Sorry for pushing against red yesterday. The next time our target selection will be less biased.
So we do the same as everyday alternate between going to east and south?
killimandrosb16_ESO wrote: »and still ep is last, I find it hillarious But please continue If your statements were true, ep should have same lead as yellow on vivec, but ep doesnt. Thats the facts. Ep is last. How can a faction zerging the other two factions so hard making map unplayable be last in score? It just doesnt make sense or someone just go dadidaablaablaablaa to reality. Fact is all three factions zerg, BUT at prime time the zerg is poplocked, AND yellows/blues get tanked by ep, till after midnight when ep goes to sleep. Isnt that correct, yes we know it is.
Now how are you going to stop zerging, was the question; Answer is, it wont stop. And dont come crying about EP starting it. Ive been here since beta and Ive seen my fair share of zerging from both sides. You can look at the past with your rose tainted glasses, but its always been like this. Since the bat-swarms until todays bombing NB's (and yes, most guilds who run so called guild groups are pugs, because a pug is a member of a pick up group, and if you advertize in /z to fill up your group, youre a pug group by definition).
Still I manage at times to find soloers or smallish groups roaming around, which is nice. I dont have problems finding small scale fights, but if your primary target is to push ep back to spawngates, you will never do that. EP wont smallscale arrius/kings and farragut if theyre under a threat. Leaders on EP side spread out in two directions, one is south and one is west, that means either pact are on the offensive on one side, or they try to tank the other side. Yellows and blues on the other hand, apart from some very few small groups, head directly into red territory the moment they log in. And then they meet a zerg and complain about it. Now thats hypocrizy if you ask me If you REALLY wanna small scale, try avoiding the obvious chokepoints, especially at prime-time. If your pug jesuses of various colours bark you to smash into one direction and dozer all in its path down, you should go the other way Its not harder actually
And frankly, you can be grateful that your “tanking 2 factions” escape route isn’t true - if DC would really focus only Reds (and AD wouldn’t push past Roe/Ash) you wouldn’t own one keep for all of prime time.
ordraveeb17_ESO wrote: »lol ))) DC give emp to AD ))) that a shame on you guys )))
Right now cyrodiil is awfully unbalanced. One second it's nice and steady, the next EP swipes the map with 60-100 players in one spot. Even guild raids are impossible to stop them. You can throw 20 negates and it doesn't matter. When there's 10 enemies per group member they can hack you to pieces with light attacks in the blob. Same thing happens in Vivec where AD does blob runs. This isn't a problem ZOS can fix in any way. I do however feel Sotha Sil will eventually die. All AD end up switching to EP until there's noone left to push them back. Shame really when every major fight lasts 10 seconds and defending a keep is near impossible. Fights with DC are way more fun, but AD has a lot of respect for our fellow underpopulated blue friends and will attack only when provoked or to retake a home keep.
yo was hard yesterday. jellows semm to be good organized this campain
CapuchinSeven wrote: »yo was hard yesterday. jellows semm to be good organized this campain
Yup, AD have gotten over the "we can't ever win" chip on their shoulder.
Pact might not like or believe it, but fighting an organsied AD is a far harder thing than fighting Pact. The average AD skill level is far higher.
Also, ZS has been playing on Sotha for AD more often lately. It shows. Shoutout to @Lieblingsjunge and @MLRPZ.
Lieblingsjunge wrote: »Also, ZS has been playing on Sotha for AD more often lately. It shows. Shoutout to @Lieblingsjunge and @MLRPZ.
Sotha is a nice campaign. It's a lot less lag than on Vivec and you run into different challenges on Sotha than on Vivec. It's nice with the change. Although - Sotha is really boring when you get 3 AD guilds rnning at the same time. (Like on Wednesdays).
But ZS was pretty much alone(At least I didnt see any other organised group) on Tuesday and, personally, I prefer that over Vivec.
The thing is, we usually play AD on sotha cause EP is pop locked with a queue at the time we start our raids. It's easier for us to play AD and it's a good change to be able to go fight again towards bleakers/chalman/arrius, so many cool places over there
The main prpblThe thing is, we usually play AD on sotha cause EP is pop locked with a queue at the time we start our raids. It's easier for us to play AD and it's a good change to be able to go fight again towards bleakers/chalman/arrius, so many cool places over there
When you were on the red side, either the red zerg felt encouraged to reappear ahead of schedule before 10:30 pm CET, or there were simply too few DC willing to fight. Must have been horribly boring.
I think it´s great that you are back on the yell side:
Due to DDK´s casual guild status, I can´t prevent people from playing classes and skill setups and individualistic playstyles that make group combat more challenging than even I want it to be. Some deaths against you teach people more than any word could.
The main prpblThe thing is, we usually play AD on sotha cause EP is pop locked with a queue at the time we start our raids. It's easier for us to play AD and it's a good change to be able to go fight again towards bleakers/chalman/arrius, so many cool places over there
When you were on the red side, either the red zerg felt encouraged to reappear ahead of schedule before 10:30 pm CET, or there were simply too few DC willing to fight. Must have been horribly boring.
I think it´s great that you are back on the yell side:
Due to DDK´s casual guild status, I can´t prevent people from playing classes and skill setups and individualistic playstyles that make group combat more challenging than even I want it to be. Some deaths against you teach people more than any word could.
The main prpblThe thing is, we usually play AD on sotha cause EP is pop locked with a queue at the time we start our raids. It's easier for us to play AD and it's a good change to be able to go fight again towards bleakers/chalman/arrius, so many cool places over there
When you were on the red side, either the red zerg felt encouraged to reappear ahead of schedule before 10:30 pm CET, or there were simply too few DC willing to fight. Must have been horribly boring.
I think it´s great that you are back on the yell side:
Due to DDK´s casual guild status, I can´t prevent people from playing classes and skill setups and individualistic playstyles that make group combat more challenging than even I want it to be. Some deaths against you teach people more than any word could.
Again, what Lieb said, I think it's only profitable for us to raid on sotha AD on days where Lux and Fist are not up. Otherwise there's too many organised AD groups. So we'll prob be still maining EP vivec but we might come and pay visit from time to time
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
and we can see how the campaign is nearly to its end....reds again mastering their pve skills at keeps during daytime and waiting in 20 man groups for anything getting under assault to run there defeating the few enemies.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai