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Wood Elf/ Bosmer losing stealth passive, An open letter.

  • Ratzkifal
    Ratzkifal
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    Just wanted to let you know that I have committed a sin and skilled into that passive for some testing. It does reveal invisibility. It grants truesight in a 3m radius. HOWEVER, your attacks still miss when you declare them despite being able to see them and 3m in ESO is so close that it is literally standing right next to each other. Think of how when your character is holding a bow, there is an arrow in there. The enemy can't be a lot farther away from you than that arrow head is if you want to see through his invisibility.
    After the testing I took points out of the passive again, so don't worry.
    Edited by Ratzkifal on March 1, 2019 3:45PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Cundu_Ertur
    Cundu_Ertur
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    Eiron77 wrote: »
    "Stealth is not a universal mechanic" = Replace it with something even less universal

    ZOS: "many enemies in Tamriel can’t be bothered sneaking about" Gives stealth detection.
    Arato wrote: »
    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.

    No, in the Lore, Bosmer always got a stronger stealth bonus than Khajiit. Khajiit had a stronger acrobatics bonus.... ESO gets them backwards.

    The skills most associated with Bosmer are marksmanship, sneak, alchemy, and light armor (remember in single player TES games clothing like robes isn't counted as armor at all, light armor is leather, medium (if it's in the game) is mail, and heavy is plate). They always get bonuses to those skills, with marksman/archery being the highest. They have also here and there gotten bonuses to acrobatics, pickpocket, lockpicking, and in Oblivion, alteration.

    the skills most associated with Khajiit are acrobatics, athletics, hand to hand, and sneak (but generally a smaller bonus than what Bosmer get except Skyrim where it becomes their main skill (as acrobatics and athletics and hand to hand were removed from Skyrim)

    Khanjiit having equal stealth bonus with Bosmer? Sure. Better? No. Bosmer should be the scouts and thieves where Khajiit are more associated with martial artists, and it'd be really nice if one day we had a martial arts/hand to hand tree (though you'd have to have some sort of fist weapon or claw weapon for things like enchants and stats). IMO Elsweyr should have introduced monks rather than necromancers.

    TBH in Skyrim Khajiit had the bigger hiding bonus, but that was more to do with how the racials were redesigned than anything: every race had one big and several small bonuses instead of a couple big and small ones. Also most of the Khajiit major skills were nuked for Skyrim, so their small hiding boost got promoted mostly because it simply hadn't disappeared. The Bosmer main skill was the obvious boost to archery, so stealth got demoted.

    I'm aware of all of this, and aside from the note about Skyrim I don't really disagree with what you say, but it seems obvious to me that someone on the current dev team loves them some cats and loathes Bosmer with all their heart.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • anadandy
    anadandy
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    Ratzkifal wrote: »
    Just wanted to let you know that I have committed a sin and skilled into that passive for some testing. It does reveal invisibility. It grants truesight in a 3m radius. HOWEVER, your attacks still miss when you declare them despite being able to see them and 3m in ESO is so close that it is literally standing right next to each other. Think of how when your character is holding a bow, there is an arrow in there. The enemy can't be a lot farther away from you than that arrow head is if you want to see through his invisibility.
    After the testing I took points out of the passive again, so don't worry.

    Good to know - so marginally more useful in PVP than originally recorded.

    Still useless in PVE - because as I noted before even those NB's that cloak have those radiating lines after the "disappear" and they are clearly visible before hand.

    It's not like we're all Skyrim guards who see an enemy, they cloak and "It must have been the wind." ;)
  • Ratzkifal
    Ratzkifal
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    Even the Elder Scrolls I: Arena describes Bosmer as thieves.
    Bosmer hail from the province of Valenwood. They are a people of the forests, matching their features to all that is found growing in the green woods of their homeland. They are known to be extremely agile and quick. Bosmer receive their (level / 3) as a bonus to hit and damage with any bow weapon. They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Cundu_Ertur
    Cundu_Ertur
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    Ratzkifal wrote: »
    Even the Elder Scrolls I: Arena describes Bosmer as thieves.
    Bosmer hail from the province of Valenwood. They are a people of the forests, matching their features to all that is found growing in the green woods of their homeland. They are known to be extremely agile and quick. Bosmer receive their (level / 3) as a bonus to hit and damage with any bow weapon. They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.

