Sallington wrote: »If I accidentally misclick my gap-close button and charge onto a keep wall (it's really that easy to do), does that mean I'm at risk of being banned if someone reports me?
Should we all unslot Critical Charge until this mess is fixed?
Alishka_Gunter wrote: »
I'm not even sure why alot of this has come into question. It's called integrity folks. It seems there are a lot of self entitled people who believe they can do something because it is capable of doing.
Alishka_Gunter wrote: »Why is anyone even remotely using the argument "we told you in PTS, it's not our fault!!! Fix your game" ?
Seriously.
I guarantee you that you will not be banned if you ambush a dude through a postern by mistake and make an effort to leave the keep asap. Same for the mistaken critical rushes I to outposts through the grate or up onto walls via the stairs. If it accidentally happens, just jump off. Christ people. It's really simple.
The bans to at least two "infamous" DC members on azuras star was due to rampant abuse of the exploit while being emperor and having a heal bot (and others but they weren't caught) go into walls to clear it out. They did this to AD and EP multiple times. Screenshot of conversations with them admitting to knowing it was an exploit but they didn't care because Zos wouldn't do anything about it - or - using the excuse "zos put it in the game so it's ok to use" were what would have gotten them banned. Or it could have been the seven videos I knew about that were submitted clearly showing them running up to the walls, getting into a specific position to gap close onto them. My personal favourite was watching the emperor use the mages at the front gates of a keep, he presumed was empty but was actually being recorded (lol), to get into a keep while no one was there.
To compound this fact, these two players were told it was officially labelled an exploit and to check the forums yet they continued to do so.
The bans that were handed out recently were not from one off, mistaken gap closures into a keep. They were done by two very experienced members from a well known guild on all NA servers to grief and troll other players. They openly admitted to this many times, even on these forums.
Pls note this was typed on my cell and wasn't checked for spelling or grammar lol
Unreal that players say these bans should happen.
When everyone was using double mundus because the competition was using it - everyone knew it wasnt intended, but it was easy as hell to do. ZOS said they were aware of it and were fixing it. They werent saying report people for bans for it. They said yes - there is an exploit and we will fix it. THIS GOES FOR SO MANY "EXPLOITS" IN THE GAME.
People jumped inside enemy home bases and killed people endlessly at their respawn. ZOS said they were aware of it. THEY DIDNT BAN PEOPLE FOR EXPLOITS.
Im not defending these exploits. What Im trying to make clear to the community is that you CANNOT SUDDENLY ONE DAY DECIDE YOURE TAKING A FIRM STANCE AND DO THAT BY BANNING PEOPLE RETROACTIVELY. ZOS set the precedent on this issue. That precedent is that exploits will get addressed and fixed - specifically the ones that the community complained about the most (EI: gap closer for this patch). And yet this time around, people are losing their accounts. Is this an effective and fair way to do this?
I want an effective and fair solution, because it will bridge the community and ZOS. If you dont do that, people will be mad as hell from both the banned and those wanting fair and defined rules across the board.
@ZOS_RichLambert
@ZOS_GinaBruno
@ZOS_JessicaFolsom
Please realize the solution is important here. Any permanent bans should be reversed for activity that occured on players after this message was communicated. Players deserve communication, because what youre doing today is not what you did 3 6 months or a year ago. And please - do not lift bans on players using cheat programs/bot programs. This is pretty much the dirtiest thing players can ever envision. Many players were unbanned who used CE, and they are amongst us today, on our leaderboards, and staring us in the face to remind us that things are not fair.
https://www.youtube.com/watch?v=qQDm5rGhqaI
Altercator wrote: »This is what happens when ZOS refuses to take responsibility for their actions. They release a broken mechanic into the wild and instead of fixing it they blame the player base for the mistake they made.
ZOS fix the code you have access to. Stop blaming the players for your mistakes. Players should not be getting banned for your recklessness. This has become a witch-hunt of your own creating.
Fix the code. Stop blaming the players for your mistakes.
Altercator wrote: »This is what happens when ZOS refuses to take responsibility for their actions. They release a broken mechanic into the wild and instead of fixing it they blame the player base for the mistake they made.
ZOS fix the code you have access to. Stop blaming the players for your mistakes. Players should not be getting banned for your recklessness. This has become a witch-hunt of your own creating.
