An Horde of bots are coming over from the nearest shrine to Myrkwasa Dolmen as soon as the Dolmain becomes active and traveling back as soon as it is complete. The cycle repeats itself.
If this is normal, why would anybody bother farming manually? Or why play the game at all?
An Horde of bots are coming over from the nearest shrine to Myrkwasa Dolmen as soon as the Dolmain becomes active and traveling back as soon as it is complete. The cycle repeats itself.
The second after Dolmen sound is heard, the bots appear from the shrine, moving towards the area using same linear path. Nobody is appearing before the Dolmen begins, as newly activated Dolmen triggers the script to move the character to an appropriate location.
VIDEO: https://streamable.com/xjb5u
tradewith2017 wrote: »@qqqwerty jesus you looks ridiculous!
ManwithBeard9 wrote: »yes, thats how dolmen farming works. those arent bots, those are players farming XP. press x, y, or z in zone chat and youll get auto invited to one of the groups assuming they arent full
ManwithBeard9 wrote: »yes, thats how dolmen farming works. those arent bots, those are players farming XP. press x, y, or z in zone chat and youll get auto invited to one of the groups assuming they arent full
I guess the concept of farming XP, manually, and in the most repetitive way is not my cup of tea. The whole thing looks quite awkward in my eyes, especially considering the precise timings these characters appear in the appropriate spot.
tradewith2017 wrote: »@qqqwerty jesus you looks ridiculous!
Not sure how Jesus and my looks are connected to the topic. Move along.ManwithBeard9 wrote: »yes, thats how dolmen farming works. those arent bots, those are players farming XP. press x, y, or z in zone chat and youll get auto invited to one of the groups assuming they arent full
I guess the concept of farming XP, manually, and in the most repetitive way is not my cup of tea. The whole thing looks quite awkward in my eyes, especially considering the precise timings these characters appear in the appropriate spot.
lordrichter wrote: »While I won't say that no one on PC/Mac uses a scripting program to run from dolmen to dolmen so they can farm it, I really don't think that very many people will be doing this. The level of sophistication ramps up significantly. It is simply easier to stand at one dolmen and farm it all day long.
lordrichter wrote: »Bots are in it for the long haul. They don't need to maximize the dolmens per hour.
Yolokin_Swagonborn wrote: »This is how a development team who actually cares about game integrity handles it.
https://www.youtube.com/watch?v=1OimzDPqDiA
They actually don't give second chances, unlike ZOS.
I wish they would not give second chances if caught cheating......so many cheat engine abusers are back. Some bought second accounts others had ban lifted. The lulz from the security team is unreal.
lordrichter wrote: »I wish they would not give second chances if caught cheating......so many cheat engine abusers are back. Some bought second accounts others had ban lifted. The lulz from the security team is unreal.
Well, as much as I hate people who cheat, and want to see them stopped, I hate it when innocent people get banned for cheating more.
I am not a fan of "zero tolerance" policies. It is a refuge for the lazy.
I really don't care if they are suspended or banned, or even if they come back to the game, so long as they pay for the cheating they did, and stop doing it. I realize that this takes more effort than "zero tolerance", because it requires actually evaluating the situation and making a decision.
So, I would eliminate "permanent ban" except in the most extreme cases and replace it with increasingly longer suspensions. The permanent ban should be reserved for situations where laws are being broken and ZOS needs to remove a player from the game to protect their interests or the welfare of the other players.
lordrichter wrote: »I wish they would not give second chances if caught cheating......so many cheat engine abusers are back. Some bought second accounts others had ban lifted. The lulz from the security team is unreal.
Well, as much as I hate people who cheat, and want to see them stopped, I hate it when innocent people get banned for cheating more.
I am not a fan of "zero tolerance" policies. It is a refuge for the lazy.
I really don't care if they are suspended or banned, or even if they come back to the game, so long as they pay for the cheating they did, and stop doing it. I realize that this takes more effort than "zero tolerance", because it requires actually evaluating the situation and making a decision.
So, I would eliminate "permanent ban" except in the most extreme cases and replace it with increasingly longer suspensions. The permanent ban should be reserved for situations where laws are being broken and ZOS needs to remove a player from the game to protect their interests or the welfare of the other players.
No.
Definitely not.
Every player has to read and agree to the terms of use when installing the game.
If you are proven to have went out of your way to intentionally cheat in a game, you should be permabanned.
Simple as that.
By giving players second chances, players aren't afraid to cheat.
And the easiest way to stop cheating is to prevent it from happening in the first place.
Mallybls17 wrote: »My only problem is how players take advantage of the fact that you can have two different players in two different alliances which allows them to switch tides and spy on other players whereabouts. i know its a bit harsh but they should make it so that you can only be in one alliance for all of you characters, with the option to change but at a hefty price, also make it impossible for the same Ip address, to load into the same server with two different alliances, i think this would encourage players to be more loyal to their alliances.
Mallybls17 wrote: »My only problem is how players take advantage of the fact that you can have two different players in two different alliances which allows them to switch tides and spy on other players whereabouts. i know its a bit harsh but they should make it so that you can only be in one alliance for all of you characters, with the option to change but at a hefty price, also make it impossible for the same Ip address, to load into the same server with two different alliances, i think this would encourage players to be more loyal to their alliances.
White wabbit wrote: »I second this ! No second chances
I think ZOS not being open and honest on numbers of players being banned, it makes us feel like they are soft on cheaters.ProbablePaul wrote: »
It's not hard to appreciate taking the hardline with cheaters, but I worry that the effectiveness of the hardline lies in comforting non-cheaters, more than it mitigates or reduces cheating.
The second after Dolmen sound is heard, the bots appear from the shrine, moving towards the area using same linear path. Nobody is appearing before the Dolmen begins, as newly activated Dolmen triggers the script to move the character to an appropriate location.
VIDEO: https://streamable.com/xjb5u
kyle.wilson wrote: »I think ZOS not being open and honest on numbers of players being banned, it makes us feel like they are soft on cheaters.ProbablePaul wrote: »
It's not hard to appreciate taking the hardline with cheaters, but I worry that the effectiveness of the hardline lies in comforting non-cheaters, more than it mitigates or reduces cheating.
The appearance of being easy on cheaters can damage a game just as fast as actually being that way.
Several players that I personally know were perma-banned for CE use have had those accounts unlocked lately. That's not good publicity. They aren't even new accounts.
The way I see it, there are still 3 things wrong with this picture.
1. Cheats, 'macros' and bots are still being used to gain unfair advantage.
2. The only punishment for those who are caught is a brief vacation from the game. They get to keep all their stuff. Gear, materials, titles. Sure - why not.
3. Absolutely no official comment from the development company. Silence.
And now, in addition to my subscription, they want another $60 to play the upgrade?
NO assurance from the company that the cheating will stop after spending that money?
So remind me, why am I still playing this game again?
Okay I am back and with a vengeance.
Are any form of "Macros" real, imagined, software or hardware legal?
I will assume that if this question goes unanswered for more than a month by the ZoS/Bethesda team that they are legal and I will begin using my own macro system in PvP.