    And that's not a Wikipedia random contribution by some idiot wandering by, but a direct lift from the game manual. You can find a PDF of the original manual online, at any location where DOS game manuals are stored. Likewise for Daggerfall. 'Thief' has always been a recommended playstyle/class for Bosmer since TES 1. Until now.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Arato
    Arato
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    Eiron77 wrote: »
    "Stealth is not a universal mechanic" = Replace it with something even less universal

    ZOS: "many enemies in Tamriel can’t be bothered sneaking about" Gives stealth detection.
    Arato wrote: »
    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.

    No, in the Lore, Bosmer always got a stronger stealth bonus than Khajiit. Khajiit had a stronger acrobatics bonus.... ESO gets them backwards.

    The skills most associated with Bosmer are marksmanship, sneak, alchemy, and light armor (remember in single player TES games clothing like robes isn't counted as armor at all, light armor is leather, medium (if it's in the game) is mail, and heavy is plate). They always get bonuses to those skills, with marksman/archery being the highest. They have also here and there gotten bonuses to acrobatics, pickpocket, lockpicking, and in Oblivion, alteration.

    the skills most associated with Khajiit are acrobatics, athletics, hand to hand, and sneak (but generally a smaller bonus than what Bosmer get except Skyrim where it becomes their main skill (as acrobatics and athletics and hand to hand were removed from Skyrim)

    Khanjiit having equal stealth bonus with Bosmer? Sure. Better? No. Bosmer should be the scouts and thieves where Khajiit are more associated with martial artists, and it'd be really nice if one day we had a martial arts/hand to hand tree (though you'd have to have some sort of fist weapon or claw weapon for things like enchants and stats). IMO Elsweyr should have introduced monks rather than necromancers.

    TBH in Skyrim Khajiit had the bigger hiding bonus, but that was more to do with how the racials were redesigned than anything: every race had one big and several small bonuses instead of a couple big and small ones. Also most of the Khajiit major skills were nuked for Skyrim, so their small hiding boost got promoted mostly because it simply hadn't disappeared. The Bosmer main skill was the obvious boost to archery, so stealth got demoted.

    I'm aware of all of this, and aside from the note about Skyrim I don't really disagree with what you say, but it seems obvious to me that someone on the current dev team loves them some cats and loathes Bosmer with all their heart.

    ... did you actually read my post, I did cover all of that. The trimming of Khajiit's traditional racial skills meant sneak became their major skill.
  • IwakuraLain42
    IwakuraLain42
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    If you look hard at what ZOS did over the last few years with the game then it should be very clear which groups are their focus: PvP players and PvE endgame players (primary DPS) playing the game on a PC. Everything else simply doesn't matter and they don't care about us. It's only important that they get enough new players for each Chapter (that's the main why they are structured that you can easily play as a new player).

    They will not undo this ...
  • BlueRaven
    BlueRaven
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    I just went ahead and took some screen shots of what the various manuals say about Wood Elves.

    (Hopefully got the order correct.)

    Elder Scrolls 1 Arena

    32306341437_b550c1b8bd_z.jpg

    Elder Scrolls 2 Daggerfall

    32306341037_3b487044d1_z.jpg

    Elder Scrolls 3 Morrowind

    47168547902_f579e32a32_z.jpg

    Elder scrolls 4 Oblivion

    32306341307_cd75e1be99_z.jpg

    (There appears to be no race descriptions in the Elder Scrolls 5 Skyrim manual.)

