killimandrosb16_ESO wrote: »lol you two guys must be really sore arsed Arent you bored of PvD'in kings or farra when the other faction attacks arrius? Yes, at prime time pact is tanking two factions, the map proves it every prime time. And by tanking I mean holding arrius/farra/kings and or brk/chalman. Anything else is not possible for any faction when being hit on two fronts by factions who doesnt have to worry about their backlines as only reds will go there And yes, I see EP players becoming better and better and not giving up. Whats gonna happen is you blues and yellows will lose the better players, because theyll get bored of the onesided show pushing ep to spawngates, youll end up with the trash and at the same time the best ep players remain, while you get the easygoers and zergsurfers,
killimandrosb16_ESO wrote: »lol you two guys must be really sore arsed Arent you bored of PvD'in kings or farra when the other faction attacks arrius? Yes, at prime time pact is tanking two factions, the map proves it every prime time. And by tanking I mean holding arrius/farra/kings and or brk/chalman. Anything else is not possible for any faction when being hit on two fronts by factions who doesnt have to worry about their backlines as only reds will go there And yes, I see EP players becoming better and better and not giving up. Whats gonna happen is you blues and yellows will lose the better players, because theyll get bored of the onesided show pushing ep to spawngates, youll end up with the trash and at the same time the best ep players remain, while you get the easygoers and zergsurfers,
killimandrosb16_ESO wrote: »Whats gonna happen is you blues and yellows will lose the better players, because theyll get bored of the onesided show pushing ep to spawngates, youll end up with the trash and at the same time the best ep players remain, while you get the easygoers and zergsurfers,
killimandrosb16_ESO wrote: »Whats gonna happen is you blues and yellows will lose the better players, because theyll get bored of the onesided show pushing ep to spawngates, youll end up with the trash and at the same time the best ep players remain, while you get the easygoers and zergsurfers,
Who will you be joining, AD or DC?
Actually sotha sil very much got pretty zergy or big group based, since the attitude of reds forced the other two factions into the same playstyle they showed for over a year now. small scale and solo game play pretty much is dead in sotha sil and everyone sees the need of playing either in a zerg or in a guildgroup to be competitive. its right, all three factions zerg, still reds are the best in it and forced that playstyle on everyone else. i talked with a lot of reds about it and they all said the same stuff like "since we can do it, we will do it" or "people need to be prepared to die, when they enter cyro". those statements are correct, but destroy pretty much every playstyle and DC and AD are only left with the possibility the do the same. somebody said EPs good players stay and other good players will leave. that would be a harsh situation for all three factions, since neither AD nor DC could withstand EP's zerg and we will be back like some months ago, where DC and AD only showed up between 6 and 10pm, since at every other daytime you only could meet a 20+ man zerg of EP. Campaign was dead in those hours, nobody had fun playing, not even reds, who were left with running in empty keeps with their zerg.
What i want to say is, that we all need to wake up. EP's, you guys just zerg too much and destroy the fun of all solo and small scale players. You know, that there is a small group or a solo player is on a ressource, so let him be there, he is looking for some nice action with a few enemy pugs, they dont want to meet a zerg. same with small groups.
guys, if you want to have fun, think about it and fight your enemies like you want to be treated as an enemy. if you want to zerg, then zerg around keeps, where enemy zergs are expected or guild groups. and think about it, what you are doing for the campaign, if its healthy or not. for example huge zerging at 2pm is definitely not what should be done. everyone else, who has no brain to think a little bit: gg on being a brainless zergling, do not wonder when you get called like this.
killimandrosb16_ESO wrote: »morning and night cap is obviously not a problem as long as the map is yellow But it doesnt really matter, pact fights on two fronts and its ok with me. Loads of action and eventually were tanking two sides every prime time, which isnt bad for a faction of pugs
Tanking generally means that you can withstand the onslaught, which EP clearly can't.
I'm also not sure if Draco, Immortal legends, Loups, Squishy Tomatos and every other guild I see running with the faction moshpit would refer to themselves and their faction as "pugs", in the literal sense anyway.
EP vs Reality, 0-100
killimandrosb16_ESO wrote: »killimandrosb16_ESO wrote: »Whats gonna happen is you blues and yellows will lose the better players, because theyll get bored of the onesided show pushing ep to spawngates, youll end up with the trash and at the same time the best ep players remain, while you get the easygoers and zergsurfers,
Who will you be joining, AD or DC?
Still amazed at the green alliance complaining about ep zerging....Are you surprised ep shows up to defend their last keeps? Would it be better if we just went fishing all? EP last by far, every evening after prime time reduced to one or two keeps, still its not enough. Tell me, how many are EP allowed to muster prime time? SS has been locked on all 3 factions primetime lately, thats 6 bars vs ep's 3 full bars. You have double the number of people fighting ep. But its still not enough. Maybe ZoS needs to nerf EP?
I dont particularly support or promote zerging. I roam around on my own, usually at blue side since they have some decent players to just tag around with until I die, but be less biased to what SS actually is today, not what it was 4 months ago. Today SS has the potential to be a great 3 way battlefield, still it normally comes down to 2-3 hour messing around at arrius' various sides. Its not easy to do smallscale when both blue and yellow factionstack at arrius around midnight, is it:) And EP still tank pretty good both factions Even Sexy Squad melt to pug groups, maybe its time for you guys to test the deeper waters at Vivec prime time?
And Check Math, I cant argue against most of what you say, IF you add DC and AD to that definition. Or is zerging a legitimate tactic as long as the colour is not red?
killimandrosb16_ESO wrote: »Sexy Squad melt to pug groups, maybe its time for you guys to test the deeper waters at Vivec prime time?