Fix the code. Stop blaming the players for your mistakes.
You sound like a kid who blames his parents for the trouble he gets in for acting like one.
Its an invalid argument as every person is responsible. for its own actions .
Altercator wrote: »Altercator wrote: »This is what happens when ZOS refuses to take responsibility for their actions. They release a broken mechanic into the wild and instead of fixing it they blame the player base for the mistake they made.
ZOS fix the code you have access to. Stop blaming the players for your mistakes. Players should not be getting banned for your recklessness. This has become a witch-hunt of your own creating.
Fix the code. Stop blaming the players for your mistakes.
You sound like a kid who blames his parents for the trouble he gets in for acting like one.
Its an invalid argument as every person is responsible. for its own actions .
You sound like someone who doesn't have an understanding of rational arguments.
ZOS_JessicaFolsom wrote: »In plain English: if it looks or feels like cheating, then try it out at your own risk. Or better yet, don’t try it at all.
Alishka_Gunter wrote: »Their stance was announced in a post and with this announcement.
Alishka_Gunter wrote: »Nah man, that's trolling the walls. You can repair damaged walls and doors so long as they are above 95%.
This is intended.
It's known as troll repairing. You have to time multiple siege to get it below 95% and then your fine. Well, so long as their isn't someone repairing once it hits 95%. You can stack 3-4 guys all repairing which means you need to time six siege or more to hit at once.
Unreal that players say these bans should happen.
When everyone was using double mundus because the competition was using it - everyone knew it wasnt intended, but it was easy as hell to do. ZOS said they were aware of it and were fixing it. They werent saying report people for bans for it. They said yes - there is an exploit and we will fix it. THIS GOES FOR SO MANY "EXPLOITS" IN THE GAME.
People jumped inside enemy home bases and killed people endlessly at their respawn. ZOS said they were aware of it. THEY DIDNT BAN PEOPLE FOR EXPLOITS.
Im not defending these exploits. What Im trying to make clear to the community is that you CANNOT SUDDENLY ONE DAY DECIDE YOURE TAKING A FIRM STANCE AND DO THAT BY BANNING PEOPLE RETROACTIVELY. ZOS set the precedent on this issue. That precedent is that exploits will get addressed and fixed - specifically the ones that the community complained about the most (EI: gap closer for this patch). And yet this time around, people are losing their accounts. Is this an effective and fair way to do this?
I want an effective and fair solution, because it will bridge the community and ZOS. If you dont do that, people will be mad as hell from both the banned and those wanting fair and defined rules across the board.
@ZOS_RichLambert
@ZOS_GinaBruno
@ZOS_JessicaFolsom
Please realize the solution is important here. Any permanent bans should be reversed for activity that occured on players after this message was communicated. Players deserve communication, because what youre doing today is not what you did 3 6 months or a year ago. And please - do not lift bans on players using cheat programs/bot programs. This is pretty much the dirtiest thing players can ever envision. Many players were unbanned who used CE, and they are amongst us today, on our leaderboards, and staring us in the face to remind us that things are not fair.
https://www.youtube.com/watch?v=qQDm5rGhqaI
InvitationNotFound wrote: »Unreal that players say these bans should happen.
When everyone was using double mundus because the competition was using it - everyone knew it wasnt intended, but it was easy as hell to do. ZOS said they were aware of it and were fixing it. They werent saying report people for bans for it. They said yes - there is an exploit and we will fix it. THIS GOES FOR SO MANY "EXPLOITS" IN THE GAME.
People jumped inside enemy home bases and killed people endlessly at their respawn. ZOS said they were aware of it. THEY DIDNT BAN PEOPLE FOR EXPLOITS.
Im not defending these exploits. What Im trying to make clear to the community is that you CANNOT SUDDENLY ONE DAY DECIDE YOURE TAKING A FIRM STANCE AND DO THAT BY BANNING PEOPLE RETROACTIVELY. ZOS set the precedent on this issue. That precedent is that exploits will get addressed and fixed - specifically the ones that the community complained about the most (EI: gap closer for this patch). And yet this time around, people are losing their accounts. Is this an effective and fair way to do this?
I want an effective and fair solution, because it will bridge the community and ZOS. If you dont do that, people will be mad as hell from both the banned and those wanting fair and defined rules across the board.
