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Auction House

  • Sunver
    Sunver
    ✭✭✭
    It's Official.

    The amount of "Auction House" beating-a-dead-horse threads surpassed the number of actively playing people.

    The answer is, as always: NO., because:
    1) Decentralization is better for players, making it impossible to adjust global prices by very wealthy and bots.
    2) It's a lot more climatic and lore friendly
    3) It works very good as it is.

    END of STORY.
    When I consider thy heavens, the work of thy fingers, the moon and the stars, which thou hast ordained;
    What is man, that thou art mindful of him? and the son of man, that thou visitest him?
    For thou hast made him a little lower than the angels, and hast crowned him with glory and honour.
    O LORD our Lord, how excellent is thy name in all the earth!
  • Soundwave
    Soundwave
    ✭✭✭
    Well with one tamriel update, it would be a lot easier to make an auction. They even took away gear from dungeons and trials and scale everything. It just look like an auction is on the horizon. Take all pros and cons from the update, without the update an auction house would be horrible, now with it. It kind of makes sense now.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    grom1024 wrote: »
    I suggest compromise solution. Lets keep guild stores. And lets add AH. Those who like guild stores will use them, and those who like AH will use AH. We will see what is better in long run for users and in year or two only most popular solution will remain.

    But I think that opponents of AH will never agree with such approach, because they will loose in such less restricted market. Some of them are making some money off extremely inconvenient guild store UI (the lack of search function is ridiculous especially when visiting other guild stores), so they would like this artificial barrier to be kept.
    And this post shows that you don't understand what actually happens in an AH scenario, nor do you understand the current Guild Trader Market, just like the OP doesn't bother to try to understand it.

    Keeping Guild Traders and having an Auction House would only make it easier for players like myself to completely monopolize said AH.

    A Scenario:
    I could still sell my items in the Guild Traders, but with my already deep pool of funds, I could easily buy out whatever I choose in an AH, then resell it for vast profits in both the Guild Trader system as well as the AH.

    Sure, you guys would have your hands-held system for finding what you want, but since I'm buying up all of it and reselling it at an absurd markup, you'd never be able to afford what I sell. But then, if you really want those items, you'd be forced to buy what I have at the price I listed, as there's no way you could get it anywhere else or in any other manner.

    People are putting more of a certain item up for sale in an attempt to undercut me and break my hold on the market?
    LMFAO!!! I just dip into my pool of millions of Gold, and simply out bid everyone else, then turn around and resell it and make my Gold back with a healthy profit.

    End of Scenario

    That's the big issue with a public Auction House in... pretty much every MMO that has or has had one. WoW, SWG, RIFT, LotRO, all of them have this issue with their AH's, and there's no solution the Dev's can introduce to stop it. Why? The very nature, the very core design of an AH allows this type of market monopoly.

    It's this type of unavoidable monopolization that is preventing ZOS from implementing an AH in ESO. So for very good reasons, there will be no AH for this game.

    Just because a few, fractional number of people cannot find what they want for a cheap price (when they could easily farm said items at a quite probable faster rate), does not mean that the Guild trader system is broken.
    @Uriel_Nocturne
    This is a terrible argument, there is nothing stopping me doing the same now, all I need do is go around all traders in main hubs buying up a particular item then setting the price.
    As most others use addons to determine their prices, I would soon have a strangle hold in the main area where people buy and other less well traveled area's would have similar prices.

    Now I have proved your premise to be wrong, may be you can prove my reasoning as to why Guild traders are Bad

    Currently we have about 160 Guild Traders, this means there is a Maximum of 80k people who can sell to the community, so my complaint is that it's not inclusive, if we work on the idea of 800k players, only 10% can actually sell to the community.

    Can you explain how this is fair, how this benefits the community as a whole
    Edited by Cherryblossom on September 7, 2016 3:06PM
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    Viveun wrote: »
    I thoroughly enjoy the current trade system. I easily spend 75% of my game play strictly on the market. I’m good at it – nay, I’m better than that. It’s fun to me. I do enjoy being a multi-millionaire. And I would not be the least bit hindered if we switched to a global AH. Why? Because I have the capital to dominate it, and I would no longer need to worry about investing millions of my personal wealth to keep my guild’s trading stall (did I mention that trader bids are the most ingenious and successful gold sink I’ve ever seen employed in an MMO?).

