Rohamad_Ali wrote: »I assume they were not successful in making a cheat engine detection ingame . It may have caught a few people early on that we're not careful but they got unbanned anyways . Then players started leaking videos that the could still get away with it . A few of those got banned . Now we all know just by initial information there were over 50 people the first weekend banned . About another 50 in the following months . That's 100 players at least . That's a majority of a faction on a PvP server caught . Who knows how many not caught .
ZOS will not update Us anymore or give any words of support they are still making anti cheat software better ingame . We are suppose to accept most players can make 6 attacks in one second with no lag present . The new suits are to blame for infinite resources and run speeds faster then maxed horses . We are told we are just exaggerating .
Well I guess ZOS never really caught all those people and banned them . That was just imaginary . No one can or would hack this game anymore or use anything against the official rules right ? What ever . It no longer matters . ZOS has shown how important this is to them in action . If you PvP , you do it at your own risk . Do not expect this game company to take your reports seriously because even if they wanted too , they don't have the technical skills to fix it .
Maybe removing PvP would be the best thing to happen here . That way PvE players don't have to be balanced to PvP spec that is always messed up anyways do to the exploitive nature .
kevlarto_ESO wrote: »Rohamad_Ali wrote: »I assume they were not successful in making a cheat engine detection ingame . It may have caught a few people early on that we're not careful but they got unbanned anyways . Then players started leaking videos that the could still get away with it . A few of those got banned . Now we all know just by initial information there were over 50 people the first weekend banned . About another 50 in the following months . That's 100 players at least . That's a majority of a faction on a PvP server caught . Who knows how many not caught .
ZOS will not update Us anymore or give any words of support they are still making anti cheat software better ingame . We are suppose to accept most players can make 6 attacks in one second with no lag present . The new suits are to blame for infinite resources and run speeds faster then maxed horses . We are told we are just exaggerating .
Well I guess ZOS never really caught all those people and banned them . That was just imaginary . No one can or would hack this game anymore or use anything against the official rules right ? What ever . It no longer matters . ZOS has shown how important this is to them in action . If you PvP , you do it at your own risk . Do not expect this game company to take your reports seriously because even if they wanted too , they don't have the technical skills to fix it .
Maybe removing PvP would be the best thing to happen here . That way PvE players don't have to be balanced to PvP spec that is always messed up anyways do to the exploitive nature .
Well said, I feel that ZOs does not have the manpower or the funds to spend on effective cheat control, I see them everyday running rampant in pvp, but Lambert will tell you that's just a good player with a hybrid build, that's the new cover up I guess. It looks like the auto detect is not detecting anyone with the speed hacks I have seen and these go way beyond the broken and stacking sets.
There has been no complaints in the forums about anyone getting banned for a long time now, you know cheaters never lie, they were all not doing anything wrong.
I think so many players were using the CE they looked at the revenue loss and said oh my, we cant ban all these people, and on the other hand I wonder how many people have left the game due to all this cheating, and you can tell who is cheating and who is using a broken game mechanic, I am always amazed at the amount of people they deny cheating is in this game have to figure they are some of the cheaters.
It's hard to even keep my sub in this game, I do not spend anymore money beyond that as I cannot support a game that lets cheaters run unchecked.
Sad really.
jmgrant44ub17_ESO wrote: »Chasing down cheaters is not cost effective for ZOS and banning players hurts their bottom line. Some of the same players using the CE in PVP are the same ones that got caught in the mat dupe cheat at launch.
This will continue until someone figures out a way to cheat/hack the crown store. If that happens they will shut the game down for a week if need be to fix it.
RinaldoGandolphi wrote: »I sent as much information as possible and screenshots to @ZOS_GinaBruno
I trust them to look into this, and i hope the information i provided can be of some help.
HoloYoitsu wrote: »Anti_Virus wrote:
if you don't like proc sets DO NOT USE THEM
Metal10957 wrote: »I say join the Horde... no hacking in WoW
Before this thread I have not heard anyone mention a cheat. Xbox One
Multiple characters from different factions but the same account in the same campaign is implemented specifically by ZOS in their ongoing effort to kill the Alliance War.Crom_CCCXVI wrote: »Can we admit that having multiple characters in the same campaign from different factions is an exploit?
I see a yellow guild on, then an hour later they are all on blue taking a resource.... but oh wait, it's a 1 v 20 defense that the 1 yellow (who is also in the same guild wins.... like 18x in an hour).
Half your emperors are using exploits, do you even care?
Quit playing in August because of the impossibility to know for sure that my opponents were playing legit - and because of ZOS's crass we-can't-care-less attitude.
I let my sub run out in October.
Having some gaming time available around Christmas, I thought I might scratch the ESO itch and toon up again.
I thought I'd dip a toe in the water and read the forums to see what's going on with Tamriel One and the rest.
Same old cheats and game-breaking bugs, it seems.
How disheartening.
From the settings.iniUsing the launcher allows you to write addons that are essentially bots. Automatic attacking, using skills etc.# This setting, when set to true, allows player created mods to use protected or
# private Lua functions such as: SendChatMessage, ToggleMount, PerformAttack, etc.
# If you change this setting, you must restart your game for it to take effect.
How is this not an exploit?
Sounds like using the launcher is a sure way to get banned.
From the settings.iniUsing the launcher allows you to write addons that are essentially bots. Automatic attacking, using skills etc.# This setting, when set to true, allows player created mods to use protected or
# private Lua functions such as: SendChatMessage, ToggleMount, PerformAttack, etc.
# If you change this setting, you must restart your game for it to take effect.
How is this not an exploit?
Sounds like using the launcher is a sure way to get banned.
Hi Shinni,
A couple things. Firstly, this is set to false. More important however, the public version of ESO Launcher doesn't have the ability to do this even if you turn it on. As it says, it is a "GameModi Plus only feature," which Sorien hasn't even released. This means you have to pay money to subscribe and get a special version from him with this capability.
Elsewhere in the threads discussing this (I believe on Reddit), someone put in a ticket asking if using such graphical hooks was bannable, and the response was essentially "unless you use it to cheat then it's fine."