    Full manuals can be found here;

    https://manuals.bethsoft.com

  • Cundu_Ertur
    Cundu_Ertur
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    Arato wrote: »
    Eiron77 wrote: »
    "Stealth is not a universal mechanic" = Replace it with something even less universal

    ZOS: "many enemies in Tamriel can’t be bothered sneaking about" Gives stealth detection.
    Arato wrote: »
    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.

    No, in the Lore, Bosmer always got a stronger stealth bonus than Khajiit. Khajiit had a stronger acrobatics bonus.... ESO gets them backwards.

    The skills most associated with Bosmer are marksmanship, sneak, alchemy, and light armor (remember in single player TES games clothing like robes isn't counted as armor at all, light armor is leather, medium (if it's in the game) is mail, and heavy is plate). They always get bonuses to those skills, with marksman/archery being the highest. They have also here and there gotten bonuses to acrobatics, pickpocket, lockpicking, and in Oblivion, alteration.

    the skills most associated with Khajiit are acrobatics, athletics, hand to hand, and sneak (but generally a smaller bonus than what Bosmer get except Skyrim where it becomes their main skill (as acrobatics and athletics and hand to hand were removed from Skyrim)

    Khanjiit having equal stealth bonus with Bosmer? Sure. Better? No. Bosmer should be the scouts and thieves where Khajiit are more associated with martial artists, and it'd be really nice if one day we had a martial arts/hand to hand tree (though you'd have to have some sort of fist weapon or claw weapon for things like enchants and stats). IMO Elsweyr should have introduced monks rather than necromancers.

    TBH in Skyrim Khajiit had the bigger hiding bonus, but that was more to do with how the racials were redesigned than anything: every race had one big and several small bonuses instead of a couple big and small ones. Also most of the Khajiit major skills were nuked for Skyrim, so their small hiding boost got promoted mostly because it simply hadn't disappeared. The Bosmer main skill was the obvious boost to archery, so stealth got demoted.

    I'm aware of all of this, and aside from the note about Skyrim I don't really disagree with what you say, but it seems obvious to me that someone on the current dev team loves them some cats and loathes Bosmer with all their heart.

    ... did you actually read my post, I did cover all of that. The trimming of Khajiit's traditional racial skills meant sneak became their major skill.

    Missed it until you pointed it out, my mistake.

    Anyways, my point is that, yes, I know all of that, I have posted repeatedly about all that. It's just that, given the seems-obvious-to-me hatred and loathing that some dev has for Bosmer, we aren't going to get the best sneak bonus. Otherwise, I completely agree with you, per the lore and previous games we should at worst have the same bonus if not more of one.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Ratzkifal
    Ratzkifal
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    If you look hard at what ZOS did over the last few years with the game then it should be very clear which groups are their focus: PvP players and PvE endgame players (primary DPS) playing the game on a PC. Everything else simply doesn't matter and they don't care about us. It's only important that they get enough new players for each Chapter (that's the main why they are structured that you can easily play as a new player).

    They will not undo this ...

    @IwakuraLain42 Have faith! They will listen to us eventually. ZOS does not care about PvP or PvE or even streamers. What they care about is their perception and publicity and endgame and streamers play a big role in that. All we need is attention and momentum on this subject and ZOS will take it seriously.
    This Bosmer was tortured to death. There is nothing left to be done.
  • IwakuraLain42
    IwakuraLain42
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    Ratzkifal wrote: »
    If you look hard at what ZOS did over the last few years with the game then it should be very clear which groups are their focus: PvP players and PvE endgame players (primary DPS) playing the game on a PC. Everything else simply doesn't matter and they don't care about us. It's only important that they get enough new players for each Chapter (that's the main why they are structured that you can easily play as a new player).

    They will not undo this ...

    @IwakuraLain42 Have faith! They will listen to us eventually. ZOS does not care about PvP or PvE or even streamers. What they care about is their perception and publicity and endgame and streamers play a big role in that. All we need is attention and momentum on this subject and ZOS will take it seriously.

