ZOS_JessicaFolsom wrote: »sirinsidiator wrote: »How about you make a thread then where you post every month how many cheaters and exploiters you have caught in the past month? You could also add some other numbers like how many bans of each type you handed out or how many exploits have been fixed for example. That way people can see that something is being done about it.
That's seems pretty reasonable and doable. We'll talk with our Dev and Support teams about it.
Can I called it "CHEATER BANNORATED TALLY"?
You can demonstrate your results and capacity without giving away your tactics. Someone posted a video of the speed hack still functioning (among other CE features) early last week. Players have no idea whether you're even capable of detecting small usage of CE, and as such there can be little confidence that opponents aren't still using it. This has led to both toxic (and probably at times accurate) fingerpointing and a questioning of nearly every fight. When you couple the CE possibilities with lag and (still!) unfixed bugs, you can never be sure if your opponent was using CE, or if you just hit a lag spike or health desync. Who wants to play like that?ZOS_JessicaFolsom wrote: »Is this going to be like vet levels 2.0 where ZOS looks to the side and whistles pretending nothing is wrong for a year and a half until their playerbase becomes anemic and they're forced to act?
We're not finished with our efforts to keep cheaters out of ESO by any means - if anything, the round of bannings you all saw was just the beginning of a multi-faceted effort. Some of it you'll see, some of it you won't (beyond cheaters getting banned.) There's a good possibility we'll quietly roll out what we're working on so that those still using cheat programs aren't tipped off and we catch them in the act.
We don't know if your permabans are actual things because we don't know who you banned and whether they were allowed to come back or not. As such, for anyone that may be back, we cannot monitor them for suspicious behavior because you won't say who they were. It's the equivalent of the guy in HS that said he slept with 43 girls but won't actually give names.
Sorry Jessica, but you guys aren't exactly starting from a place of established trust with your playerbase, you've fumbled on exploiters since launch so it's hard to be reassured by vague details this late in the game. I was hopeful and excited when I saw your initial response, but disappointed and jaded when it fizzled back to the normal ZOS communication and policy. Please remember that you're trying to convince a playerbase that dealt with b****** the sorc and his unbreakable shields for 2 years that you're now being firm on exploiting.
Because a good job of dealing with it hasn't been done.kyle.wilson wrote: »You can demonstrate your results and capacity without giving away your tactics. Someone posted a video of the speed hack still functioning (among other CE features) early last week. Players have no idea whether you're even capable of detecting small usage of CE, and as such there can be little confidence that opponents aren't still using it. This has led to both toxic (and probably at times accurate) fingerpointing and a questioning of nearly every fight. When you couple the CE possibilities with lag and (still!) unfixed bugs, you can never be sure if your opponent was using CE, or if you just hit a lag spike or health desync. Who wants to play like that?ZOS_JessicaFolsom wrote: »Is this going to be like vet levels 2.0 where ZOS looks to the side and whistles pretending nothing is wrong for a year and a half until their playerbase becomes anemic and they're forced to act?
We're not finished with our efforts to keep cheaters out of ESO by any means - if anything, the round of bannings you all saw was just the beginning of a multi-faceted effort. Some of it you'll see, some of it you won't (beyond cheaters getting banned.) There's a good possibility we'll quietly roll out what we're working on so that those still using cheat programs aren't tipped off and we catch them in the act.
We don't know if your permabans are actual things because we don't know who you banned and whether they were allowed to come back or not. As such, for anyone that may be back, we cannot monitor them for suspicious behavior because you won't say who they were. It's the equivalent of the guy in HS that said he slept with 43 girls but won't actually give names.
Sorry Jessica, but you guys aren't exactly starting from a place of established trust with your playerbase, you've fumbled on exploiters since launch so it's hard to be reassured by vague details this late in the game. I was hopeful and excited when I saw your initial response, but disappointed and jaded when it fizzled back to the normal ZOS communication and policy. Please remember that you're trying to convince a playerbase that dealt with b****** the sorc and his unbreakable shields for 2 years that you're now being firm on exploiting.
The paranoia about speed hack is real. I listened to several people in ts insinuate someone was using it.
ZOS_JessicaFolsom wrote: »Is this going to be like vet levels 2.0 where ZOS looks to the side and whistles pretending nothing is wrong for a year and a half until their playerbase becomes anemic and they're forced to act?
We're not finished with our efforts to keep cheaters out of ESO by any means - if anything, the round of bannings you all saw was just the beginning of a multi-faceted effort. Some of it you'll see, some of it you won't (beyond cheaters getting banned.) There's a good possibility we'll quietly roll out what we're working on so that those still using cheat programs aren't tipped off and we catch them in the act.
ZOS_JessicaFolsom wrote: »Is this going to be like vet levels 2.0 where ZOS looks to the side and whistles pretending nothing is wrong for a year and a half until their playerbase becomes anemic and they're forced to act?
We're not finished with our efforts to keep cheaters out of ESO by any means - if anything, the round of bannings you all saw was just the beginning of a multi-faceted effort. Some of it you'll see, some of it you won't (beyond cheaters getting banned.) There's a good possibility we'll quietly roll out what we're working on so that those still using cheat programs aren't tipped off and we catch them in the act.
Jessica, for the love of Arkay, do you realize the culture you (and by "you" I mean ZOS, not you you) have created in this game? Just today I ran into another series of threads about people exploiting into alliance bases in IC sewers, and of course some players are debating whether it's even an exploit since you can simply do it. This is what you need to change. And to change it you need to start officially disclosing what you consider to be exploits and what the consequences of exploiting are, and to start policing the game in a routine manner.
