Wood Elf/ Bosmer losing stealth passive, An open letter.

  • heaven13
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    Hand_Bacon wrote: »
    Ratzkifal wrote: »

    Okay, but are you like running around in Cyrodiil throwing out flares and caltrops and making the life of sneaking people a pain or are you just casually running around and when you spot someone you hit him?

    Whether you are in a bg or cyro you can be in fights of whatever size and people will attempt to LOS and stealth up or cloak and then stealth. If you know the game you can judge where they are and find them, stealth detection helps in this. This is why people use stealth detect pots etc.

    EDIT: There are a ton of 1vX or any type of small scale pvp videos which would give you a visual.

    This really makes me wonder if YOU have even tried the thing you are arguing so vehemently for. Plenty of people have reported that the Bosmer detection does not work on invisible enemies. If they are cloaked or using invisibility pots, a Bosmer's simple detection will not find them. Magelight, flare, and detect potions pull invisible enemies out of stealth and prevent them from reenterin for x amount of seconds. Bosmer's detect will only find enemies that are crouched. And only within 3 meters which is melee range. Good if you want to gank stealthed anglers, I guess. All these Bosmer can go sit by the Gate of Mnem to guard against fisherman who think they're entitled to ocean fish. Congrats.
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  • Hand_Bacon
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    Hand_Bacon wrote: »
    This really makes me wonder if YOU have even tried the thing you are arguing so vehemently for.

    First, I haven't been arguing vehemently for it. I've been arguing its non wholesale departure from the stealthy little Bosmer lore. I HAVE however stated that I'm not ready PERSONALLY to give it up just yet.

    Second, I have tried it, of course. Although I do appreciate the insinuation that somehow I am disingenuous. In point of fact, so far, I find it underwhelming, but like I said, I'm not ready to give up on it.

    #AlmostGood@ESO
  • Wildbloom
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    On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback

    On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)

    Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.
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  • Ratzkifal
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    Hand_Bacon wrote: »
    Ratzkifal wrote: »
    I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
    Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
    And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.

    You bring up some good points I'll have to chew on for a bit. Would you call it agility or dexterity?

    I would call it agility, but keep in mind that nuance may be lost in translation as English is my second language and both words give the same (bunch of) translations in my dictionary.

    I'd interpret these things as follows.

    Agility - the ability to move with ease and precision
    • Avoidance - the ability to avoid hostilities and potentially dangerous situations
      1. Stealth - the ability to remain unseen and undetected
    And that last one is where Bosmer are specialized in comparison to, say, Redguards, who are agile too and should have comparable avoidance, but theirs is expressed in althetics rather than acrobatics and stealth.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Hand_Bacon
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    max_only wrote: »
    1. Is the majority of content produced by Zos pvp?
    2. Do you use stealth detect in pve?

    The Socratic method can’t get any simpler.

    I applaud your attempt at the Socratic method but your questions are narrowed to a scope where the outcome can only come out in one way not by merit.

    I will, however, entertain your 2nd point. I mentioned long ago, that maybe...just maybe, this is part of something yet to come where it could prove its worth. Its far fetched insofar as we don't know, but it could be a possibility.
    #AlmostGood@ESO
  • Ratzkifal
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    Gibgarde wrote: »
    On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback

    On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)

    Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.

    You are very right. However on page 18 it is getting difficult to come up with things that have not already been said. What we can do and haven't done yet is start collecting our arguments in a simple and easy to grasp (rant free) format that we can then hand people like the reps and the devs.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Ratzkifal
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    Hand_Bacon wrote: »
    max_only wrote: »
    1. Is the majority of content produced by Zos pvp?
    2. Do you use stealth detect in pve?

    The Socratic method can’t get any simpler.

    I applaud your attempt at the Socratic method but your questions are narrowed to a scope where the outcome can only come out in one way not by merit.

    I will, however, entertain your 2nd point. I mentioned long ago, that maybe...just maybe, this is part of something yet to come where it could prove its worth. Its far fetched insofar as we don't know, but it could be a possibility.