    I tell you the first thing I’d do. I’d buy every robust agility ring on the market immediately. You would never see them priced below 200k again. I’d take advantage of the short deflation that would occur on gold tempers as all supply became centralized and I would hoard them. Sharpened elegant swords? Mine. I would have so much fun doing what I enjoy doing, and the casual player would suffer for it.

    And I know all the non-traders who look down on my kind of game play would immediately label me as malicious and manipulative simply because my “grind” is different than theirs. But that’s really not it at all. I actually go out of my way to help my community with navigating the current system, securing traders, and growing their own wealth. I simply find the highest entertainment value in ESO comes with playing the market, and this would not change with the implementation of an AH.

    Now if we could talk about the actual issue here, which is not inaccessibility. It’s the poorly designed UI that almost punishes console users due to a complete lack of mods. ZOS please give us a search mechanic at the bare minimum for goodness sake. There’s no excuse for the utter lack of functionality after all this time.

    You could do that now, so why don't you?
  • Vipstaakki
    Vipstaakki
    ✭✭✭✭✭
    This again? Seriously?!

    Its a NO for auction houses. Zos agrees with us. Period.
  • Cherryblossom
    Cherryblossom
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    Beardimus wrote: »
    .The AH camp keep assuming that its only sellers (quoted as "exploiters / cronies" etc ( LOL ) that are voting remain. Im keen for it to stay how it is as a BUYER. Right now deals.can be had if you put in effort, all that goes away if you make that whole side of the game dull with a AH

    as a seller I would make MORE money with AH as I always have to chance what I list things for and generally sell way too cheap especially if I don't know.how strong a trader position is.

    but despote lost income I much prefer the system as it is now for both... It rewards time, effort and research!!!! Like all areas of the game!! Not sure why people don't want to put effort in, every one wants everything easy and instant......

    I disagree, as a Buyer I would prefer an AH, in other games which are smart enough to have one I get bargins.
    More importantly there would be a greater selection of gear spanning all the levels available.
    More importantly its inclusive, rather than exclusive like guild traders.
  • Soundwave
    Soundwave
    ✭✭✭
    grom1024 wrote: »
    I suggest compromise solution. Lets keep guild stores. And lets add AH. Those who like guild stores will use them, and those who like AH will use AH. We will see what is better in long run for users and in year or two only most popular solution will remain.

    But I think that opponents of AH will never agree with such approach, because they will loose in such less restricted market. Some of them are making some money off extremely inconvenient guild store UI (the lack of search function is ridiculous especially when visiting other guild stores), so they would like this artificial barrier to be kept.
    And this post shows that you don't understand what actually happens in an AH scenario, nor do you understand the current Guild Trader Market, just like the OP doesn't bother to try to understand it.

    Keeping Guild Traders and having an Auction House would only make it easier for players like myself to completely monopolize said AH.

    A Scenario:
    I could still sell my items in the Guild Traders, but with my already deep pool of funds, I could easily buy out whatever I choose in an AH, then resell it for vast profits in both the Guild Trader system as well as the AH.

    Sure, you guys would have your hands-held system for finding what you want, but since I'm buying up all of it and reselling it at an absurd markup, you'd never be able to afford what I sell. But then, if you really want those items, you'd be forced to buy what I have at the price I listed, as there's no way you could get it anywhere else or in any other manner.

    People are putting more of a certain item up for sale in an attempt to undercut me and break my hold on the market?
    LMFAO!!! I just dip into my pool of millions of Gold, and simply out bid everyone else, then turn around and resell it and make my Gold back with a healthy profit.

    End of Scenario

    That's the big issue with a public Auction House in... pretty much every MMO that has or has had one. WoW, SWG, RIFT, LotRO, all of them have this issue with their AH's, and there's no solution the Dev's can introduce to stop it. Why? The very nature, the very core design of an AH allows this type of market monopoly.

    It's this type of unavoidable monopolization that is preventing ZOS from implementing an AH in ESO. So for very good reasons, there will be no AH for this game.