    I really hope so, I've just come back from a long hiatus and what I see of the game now (I'm playing on PS4) compared to the game I left 8 months before and compared to other MMORPGs is not nice.
  • anadandy
    anadandy
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    Ratzkifal wrote: »
    If you look hard at what ZOS did over the last few years with the game then it should be very clear which groups are their focus: PvP players and PvE endgame players (primary DPS) playing the game on a PC. Everything else simply doesn't matter and they don't care about us. It's only important that they get enough new players for each Chapter (that's the main why they are structured that you can easily play as a new player).

    They will not undo this ...

    @IwakuraLain42 Have faith! They will listen to us eventually. ZOS does not care about PvP or PvE or even streamers. What they care about is their perception and publicity and endgame and streamers play a big role in that. All we need is attention and momentum on this subject and ZOS will take it seriously.

    I'm curious if there will be any attention paid to the weirdness with stealth detection you discovered. Because it really sounds like a bug - and if its not a bug then it is an even bigger problem with the passive. I'd really like to hear a defense of that.
    Edited by anadandy on March 1, 2019 6:33PM
  • Ratzkifal
    Ratzkifal
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    Update on the comprehensive list of arguments (WIP)
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait, so that is what we would give up for a bonus to sneaking for Bosmer.
      Further more the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increase the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existance of their sneaking enemy.
    • Doesn't fit lore
    This Bosmer was tortured to death. There is nothing left to be done.
  • KMarble
    KMarble
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    Ratzkifal wrote: »
    Update on the comprehensive list of arguments (WIP)
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait, so that is what we would give up for a bonus to sneaking for Bosmer.
      Further more the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increase the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existance of their sneaking enemy.
    • Doesn't fit lore

    May I give a suggestion?

    I'd take out the "many people don't play PVP" part for two reasons:
    1. it's speculation (unless there are numbers given by the only entity that can verify that - ZOS , which I doubt will happen)
    2. it gives a "us versus them" vibe, which I think is counter-productive and dismissive*.

    * One of the arguments used against my plea on the thread I started was that playing a Bosmer thief is a thing I chose to do, but they don't play it that way, so though luck.
    I prefer not to have PVers thinking that the folks who play stealthy Bosmers don't care about what they like. I think it would be better to have some people who do play PVP stating how stealth actually helped them in how they played.
  • Eiron77
    Eiron77
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    KMarble wrote: »
    Ratzkifal wrote: »
    Update on the comprehensive list of arguments (WIP)
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait, so that is what we would give up for a bonus to sneaking for Bosmer.
      Further more the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increase the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existance of their sneaking enemy.
    • Doesn't fit lore

    May I give a suggestion?

    I'd take out the "many people don't play PVP" part for two reasons:
    1. it's speculation (unless there are numbers given by the only entity that can verify that - ZOS , which I doubt will happen)
    2. it gives a "us versus them" vibe, which I think is counter-productive and dismissive*.

    * One of the arguments used against my plea on the thread I started was that playing a Bosmer thief is a thing I chose to do, but they don't play it that way, so though luck.
    I prefer not to have PVers thinking that the folks who play stealthy Bosmers don't care about what they like. I think it would be better to have some people who do play PVP stating how stealth actually helped them in how they played.

    This is a good point.

    I would suggest changing it to something along the lines of: "As stealth detect has no benefits in PvE, this makes it a PvP oriented passive only. When you combine this fact with the temporary penetration boost after roll dodging, a PvE player at penetration cap gains no benefit from these effects. This contradicts your original reasoning of removing the Stealthy passive, claiming a player's class that does not stealth gains no benefit from stealth passives. As now, PvE player's have no benefit from Hunter's Eye, other than a 10% speed boost after roll dodging (which is negligible for a 3skill point passive and ~3.6k stamina cost).
  • Eiron77
    Eiron77
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    BlueRaven wrote: »
    I just went ahead and took some screen shots of what the various manuals say about Wood Elves.

    (Hopefully got the order correct.)

