InvitationNotFound wrote: »MIAT add on was used privately by an inner circle for a long time before it was released for the general public. They only released the add on after an even more powerful one was used in its place. There are all sorts of other add ons that help people cheat. There is:
- auto block
- auto heal
- super speed
- macro slice
- auto detect
- Etc
regardless of what is in the TOS, these add ons break the spirit of fairness and are cheating in my opinion.
any other theories on why pvp populations have dropped so dramatically????
The API does not allow an addon directly to move, block or interact with certain aspects of the game directly. If you claim such things please provide evidence. And if you refer to third party applications (binaries and not addons) this has nothing to do with the addon API in itself.
Without evidence this simply looks like some uneducated claims which are in 99.9% of all cases wrong. You might simply not have understood how things work.Zbigb4life wrote: »There's no grey area as in 'smart people can do what ZOS prevented them to do to gain advantage'.
Definitely. You are using the tools ZOS provides. Nothing wrong with that. Whether or not ZOS should provide those specific tools is a reasonable question, but it's ultimately irrelevant unless they remove them. We all play the game that we have, not the perfect game that exists only in our imaginations. If you want to win, use the tools or you put yourself at disadvantage to those who do.
I don't agree with this idea. It's wrong to use this add on and simply because it exists shouldn't force other players to use it as well. ZOS should ban everyone that uses this add on.
let's look at the following section in the terms of service:ZeniMax may, in its discretion, make available to You one or more application programming interfaces and associated documentation (each an "API") to allow You to create, download, enable, use, or associate Content (excluding Game Mods), that modifies or otherwise provides enhanced features to the user interface ("Add-ons") for a Game. The API and Add-ons are Software for purposes of these Terms of Service and are subject to these Terms of Service and the Supplemental Terms applicable to the API and the Add-Ons. Notwithstanding anything to the contrary in these Terms of Service, if the Supplemental Terms for an API or Add-on directly conflict with specific terms and conditions in these Terms of Service or any other Supplemental Terms, the Supplemental Terms for an API or Add-on will control, but solely for purpose of the specific API and Add-on and not for any other purpose.
Excerpt from the Add-On terms:ZOS RESERVES THE RIGHT TO CHANGE THE API AT ANY TIME, OR TO DISABLE AND/OR RESTRICT ANY ADD-ONS AT ANY TIME;
So let's look at the addon again:
It modifies / enhances the game. It is what ZOS wants by providing the API. There aren't any comments about what an addon is allowed to do. The addon was capable of doing way more than that so they took a look at it. They have reviewed it. Then they came up with an API change. That's all they did. So you might have guessed it by now, everything indicates that ZOS is now fine with how the addon works, otherwise they would have implemented further restrictions when they initially reviewed it.
So let's take a look at the whole situation again:
The addon is legit. There is no indication it is abusing bugs or is doing anything ZOS isn't fine with. Calling other players cheaters because they are using this addon is wrong as the definition of cheater doesn't fit. Wanting people to be banned for using it is the same as if you would want people being banned for animation canceling. It's stupid.
InvitationNotFound wrote: »MIAT add on was used privately by an inner circle for a long time before it was released for the general public. They only released the add on after an even more powerful one was used in its place. There are all sorts of other add ons that help people cheat. There is:
- auto block
- auto heal
- super speed
- macro slice
- auto detect
- Etc
regardless of what is in the TOS, these add ons break the spirit of fairness and are cheating in my opinion.
any other theories on why pvp populations have dropped so dramatically????
The API does not allow an addon directly to move, block or interact with certain aspects of the game directly. If you claim such things please provide evidence. And if you refer to third party applications (binaries and not addons) this has nothing to do with the addon API in itself.
Without evidence this simply looks like some uneducated claims which are in 99.9% of all cases wrong. You might simply not have understood how things work.Zbigb4life wrote: »There's no grey area as in 'smart people can do what ZOS prevented them to do to gain advantage'.
Definitely. You are using the tools ZOS provides. Nothing wrong with that. Whether or not ZOS should provide those specific tools is a reasonable question, but it's ultimately irrelevant unless they remove them. We all play the game that we have, not the perfect game that exists only in our imaginations. If you want to win, use the tools or you put yourself at disadvantage to those who do.
I don't agree with this idea. It's wrong to use this add on and simply because it exists shouldn't force other players to use it as well. ZOS should ban everyone that uses this add on.
let's look at the following section in the terms of service:ZeniMax may, in its discretion, make available to You one or more application programming interfaces and associated documentation (each an "API") to allow You to create, download, enable, use, or associate Content (excluding Game Mods), that modifies or otherwise provides enhanced features to the user interface ("Add-ons") for a Game. The API and Add-ons are Software for purposes of these Terms of Service and are subject to these Terms of Service and the Supplemental Terms applicable to the API and the Add-Ons. Notwithstanding anything to the contrary in these Terms of Service, if the Supplemental Terms for an API or Add-on directly conflict with specific terms and conditions in these Terms of Service or any other Supplemental Terms, the Supplemental Terms for an API or Add-on will control, but solely for purpose of the specific API and Add-on and not for any other purpose.