    Just because a few, fractional number of people cannot find what they want for a cheap price (when they could easily farm said items at a quite probable faster rate), does not mean that the Guild trader system is broken.
    @Uriel_Nocturne
    This is a terrible argument, there is nothing stopping me doing the same now, all I need do is go around all traders in main hubs buying up a particular item then setting the price.
    As most others use addons to determine their prices, I would soon have a strangle hold in the main area where people buy and other less well traveled area's would have similar prices.

    Now I have proved your premise to be wrong, may be you can prove my reasoning as to why Guild traders are Bad

    Currently we have about 160 Guild Traders, this means there is a Maximum of 80k people who can sell to the community, so my complaint is that it's not inclusive, if we work on the idea of 800k players, only 10% can actually sell to the community.

    Can you explain how this is fair, how this benefits the community as a whole

    Wow the market favors the greedy... Guild trader at one time might have worked before. But an auction house is probably the right course of action now.

    Capitols have great trader, cities have good traders, towns have decent, cyrodiil sometimes has decent traders and the no where in between has *** traders. The guild trader favors the rich, not fair to anyone else. U pay there price even when it 30 to 50% over priced or u can try luck and spend 3 hours of wasted time.

    An auction is bad and good, but its fair and fair is becoming a staple for eso. Auction will arrive sooner than later.
  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    .
    grom1024 wrote: »
    alexkdd99 wrote: »
    ScottK1994 wrote: »
    Stealthbr wrote: »
    Here's an idea: keep the Guild Traders and the entire system as it is, but introduce an NPC in every major city that, when interacted with, allows a player to search for the item they want and that NPC, perhaps for a fee, tells the player where to find it. The NPC does not tell how much of said item is available at the location(s) or how much it costs, only where the player can find it. An Item Scout.

    It can't be complicated. Complicated and the buying and selling of goods isn't amicable.

    You guys wouldn't be wanting this system in real life anyway. Need to find toilet roll. The shop down the road only has Lamborghini parts and candy. The next store you find has worn shoes and clown dolls. The next again store sells poison and food right next to eachither. Well guess what. You've *** your pants by the next shop but it does have toilet roll. Now you need detergent.

    Except that is not how it is in this game. In any major hub you can find the same exact items. All this going on about can't find what you need is crazy. Either you want it dirt cheap and refuse to just pay for it or you want some obscure item that nobody else has a use for. And I think the market is doing fine on consoles as I pull in 100k+ in sales daily. Might miss a day here or there but it most definitely is not dieing as you are claiming. The market in this game is probably more realistic than most others. It is all supply and demand if you can't find an item there is obviously no demand for it so this problem couldn't be wise spread and effecting as many people a you think our a market for said items would emerge

    If we take real word analogy, currently we have kiosks at gas stations. There are a lot of them, but choice is limited. Because only few people visit each of them. So only very generic goods could be offered.

    With AH will have mega-mart which more people visit, so it has huge selection of goods as it could carter very specific needs.

    You insists that everything that could not be found by browsing gas station kiosks is not actually needed. But mega-marts prove otherwise. There is a demand for goods that are not economical to sell at gas station kiosk. You just need to increase amount visitors.

    The larger the market the more diversity it could afford. This is 101 of economics.

    This is one case where real world analogies like this fall apart. In the real world, the people who own the gas station kiosks don't strip Walmart bare and resell the stuff at a higher price. In the game, they would strip Walmart bare and offer it back to Walmart at a higher price.

  • Cherryblossom
    Cherryblossom
    ✭✭✭✭✭
    @lordrichter
    This is still a nonsense argument which could be done now.

    Most games, certain items that are highly sought after have higher prices. Tempers in this game have a similar price no matter where you go, so is this market manipulation!

    If you buy all tempers in every trader in the hubs, you could then decide the price, all other traders would follow the price, it's not difficult.
  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    grom1024 wrote: »
    I suggest compromise solution. Lets keep guild stores. And lets add AH. Those who like guild stores will use them, and those who like AH will use AH. We will see what is better in long run for users and in year or two only most popular solution will remain.

    But I think that opponents of AH will never agree with such approach, because they will loose in such less restricted market. Some of them are making some money off extremely inconvenient guild store UI (the lack of search function is ridiculous especially when visiting other guild stores), so they would like this artificial barrier to be kept.
    And this post shows that you don't understand what actually happens in an AH scenario, nor do you understand the current Guild Trader Market, just like the OP doesn't bother to try to understand it.