    Since you entertain point 2, consider the following as well. The proposed sorc shield change in Murkmire was defended by the devs with the same argument "we have something coming for them and will buff sorc damage as compensation at a later date". But the community felt that it was not the right move by the developers to break something here and now and leave it broken for half a year until the redeeming change would arrive. The outrage and reps convinced ZOS that it wasn't time for the change and they delayed it until the day they are ready to roll out the compensation along with it.
    Similarly I think it was not a good call from ZOS to remove stealth from Bosmer for at least a quarter of a year without a redeeming change. While this is not nearly as game breaking as the shield change was, it is the same principle at work that the community has already rejected. I also doubt that introducing stealth boni outside of the racial passives to make up for it, addresses the issue many of us have, but that is speculation for now.
    Edited by Ratzkifal on March 1, 2019 1:41AM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Fata1moose
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    I'm actually surprised to see that this change caused more of a storm than the Dark Elf flame damage loss. Those were the only two changes I have a problem with so I hope they address both.
    Edited by Fata1moose on March 1, 2019 3:58AM
  • BlueRaven
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    Hand_Bacon wrote: »
    BlueRaven wrote: »
    A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.

    Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.

    The problem is that they were cat burglars and now they are museum guards.

    The fact that you STILL think that they are equivalent at this point is just bizarre.

    You went to the museum to get this crappy analogy? lol I'm sorry but you're taking the scenic route to avoid substance.

    They do have skill at avoidance, just as much as anyone else outside of Khajiits.

    The fact you can't see deeper than this is just bizarre.


    EDIT: besides, aren't you the one playing? have you no skill? And its not my claim, its a 17th century saying.


    Outside of Kahjits and Imperials you mean.

    Bosmers have legendary stealth skills and that means they stealth the same as nords or orcs to you? Nice reasoning!!!! lol L2Lore (And its not my claim, its a 20th century saying.)
  • Cundu_Ertur
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    Hand_Bacon wrote: »
    Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.

    Avoidance is the buff you want back. Avoidance is stealth.
    "the act or action of proceeding furtively, secretly, or imperceptibly"
    here are some synonyms: clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover
    Avoidance? "an act or practice of avoiding"

    Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.



    No, avoidance isn't the buff I want back, I want "clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover" back. Avoidance isn't a synonym for stealth, stealth isn't a synonym for avoidance. They are different concepts.

    Pop quiz time, who was it who said:
    When I use a word, it means just what I choose it to mean——neither more nor less.

    I wonder how that could be relevant.

    Anyways, the situation you have been describing is ONLY relevant when both parties are in stealth. However that is NEVER the case outside of Cyrodiil, and very seldom the case even there so far as my own limited experience has shown. Counter-stealth provides an advantage only when the enemy is also in stealth (not invisible and not in cloak, either). Stealth provides an advantage regardless of whether the enemy is in stealth, invisible, under cloak, or none of those. Two different outcomes, because they are two different things.

    And "we're" not talking about Cyrodiil here. I'm talking about the whole game, not just Cyrodiil.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Hand_Bacon
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    BlueRaven wrote: »
    Bosmers have legendary stealth skills and that means they stealth the same as nords or orcs to you? Nice reasoning!!!! lol L2Lore (And its not my claim, its a 20th century saying.)

    You mean aside from the stealth buff in the form of stealth detection? Your claim and the saying are 2 different things. You are making a claim by using that..."saying". Isn't that more of a 21st century vernacular?
    #AlmostGood@ESO
  • Hand_Bacon
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    Ratzkifal wrote: »
    Since you entertain point 2, consider the following as well. The proposed sorc shield change in Murkmire was defended by the devs with the same argument "we have something coming for them and will buff sorc damage as compensation at a later date". But the community felt that it was not the right move by the developers to break something here and now and leave it broken for half a year until the redeeming change would arrive. The outrage and reps convinced ZOS that it wasn't time for the change and they delayed it until the day they are ready to roll out the compensation along with it.
    Similarly I think it was not a good call from ZOS to remove stealth from Bosmer for at least a quarter of a year without a redeeming change. While this is not nearly as game breaking as the shield change was, it is the same principle at work that the community has already rejected. I also doubt that introducing stealth boni outside of the racial passives to make up for it, addresses the issue many of us have, but that is speculation for now.

    I can see that as an apt comparison. I think I mentioned somewhere something similar to the effect that if it was for something yet coming I find it interesting that they'd do it now before the applicable content. The only reason, if any of this speculation is true, is that they wanted this patch/update to cover all foreseeable racial restructuring.

    EDIT: @Ratzkifal Off to bed, the wife and kids are even less forgiving then these forums are to opposing viewpoints. I'll be interested to read anymore you have to write when I catch up in the morning.
    Edited by Hand_Bacon on March 1, 2019 1:55AM
    #AlmostGood@ESO
  • JayAstrophel
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    Hand_Bacon wrote: »
    Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.

