lordrichter wrote: »Okay so that leads me to my next questions:
Why am I still getting killed by people using macros performing 5 plus actions in under 2 seconds, especially considering that that response was dated from almost 2 years ago?
What is being done to insure that those who are breaking the rules learn their lesson not to do so anymore?
If the answer is that I have to report the people who are cheating then I better start getting a rebate on my subscription for having to do the work of the people I am paying money too for a service.
Why have I heard over and over again that these people are getting one week slaps on the wrist and being allowed to keep their accounts and to keep ruining the spirit of competition in PvP?
Few know for sure what the truth is about ZOS punishment duration. I hear the stories, but without some sort of corroboration, it is just a story.
My story is that ZOS only has one ToS person, and they ran off with the barista from the nearby Starbucks 2 years ago. I keep telling ZOS they need to go check the office. See for themselves. Sadly, they seem to be too busy.
At least, this is the way it seems.
I have a pile of screenshots to prove they're bots - not players, if required.
I believe the botting software controls both keyboard & mouse, the mouse-movement would be identical for every player. They only attack as a group when they become targeted by an enemy & in certain locations (when targeted).
I've multiple certifications in software programming & engineering, I know instantly if I'm looking at a group of bots or not, mainly because I used to program track bots for opponents to fight against in Quake II.
Regards,
@SamboJ
The only sure way to get rid of bots is to make farming simply not worth it. Global Farming Cooldowns. You can do X for a certain number of times, but after that you don't get any more exp/ore/etc. Too make it extra useless, make the limits apply to the account and not just the character.Not only does this make bots useless, but it would also act to stabilize the economy since you can't flood the market with near infinite amounts of mats/equipment/etc. Of course, the content that can't be effectively botted can be excluded.
That would *** off a lot of people though so it isn't really practical.
open pvp and all bots can be kill when spoted,
DragonSoull wrote: »There are console cheaters they are just using old school methods is all. If you pay attention you can notice them easily, also tho knabout the ap farmers that got temp bans on all the platforms. Not that long ago we all know that zos is not quick on anything but we can at least all agree that it does happen.
just a tip of an iceberg, more of bots are waiting in quest area instances , delves sometimes even radnom dungeon from GT, most of them using the same script like those above,
i dont understand why zos would ban any1 for catching a boter ? are they selling these bot scripts?
eso has already good game mechanics to isolate cheaters, they can be instanced like quest instanced with other cheaters , problem solved , once investigated by anticheat team ,
cheater always going to cheat , if they like that playstale and zos cares about cheaters money , they can instance them
just a tip of an iceberg, more of bots are waiting in quest area instances , delves sometimes even radnom dungeon from GT, most of them using the same script like those above,
i dont understand why zos would ban any1 for catching a boter ? are they selling these bot scripts?
eso has already good game mechanics to isolate cheaters, they can be instanced like quest instanced with other cheaters , problem solved , once investigated by anticheat team ,
cheater always going to cheat , if they like that playstale and zos cares about cheaters money , they can instance them
They are taking some steps. Look at the pts notes for Morrowind for dark anchors. If people do not move they get a dot placed on them that will eventually kill them. At least I believe that is how it works.
just a tip of an iceberg, more of bots are waiting in quest area instances , delves sometimes even radnom dungeon from GT, most of them using the same script like those above,
i dont understand why zos would ban any1 for catching a boter ? are they selling these bot scripts?
eso has already good game mechanics to isolate cheaters, they can be instanced like quest instanced with other cheaters , problem solved , once investigated by anticheat team ,
cheater always going to cheat , if they like that playstale and zos cares about cheaters money , they can instance them
They are taking some steps. Look at the pts notes for Morrowind for dark anchors. If people do not move they get a dot placed on them that will eventually kill them. At least I believe that is how it works.
InvitationNotFound wrote: »
german thread where this has been posted:
https://forums.elderscrollsonline.com/de/discussion/349611/ohne-kommentar
@ZOS_GinaBruno @ZOS_JessicaFolsom [snip]
Any of you care? Some feedback? Or are we still keep talking to each other here on your *** black hole thread?
They are taking some steps. Look at the pts notes for Morrowind for dark anchors. If people do not move they get a dot placed on them that will eventually kill them. At least I believe that is how it works.
They are taking some steps. Look at the pts notes for Morrowind for dark anchors. If people do not move they get a dot placed on them that will eventually kill them. At least I believe that is how it works.
Whoever introduced this change from Z0$ just proves they are incompetent to be handling this situation and no wonder botting and scripting is getting worse in ESO.
Take an amateur 10 mins to tweek script to counteract this. Professional scripters have already accounted for this and have efficient scripts that rarely have a character standing in place for periods of time.
@lordrichter - I would say, that the lowest amount of people are what you described and they are the most visible when doing so and gain the least.