    Keeping Guild Traders and having an Auction House would only make it easier for players like myself to completely monopolize said AH.

    A Scenario:
    I could still sell my items in the Guild Traders, but with my already deep pool of funds, I could easily buy out whatever I choose in an AH, then resell it for vast profits in both the Guild Trader system as well as the AH.

    Sure, you guys would have your hands-held system for finding what you want, but since I'm buying up all of it and reselling it at an absurd markup, you'd never be able to afford what I sell. But then, if you really want those items, you'd be forced to buy what I have at the price I listed, as there's no way you could get it anywhere else or in any other manner.

    People are putting more of a certain item up for sale in an attempt to undercut me and break my hold on the market?
    LMFAO!!! I just dip into my pool of millions of Gold, and simply out bid everyone else, then turn around and resell it and make my Gold back with a healthy profit.

    End of Scenario

    That's the big issue with a public Auction House in... pretty much every MMO that has or has had one. WoW, SWG, RIFT, LotRO, all of them have this issue with their AH's, and there's no solution the Dev's can introduce to stop it. Why? The very nature, the very core design of an AH allows this type of market monopoly.

    It's this type of unavoidable monopolization that is preventing ZOS from implementing an AH in ESO. So for very good reasons, there will be no AH for this game.

    Just because a few, fractional number of people cannot find what they want for a cheap price (when they could easily farm said items at a quite probable faster rate), does not mean that the Guild trader system is broken.
    @Uriel_Nocturne
    This is a terrible argument, there is nothing stopping me doing the same now, all I need do is go around all traders in main hubs buying up a particular item then setting the price.
    As most others use addons to determine their prices, I would soon have a strangle hold in the main area where people buy and other less well traveled area's would have similar prices.

    Now I have proved your premise to be wrong, may be you can prove my reasoning as to why Guild traders are Bad

    Currently we have about 160 Guild Traders, this means there is a Maximum of 80k people who can sell to the community, so my complaint is that it's not inclusive, if we work on the idea of 800k players, only 10% can actually sell to the community.

    Can you explain how this is fair, how this benefits the community as a whole

    if you can corner the market now, do it and post the screenshots.

    also.... anyone can offer stuff for sale to the community anywhere - whether they get a buyer or not is another matter.
  • zergbase_ESO
    zergbase_ESO
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    So when are auction houses happening.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    ✭✭✭
    So when are auction houses happening.

    They aren't. Please stop the AH threads. Not happening. Period
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
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    _Steve Jobs (The Lost Interview)
  • Solus
    Solus
    ✭✭✭✭
    The more these threads are made the more people grow tiresome looking at an entire page of the same topic.

    There's like 3 trading threads on the first page. God forbid you think this idea goes unseen or forgotten about.

    God (ZOS) did forbid.
    The-Pumpkin-King // Stamblade

    https://www.twitch.tv/beenerschnitzel

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • biovitalb16_ESO
    biovitalb16_ESO
    ✭✭✭✭✭
    I do not. However I do think the auction house system needs some refinement.

    The biggest issue I have is while searching. Say you want something like a "Ring of Agility". So you type that in and you hit search....

    Page 1 - Empty
    Page 2 - Empty
    Page 3 - Empty
    Page 4 - Empty
    Page 5 - 1..way over priced
    Page 6 -Empty
    Page 7 - 43 - Empty
    Page 44 - A normal priced ring

    Why the hell do we need to go through all these useless empty pages for 2 items. Just show us 1 page with 2 listings...LIKE EVERY OTHER MMO IN EXISTENCE.
    Edited by biovitalb16_ESO on October 22, 2016 7:44PM
  • Solus
    Solus
    ✭✭✭✭
    I do not. However I do think the auction house system needs some refinement.

    The biggest issue I have is while searching. Say you want something like a "Ring of Agility". So you type that in and you hit search....

    Page 1 - Empty
    Page 2 - Empty
    Page 3 - Empty
    Page 4 - Empty
    Page 5 - 1..way over priced
    Page 6 -Empty
    Page 7 - 43 - Empty
    Page 44 - A normal priced ring

    Why the hell do we need to go through all these useless empty pages for 2 items. Just show up 1 page with 2 listings...LIKE EVERY OTHER MMO IN EXISTENCE.

