ScottK1994 wrote: »ScottK1994 wrote: »ScottK1994 wrote: »ScottK1994 wrote: »Verbalinkontinenz wrote: »ScottK1994 wrote: »Verbalinkontinenz wrote: »since you have 5 guild spots, why do u think EVERY guild MUST be able to sell o.O
Everyone should be involved in the market otherwise it's not working. Simple MMO rules
everyone is able to be involved in that system. i dont get your point.
If everyone is involved then why am I not? I have 40 legendary crafting materials(the ones that upgrade) and I can't do anything with them. I don't care that an auction house would make them worth less. I should be able to buy and sell those materials any time I like
Because you choose not to would be my guess. I'm in a trading guild and a social guild. The social guild almost always finds a trader we can afford (on the cheap) and I sell items easily in both the high traffic vendor the trading guild has and the off the beaten path vendor the social guild finds.
That aside for a lot of people in the game the vendor system with traders scattered across the globe is a fun and vital part of the game they enjoy. Might be they like finding bargains then flipping them for profit. maybe they just like the idea of the hunt? I had fun chasing down every recipe in the game. Felt good finally getting that last one. Would have been boring and not worth doing if I could have found them all in the same place. Kind of akin to being able to catch every rare fish from one hole. Would get boring quick.
If you think price fixing is a problem then auction houses isn't the answer you are looking for. Everything in one place makes it easy for someone to corner the market on rare or heavily sought after items.
And there is always the option of zone chat. ya wanna unload the 40 legendary crafting just toss out a message in zone chat. Things sell in zone chat quick and easy if you ask a fair price.
Okay so I see a guild trader with a guild I'd like to join. How the hell do I do that? Run around til I find the right guy? Unreasonable.
You could look at the names of the people selling stuff at that trader and message them (or at least I can on PC, not sure about console). There's also an entire guild recruitment section on the forums.
The guild recruitment is dead on eu PS4
So by the looks of it you made a post there less than 5 hours ago, in the middle of the night for EU folks, didn't get an immediate response and are now declaring that forum dead? Can you maybe wait until tomorrow?
The most popular posts are from a year ago. If it's not at least fifty a day then it's dead
The first page of that forum is literally packed with advertisements for trading guilds and they've all had activity in the past couple of weeks. Sorry if that it does not live up to your expectations but I think you could be trying just a wee bit harder here.
ScottK1994 wrote: »ScottK1994 wrote: »ScottK1994 wrote: »ScottK1994 wrote: »ScottK1994 wrote: »Verbalinkontinenz wrote: »ScottK1994 wrote: »Verbalinkontinenz wrote: »since you have 5 guild spots, why do u think EVERY guild MUST be able to sell o.O
Everyone should be involved in the market otherwise it's not working. Simple MMO rules
everyone is able to be involved in that system. i dont get your point.
If everyone is involved then why am I not? I have 40 legendary crafting materials(the ones that upgrade) and I can't do anything with them. I don't care that an auction house would make them worth less. I should be able to buy and sell those materials any time I like
Because you choose not to would be my guess. I'm in a trading guild and a social guild. The social guild almost always finds a trader we can afford (on the cheap) and I sell items easily in both the high traffic vendor the trading guild has and the off the beaten path vendor the social guild finds.
That aside for a lot of people in the game the vendor system with traders scattered across the globe is a fun and vital part of the game they enjoy. Might be they like finding bargains then flipping them for profit. maybe they just like the idea of the hunt? I had fun chasing down every recipe in the game. Felt good finally getting that last one. Would have been boring and not worth doing if I could have found them all in the same place. Kind of akin to being able to catch every rare fish from one hole. Would get boring quick.
If you think price fixing is a problem then auction houses isn't the answer you are looking for. Everything in one place makes it easy for someone to corner the market on rare or heavily sought after items.
And there is always the option of zone chat. ya wanna unload the 40 legendary crafting just toss out a message in zone chat. Things sell in zone chat quick and easy if you ask a fair price.
Okay so I see a guild trader with a guild I'd like to join. How the hell do I do that? Run around til I find the right guy? Unreasonable.