    Avoidance is the buff you want back. Avoidance is stealth.
    "the act or action of proceeding furtively, secretly, or imperceptibly"
    here are some synonyms: clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover
    Avoidance? "an act or practice of avoiding"

    Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.



    No offense but I think a lot of people aren’t talking about PvP at all. A ton of people don’t enjoy it and don’t play it. In a PvE setting, which seems to be the main point of this thread, there is no point in stealth detection and therefore detection in PvE makes a Bosmer no more sneaky no matter how you look at it.
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  • Aela_Dragonrider
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    a
    Hand_Bacon wrote: »
    Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.

    But what if you don't do pvp? My thief does just pve, where detection is useless because no enemies use stealth. If stealth is a game of detection and avoidance, where is the fun if one of them doesn't show up to play?
    Hand_Bacon wrote: »
    BlueRaven wrote: »
    A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.

    Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.

    The problem is that they were cat burglars and now they are museum guards.

    The fact that you STILL think that they are equivalent at this point is just bizarre.

    You went to the museum to get this crappy analogy? lol I'm sorry but you're taking the scenic route to avoid substance.

    How is his analogy 'crappy'? Would you prefer 'bank guard' and 'bank robber'?

    Hand_Bacon wrote: »

    They do have skill at avoidance, just as much as anyone else outside of Khajiits.

    The fact you can't see deeper than this is just bizarre.

    But we don't want to be just as good at 'avoidance' as everyone but Khajiits. Wood elves have always been better at sneaking than everyone but Khajiits. In lore, in most of the single-player games, and in this game until a few days ago. Even if they weren't a thief or assassain, any Bosmer could still benefit from the passive in a pinch.
    Now that has been taken away from us and replaced with something that many if not most of us will rarely if ever use. Its been said before and i'll say it again: Stealth Detection is useless in %99.9... of PvE. Which is what many of us who have been complaining in these threads play.

    THAT is the real reason we are so bitter about this.

    Yes, we don't represent all Bosmer players. Maybe we aren't even a majority. But we are numerous enough that surely what we want is just as important as everyone else's. Would it really be a terrible thing if the detection got switched back to the stealth bonus? You would keep your roll dodge stuff, we get our stealth back, everyone goes home happier than they are right now.

  • Cundu_Ertur
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    Fata1moose wrote: »
    I'm actually surprised to see that this change caused more of a storm than the Dark Elf flame damage loss. Those were the only two changes i have a problem with so I hope they address both.

    The difference is that Bosmer had stealth bonuses in Morrowind, Oblivion, and Skyrim (which are all of the games to feature any kind of racial skill bonuses). Dunmer never had a bonus to just fire damage, aside from here -- it was an innovation and not a particularly good one, I think. They had a bonus to the entire set of destruction and mystic spells, which were coincidentally the only schools which would do direct damage. Replacing the fire damage bonus (and lesser amounts for other elements) with a flat bonus to all magical damage is actually better in keeping with previous games, as is the weapon damage bonus.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Aela_Dragonrider
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    Ratzkifal wrote: »
    Gibgarde wrote: »
    On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback

    On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)

    Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.

    You are very right. However on page 18 it is getting difficult to come up with things that have not already been said. What we can do and haven't done yet is start collecting our arguments in a simple and easy to grasp (rant free) format that we can then hand people like the reps and the devs.

    I second your suggestion. It would be helpful to clarify our grievances.
  • Arato
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    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.

    No, in the Lore, Bosmer always got a stronger stealth bonus than Khajiit. Khajiit had a stronger acrobatics bonus.... ESO gets them backwards.

    The skills most associated with Bosmer are marksmanship, sneak, alchemy, and light armor (remember in single player TES games clothing like robes isn't counted as armor at all, light armor is leather, medium (if it's in the game) is mail, and heavy is plate). They always get bonuses to those skills, with marksman/archery being the highest. They have also here and there gotten bonuses to acrobatics, pickpocket, lockpicking, and in Oblivion, alteration.

    the skills most associated with Khajiit are acrobatics, athletics, hand to hand, and sneak (but generally a smaller bonus than what Bosmer get except Skyrim where it becomes their main skill (as acrobatics and athletics and hand to hand were removed from Skyrim)

    Khanjiit having equal stealth bonus with Bosmer? Sure. Better? No. Bosmer should be the scouts and thieves where Khajiit are more associated with martial artists, and it'd be really nice if one day we had a martial arts/hand to hand tree (though you'd have to have some sort of fist weapon or claw weapon for things like enchants and stats). IMO Elsweyr should have introduced monks rather than necromancers.
  • Arato
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    Hand_Bacon wrote: »
    So you still don't think being stealthy is equally detecting before being detected?

