Wood Elf/ Bosmer losing stealth passive, An open letter.

  • Hand_Bacon
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    Ratzkifal wrote: »

    Okay, but are you like running around in Cyrodiil throwing out flares and caltrops and making the life of sneaking people a pain or are you just casually running around and when you spot someone you hit him?

    Whether you are in a bg or cyro you can be in fights of whatever size and people will attempt to LOS and stealth up or cloak and then stealth. If you know the game you can judge where they are and find them, stealth detection helps in this. This is why people use stealth detect pots etc.

    EDIT: There are a ton of 1vX or any type of small scale pvp videos which would give you a visual.
    Edited by Hand_Bacon on February 28, 2019 10:31PM
    #AlmostGood@ESO
  • Night_Wolf2112
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    Hand_Bacon wrote: »
    max_only wrote: »
    I know it has nothing to do with me. That’s the point. I have calmly and clearly presented answers to objections and all of it is ignored.

    I didn't know you stated anything others hadn't if you want a direct response I'd say, again, that I have no objection to it being put back in, I just don't want the current taken out to do it. That's where we differ.

    Then you haven't comprehended what others have said.... and it is a strange place to differ.

    No one is saying 'take out the current and put back in the old.' We want ONE word, detect, reverted, not the entire passive. Which you say, you have no objection to. . . . . .why are you causing people so much grief and running down their arguments if you don't object, which seemes to mean you agree?

    This is just a curious question for me to learn from.... I hope I don't come across combative. I like to see multiple points of view.
  • Ostacia
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    I'm truly stunned by this change. What about Bosmer being all tricksy and sneaky? Does that mean nothing now? Hoping they'll pull back on this!
    PC/ NA
    Imagination is the real and eternal world of which this vegetable universe is but a faint shadow. -- William Blake
  • Cundu_Ertur
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    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Hand_Bacon
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    Hand_Bacon wrote: »
    KMarble wrote: »

    I think the problem is that you're looking at it as if the passive is one thing, and that to change one aspect of it would be to change the whole. I see it as 3 different traits that could be modified separately.

    Can we just ask them to take our 10% reduced fall damage in exchange for giving back the 3m reduction? Seems more fit for Khajiits always landing on their feet anyways.

    I don't know if I really want to give up that increased ability to find other non bosmer/khajiit stealthers first.

    My suggestion, IF we need to be different from the Khajiit was:
    1) Put 2m hiding bonus in legerdemain in .5 increments in the Improved Hiding skill. Everyone would be able to get 2m hiding bonus that way. Also, provide some way to level legerdemain that didn't involve picking locks or pockets -- maybe tied to doing damage out of stealth or something.
    2) Reduce the Khajiit bonus to a max of 2m, but they'd otherwise remain the same. Scale would be .5/1/2 or something like that.
    3) Leave Hunter's Eye alone (even keeping the detested detection bonus), but give Bosmer a 1m hiding bonus in their 'free' passive.

    Bosmer would start the game being able to hide a bit better than anyone else, but if they don't level their skill in legerdemain they get left behind by everyone else. Khajiit would eventually be the best, but they'd have to work at it. In the end, all races would be able to get a 2m bonus, those Bosmer who work at it would have a 3m bonus, Those Khajiit who work at it would have a 4m bonus. Everyone wins, no-one loses.

    On face value I don't see anything wrong with that. Am I being humpty dumpty'ish in my agreeing as well?

    The other way of leveling legerdemain is, of course, slaughtering livestock and handing in stacks of mats.

    #AlmostGood@ESO
  • Hand_Bacon
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    So you still don't think being stealthy is equally detecting before being detected?

    EDIT: To illuminate, what if everyone, NPC's included, were stealthed?
    Edited by Hand_Bacon on February 28, 2019 11:57PM
    #AlmostGood@ESO
  • Cundu_Ertur
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    It's a nonsense conditional. No-one is stealthed outside of Cyrodiil, especially not NPC's.
    In any case counter-stealth is not stealth, and will never be stealth. Even in the impossible event that everyone is in stealth, then detection still isn't stealth. It's detection.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Ratzkifal
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    Hand_Bacon wrote: »
    So you still don't think being stealthy is equally detecting before being detected?

    EDIT: To illuminate, what if everyone, NPC's included, were stealthed?

    Even then I don't think it's the same. That would be more like survival rather than thievery. Seeing before being seen only works if the person hunting you is also stealthed. Sure, if guards were stealthed then maybe you could make a point. But guards are not stealthed and should not be stealthed either, since normal citizens need to recognize them too to call for aid.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Hand_Bacon
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    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.
    #AlmostGood@ESO
  • Cundu_Ertur
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    Agreement is related to disagreement, so clearly the same thing.