You could look at the names of the people selling stuff at that trader and message them (or at least I can on PC, not sure about console). There's also an entire guild recruitment section on the forums.
The guild recruitment is dead on eu PS4
So by the looks of it you made a post there less than 5 hours ago, in the middle of the night for EU folks, didn't get an immediate response and are now declaring that forum dead? Can you maybe wait until tomorrow?
The most popular posts are from a year ago. If it's not at least fifty a day then it's dead
The first page of that forum is literally packed with advertisements for trading guilds and they've all had activity in the past couple of weeks. Sorry if that it does not live up to your expectations but I think you could be trying just a wee bit harder here.
I think you're lying.
nimander99 wrote: »What?!?! A centralized Auction House? I can't believe no one has ever thought of that before!
Does anyone else think we really, really should get a centralized auction house? It'd be just so much easier to find things.
Yes, I know this is suggested every other hour, but the more we make these threads, the more we show how much we want it.
Giles.floydub17_ESO wrote: »Does anyone else think we really, really should get a centralized auction house? It'd be just so much easier to find things.
Yes, I know this is suggested every other hour, but the more we make these threads, the more we show how much we want it.
No. And while it is not suggested every hour, a thread comes up regularly and dies fast due to lack of interest. Most of the player base enjoys not having the same tired and boring central trading house. Also, it would not be an auction house anyhow.
The design in the game prevents prices plummeting as much as they do in other games. It keeps our economy stronger than a central trading house.
ScottK1994 wrote: »Giles.floydub17_ESO wrote: »Does anyone else think we really, really should get a centralized auction house? It'd be just so much easier to find things.
Yes, I know this is suggested every other hour, but the more we make these threads, the more we show how much we want it.
No. And while it is not suggested every hour, a thread comes up regularly and dies fast due to lack of interest. Most of the player base enjoys not having the same tired and boring central trading house. Also, it would not be an auction house anyhow.
The design in the game prevents prices plummeting as much as they do in other games. It keeps our economy stronger than a central trading house.
Actually they get closed because people get angry and attack others when we say there's a problem for some reason. It was almost closed earlier.
The economy isnt that strong. It lacks buyers. I know it for a fact because I can't buy the things I need when I need them.
Here's an idea: keep the Guild Traders and the entire system as it is, but introduce an NPC in every major city that, when interacted with, allows a player to search for the item they want and that NPC, perhaps for a fee, tells the player where to find it. The NPC does not tell how much of said item is available at the location(s) or how much it costs, only where the player can find it. An Item Scout.
ScottK1994 wrote: »Here's an idea: keep the Guild Traders and the entire system as it is, but introduce an NPC in every major city that, when interacted with, allows a player to search for the item they want and that NPC, perhaps for a fee, tells the player where to find it. The NPC does not tell how much of said item is available at the location(s) or how much it costs, only where the player can find it. An Item Scout.
It can't be complicated. Complicated and the buying and selling of goods isn't amicable.
You guys wouldn't be wanting this system in real life anyway. Need to find toilet roll. The shop down the road only has Lamborghini parts and candy. The next store you find has worn shoes and clown dolls. The next again store sells poison and food right next to eachither. Well guess what. You've *** your pants by the next shop but it does have toilet roll. Now you need detergent.
Giles.floydub17_ESO wrote: »ScottK1994 wrote: »Here's an idea: keep the Guild Traders and the entire system as it is, but introduce an NPC in every major city that, when interacted with, allows a player to search for the item they want and that NPC, perhaps for a fee, tells the player where to find it. The NPC does not tell how much of said item is available at the location(s) or how much it costs, only where the player can find it. An Item Scout.
It can't be complicated. Complicated and the buying and selling of goods isn't amicable.
You guys wouldn't be wanting this system in real life anyway. Need to find toilet roll. The shop down the road only has Lamborghini parts and candy. The next store you find has worn shoes and clown dolls. The next again store sells poison and food right next to eachither. Well guess what. You've *** your pants by the next shop but it does have toilet roll. Now you need detergent.