    Elder Scrolls 1 Arena

    32306341437_b550c1b8bd_z.jpg

    Elder Scrolls 2 Daggerfall

    32306341037_3b487044d1_z.jpg

    Elder Scrolls 3 Morrowind

    47168547902_f579e32a32_z.jpg

    Elder scrolls 4 Oblivion

    32306341307_cd75e1be99_z.jpg

    (There appears to be no race descriptions in the Elder Scrolls 5 Skyrim manual.)

    Full manuals can be found here;

    https://manuals.bethsoft.com

    Any chance you can add a screen shot of ESO's original description for Bosmers? (I forgot to get one before the patch went live).

    You know, to drive the point home even further.
  • heaven13
    heaven13
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    anadandy wrote: »
    Ratzkifal wrote: »
    If you look hard at what ZOS did over the last few years with the game then it should be very clear which groups are their focus: PvP players and PvE endgame players (primary DPS) playing the game on a PC. Everything else simply doesn't matter and they don't care about us. It's only important that they get enough new players for each Chapter (that's the main why they are structured that you can easily play as a new player).

    They will not undo this ...

    @IwakuraLain42 Have faith! They will listen to us eventually. ZOS does not care about PvP or PvE or even streamers. What they care about is their perception and publicity and endgame and streamers play a big role in that. All we need is attention and momentum on this subject and ZOS will take it seriously.

    I'm curious if there will be any attention paid to the weirdness with stealth detection you discovered. Because it really sounds like a bug - and if its not a bug then it is an even bigger problem with the passive. I'd really like to hear a defense of that.

    I imagine this would be a "it's a feature!" bug. You can SEE the enemy so you can avoid their attacks. That's all it said - stealth detection. If you want to actually engage them while cloaked, well, that's what flare or magelight is for. So make sure to slot that skill too. :/
    PC/NA
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    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • heaven13
    heaven13
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    Eiron77 wrote: »
    BlueRaven wrote: »
    I just went ahead and took some screen shots of what the various manuals say about Wood Elves.

    (Hopefully got the order correct.)

    Elder Scrolls 1 Arena

    32306341437_b550c1b8bd_z.jpg

    Elder Scrolls 2 Daggerfall

    32306341037_3b487044d1_z.jpg

    Elder Scrolls 3 Morrowind

    47168547902_f579e32a32_z.jpg

    Elder scrolls 4 Oblivion

    32306341307_cd75e1be99_z.jpg

    (There appears to be no race descriptions in the Elder Scrolls 5 Skyrim manual.)

    Full manuals can be found here;

    https://manuals.bethsoft.com

    Any chance you can add a screen shot of ESO's original description for Bosmers? (I forgot to get one before the patch went live).

    You know, to drive the point home even further.

    i4LCW5x.png

    Here is the full sized screenshot of the image above taken from this video that dates back to 2014.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
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    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Eiron77
    Eiron77
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    heaven13 wrote: »
    Eiron77 wrote: »
    BlueRaven wrote: »
    I just went ahead and took some screen shots of what the various manuals say about Wood Elves.

    (Hopefully got the order correct.)

    Elder Scrolls 1 Arena

    32306341437_b550c1b8bd_z.jpg

    Elder Scrolls 2 Daggerfall

    32306341037_3b487044d1_z.jpg

    Elder Scrolls 3 Morrowind

    47168547902_f579e32a32_z.jpg

    Elder scrolls 4 Oblivion

    32306341307_cd75e1be99_z.jpg

    (There appears to be no race descriptions in the Elder Scrolls 5 Skyrim manual.)

    Full manuals can be found here;

    https://manuals.bethsoft.com

    Any chance you can add a screen shot of ESO's original description for Bosmers? (I forgot to get one before the patch went live).

    You know, to drive the point home even further.

    i4LCW5x.png

    Here is the full sized screenshot of the image above taken from this video that dates back to 2014.