    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Hand_Bacon
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    Agreement is related to disagreement, so clearly the same thing.

    You're close, but no cigar yet.

    If we were talking about argument then yes agreement and disagreement are part of the same thing.

    We are talking stealth, being stealthy, detection and avoidance are part of the same thing. As my many examples have shown. This is in contrast to the argument that because they can detect they are somehow now the equivalent of dopey palace guards.
    #AlmostGood@ESO
  • BlueRaven
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    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
    Edited by BlueRaven on March 1, 2019 12:37AM
  • Night_Wolf2112
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    It's kind of like, Intelligence and Counter-Intelligence. . . They are related as in, one is true information and the other is still information, it's just false.
  • Hand_Bacon
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    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.

    Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.

    If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?
    #AlmostGood@ESO
  • Cundu_Ertur
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    Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Razorback174
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    It's kind of like, Intelligence and Counter-Intelligence. . . They are related as in, one is true information and the other is still information, it's just false.

    And artificial intelligence is no match for natural stupidity.
  • moonsugar66
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    ... Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.

    Been tempted to rename my Wood Elf "Mall Cop" and change her to a pudgy, balding male with a mustache.
  • Hand_Bacon
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    Avoidance isn't stealth. Not being seen is stealth. Stealth is when you are close enough to someone where they should be able to see you but they can't. Detection without stealth is a guard's skill. Detection + stealth is a scout's skill.

    Avoidance is the buff you want back. Avoidance is stealth.
    "the act or action of proceeding furtively, secretly, or imperceptibly"
    here are some synonyms: clandestine, sneak, sneaking, sneaky, stealthy, surreptitious, undercover
    Avoidance? "an act or practice of avoiding"

    Detection is part of that stealth game. To say it isn't would only take into account a static world of NPC guards. We're talking pvp here where the world is dynamic and stealth depends on detection and avoidance.



    #AlmostGood@ESO
  • Hand_Bacon
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    It's kind of like, Intelligence and Counter-Intelligence. . . They are related as in, one is true information and the other is still information, it's just false.

    And artificial intelligence is no match for natural stupidity.

    Thats funny. I was doing some reading the other day on AI and robotics. I found it mind boggling that in order to make true AI robotics you have to start with the structure or body before you work on the intelligence or it just won't work.
    #AlmostGood@ESO
  • Ratzkifal
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    Hand_Bacon wrote: »
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.

    Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.

    If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?

    I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
    Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
    And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.
    This Bosmer was tortured to death. There is nothing left to be done.
  • BlueRaven
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    Hand_Bacon wrote: »
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.
    BlueRaven wrote: »
    Hand_Bacon wrote: »
    Of course its not the same in the sense its not the same game mechanic, but it is related as in part of the same ability. Especially in Cyro.

    My sorc casted magelight! I am stealthy now!!!!!! - Said nobody ever.

    Actually, by casting that ability they were partaking in the stealth game. However you know that your example is ridiculous and you're hoping to avoid the nuance of the subject.

    If 2 players are in stealth and both are equal in avoidance and one is greater in detection. Their aim is to find and destroy each other, who would be the greater at stealth?

    A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.

    Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.

    The problem is that they were cat burglars and now they are museum guards.

    The fact that you STILL think that they are equivalent at this point is just bizarre.

  • Hand_Bacon
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    Ratzkifal wrote: »
    I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
    Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
    And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.

    You bring up some good points I'll have to chew on for a bit. Would you call it agility or dexterity?
    #AlmostGood@ESO
  • Hand_Bacon
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    BlueRaven wrote: »
    A security guard at a museum does not nearly have the same skill sets as the cat (lol) burglar attempting to steal the paintings.

    Your laughable claims of "It takes a thief to catch one" would have a lot more weight if Bosmers had ANY skill that would help them be thieves. Hint: They do not.

    The problem is that they were cat burglars and now they are museum guards.

    The fact that you STILL think that they are equivalent at this point is just bizarre.

    You went to the museum to get this crappy analogy? lol I'm sorry but you're taking the scenic route to avoid substance.

    They do have skill at avoidance, just as much as anyone else outside of Khajiits.

    The fact you can't see deeper than this is just bizarre.


    EDIT: besides, aren't you the one playing? have you no skill? And its not my claim, its a 17th century saying.


    Edited by Hand_Bacon on March 1, 2019 1:05AM
    #AlmostGood@ESO
  • max_only
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    1. Is the majority of content produced by Zos pvp?
    2. Do you use stealth detect in pve?