    EDIT: To illuminate, what if everyone, NPC's included, were stealthed?

    Nothing in PVE stealths, so no, and when in PVE doing stealth gameplay we're attempting to avoid being spotted, not spot others, so not the same thing at all.
  • BlueRaven
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    Just a FYI: For those you you doing VAA (or even AA I would assume) the center group adds will have a much longer stealth detection that you are used to. Be careful.
  • max_only
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    What ifs
    In the future maybe

    That’s the only defense to the simple question I posed.

    If one has to change the entirety of the universe and space time to validate your side, then you’re doing it wrong.

    “What if enemies in pve stealthed/crouched?” Well they don’t. Full stop.

    “In the future there maybe be a reason for detect stealth in pve.” Then change it in the future, now as we are today, detect stealth has no benefit. They want to sell a game today. Today the game does not have stealth enemies in pve. Today.
    #FiteForYourRite Bosmer = Stealth
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  • Eiron77
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    Hand_Bacon wrote: »
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.

    Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.

    If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?

    So when my Bosmer roll dodges a fireball, I've participated in the magicka game? So now my bosmer is a magicka race too? Is that how this works?
    Edited by Eiron77 on March 1, 2019 2:29AM
  • Jaraal
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    The reason they removed the Stealthy racial passive is because of the damage from stealth modifier scaling along with the shrinking of the detection radius. They didn't really care about Bosmer being stealthy, they just wanted to nerf the 10% damage bonus that came along with it. So, instead of taking the time to figure out how to separate the two elements of the passive, they just tossed the whole code out, and replaced it with a garbage passive that is worthless in PvE, and has been reported to be extremely underachieving in PvP.

    Why else would they contradict their statement about wanting to spread diversity between the races, and then eliminate half of the stealthy races in the game? Are they REALLY trying to get more people to play Khajiits ahead of the upcoming Khajiit chapter? With all the people traditionally complaining in the PvP threads about the "Roly Poly proctards" wearing Eternal Hunt and Senche's Bite.... are they really encouraging another niche playstyle that is often described as "cancer?" Or are they throwing this weird six second 10% speed roll dodge buff as appeasement for killing Swift and Major Expedition sets?

    All I know is, it stinks. Bosmer lore is being tossed out like yesterday's skooma pipe water, and for what? Some sketchy PvP "balancing" that might affect 20% (or less) of people who rolled a wood elf? All those weeks training Legerdemain, Thieves Guild, Dark Brotherhood, etc, just so you can scrap your Bosmer and make a Khajiit thief and do it all over again so you can earn some decent gold? Madness, I tell you! Next thing you know, they'll be tossing other lore out the window and bringing wyverns to the Age of Heroes 1,000 years ahead of schedule!

    Oh, wait.......



    Edited by Jaraal on March 1, 2019 2:40AM
  • Wildbloom
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    max_only wrote: »
    “In the future there maybe be a reason for detect stealth in pve.” Then change it in the future, now as we are today, detect stealth has no benefit. They want to sell a game today. Today the game does not have stealth enemies in pve. Today.

    Even then, would anyone REALLY want to sacrifice one of their racial abilities so that a trash mob/mobs can be seen a little easier? even if they have a Trial or dungeon that requires someone to knock dangerous enemies out of stealth to survive and progress, that's still an incredibly niche area for one race to be slightly better than the rest in, even if this insane situation did make it into the game.