    Thanks!
  • Cundu_Ertur
    Cundu_Ertur
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    It's only 25 years, not like it's been established or anything.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Jaraal
    Jaraal
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    anadandy wrote: »
    I'm curious if there will be any attention paid to the weirdness with stealth detection you discovered. Because it really sounds like a bug - and if its not a bug then it is an even bigger problem with the passive. I'd really like to hear a defense of that.

    This is actually a good way for them to backtrack and save face at the same time:

    "We've discovered a bug in the way Hunter's Eye is applied, so we are restoring the old Stealthy Bosmer passive until we can find a way to make the new passive work as originally intended..."

    .... and then walk away and pretend it never even happened.
  • Night_Wolf2112
    Night_Wolf2112
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    Grahtwood is Bosmer territory is it not?
    What about Braken Leafs Briars.....
    Wolf, Snake, Tiger... and... Hawk/Eagle!


    Sorry, had to add that last one in to show the aspect of better vision. 🕵️‍♂️🕵️‍♀️
  • Ratzkifal
    Ratzkifal
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    @KMarble @Eiron77 Changed it. Tell me what you think.
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect has no benefits in PvE, making this an exclusively PvP oriented passive component, which is counter to the original goals (goal number 2 - universal applicability) of the racial balance change. Since stealth detection is only beneficial in PvP environments it also does not line up with the original reasoning given behind the removal of stealth - that only a player that stealths (in this case, detects other players) can benefit from this (part of the) passive. As of now, PvE players only benefit from 10% speed after dodging at the cost of three skill points and ~3.6k stamina cost, as the penetration will either be wasted due to the cap or result in a DPS loss from the lack of uptime. Returning the reduced sneak radius or a similar passive component that improves sneaking helps players across the board as everyone can choose to take advantage of that in the Overworld as well as Dungeons and PvP by sneaking past enemies or sneaking into an advantageous position to strike.
      Furthermore the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increases the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existence of their sneaking enemy. These intransparent and counterintuitive issues would need to be addressed and resolved if the passive was kept in its current form, which is why we would be willing to give up this component of the passive to regain improved sneaking.
    • Doesn't fit lore
      Bosmer have been described as great sneak thieves in every Elder Scrolls game starting with Arena.

    Edited by Ratzkifal on March 1, 2019 9:57PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Eiron77
    Eiron77
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    Ratzkifal wrote: »
    @KMarble @Eiron77 Changed it. Tell me what you think.
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect has no benefits in PvE, making this an exclusively PvP oriented passive component, which is counter to the original goals (goal number 2 - universal applicability) of the racial balance change. Since stealth detection is only beneficial in PvP environments it also does not line up with the original reasoning given behind the removal of stealth - that only a player that stealths (in this case, detects other players) can benefit from this (part of the) passive. As of now, PvE players only benefit from 10% speed after dodging at the cost of three skill points and ~3.6k stamina cost, as the penetration will either be wasted due to the cap or result in a DPS loss from the lack of uptime. Returning the reduced sneak radius or a similar passive component that improves sneaking helps players across the board as everyone can choose to take advantage of that in the Overworld as well as Dungeons and PvP by sneaking past enemies or sneaking into an advantageous position to strike.
      Furthermore the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increases the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existence of their sneaking enemy. These intransparent and counterintuitive issues would need to be addressed and resolved if the passive was kept in its current form, which is why we would be willing to give up this component of the passive to regain improved sneaking.
    • Doesn't fit lore
      Bosmer have been described as great sneak thieves in every Elder Scrolls game starting with Arena.