A year ago non-CP was really fun and vibrant to play. Now it's more of the same every day:
-9am: Map is Red. Tries to retake one keep with 10 people - 30+ reds show up
-10am: Log in - Map Red - Log out
-11am: Log in - Map Red - Log out
-11:30am: Log in - Map Red - Log out
-12pm: Map is still red. We have one keep - 60+ reds show up with EMP
-3pm: We have 2 keeps and now DC and EP push south together with an occasional scrap at Bleakers.
-6pm: Bleakers UA for 7 hours now
-8pm: We dethrone the EMP
-8:05pm: DC forms a zerg, EP forms a zerg.
-8:10pm: DC makes sure EP can take all the EMP keeps
-9pm: DC and EP get officially married at Bleakers and have a tea party
-10pm: AD owns 3/4 of the map
-11pm: EP reforms the zerg
-1am: EP PvDoor
-2am: EP PvDoor
-3am: EP PvDoor
-4am: EP PvDoor
-5am: EP PvDoor
-6am: EP PvDoor
-7am: Tries to take one resource - 110 EP show up
-8am: Day off wasted on 1v300
A year ago non-CP was really fun and vibrant to play. Now it's more of the same every day:
-9am: Map is Red. Tries to retake one keep with 10 people - 30+ reds show up
-10am: Log in - Map Red - Log out
-11am: Log in - Map Red - Log out
-11:30am: Log in - Map Red - Log out
-12pm: Map is still red. We have one keep - 60+ reds show up with EMP
-3pm: We have 2 keeps and now DC and EP push south together with an occasional scrap at Bleakers.
-6pm: Bleakers UA for 7 hours now
-8pm: We dethrone the EMP
-8:05pm: DC forms a zerg, EP forms a zerg.
-8:10pm: DC makes sure EP can take all the EMP keeps
-9pm: DC and EP get officially married at Bleakers and have a tea party
-10pm: AD owns 3/4 of the map
-11pm: EP reforms the zerg
-1am: EP PvDoor
-2am: EP PvDoor
-3am: EP PvDoor
-4am: EP PvDoor
-5am: EP PvDoor
-6am: EP PvDoor
-7am: Tries to take one resource - 110 EP show up
-8am: Day off wasted on 1v300
CapuchinSeven wrote: »A year ago non-CP was really fun and vibrant to play. Now it's more of the same every day:
-9am: Map is Red. Tries to retake one keep with 10 people - 30+ reds show up
-10am: Log in - Map Red - Log out
-11am: Log in - Map Red - Log out
-11:30am: Log in - Map Red - Log out
-12pm: Map is still red. We have one keep - 60+ reds show up with EMP
-3pm: We have 2 keeps and now DC and EP push south together with an occasional scrap at Bleakers.
-6pm: Bleakers UA for 7 hours now
-8pm: We dethrone the EMP
-8:05pm: DC forms a zerg, EP forms a zerg.
-8:10pm: DC makes sure EP can take all the EMP keeps
-9pm: DC and EP get officially married at Bleakers and have a tea party
-10pm: AD owns 3/4 of the map
-11pm: EP reforms the zerg
-1am: EP PvDoor
-2am: EP PvDoor
-3am: EP PvDoor
-4am: EP PvDoor
-5am: EP PvDoor
-6am: EP PvDoor
-7am: Tries to take one resource - 110 EP show up
-8am: Day off wasted on 1v300
You missed out, 7pm - DC is trying to push Pact and with almost all AD keeps in Pact hands some AD ride all the way up to Glade or Warden, lock it out and troll around the tower
killimandrosb16_ESO wrote: »and still ep is last, I find it hillarious But please continue If your statements were true, ep should have same lead as yellow on vivec, but ep doesnt. Thats the facts. Ep is last. How can a faction zerging the other two factions so hard making map unplayable be last in score? It just doesnt make sense or someone just go dadidaablaablaablaa to reality. Fact is all three factions zerg, BUT at prime time the zerg is poplocked, AND yellows/blues get tanked by ep, till after midnight when ep goes to sleep. Isnt that correct, yes we know it is.
killimandrosb16_ESO wrote: »and still ep is last, I find it hillarious But please continue If your statements were true, ep should have same lead as yellow on vivec, but ep doesnt. Thats the facts. Ep is last. How can a faction zerging the other two factions so hard making map unplayable be last in score? It just doesnt make sense or someone just go dadidaablaablaablaa to reality. Fact is all three factions zerg, BUT at prime time the zerg is poplocked, AND yellows/blues get tanked by ep, till after midnight when ep goes to sleep. Isnt that correct, yes we know it is.
Now how are you going to stop zerging, was the question; Answer is, it wont stop. And dont come crying about EP starting it. Ive been here since beta and Ive seen my fair share of zerging from both sides. You can look at the past with your rose tainted glasses, but its always been like this. Since the bat-swarms until todays bombing NB's (and yes, most guilds who run so called guild groups are pugs, because a pug is a member of a pick up group, and if you advertize in /z to fill up your group, youre a pug group by definition).
Still I manage at times to find soloers or smallish groups roaming around, which is nice. I dont have problems finding small scale fights, but if your primary target is to push ep back to spawngates, you will never do that. EP wont smallscale arrius/kings and farragut if theyre under a threat. Leaders on EP side spread out in two directions, one is south and one is west, that means either pact are on the offensive on one side, or they try to tank the other side. Yellows and blues on the other hand, apart from some very few small groups, head directly into red territory the moment they log in. And then they meet a zerg and complain about it. Now thats hypocrizy if you ask me If you REALLY wanna small scale, try avoiding the obvious chokepoints, especially at prime-time. If your pug jesuses of various colours bark you to smash into one direction and dozer all in its path down, you should go the other way Its not harder actually