Hand_Bacon wrote: »
Okay, but are you like running around in Cyrodiil throwing out flares and caltrops and making the life of sneaking people a pain or are you just casually running around and when you spot someone you hit him?
Whether you are in a bg or cyro you can be in fights of whatever size and people will attempt to LOS and stealth up or cloak and then stealth. If you know the game you can judge where they are and find them, stealth detection helps in this. This is why people use stealth detect pots etc.
EDIT: There are a ton of 1vX or any type of small scale pvp videos which would give you a visual.
Hand_Bacon wrote: »This really makes me wonder if YOU have even tried the thing you are arguing so vehemently for.
Hand_Bacon wrote: »I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.
You bring up some good points I'll have to chew on for a bit. Would you call it agility or dexterity?
1. Is the majority of content produced by Zos pvp?
2. Do you use stealth detect in pve?
The Socratic method can’t get any simpler.
On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback
On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)
Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.
Hand_Bacon wrote: »1. Is the majority of content produced by Zos pvp?
2. Do you use stealth detect in pve?
The Socratic method can’t get any simpler.
I applaud your attempt at the Socratic method but your questions are narrowed to a scope where the outcome can only come out in one way not by merit.
I will, however, entertain your 2nd point. I mentioned long ago, that maybe...just maybe, this is part of something yet to come where it could prove its worth. Its far fetched insofar as we don't know, but it could be a possibility.
Hand_Bacon wrote: »A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.
Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.
The problem is that they were cat burglars and now they are museum guards.
The fact that you STILL think that they are equivalent at this point is just bizarre.
You went to the museum to get this crappy analogy? lol I'm sorry but you're taking the scenic route to avoid substance.
They do have skill at avoidance, just as much as anyone else outside of Khajiits.
The fact you can't see deeper than this is just bizarre.
EDIT: besides, aren't you the one playing? have you no skill? And its not my claim, its a 17th century saying.
Hand_Bacon wrote: »Cundu_Ertur wrote: »Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.
Avoidance is the buff you want back. Avoidance is stealth.
"the act or action of proceeding furtively, secretly, or imperceptibly"
here are some synonyms: clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover
Avoidance? "an act or practice of avoiding"
Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.
When I use a word, it means just what I choose it to mean——neither more nor less.
Bosmers have legendary stealth skills and that means they stealth the same as nords or orcs to you? Nice reasoning!!!! lol L2Lore (And its not my claim, its a 20th century saying.)
Since you entertain point 2, consider the following as well. The proposed sorc shield change in Murkmire was defended by the devs with the same argument "we have something coming for them and will buff sorc damage as compensation at a later date". But the community felt that it was not the right move by the developers to break something here and now and leave it broken for half a year until the redeeming change would arrive. The outrage and reps convinced ZOS that it wasn't time for the change and they delayed it until the day they are ready to roll out the compensation along with it.
Similarly I think it was not a good call from ZOS to remove stealth from Bosmer for at least a quarter of a year without a redeeming change. While this is not nearly as game breaking as the shield change was, it is the same principle at work that the community has already rejected. I also doubt that introducing stealth boni outside of the racial passives to make up for it, addresses the issue many of us have, but that is speculation for now.
Hand_Bacon wrote: »Cundu_Ertur wrote: »Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.
Avoidance is the buff you want back. Avoidance is stealth.
"the act or action of proceeding furtively, secretly, or imperceptibly"
here are some synonyms: clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover
Avoidance? "an act or practice of avoiding"
Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.
Hand_Bacon wrote: »Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.
Hand_Bacon wrote: »A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.
Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.
The problem is that they were cat burglars and now they are museum guards.
The fact that you STILL think that they are equivalent at this point is just bizarre.
You went to the museum to get this crappy analogy? lol I'm sorry but you're taking the scenic route to avoid substance.
Hand_Bacon wrote: »
They do have skill at avoidance, just as much as anyone else outside of Khajiits.
The fact you can't see deeper than this is just bizarre.
Fata1moose wrote: »I'm actually surprised to see that this change caused more of a storm than the Dark Elf flame damage loss. Those were the only two changes i have a problem with so I hope they address both.
On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback
On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)
Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.
You are very right. However on page 18 it is getting difficult to come up with things that have not already been said. What we can do and haven't done yet is start collecting our arguments in a simple and easy to grasp (rant free) format that we can then hand people like the reps and the devs.
Cundu_Ertur wrote: »Hand_Bacon wrote: »
I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.
Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.
I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.
My suggestion, IF we need to be different from the Khajiit was:
1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.
Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.
Hand_Bacon wrote: »So you still don't think being stealthy is equally detecting before being detected?
EDIT: To illuminate, what if everyone, NPC's included, were stealthed?
Hand_Bacon wrote: »Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.
If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?
“In the future there maybe be a reason for detect stealth in pve.” Then change it in the future, now as we are today, detect stealth has no benefit. They want to sell a game today. Today the game does not have stealth enemies in pve. Today.
What ifs
In the future maybe
That’s the only defense to the simple question I posed.
If one has to change the entirety of the universe and space time to validate your side, then you’re doing it wrong.
“What if enemies in pve stealthed/crouched?” Well they don’t. Full stop.
“In the future there maybe be a reason for detect stealth in pve.” Then change it in the future, now as we are today, detect stealth has no benefit. They want to sell a game today. Today the game does not have stealth enemies in pve. Today.
I am hoping at the Pax East event they have the "fix" they claimed was coming. I am definitely going, it's just a matter of what day.
Basically I can spend $200 on a train ticket that will get me there and back on the same day. Or I can drive and spend the night before and after at my relatives house that is roughly 1/2 way there.
So I am trying to figure out what I am going to do. (And on what day.)
Maybe I will go on the first day? And if I missed something I will spend an extra day up there? hmmm
JayAstrophel wrote: »If we should make a list, here's my suggestions based on what I have read:
- stealth detect is useless in PvE, many people don't play PvP at all so get no use from this trait
- Bosmer were made to be thieves and Imperials are now better at thieving - doesn't make sense
- Doesn't fit lore
add on/change as you will
Sylvermynx wrote: »I am hoping at the Pax East event they have the "fix" they claimed was coming. I am definitely going, it's just a matter of what day.
Basically I can spend $200 on a train ticket that will get me there and back on the same day. Or I can drive and spend the night before and after at my relatives house that is roughly 1/2 way there.
So I am trying to figure out what I am going to do. (And on what day.)
Maybe I will go on the first day? And if I missed something I will spend an extra day up there? hmmm
Blue, do whatever is safest considering the weather.... Please, be safe.