    Looks good to me!
  • Aela_Dragonrider
    Aela_Dragonrider
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    Ratzkifal wrote: »
    @KMarble @Eiron77 Changed it. Tell me what you think.
    • We want more diverse race choices for characters that are focused on justice interactions. Having Khajiit be the only one with a sneaking advantage is very limiting.
    • Stealth detect has no benefits in PvE, making this an exclusively PvP oriented passive component, which is counter to the original goals (goal number 2 - universal applicability) of the racial balance change. Since stealth detection is only beneficial in PvP environments it also does not line up with the original reasoning given behind the removal of stealth - that only a player that stealths (in this case, detects other players) can benefit from this (part of the) passive. As of now, PvE players only benefit from 10% speed after dodging at the cost of three skill points and ~3.6k stamina cost, as the penetration will either be wasted due to the cap or result in a DPS loss from the lack of uptime. Returning the reduced sneak radius or a similar passive component that improves sneaking helps players across the board as everyone can choose to take advantage of that in the Overworld as well as Dungeons and PvP by sneaking past enemies or sneaking into an advantageous position to strike.
      Furthermore the additional stealth detect in PvP is not in line with existing forms of detection as it reveals cloaked enemies without an indicator. It also gives away the existence of a hidden Bosmer to other sneaking enemies as it also increases the "danger" radius with the half opened eye indicator in which enemies can tell they are about to be revealed before the sneaking Bosmer is even made aware of the existence of their sneaking enemy. These intransparent and counterintuitive issues would need to be addressed and resolved if the passive was kept in its current form, which is why we would be willing to give up this component of the passive to regain improved sneaking.
    • Doesn't fit lore
      Bosmer have been described as great sneak thieves in every Elder Scrolls game starting with Arena.


    Nice!
  • Ratzkifal
    Ratzkifal
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    Next we need to go in depth but not make it too complicated about the lore. They have been described as sneak thieves in every game since Arena.
    We have the famous poem A thousand benefits of hiding.
    If we could get a source from the imperial legion or any "official" imperial source on Bosmer being thieves and sneaky, then we'd have a great example to back up our claims as you can trust the empire whenever it comes down to being efficient and knowing their stuff.
    I vaguely remember one source where it says that Bosmer are the best archers on tamriel but aren't as easily drilled and disciplined than others or something, which is why Bosmer aren't common among the archers of the legion.
    This Bosmer was tortured to death. There is nothing left to be done.
  • wedgebert
    wedgebert
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    Ratzkifal wrote: »
    I vaguely remember one source where it says that Bosmer are the best archers on tamriel but aren't as easily drilled and disciplined than others or something, which is why Bosmer aren't common among the archers of the legion.

    I actually found that exact quote earlier today and posted it in another thread about this.
    "For a brief time the Colovian armies used Wood Elf archers, as in the War of Rihad two years past. The Bosmer proved to be too undisciplined and prone to desertion for further use. They would sometimes walk into the shade of a single tree and vanish. Their forest-coupling skills are remarkable. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding."

  • BlueViolet
    BlueViolet
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    The bit about being prone to desertion made me laugh. The free spirit of Bosmer is what made me love them right from the start. The last line though.... It couldn't be any clearer that being stealthy is part of being a Wood Elf.

    It makes me sad that Zenimax have just tossed aside an essential part of a people like it was yesterdays garbage :(
    EU / NA / PC
  • anadandy
    anadandy
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    wedgebert wrote: »
    Ratzkifal wrote: »
    I vaguely remember one source where it says that Bosmer are the best archers on tamriel but aren't as easily drilled and disciplined than others or something, which is why Bosmer aren't common among the archers of the legion.

    I actually found that exact quote earlier today and posted it in another thread about this.
    "For a brief time the Colovian armies used Wood Elf archers, as in the War of Rihad two years past. The Bosmer proved to be too undisciplined and prone to desertion for further use. They would sometimes walk into the shade of a single tree and vanish. Their forest-coupling skills are remarkable. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding."

    Ha! I was just coming to post this :)
  • Sylvermynx
    Sylvermynx
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    BlueViolet wrote: »
    The bit about being prone to desertion made me laugh. The free spirit of Bosmer is what made me love them right from the start. The last line though.... It couldn't be any clearer that being stealthy is part of being a Wood Elf.

    It makes me sad that Zenimax have just tossed aside an essential part of a people like it was yesterdays garbage :(

    Eh, while I don't run my Bosmer girls as sneak thieves, this does bother me very much. I *might* someday want to be sneaky on them....
This discussion has been closed.