    The Socratic method can’t get any simpler.
    Edited by max_only on March 1, 2019 1:10AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Wildbloom
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    On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback

    On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)

    Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.
    "Hello, Skellington Pal! How are you today? Bone dry, you say? I’d offer you a glass of water, but it’d all fall through! I need more coffee."


    ZOS_GinaBruno, patch 5.0.1 PTS patch notes, 4/22/2019
  • Ratzkifal
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    Hand_Bacon wrote: »
    Ratzkifal wrote: »
    I'll give you that Bosmer are good at avoidance since that is part of agility and that Bosmer are agile, but I think the stamina boosts and dodgeroll already cover that agility enough.
    Stealth is not agility though and stealth is not avoidance (in the sense that stealth is only a subset of it). If there is a precedent for Bosmer being good at stealth (which there is) then giving them a bonus to only "avoidance" won't do them justice!
    And your example doesn't help you either, because of the way stealth works in ESO. If both people are stealthed, then the person without the greater detection will see their eye indicator go from "hidden" to "danger" before that of the enemy with the greater detection, warning them of their presence and giving away that they are about to be detected while the enemy that is better at detecting is completely unaware. The information game is clearly on the side of the one with the lesser detection, making them better at hiding. The rest is up to chance and what the player does with the information at hand, but that is already outside of the realm of racial passives.

    You bring up some good points I'll have to chew on for a bit. Would you call it agility or dexterity?

    I would call it agility, but keep in mind that nuance may be lost in translation as English is my second language and both words give the same (bunch of) translations in my dictionary.

    I'd interpret these things as follows.

    Agility - the ability to move with ease and precision
    • Avoidance - the ability to avoid hostilities and potentially dangerous situations
      1. Stealth - the ability to remain unseen and undetected
    And that last one is where Bosmer are specialized in comparison to, say, Redguards, who are agile too and should have comparable avoidance, but theirs is expressed in althetics rather than acrobatics and stealth.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Hand_Bacon
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    max_only wrote: »
    1. Is the majority of content produced by Zos pvp?
    2. Do you use stealth detect in pve?

    The Socratic method can’t get any simpler.

    I applaud your attempt at the Socratic method but your questions are narrowed to a scope where the outcome can only come out in one way not by merit.

    I will, however, entertain your 2nd point. I mentioned long ago, that maybe...just maybe, this is part of something yet to come where it could prove its worth. Its far fetched insofar as we don't know, but it could be a possibility.
    #AlmostGood@ESO
  • Ratzkifal
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    Gibgarde wrote: »
    On one hand, all of this fighting might get ZOS to look at this thread again to read our feedback

    On the other hand, all of this fighting might get this thread locked since we've already been warned once, ontop of the fact that we've gone from constructive feedback to arguing if stealth detect is useful at all. (Hint: It's not. It's really, really not)

    Maybe calm down, so we can keep our argument civil so that ZOS might take us seriously.

    You are very right. However on page 18 it is getting difficult to come up with things that have not already been said. What we can do and haven't done yet is start collecting our arguments in a simple and easy to grasp (rant free) format that we can then hand people like the reps and the devs.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Ratzkifal
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    Hand_Bacon wrote: »
    max_only wrote: »
    1. Is the majority of content produced by Zos pvp?
    2. Do you use stealth detect in pve?

    The Socratic method can’t get any simpler.

    I applaud your attempt at the Socratic method but your questions are narrowed to a scope where the outcome can only come out in one way not by merit.

    I will, however, entertain your 2nd point. I mentioned long ago, that maybe...just maybe, this is part of something yet to come where it could prove its worth. Its far fetched insofar as we don't know, but it could be a possibility.

    Since you entertain point 2, consider the following as well. The proposed sorc shield change in Murkmire was defended by the devs with the same argument "we have something coming for them and will buff sorc damage as compensation at a later date". But the community felt that it was not the right move by the developers to break something here and now and leave it broken for half a year until the redeeming change would arrive. The outrage and reps convinced ZOS that it wasn't time for the change and they delayed it until the day they are ready to roll out the compensation along with it.
    Similarly I think it was not a good call from ZOS to remove stealth from Bosmer for at least a quarter of a year without a redeeming change. While this is not nearly as game breaking as the shield change was, it is the same principle at work that the community has already rejected. I also doubt that introducing stealth boni outside of the racial passives to make up for it, addresses the issue many of us have, but that is speculation for now.
    Edited by Ratzkifal on March 1, 2019 1:41AM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Fata1moose
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    I'm actually surprised to see that this change caused more of a storm than the Dark Elf flame damage loss. Those were the only two changes I have a problem with so I hope they address both.
    Edited by Fata1moose on March 1, 2019 3:58AM
This discussion has been closed.