Well the single player games DO have racials. In skyrim for example, when you make a character each race has bonuses to certain skill lines based on race. But it is done in a subtle way which is nice.
Well the single player games DO have racials. In skyrim for example, when you make a character each race has bonuses to certain skill lines based on race. But it is done in a subtle way which is nice.
INCORRECT.
They have STARTING bonuses to certain skills. Once a skill is maxed in the single player games, every race is statistically identical.
The equivalent in ESO is Altmer learning destruction staff quicker. Those ones are fine.
It's the other racials which need to go. All of them.
Verbal_Earthworm wrote: »My only stealth character is a bosmer nightblade who I created to do the dark brotherhood and thieves guild quests.
After years of farting about she has finally maxed both of those skill lines, just in the nick of time it appears.
She does not pvp whatsoever so the new pathetically implemented bosmer racial is both pointless and useless to her.
If ZOS is going to force us into pvp-only passives then they are just being woefully ignorant.
I do not pvp, my characters do not pvp, stop hitting us with the pvp-hammer-of-stupidity.
FrancisCrawford wrote: »I made a Bosmer nightblade even before there was a justice system, anticipating that he would be useful for thieving at some point. And Thieves Guild turned out to be one of the better quest lines in the game.
Now, years later, I use the stealth mainly to speed through delves and the like, something I have done as recently as today, for the Morrowind event.
The character is based on one I made over 25 years ago, a D&D half elf. I'd really prefer not to change him to Khajit.
starkerealm wrote: »FrancisCrawford wrote: »I made a Bosmer nightblade even before there was a justice system, anticipating that he would be useful for thieving at some point. And Thieves Guild turned out to be one of the better quest lines in the game.
Now, years later, I use the stealth mainly to speed through delves and the like, something I have done as recently as today, for the Morrowind event.
The character is based on one I made over 25 years ago, a D&D half elf. I'd really prefer not to change him to Khajit.
So, this is a bad time to point out, if you're emulating a half-elf, the racial pick in ESO is a Breton?
starkerealm wrote: »Incidentally, if you're wanting to make any character stealthy, my recomendation would be either Night Mother's Embrace (the Night Mother drop set, not the crafted one), and either Darkstride, Night Terror (for reduced detection radius), or Night's Silence (for full movement in stealth).
People dont like the new racials because it isnt exactly much of an improvement. Penetration on dodge roll is laughable. i wont miss the stealth bonus if the replacement racials are good.
Amazing post! Really well written!
I'd rather racials simply be scrapped so we could play whatever race we want how we want. Like in the single player games.
But if they're going to have racials, taking the stealth bonus away from Bosmer makes ZO liars.
They claim that one of the key goals for these changes is to give players more options when selecting a race. Supposedly they don't want every player who enjoys a particular play style to feel obliged to pick one race whose passives maximise that.
By taking the stealth bonus away from Bosmer and leaving it with Khajiit they're definitely going backwards.
Maybe the solution is to also take it away from Khajiit.
I agree. The stealth detection is utterly useless in pve, and too small to make any difference in pvp. AKA, its trash.
They are clearly trying to promote Khajeet because this is their DLC, but I'm annoyed this has come at the expense of my beloved wood elves.
I might try changing to Khajeet, and change back again if it annoys me too much. At least we're getting some free tokens. I wish they would stop messing around with stuff like this tho.
barney2525 wrote: »Well, If they are going to give them stealth detection where there are no PVE characters that hide, we can help them out by adding Crit resistance in PVE.
8D
Something I just realized. After Wrathstone, Imperials will be a better sneaking race than Bosmer, because the 3% apply to sneak cost. What a world we are living in
Something I just realized. After Wrathstone, Imperials will be a better sneaking race than Bosmer, because the 3% apply to sneak cost. What a world we are living in
Wait, is this right? I thought the imperial ability was for things like weapon abilities and spells. But are things like sprinting and stealth included as well?
Something I just realized. After Wrathstone, Imperials will be a better sneaking race than Bosmer, because the 3% apply to sneak cost. What a world we are living in
Wait, is this right? I thought the imperial ability was for things like weapon abilities and spells. But are things like sprinting and stealth included as well?
@BlueRaven Yes, just as with Alteration Mastery and Battlefield Acrobat "all abilities" includes the cost of everything you have. Ults, sprinting, sneaking, breakfree, blocking, skills, dodgeroll. Everything with a cost gets reduced.
Verbal_Earthworm wrote: »My only stealth character is a bosmer nightblade who I created to do the dark brotherhood and thieves guild quests.
After years of farting about she has finally maxed both of those skill lines, just in the nick of time it appears.
She does not pvp whatsoever so the new pathetically implemented bosmer racial is both pointless and useless to her.
If ZOS is going to force us into pvp-only passives then they are just being woefully ignorant.
I do not pvp, my characters do not pvp, stop hitting us with the pvp-hammer-of-stupidity.
They have a history of making PvP tweaks to the detriment of PvE focused players. Like killing speed to 'assist in targeting of players in PvP'. They could care less about explorers, material farmers, and questers (which make up the majority of their player base), and will blanket nerf everything to quiet the complaining of the vocal minority of PvP focused players.
So yeah, taking away stealth and replacing it with PvP only benefits is totally in line with their flawed logic.
Verbal_Earthworm wrote: »My only stealth character is a bosmer nightblade who I created to do the dark brotherhood and thieves guild quests.
After years of farting about she has finally maxed both of those skill lines, just in the nick of time it appears.
She does not pvp whatsoever so the new pathetically implemented bosmer racial is both pointless and useless to her.
If ZOS is going to force us into pvp-only passives then they are just being woefully ignorant.
I do not pvp, my characters do not pvp, stop hitting us with the pvp-hammer-of-stupidity.
They have a history of making PvP tweaks to the detriment of PvE focused players. Like killing speed to 'assist in targeting of players in PvP'. They could care less about explorers, material farmers, and questers (which make up the majority of their player base), and will blanket nerf everything to quiet the complaining of the vocal minority of PvP focused players.
So yeah, taking away stealth and replacing it with PvP only benefits is totally in line with their flawed logic.
So be louder 🤔?
Shadowasrial wrote: »I agree. Personally I would just leave Bosmer where it is currently on live servers. Crit from stealth and detection. Woodelves unlike the khajit are not magic oriented so if you want more of a hybrid stamina magic nb use the furry race. But for us archers and stam assassins keep things as they are.