    Yeah the search should cancel out the stuff that doesnt apply and put it all on one page.

    And personally, if there was an auction-ey house-ey type thing where you go to one place, and had access to all the guild traders, with one search bar, not only would people in out of reach places be listed, i could actually find my item without going literally everywhere. This would not only keep other traders' pricing competitive, everyone would be able to sell things more effectively.

    I like that idea, its convenient
    The-Pumpkin-King // Stamblade

    https://www.twitch.tv/beenerschnitzel

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    I do not. However I do think the auction house system needs some refinement.

    The biggest issue I have is while searching. Say you want something like a "Ring of Agility". So you type that in and you hit search....

    Page 1 - Empty
    Page 2 - Empty
    Page 3 - Empty
    Page 4 - Empty
    Page 5 - 1..way over priced
    Page 6 -Empty
    Page 7 - 43 - Empty
    Page 44 - A normal priced ring

    Why the hell do we need to go through all these useless empty pages for 2 items. Just show us 1 page with 2 listings...LIKE EVERY OTHER MMO IN EXISTENCE.

    i have never seen an empty page on a guild trader - unless it had 'your search yielded no results' (or words to that effect) at the top of it.
  • Solus
    Solus
    ✭✭✭✭
    I do not. However I do think the auction house system needs some refinement.

    The biggest issue I have is while searching. Say you want something like a "Ring of Agility". So you type that in and you hit search....

    Page 1 - Empty
    Page 2 - Empty
    Page 3 - Empty
    Page 4 - Empty
    Page 5 - 1..way over priced
    Page 6 -Empty
    Page 7 - 43 - Empty
    Page 44 - A normal priced ring

    Why the hell do we need to go through all these useless empty pages for 2 items. Just show us 1 page with 2 listings...LIKE EVERY OTHER MMO IN EXISTENCE.

    i have never seen an empty page on a guild trader - unless it had 'your search yielded no results' (or words to that effect) at the top of it.

    try searching for something, like under weapons tab, and type in agility.

    There are pages that will be completely empty because not all of the weapons are agility weapons, but there are pages and pages of weapons. just an example
    The-Pumpkin-King // Stamblade

    https://www.twitch.tv/beenerschnitzel

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • jedtb16_ESO
    jedtb16_ESO
    ✭✭✭✭✭
    ✭✭
    Solus wrote: »
    I do not. However I do think the auction house system needs some refinement.

    The biggest issue I have is while searching. Say you want something like a "Ring of Agility". So you type that in and you hit search....

    Page 1 - Empty
    Page 2 - Empty
    Page 3 - Empty
    Page 4 - Empty
    Page 5 - 1..way over priced
    Page 6 -Empty
    Page 7 - 43 - Empty
    Page 44 - A normal priced ring

    Why the hell do we need to go through all these useless empty pages for 2 items. Just show us 1 page with 2 listings...LIKE EVERY OTHER MMO IN EXISTENCE.

    i have never seen an empty page on a guild trader - unless it had 'your search yielded no results' (or words to that effect) at the top of it.

    try searching for something, like under weapons tab, and type in agility.

    There are pages that will be completely empty because not all of the weapons are agility weapons, but there are pages and pages of weapons. just an example

    generally i just use the drop downs. i find that to be a useful and effective filter.
  • zergbase_ESO
    zergbase_ESO
    ✭✭✭✭
    So. After deciding to go buy and Item I realize how bad system is and I have to search a hundred vendors for one item... When if we had an Auction house I would know if this item was for sale or not.

    So ZoS time to get with the times and make an Auction house. -Casts Necromancy.-
  • arena25
    arena25
    ✭✭✭✭✭
    So. After deciding to go buy and Item I realize how bad system is and I have to search a hundred vendors for one item... When if we had an Auction house I would know if this item was for sale or not.

    So ZoS time to get with the times and make an Auction house. -Casts Necromancy.-

    And why did we need to necro this thread exactly....

    It's been decided, we are not getting an auction house.

    You people continue to do this to poor ol' ZOS...

