its current form, which is why we would be willing to give up this component of the passive to regain improved sneaking.
- Removing stealthiness from Bosmer breaks with tradition as every game starting with Arena described Bosmer as great sneak thieves.
- Stealth has always been an integral part of Bosmer culture and lore.
- The Rite of Theft is a war custom of the tribal Woodelfs in which a tribe raids another to steal the valuable possessions or people for ransom. The larger the stolen object, the more prestige it has. While deaths do occur, these raids are generally not deadly due to the stealthy nature of this war custom. "Thanks to centuries of this practice, the tribal Bosmer have become legendary for their stealth" - Mistral Aurelian Teriscor
- The Bosmer's most famous poem is called "The One Thousand Benefits of Hiding". Although we have never seen this poem, it has been mentioned several times, even within the books of ESO. Sources for this are the "Pocket Guide to the Empire, First Edition: Aldmeri Dominion", "War Customs of the Tribal Bosmer" (ESO) as well as "A Dance in Fire, Book 1". All these sources are quoting it to be the most famous poem and two of them also mention the forest-coupling ability.
- Bosmer are known to possess an ability called "forest-coupling" that allows them to camouflage themselves in proximity to plantlife. This ability, in conjunction with being prone to desertion, is described as the reason why the Colovian armies stopped using the superior Bosmer archers in their legions after a failed experiment in the War of Rihad. It is said that "they would sometimes walk into the shade of a single tree and vanish. Their forest-coupling skills are remarkable." While this can be interpreted as exaggeration, their superior stealth still factored into them not being commonly recruited into archer regiments for the Empire. It should be considered that the Imperial Legion is one of the most tactically advanced and honed military forces in Tamriel, making them a very reliable source for information of military importance such as stealth capabilities of potential enemies or allies.
- The emotional argument of habitute and attachement - while not a strong argument on its own when talking about delicate matters such as balance, in conjunction with the reasons given above, it adds gravity to the situation and highlights the importance of this issue.We, the players, are not a homogenous mass and nobody can speak for the entire playerbase without needing to differentiate. Thus this may not apply for every player individually.
Prior to the Wrathstone release, Bosmer was not considered a "good race" in terms of combat power by most. Players who previously chose Bosmer because of stamina sustain, will continue to do so now. Players who chose Bosmer because of their looks will continue to do so now. Players who chose Bosmer for roleplaying and lore will continue to do so now. Players who previously chose Bosmer because of their improved sneaking have now either switched to Khajiit or are too attached to the characters they spent time and effort to flesh out and develop to switch off now. These players won't use their race change tokens, because changing the race, means changing everything about the character that they love. Yet, their characters lost their reason for being. When there are plenty of reasons (as seen above) for Bosmer to retain their stealthiness, then it will be difficult for these players to move on from their characters. Most of us, who still think of this as an important issue, chose the Bosmer race with the substantiated expectation that choosing Bosmer would always mean sneaking superiorly to most races. If it was merely an attachment to the stealth gameplay and not the race, then these players would have adapted and moved on already, however they would have never created a Bosmer specifically, if wanting to excel at stealth gameplay played no roll in their decision. The Wrathstone update betrayed this expectations and is making others fear that "they may be next". Instilling this kind of fear into players will ultimately drive people away and hurt the diversity of the playerbase if not harm the total numbers noticably.
I just went ahead and took some screen shots of what the various manuals say about Wood Elves.
(Hopefully got the order correct.)
Elder Scrolls 1 Arena
Elder Scrolls 2 Daggerfall
Elder Scrolls 3 Morrowind
Elder scrolls 4 Oblivion
(There appears to be no race descriptions in the Elder Scrolls 5 Skyrim manual.)
Full manuals can be found here;
Cundu_Ertur wrote: »
If a Star Trek game took intellect away from Vulcans after 5 years (and 5 previous games worth of history), Trekkies would be rightfully upset. Even if you made your Vulcan to be a Pon Farr Gladiator and not a scientist, it doesn’t negate that the whole story/fantasy universe has had a defining trait for that race for years.
What annoys me the most is that ZOS seems completely oblivious to the fact that a lot of people grow attached to their characters as they are. In the grand sceme of balance the stealth buff means very little but it is the reason why my stamblade is a bosmer. A good while back when I was struggling with her I actually changed race twice, to imperial and redguard, but it just didn't feel right. Hecate is a bosmer, a sneaky vampire bosmer.
I'd rather racials simply be scrapped so we could play whatever race we want how we want. Like in the single player games.
But if they're going to have racials, taking the stealth bonus away from Bosmer makes ZO liars.
They claim that one of the key goals for these changes is to give players more options when selecting a race. Supposedly they don't want every player who enjoys a particular play style to feel obliged to pick one race whose passives maximise that.
By taking the stealth bonus away from Bosmer and leaving it with Khajiit they're definitely going backwards.
Maybe the solution is to also take it away from Khajiit.
joseayalac wrote: »not every passive has to be pve oriented, the other races are getting passives that are useless in some areas of the game as well
They need to take the Hunter’s Eye passive back to the balancing dart board before that travesty goes live.
To submit feedback to your Class Reps:Cundu_Ertur wrote: »
3/4 of the testers do not want the new passive