@ZOS_RichLambert
@ZOS_GinaBruno
@ZOS_JessicaFolsom
Please realize the solution is important here. Any permanent bans should be reversed for activity that occured on players after this message was communicated. Players deserve communication, because what youre doing today is not what you did 3 6 months or a year ago. And please - do not lift bans on players using cheat programs/bot programs. This is pretty much the dirtiest thing players can ever envision. Many players were unbanned who used CE, and they are amongst us today, on our leaderboards, and staring us in the face to remind us that things are not fair.
https://www.youtube.com/watch?v=qQDm5rGhqaI
@FENGRUSH some valid points and some bs on your side
it isn't suddenly an exploit. they stated very often that bypassing the intended mechanic of breaking the walls is considered an exploit. so saying out of a sudden they call it exploit is nothing but bulls***. btw. this whole thing has been discussed quite a while and videos have been removed by ZOS employees. they reason for this was because they were calling it an exploit (yes, it is a joke.i completely agree here, and it shouldn't have been put on the live servers). anyway, that should have rang some alarm bells to players wanting to use that mechanic in such a way.
i agree that the communication is a problem as people who aren't reading the forum aren't aware. nonetheless, i don't think people like you aren't reading the forums...
furthermore, you come up with the mondus bug and say something like "hey, it was okay to use it. everyone was using it. so where's the problem with this one?" both are / were exploits. using any of these mechanics isn't okay and should have consequences. unfortunately it didn't have so far. i would consider it a good thing if they would ban (temporary - the first few times) people for exploiting. even in retrospective. guess what... everyone knew it was an exploit and wrong to use it but nothing would happen to them. so you consider changing this is a bad thing and would make people leave? well, might be a good thing if people who exploit every single sh** would leave.
another point is that you consider it fun to bypass that mechanic. well, that's your opinion. but i doubt the majority of the player base likes and enjoys that (besides that it is absolutely irrelevant). at least not according to all the forum posts.
and then you say "you can't ban people for your own mistakes". well, they can and they should, at least as long as it is clearly an exploit. let's stick with the mondus bug you came up earlier. everyone knew it is a bug. if you "didn't know" you were simply the worst type of *** out there. abusing a bug = exploiting. simple as that. if have an other opinion you probably should check the definition of the term exploit.
let's keep on going. "it isn't the fault of the players, you gave it to them". abusing a bug is the fault of the player. everyone using a gap closer to get on a wall or tower exactly knows what they are doing at that this can't be what the developers expected (they even "fixed" it once and made it more difficult to achieve. you even show how it know works after their "fix"). therefore, it is the players choice and their fault.
another point regarding "people are going to lose faith". well, of course they should fix the mess they've created. the game is in a bad state without a doubt. we all know how long it takes to "fix" things and this is very likely not going to change (and even if it would, you can be certain that there will be bugs from time to time. every piece of software has bugs). as this won't change the least they could and should do is going for people who are exploiting the cr** out of it. this has nothing to do with "losing faith". that's actually a little improvement.
with most of the other things i agree...
However, it seems to work also with gate at 0% .... one second later at 25% despite shooting with siegeAlishka_Gunter wrote: »Nah man, that's trolling the walls. You can repair damaged walls and doors so long as they are above 95%.
This is intended.
It's known as troll repairing. You have to time multiple siege to get it below 95% and then your fine. Well, so long as their isn't someone repairing once it hits 95%. You can stack 3-4 guys all repairing which means you need to time six siege or more to hit at once.
Which is exactly why we need to have easily accessible information about exactly what is or isn't considered an exploit. A lot of people think this one can't be intended, and in this thread ZOS basically tells them not to do it then.
duncan_cougarpreeb18_ESO wrote: »However, it seems to work also with gate at 0% .... one second later at 25% despite shooting with siegeAlishka_Gunter wrote: »Nah man, that's trolling the walls. You can repair damaged walls and doors so long as they are above 95%.
This is intended.
It's known as troll repairing. You have to time multiple siege to get it below 95% and then your fine. Well, so long as their isn't someone repairing once it hits 95%. You can stack 3-4 guys all repairing which means you need to time six siege or more to hit at once.
Which is exactly why we need to have easily accessible information about exactly what is or isn't considered an exploit. A lot of people think this one can't be intended, and in this thread ZOS basically tells them not to do it then.
Is this also intended? Don't think so...