In many ways we have this same sytem in real life. We must go to different stores to buy what we need and (sans Internet) we aren't really sure what they carry in specific terms of what they have in stock until we get there. Heck, even with the Internet we don't always know what a store has in stock.
Granted, some may be younger than I am but this is how real life has been. We get to know which vendors and locations tend to have what we are looking for.
What I think would be funny is if Zos implemented a central trading house as the only source for trading and limited posting to 30 slots per account. Omg, the griping that would ensue. Cause their would be a limit. Obviously.
ScottK1994 wrote: »Verbalinkontinenz wrote: »And it's not like I can be a blacksmith,woodworker, alchemist, enchanter, provisional guy all on the same character
u can, and even play your build.
Nah I've two builds. I'm a wood worker and clothier, I have 8 skill points left. It's not a reasonable end game amicability to do every single quest that requires a skill point(which I've done many) and I probably still wouldn't have enough points if I did to max others out. You can't master every single skill with one character Why would they allow that
TheDarkoil wrote: »ScottK1994 wrote: »Verbalinkontinenz wrote: »And it's not like I can be a blacksmith,woodworker, alchemist, enchanter, provisional guy all on the same character
u can, and even play your build.
Nah I've two builds. I'm a wood worker and clothier, I have 8 skill points left. It's not a reasonable end game amicability to do every single quest that requires a skill point(which I've done many) and I probably still wouldn't have enough points if I did to max others out. You can't master every single skill with one character Why would they allow that
You can max all crafting skills easily, I've nearly maxed them and I've probably got less than all skill points in the game.
No no no, there are already deals to be had now as a buyer if you put in effort. Effort = Reward. People want everything to be effortless and easy in this game, am unsure why.
ScottK1994 wrote: »These traders don't make sense. In a real market they'd have to travel to be able to make money.Unsent.Soul wrote: »ScottK1994 wrote: »ScottK1994 wrote: »Capitalism is an open market.ScottK1994 wrote: »Above are some people with hundreds of thousands of gold and are worried that they'll seem less rich in a working system.
People say this a lot and it's nonsense. I'm in a good trade guild with a prime spot and I don't see any collusion or exploiting the system, just weekly raffles and such like any other guild.
What supporters of the global auction house overlook is that people like me will game the holy hell out of a global store front. I've done it in other MMOs and I'd do it here as well. I wouldn't need a guild or raffles or any of that nonsense, just me and a couple hours hacking some LUA and boom, your markets belong to me. The current system makes such market domination infeasible for the solo individual and difficult for large guilds. A global auction house would make it trivial for everyone.
Your cure is worse than the disease.
No you're putting things in my mouth that i didn't say. It's not corrupt it's just broken
Okay, broken because you can't do a global search? Because you can't get in a guild with a good spot? What's your beef here? All you've said is that rich people want it to stay the way it currently is so that they stay rich (implying corruption or something similar) and that it's broken (somehow).ScottK1994 wrote: »Capitalism is an open market. This is the most closed market I've ever experience in any game in my life. On console without being able to talk to people it's like being in the stone ages but without having a family that had taught me basic things so I've got a lot of stuff and nothing to do with it. Or I get money and have nothing to buy
What does this even mean? Capitalism is an "open" market? So you can just pop down to your local strip mall and set up a storefront whenever you like? No rent, no contracts, everyone is welcome? What are you talking about?
Are you daft?
I want a simple trade system. I want to search for items and find them in the same place every time. An auction house. I'm saying every single reason for not wanting to have an auction house is pure bull and then fair enough it gets close to corrupt if people are making money in a broken system and they refuse to accept it's broken.
In almost every post you state how it's broken but never say anything else but shaming people for taking advantage of opportunities.
AH will never happen, it's been 2 years and the devs are absolutely quiet about the whole idea.
We will get more stalls with each new area for dlc. They may bring in more stalls to existing hubs but never an AH.
No it will happen. If they dont sort out the game they will have to get someone else to come in and sort it. Any other developer would implement it then.
New stalls? More travelling salesmen that are stuck in transit? Not a market.
Every reply you make I'll just tell you it its broken
ScottK1994 wrote: »