Excerpt from the Add-On terms:ZOS RESERVES THE RIGHT TO CHANGE THE API AT ANY TIME, OR TO DISABLE AND/OR RESTRICT ANY ADD-ONS AT ANY TIME;
So let's look at the addon again:
It modifies / enhances the game. It is what ZOS wants by providing the API. There aren't any comments about what an addon is allowed to do. The addon was capable of doing way more than that so they took a look at it. They have reviewed it. Then they came up with an API change. That's all they did. So you might have guessed it by now, everything indicates that ZOS is now fine with how the addon works, otherwise they would have implemented further restrictions when they initially reviewed it.
So let's take a look at the whole situation again:
The addon is legit. There is no indication it is abusing bugs or is doing anything ZOS isn't fine with. Calling other players cheaters because they are using this addon is wrong as the definition of cheater doesn't fit. Wanting people to be banned for using it is the same as if you would want people being banned for animation canceling. It's stupid.
Lol at this guy trying soooo damn hard to defend these add-ons and underground cheats. Probably was here posting about the CE not being real too.
Game is down to 1 pvp camp that's barely pop locked at prime time... that speaks volumes in itself.
Waffennacht wrote: »Why can't ZoS get rid of this.
Obviously highly controversial and wasn't made by ZoS.
Should just ban em all (edit: not the players lol)
source: http://www.esoui.com/forums/showthread.php?t=6745Originally Posted by dorrino View Post
While you're here i have a question.
This change obviously severely limits the features of my addon. Can i (we) get an official stance on which parts of the addon are not desirable within ZOS design direction?
Even after the change i have some ideas how to still get the info i need for the addon to work. This will be noticeably more cumbersome and unreliable (probably) though.
In any case my intention is NOT to start an arms race with you guys. And i don't really want to spend hours of developing an intricate system to circumvent this change only to realize you will counter it with some other change
So, please, tell me which features are fine to have within your vision and which features will get an active countermeasures from you?
Thank you,
PS. Chip, in 5-10 min i'll PM you an exploit, that i found, that is very much possible with the current API. It technically allows to automate almost any players actions and CONDITIONALLY call protected and PRIVATE functions even when in combat. CheersZOS_ChipHilseberg
I believe that it was anything that allows you to detect the presence or actions of a hostile player without having to see them.
Drummerx04 wrote: »I currently start a cast time attack like frags just to see if someone is using the addon. If I see them immediately dismount and start blocking and dodging, I just follow them around in stealth casting and cancelling causing a notification to pop up on their screen over and over and over again for up to 5-10 minutes.
Drummerx04 wrote: »I currently start a cast time attack like frags just to see if someone is using the addon. If I see them immediately dismount and start blocking and dodging, I just follow them around in stealth casting and cancelling causing a notification to pop up on their screen over and over and over again for up to 5-10 minutes.
Just sneak around and heavy attack with melee. They detect that too. Miats also used to tell you how many are in stealthed in a certain area around you (granted they went into stealth while you were there)
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
I remember when the 7 day campaigns had at least TWO bars, sometimes three. They are ghost towns now. Hmm, I wonder why....
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
I remember when the 7 day campaigns had at least TWO bars, sometimes three. They are ghost towns now. Hmm, I wonder why....
likely for a wide variety of reasons mostly not related to this add-on.
if i use this forum as a judge i see a lot more PVP BAD threads that are not about Miats than are.
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
I remember when the 7 day campaigns had at least TWO bars, sometimes three. They are ghost towns now. Hmm, I wonder why....
likely for a wide variety of reasons mostly not related to this add-on.
if i use this forum as a judge i see a lot more PVP BAD threads that are not about Miats than are.
Its not just the forums, its reddit, FB, twitter, zone chat in cyro, guild chat, accros the board the majority of people do not like the add on and consider it cancer, and also accross the board people said the add on would be fine without the cheat alerts.
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
I remember when the 7 day campaigns had at least TWO bars, sometimes three. They are ghost towns now. Hmm, I wonder why....
likely for a wide variety of reasons mostly not related to this add-on.
if i use this forum as a judge i see a lot more PVP BAD threads that are not about Miats than are.
Its not just the forums, its reddit, FB, twitter, zone chat in cyro, guild chat, accros the board the majority of people do not like the add on and consider it cancer, and also accross the board people said the add on would be fine without the cheat alerts.
So what?
not saying anybody likes this or likes that.
just saying that you cannot blame miats as the cause of low PVP turnout because folks don't like miats when there are a whole lot of other things going on that people also roundly disagree with for PVP.
How many on reddit say they like the PVP lag when asked about lag in Cyrodil?
But lets be very clear with this - **IF** (HYPOTHESIS) Miats is a principle cause for PVP low turnout then we have an obvious easy way to verify that (TEST) and that is to look to console and see if they have much higher PVP rates than PC becuase on console we have no Miats in play?
Now, it is not perfect method by any stretch, consoles are different than PC in other regards but the main difference for add-ons is very drastic and so if it is Miats as any sort of significant causal element for low PVP play... then we should be able to see the difference.
Have not myself heard of the thriving robust crammed to the gills PVP on consoles heads and shoulders above PC... have you?