    WTDnnwE.gif

    So don't. Drop it.
    Edited by arena25 on May 27, 2017 1:26AM
    If you can't handle the heat...stay out of the kitchen!
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    What I suggested in many AH threads was a conversion of both ESO's guild trader way and a centralized AH.

    1. Centralized Marketers in each major city zone
    2. Gather all info of every guild items in that zone to those marketers
    3. Sell profit still goes to guilds and you still have to bid for those locations to be able to sell to public
    4. Remove 100 item search limit cause its annoying
    Edited by Cpt_Teemo on May 27, 2017 1:36AM
  • zergbase_ESO
    zergbase_ESO
    ✭✭✭✭
    What I suggested in many AH threads was a conversion of both ESO's guild trader way and a centralized AH.

    1. Centralized Marketers in each major city zone
    2. Gather all info of every guild items in that zone to those marketers
    3. Sell profit still goes to guilds and you still have to bid for those locations to be able to sell to public
    4. Remove 100 item search limit cause its annoying

    This would be simply amazing. Would make my searches much easier.
  • Kali_Despoine
    Kali_Despoine
    ✭✭✭✭
    I have an easier time actually farming the goods I'm looking for than using the Market in this game. This market is the worst I've seen ever.

    If ZoS was so worried about how someone could buy all cheap goods and resell them for more how did they not see how you could bid on all vendors and sell them for more? This is actually done on PS4 NA so don't tell me I'm dreaming.
  • Stovahkiin
    Stovahkiin
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    ✭✭
    Didn't you silly ducks notice this was a necro from last year? O_o
    Edited by Stovahkiin on May 27, 2017 3:58AM
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    "This necro's on fiyyaahhhh"
    The Order of the Shadows: Nightmare
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  • CardboardedBox
    CardboardedBox
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    Ignore this post....didn't realize thread was so old
    Edited by CardboardedBox on May 27, 2017 2:22PM
  • newtinmpls
    newtinmpls
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    ✭✭✭✭

    A global auction house would be one of the worst things to happen to this game.

    Oh by all the daedra you nailed that one.

    The flippers would have a field day.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Tommy_The_Gun
    Tommy_The_Gun
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    It was said a lot of times probably but I will say it again.
    The reason behind people want to have an "Auction House" is quite simple: Current trading system is terrible.
    It is too "elite", closed system with the same trading guilds taking up the same spots over and over again. In other words bids on most vendor NPCs are simply rigged.

    Furthermore - Even if you have a guild you will be lucky to actually "have" a vendor NPC, even in some obscure place. And you will be lucky even more if you will manage to keep that spot for a longer period of time. And paying gold fee / toll for the fact that you are in a specific guild is simply bad practise.

    And the most terrible part about this system is this: most of people do not even know how this system works.. all they can do is spamm "WTS : xyz" on zone chat and hope for the best.... :*

    I think that an "Auction House" as a place where there are "Auctions" going on - is also bad idea. There was this big problem with other mmo (WoW i think) where auctions where rigged by richest guilds and the prices on global market wnet insanly high.

    The best solution would be to simply add idk.. 3 NPCs (1 per faction/alliance) that will house all "independent" traders (solo players / small guild players). And of course - something like that might weaken the position of current trading guilds.. So to prevent that some limit of max item that a "solo player" or a "small guilds" can sell could solve this problem - 1 item per week, or something like that.
  • Vizikul
    Vizikul
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    arena25 wrote: »
    And why did we need to necro this thread exactly....

    Because duplicating threads is against the forum ToS. So, if people feel compelled to state their opinions they are forced to comment on already existing/ necro threads and hit on dead horses.
    Edited by Vizikul on May 27, 2017 3:26PM
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • Stovahkiin
    Stovahkiin
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    Vizikul wrote: »
    arena25 wrote: »
    And why did we need to necro this thread exactly....

    Because duplicating threads is against the forum ToS. So, if people feel compelled to state their opinions they are forced to comment on already existing/ necro threads and hit on dead horses.

    Actually necroing is technically against the rules too. And Zeni won't close a topic if it has been discussed before. Zeni typically only does that if one or two people keep making the same thread with the same title over and over and over and over and over and over and over.
    Beware the battle cattle, but don't *fear* the battle cattle!
This discussion has been closed.