Posts buried in some thread or other that most players will never see are not enough. The majority of the player base probably doesn't even have a forum account. We need you to issue warnings to players who cheat/exploit. We need you to post a warning on the loading screens about the consequences of cheating/exploiting. We need you to create an official website containing your most detailed policy on this matter and to link to it from the launcher and/or login screen.
ManwithBeard9 wrote: »So, confirmed through a former player, the third party program is still alive and working well with ESO. It is being updated to work around what ZOS is able to come up with. As was mentioned by numerous people, users arent super boosting stats any more, just subtly adjusting stats, regens, speeds, so that they stay within "tolerance".
ManwithBeard9 wrote: »So, confirmed through a former player, the third party program is still alive and working well with ESO. It is being updated to work around what ZOS is able to come up with. As was mentioned by numerous people, users arent super boosting stats any more, just subtly adjusting stats, regens, speeds, so that they stay within "tolerance".
ManwithBeard9 wrote: »So, confirmed through a former player, the third party program is still alive and working well with ESO. It is being updated to work around what ZOS is able to come up with. As was mentioned by numerous people, users arent super boosting stats any more, just subtly adjusting stats, regens, speeds, so that they stay within "tolerance".
Unfortunately there is very little Zenimax can do about this other than ban those using this third part program. It was said before, but because the calculations for damage, etc are all made client side... Those numbers will never be 100% secured and a smart hacker will definitely find ways around the little security Zenimax manages to implement with every patch. It really sucks, but for the game to be more secure, calculations would need to be made Server Side and the current servers can't handle that sort of weight, they can barely sustain the game without horrifying lag as it is (PvP specially).
Tavore1138 wrote: »
Got video in HD of an AD player running circles around a rock outside nickel tonight health bar was empty and it said DEAD....couple DC players hitting on him too.
Tavore1138 wrote: »
Just ban the top 50 playersGot video in HD of an AD player running circles around a rock outside nickel tonight health bar was empty and it said DEAD....couple DC players hitting on him too.
Ya saw a DC with almost zero heath, like 10 AD pounding on her, then boom, full heath , and slips into a tower, saw lots of other weird crap going on today.
Cheating is still going strong, kinda losing interest in playing, its like you need to cheat to compete with these players, what a sad state of affairs ESO PvP has become,
When will ZOS actually completely get rid of the ability for players to use this cheat engine? Or is that even possible at this point?
kyle.wilson wrote: »I think, that along with banning the account. They should also ban the ip adresss, email adress and credit card used on that account. At least make it difficult for them to start another account.
Calippe_Hac wrote: »I closed my plus account and stopped playing @ 2 months ago (before the date of this thread) when I first heard about the hacks, etc. and the weak ESO response. After reading a bit of this thread I am now convinced I acted correctly.
ESO relies too much on the good will of the player base created from their very successful Elder Scrolls single player series and either cannot run a multiplayer game or chooses to take advantage of this good will.
I am glad I no longer reinforce ESO's destructive behavior.
Calippe_Hac wrote: »I closed my plus account and stopped playing @ 2 months ago (before the date of this thread) when I first heard about the hacks, etc. and the weak ESO response. After reading a bit of this thread I am now convinced I acted correctly.
ESO relies too much on the good will of the player base created from their very successful Elder Scrolls single player series and either cannot run a multiplayer game or chooses to take advantage of this good will.
I am glad I no longer reinforce ESO's destructive behavior.
Though I believe Zenimax has made several mistakes that justify no longer subscribing as a ESO plus, I do think people should be a little more forgiven in this particular instance. One thing one has to understand is that Bethesda and Zenimax had no MMO experience when they created this game. They are companies that previously worked mostly with single player platforms and if the game was hacked then, it simply didn't mattered, it didn't affect other players.
So they chose to make ESO have most of its calculations Client side, yes, it was a mistake, but one born out of inexperience and naivety, not necessarily corporation greed. They simply didn't expect hackers to dod what they are doing, it is really quite silly if you think about it. They are cheating in a rather insignificant game, ESO isn't even close to being played professionally.
The truth is, hackers aren't doing this because they care about getting an advantage in the game, they just want to prove to everyone that they can break whatever incription Zenimax managed to layer over their game, that is what is fun for them... Once that is done they can sell the final product or simply give it away to observe the chaos...
kyle.wilson wrote: »I think, that along with banning the account. They should also ban the ip adresss, email adress and credit card used on that account. At least make it difficult for them to start another account.
ZOS_JessicaFolsom wrote: »sirinsidiator wrote: »How about you make a thread then where you post every month how many cheaters and exploiters you have caught in the past month? You could also add some other numbers like how many bans of each type you handed out or how many exploits have been fixed for example. That way people can see that something is being done about it.
That's seems pretty reasonable and doable. We'll talk with our Dev and Support teams about it.
Can I called it "CHEATER BANNORATED TALLY"?
The wall of shame. And do daily raffles with their items lol
This is the best idea I've ever seen on these forums.
and it would encourage reporting since you increase the chance to get gear
InvitationNotFound wrote: »Immortal_Dark410 wrote: »just out of curiosity, Individuals using "Add on's" would they be considered under the title of using "Cheat Programs"?
what did i just read here?
ZOS provides an API for add-ons. go and take a look at it and see what you can do with it. why for f*** sake should this have anything to do with cheating... *sighs*
wait till people start reporting for use of "animation canceling"
This is the first time we have really seen ZOS talk about the issues after fact and people want to keep the pressure on that it continues to happen. Many in the community (and I can't/won't speak for everyone) are tried of the old ways and want to make sure ZOS don't band-aid it and move on again.