No?
Like i said, Miats is one add-on that a subset of players dislikes and is one factor among many that impact PVP play numbers for some, or so they claim.
But, simply put, as others have stated, the only real diff with miats is it went public while logically there are others that did not.
Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.Miat's is a Cheat. It allows notification of incoming attacks of a certain kind, IN and OUT of stealth. Stealthies take note, prior to your stealth attack start a heavy or lethal or any cancellable attack. if the intended target blocks, dismounts, dodge-rolls, etc, cancel attack immediately and either move on or try and get them when it's more to your advantage.
How is Miat's a cheat? It gives a distinct advantage to a player over others that cannot be countered with in game mechanics except through overwhelming attacks by multiple targets (you can't dodge them all). "Oh but just light attack or you know don't use anything from stealth or from the list of marked attacks." Screw that. it nullfies classes and playstyles outside of the game's own mechanics and gear.
Stealth play is part of the game, whether people like it or not. It has it's advantages and disadvantages. It can be nullified with in-game abilities and items. But this add-on nullifies most of stealth play, as well as most of the heavier attacks out of stealth with
Tack on people tying the notification to a macro/script so they auto block or dodge and you have a full on invuln.
This add-on in its entirety should not exist, be allowed, or anything else. Add-ons in general need to have some kind of approval process (oh noes ZoS will actually have to do some work) so they may not be implemented publicly or privately (i.e. miat for 1 and never released to the public). This game is abused to the extreme. There's no wonder pvp is dying, an indicator of the game pop.
Miat's is a cheat. It is a cheat. It is a cheat. It is a cheat.
I remember when the 7 day campaigns had at least TWO bars, sometimes three. They are ghost towns now. Hmm, I wonder why....
likely for a wide variety of reasons mostly not related to this add-on.
if i use this forum as a judge i see a lot more PVP BAD threads that are not about Miats than are.
Its not just the forums, its reddit, FB, twitter, zone chat in cyro, guild chat, accros the board the majority of people do not like the add on and consider it cancer, and also accross the board people said the add on would be fine without the cheat alerts.
So what?
not saying anybody likes this or likes that.
just saying that you cannot blame miats as the cause of low PVP turnout because folks don't like miats when there are a whole lot of other things going on that people also roundly disagree with for PVP.
How many on reddit say they like the PVP lag when asked about lag in Cyrodil?
But lets be very clear with this - **IF** (HYPOTHESIS) Miats is a principle cause for PVP low turnout then we have an obvious easy way to verify that (TEST) and that is to look to console and see if they have much higher PVP rates than PC becuase on console we have no Miats in play?
Now, it is not perfect method by any stretch, consoles are different than PC in other regards but the main difference for add-ons is very drastic and so if it is Miats as any sort of significant causal element for low PVP play... then we should be able to see the difference.
Have not myself heard of the thriving robust crammed to the gills PVP on consoles heads and shoulders above PC... have you?
No?
Like i said, Miats is one add-on that a subset of players dislikes and is one factor among many that impact PVP play numbers for some, or so they claim.
But, simply put, as others have stated, the only real diff with miats is it went public while logically there are others that did not.
I never said it is the only reason, of course the lag, framerate, and loading screen issues are a part of it too, but miats is partially responsible as well.
And actually there have been quite a number of people leaving pc and going to console BECAUSE of add ons like this. Console numbers will always be lower because they have to pay two subs to play. There is actually a perfect way to see what people think. An in game poll, which ZoS can do, or an e-mail poll to ask all players with an active account of what they think of the range neutering aspect of the add on. I can guarantee you the numbers, just like all unofficial polls have been, will be heavily against it.
Daedric_NB_187 wrote: »I just started pvp in this game. Hearing that stuff like this is allowed makes me glad I play on Xbox. In any other game, this would be considered an exploit. How is it not here?
Daedric_NB_187 wrote: »I just started pvp in this game. Hearing that stuff like this is allowed makes me glad I play on Xbox. In any other game, this would be considered an exploit. How is it not here?
How is an easy question to answer - since that comes down to "ZOS decided."
Why? That is a much bigger question and really more interesting - to some.
Originally Posted by dorrino View Post
While you're here i have a question.
This change obviously severely limits the features of my addon. Can i (we) get an official stance on which parts of the addon are not desirable within ZOS design direction?
Even after the change i have some ideas how to still get the info i need for the addon to work. This will be noticeably more cumbersome and unreliable (probably) though.
In any case my intention is NOT to start an arms race with you guys. And i don't really want to spend hours of developing an intricate system to circumvent this change only to realize you will counter it with some other change
So, please, tell me which features are fine to have within your vision and which features will get an active countermeasures from you?
Thank you,
PS. Chip, in 5-10 min i'll PM you an exploit, that i found, that is very much possible with the current API. It technically allows to automate almost any players actions and CONDITIONALLY call protected and PRIVATE functions even when in combat. Cheers
Source: http://www.esoui.com/forums/showthread.php?t=6745ZOS_ChipHilseberg
I believe that it was anything that allows you to detect the presence or actions of a hostile player without having to see them.