    I think the argument for stealth detection being useful in PvE is irrelevant. So far the only arguments for it have been "what if...".
    Can anyone realistically name one racial in the game that is 100% purely suited for PvP only, aside from bosmer's Hunters eye? Even the altmer stam regen can be seen as useful for a magika user to regain stam for sprinting in pve, but that's the only one I can think of, and even that one is very controversial and niche.
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  • JayAstrophel
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    If we should make a list, here's my suggestions based on what I have read:

    - stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait
    - Bosmer were made to be thieves and Imperials are now better at thieving - doesn't make sense
    - Doesn't fit lore

    add on/change as you will
    TAMRIEL MERCENARIES AND ADVENTURERS SOCIETY
    CP460
    level cap characters -
    Aren'dra - khajiit ww stamblade - DPS - sneak-thief wanderer
    still leveling -
    Danara-jo - khajiit vamp magblade - healer - ancient scholar
    Lost-In-His-Wanderings - argonian magplar - healer - melancholy dreamer
    Riin-daro the Returned- khajiit necro - tank - pieced back together
    Paints-the-Skies - argonian magden - DPS - storyteller
    Furrin-ko - khajiit magden - healer - wild at heart
    Completely-Innocent - argonian magdk - DPS - gets into trouble
  • BlueRaven
    BlueRaven
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    max_only wrote: »
    What ifs
    In the future maybe

    That’s the only defense to the simple question I posed.

    If one has to change the entirety of the universe and space time to validate your side, then you’re doing it wrong.

    “What if enemies in pve stealthed/crouched?” Well they don’t. Full stop.

    “In the future there maybe be a reason for detect stealth in pve.” Then change it in the future, now as we are today, detect stealth has no benefit. They want to sell a game today. Today the game does not have stealth enemies in pve. Today.

    Yeah, like they are going to go back and redo all the zones to make stealth detection relevant too. lol
  • Sylvermynx
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    Eh, I don't play sneak thief on my Bosmer. It's not a playstyle I personally enjoy.

    However - the basic trait of Bosmer IS stealth. And yet... ZOS chose to "special" pvp yet again. THAT is the problem. Everything ZOS does is to stroke pvp.

    You know, I'm really enjoying this game. And I'm spending a lot of RLD on it. But.... if this trend doesn't go away.... I will be going away. Which is sad because there's nothing else out there to play - yeah, I know y'all will post suggestions for stupid phone games. I don't DO that crap. I do TES. Too bad I don't do WoW any more, or RIFT....

    Guess I'll be going back to Skyrim. I'd almost rather go back to Oblivion at least to start.... but I can't deal with the potato faces.
  • BlueRaven
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    I am hoping at the Pax East event they have the "fix" they claimed was coming. I am definitely going, it's just a matter of what day.

    Basically I can spend $200 on a train ticket that will get me there and back on the same day. Or I can drive and spend the night before and after at my relatives house that is roughly 1/2 way there.

    So I am trying to figure out what I am going to do. (And on what day.)

    Maybe I will go on the first day? And if I missed something I will spend an extra day up there? hmmm
  • Sylvermynx
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    BlueRaven wrote: »
    I am hoping at the Pax East event they have the "fix" they claimed was coming. I am definitely going, it's just a matter of what day.

    Basically I can spend $200 on a train ticket that will get me there and back on the same day. Or I can drive and spend the night before and after at my relatives house that is roughly 1/2 way there.

    So I am trying to figure out what I am going to do. (And on what day.)

    Maybe I will go on the first day? And if I missed something I will spend an extra day up there? hmmm

    Blue, do whatever is safest considering the weather.... Please, be safe.
  • BlueRaven
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    If we should make a list, here's my suggestions based on what I have read:

    - stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait
    - Bosmer were made to be thieves and Imperials are now better at thieving - doesn't make sense
    - Doesn't fit lore

    add on/change as you will

    The PvP detect bonus is EXTREMELY limited and situational as well. Most NB's open with an invisibility move that this does not detect.

    What the detect is best used for is finding the odd templar or sorc who went into stealth so they can go do a bio break (sarcasm). For combat it's pretty pointless.
  • BlueRaven
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    Sylvermynx wrote: »
    BlueRaven wrote: »
    I am hoping at the Pax East event they have the "fix" they claimed was coming. I am definitely going, it's just a matter of what day.

    Basically I can spend $200 on a train ticket that will get me there and back on the same day. Or I can drive and spend the night before and after at my relatives house that is roughly 1/2 way there.

    So I am trying to figure out what I am going to do. (And on what day.)

    Maybe I will go on the first day? And if I missed something I will spend an extra day up there? hmmm

    Blue, do whatever is safest considering the weather.... Please, be safe.

    Thanks! <3

    Yeah that is why I don't want to drive, I have been to boston a few times, but each time I used mass transit. This is the first time I would be driving and the friday is a weekday, so extra crowded.

    Then again $200 for a few hours? hmmm
This discussion has been closed.