I know it has nothing to do with me. That’s the point. I have calmly and clearly presented answers to objections and all of it is ignored.
Hand_Bacon wrote: »I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.
Hand_Bacon wrote: »From what I've read so far once you use it, you get out of stealth yourself and because of the very small radius, you'll be within reach of a melee attack. Or did I understand it all wrong?
The stealth detection is always there when you're moving around, its not only after you roll dodge. When you roll dodge you get the pen/speed and yes, that pops you out of stealth.
Hand_Bacon wrote: »
Okay, but are you like running around in Cyrodiil throwing out flares and caltrops and making the life of sneaking people a pain or are you just casually running around and when you spot someone you hit him?
Hand_Bacon wrote: »I know it has nothing to do with me. That’s the point. I have calmly and clearly presented answers to objections and all of it is ignored.
I didn't know you stated anything others hadn't if you want a direct response I'd say, again, that I have no objection to it being put back in, I just don't want the current taken out to do it. That's where we differ.
Hand_Bacon wrote: »
I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.
Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.
I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.
Cundu_Ertur wrote: »Hand_Bacon wrote: »
I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.
Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.
I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.
My suggestion, IF we need to be different from the Khajiit was:
1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.
Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.
Only if you're going to insist that disagreeing is just like agreeing in a different form.Hand_Bacon wrote: »Cundu_Ertur wrote: »Hand_Bacon wrote: »
I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.
Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.
I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.
My suggestion, IF we need to be different from the Khajiit was:
1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.
Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.
Am I being humpty dumpty'ish in my agreeing as well?
Hand_Bacon wrote: »So you still don't think being stealthy is equally detecting before being detected?
EDIT: To illuminate, what if everyone, NPC's included, were stealthed?
Cundu_Ertur wrote: »Agreement is related to disagreement, so clearly the same thing.
Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
Night_Wolf2112 wrote: »It's kind of like, Intelligence and Counter-Intelligence. . . They are related as in, one is true information and the other is still information, it's just false.
Cundu_Ertur wrote: »... Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.
Cundu_Ertur wrote: »Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.
Razorback174 wrote: »Night_Wolf2112 wrote: »It's kind of like, Intelligence and Counter-Intelligence. . . They are related as in, one is true information and the other is still information, it's just false.
And artificial intelligence is no match for natural stupidity.
Hand_Bacon wrote: »Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.
If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?
Hand_Bacon wrote: »Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.Hand_Bacon wrote: »Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.
If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?
I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.
A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.
Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.
The problem is that they were cat burglars and now they are museum guards.
The fact that you STILL think that they are equivalent at this point is just bizarre.