Stealth is just so ridiculously badly implemented in this game that it deserves every toning down.
Publius_Scipio wrote: »This is my answer as always to the Miat addon and to crazy addons in general. Those that were around in beta and launch will understand right away what it means.
He fought the good fight. We remember you!
Publius_Scipio
That would have also meant ZOS providing a better base game UI. As we know they rather saved the effort and the money...
@DDuke
Sorc burst is very predictable because it's the only thing they have. Curse is purgeable, Frags are one of the easiest projectiles to avoid in the whole game, and Wrath/Fury tickles above 20% HP. I'll grant that the 4s delay or pre-execute phase adds a layer of mental pressure, but it's not different to the feeling when you see the big golden Templar Beam coming at you below that threshold.
In contrast, there is nothing predictable about an HA+Incap+SA+Executioner from stealth unless you react within the 0.5 seconds you have to break free. If it's laggy or you fail to cc break you're dead.
I'm glad we agree instagibbing is not healthy for the game, and I'd fully support a reasonable rework of the armor types and lines. You could even have your MA buffs then, by all means. Reworking LA also might allow to rely less on shields. It's not something I love to do, it's something I need to do, because LA otherwise allows no means of protection at all.
@DDuke
Sorc burst is very predictable because it's the only thing they have. Curse is purgeable, Frags are one of the easiest projectiles to avoid in the whole game, and Wrath/Fury tickles above 20% HP. I'll grant that the 4s delay or pre-execute phase adds a layer of mental pressure, but it's not different to the feeling when you see the big golden Templar Beam coming at you below that threshold.
In contrast, there is nothing predictable about an HA+Incap+SA+Executioner from stealth unless you react within the 0.5 seconds you have to break free. If it's laggy or you fail to cc break you're dead.
I'm glad we agree instagibbing is not healthy for the game, and I'd fully support a reasonable rework of the armor types and lines. You could even have your MA buffs then, by all means. Reworking LA also might allow to rely less on shields. It's not something I love to do, it's something I need to do, because LA otherwise allows no means of protection at all.
@Ragnaroek93
You play CP or noCP? In CP it might be different, yes - that's why I say if something gets adjusted it should be bastion. Of course, Shattering Blows is there to use too...
Drummerx04 wrote: »I currently start a cast time attack like frags just to see if someone is using the addon. If I see them immediately dismount and start blocking and dodging, I just follow them around in stealth casting and cancelling causing a notification to pop up on their screen over and over and over again for up to 5-10 minutes.
Miat personally calls you and tells you hey buddy don't be in your inventory in the middle of the open field.
This is a hard subject for me, because I hate ganking with a passion, I think it's cowardly as it has zero counterplay, no playstyle should have no counterplay. As someone here said, it's only fun for the player of the ganker, as for everyone else, we get killed for doing nothing wrong, merely just existing and becoming a target of some guy who won't just face us.
But this addon does also add a unfair advantage, something halfway in between wouldn't be terrible, but probably from ZOS so everyone can have it. We need counterplay for ganking, but a addon that kills it entirely is overboard. We got the two extremes here and someone needs to find a happy medium.
This is a hard subject for me, because I hate ganking with a passion, I think it's cowardly as it has zero counterplay, no playstyle should have no counterplay. As someone here said, it's only fun for the player of the ganker, as for everyone else, we get killed for doing nothing wrong, merely just existing and becoming a target of some guy who won't just face us.
But this addon does also add a unfair advantage, something halfway in between wouldn't be terrible, but probably from ZOS so everyone can have it. We need counterplay for ganking, but a addon that kills it entirely is overboard. We got the two extremes here and someone needs to find a happy medium.
i wouldnt mind a new armor trait that reduces stealth damage delt and taken by 6%(gold) per piece, so gankers cant abuse it to save themselves from other gankers.
This is a hard subject for me, because I hate ganking with a passion, I think it's cowardly as it has zero counterplay, no playstyle should have no counterplay. As someone here said, it's only fun for the player of the ganker, as for everyone else, we get killed for doing nothing wrong, merely just existing and becoming a target of some guy who won't just face us.
But this addon does also add a unfair advantage, something halfway in between wouldn't be terrible, but probably from ZOS so everyone can have it. We need counterplay for ganking, but a addon that kills it entirely is overboard. We got the two extremes here and someone needs to find a happy medium.
i wouldnt mind a new armor trait that reduces stealth damage delt and taken by 6%(gold) per piece, so gankers cant abuse it to save themselves from other gankers.
Stealth damage is not the only problem with gankers though, they do a fast CC on you so you can't do anything.
That armor would help though, I'd wear it in a heartbeat XD.
This is a hard subject for me, because I hate ganking with a passion, I think it's cowardly as it has zero counterplay, no playstyle should have no counterplay. As someone here said, it's only fun for the player of the ganker, as for everyone else, we get killed for doing nothing wrong, merely just existing and becoming a target of some guy who won't just face us.
But this addon does also add a unfair advantage, something halfway in between wouldn't be terrible, but probably from ZOS so everyone can have it. We need counterplay for ganking, but a addon that kills it entirely is overboard. We got the two extremes here and someone needs to find a happy medium.
i wouldnt mind a new armor trait that reduces stealth damage delt and taken by 6%(gold) per piece, so gankers cant abuse it to save themselves from other gankers.
Stealth damage is not the only problem with gankers though, they do a fast CC on you so you can't do anything.
That armor would help though, I'd wear it in a heartbeat XD.
Or you could just slot Radiant Magelight for -50% stealth damage taken and use impen on those armor pieces to reduce it even further (as stealth damage is always critical damage).
Tbh, there are plenty of "counters" to the gankers, you'd just have to slot a few different skills.
If you want to see stuff that doesn't actually have counters, just play a medium armor character (ganker or not, doesn't matter) and get hit by Soul Assault, birds or any of the other billion undodgeable things. The only "counter" to those is to not play a medium armor character.
@Ragnaroek93
You play CP or noCP? In CP it might be different, yes - that's why I say if something gets adjusted it should be bastion. Of course, Shattering Blows is there to use too...
This is a hard subject for me, because I hate ganking with a passion, I think it's cowardly as it has zero counterplay, no playstyle should have no counterplay. As someone here said, it's only fun for the player of the ganker, as for everyone else, we get killed for doing nothing wrong, merely just existing and becoming a target of some guy who won't just face us.
But this addon does also add a unfair advantage, something halfway in between wouldn't be terrible, but probably from ZOS so everyone can have it. We need counterplay for ganking, but a addon that kills it entirely is overboard. We got the two extremes here and someone needs to find a happy medium.
i wouldnt mind a new armor trait that reduces stealth damage delt and taken by 6%(gold) per piece, so gankers cant abuse it to save themselves from other gankers.
Stealth damage is not the only problem with gankers though, they do a fast CC on you so you can't do anything.
That armor would help though, I'd wear it in a heartbeat XD.
Or you could just slot Radiant Magelight for -50% stealth damage taken and use impen on those armor pieces to reduce it even further (as stealth damage is always critical damage).
Tbh, there are plenty of "counters" to the gankers, you'd just have to slot a few different skills.
If you want to see stuff that doesn't actually have counters, just play a medium armor character (ganker or not, doesn't matter) and get hit by Soul Assault, birds or any of the other billion undodgeable things. The only "counter" to those is to not play a medium armor character.
As someone mentioned already, we only have 5 skillslots, to take up one entirely for just one build is a lot to ask. Or you even said a few different skills, plus while in our menu switching skills we can get ganked too because we all know gankers like to go for people who are distracted.
Judas Helviaryn wrote: »