LiquidPony wrote: »LiquidPony wrote: »Bosmer outsustains redguard, the supposed stam sustain race in at least 3 out of the 5 classes while having a speed bonus and resists. Yes the 258 stam regen is much more than you think in reality. The snare resistance is borderline useless especially when it is multiplicative. Every race but redguard has some sort of dmg mitigation or hp passive
Bosmer has lost its flavor in a way by removing stealth detection radius reduction and stealth damage. Kinda strange that a tiny bosmer is just as noticable as a large orc or nord.
Redguard is good on anything that uses a weapon skill as a main attack, so Wardens/Stam Sorcs/Stam DK
And also....Magicka Sorc...right now you can make an absolutely beast most Magicka Sorc with Redguard.
But bosmer is better for sustain (which redguard is supposed to excel at) and orc for damage for stam. With bosmer's and orc's high mobility, orc's tankyness and high dmg, and bosmer' high regen, why choose a redguard? Dont say the snare reduction passive. It turns a 40% snare into a 34% snare. And a 70% snare into a 59.5% snare. With most stam builds running shuffle/fm this is moot.
For mag, I can agree with you somewhat, though you have to admit it seems a bit off. A stam race as a mag toon.
Even so, Altmer has much more damage while having good stam sustain.
You're better off with Redguard if you use a weapon spammable (Rapid Strikes, Shrouded Daggers, Rending Slashes, Wrecking Blow, etc.). You're better off with Bosmer if you don't. Both still have excellent sustain for all stam builds.
I can't say for PvP, but for PvE, I'd pick Redguard over Bosmer on a stamsorc and stamDK. Stamplars will see slightly better sustain as a Bosmer but the 8% cost reduction of Ballista for a Redguard is a factor as well. That 8% cost reduction on weapon ultimates may move the needle for some PvP builds as well.
With the sustain, utility and resists bosmer gets, I see no reason to choose redguard over it. A bosmer, unless you are permablocking or sprinting will always have their regen ticking while a redguard needs a target to take full advantage.
As I said elsewhere, I have actually tested Redguard vs. Bosmer on a variety of builds. If you are using a weapon spammable (Rapid Strikes, Rending Slashes, Shrouded Daggers, or Wrecking Blow), Redguard has better sustain than Bosmer.
Bosmer with Crushing Weapon:
Redguard with Rapid Strikes:
In fact, on a Bosmer with Crushing Weapon, even using Lavafoot food, it is not possible to sustain a full LA rotation on a 6mil skeleton. On a Redguard with Rapid Strikes, it is.
All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
Honestly, I'm a little annoyed that I'm going to have to race change to a nord in order to be a competitive tank in PVE. For PVP, I'll just delete my argonian and reroll the meta for PVP caster
DeadlyRecluse wrote: »Sabbathius wrote: »You gotta remember what the ultimate purpose of these changes is, and always has been - money. As long as race change sells for cash, there's a strong financial incentive for the developers to poorly balance racials, so that a year down the line they can repeat the process, once again in the name of balance, and have the feeble-minded pay to race change to the optimal race yet again. And again, and again.
The only thing I can tell anyone who is unhappy - DO NOT FALL FOR THE TRICK! Stay whatever race you are. In a year or two, you are virtually guaranteed that ZOS will spin the wheel again, and your race might be optimal once more. It is a strange game they are playing, and the only way to win is not to p(l)ay.
The cash grab argument lost some traction, imo, when they added 3 free change tokens.
I have 12ish max level toons...if I were to decide to play them all as endgame toons, I'd need to racechange a handful of them, but I'm not playing 12 toons at endgame. 3 tokens covers me for the foreseeable future.
....I would certainly agree if they weren't including those tokens.
MartiniDaniels wrote: »All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
So fact that orc is somehow first place for any stamina class at averaged series of 20 parses for each class is within human error limits?
MartiniDaniels wrote: »All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
So fact that orc is somehow first place for any stamina class at averaged series of 20 parses for each class is within human error limits?
CurvedSwords123 wrote: »LiquidPony wrote: »LiquidPony wrote: »Bosmer outsustains redguard, the supposed stam sustain race in at least 3 out of the 5 classes while having a speed bonus and resists. Yes the 258 stam regen is much more than you think in reality. The snare resistance is borderline useless especially when it is multiplicative. Every race but redguard has some sort of dmg mitigation or hp passive
Bosmer has lost its flavor in a way by removing stealth detection radius reduction and stealth damage. Kinda strange that a tiny bosmer is just as noticable as a large orc or nord.
Redguard is good on anything that uses a weapon skill as a main attack, so Wardens/Stam Sorcs/Stam DK
And also....Magicka Sorc...right now you can make an absolutely beast most Magicka Sorc with Redguard.
But bosmer is better for sustain (which redguard is supposed to excel at) and orc for damage for stam. With bosmer's and orc's high mobility, orc's tankyness and high dmg, and bosmer' high regen, why choose a redguard? Dont say the snare reduction passive. It turns a 40% snare into a 34% snare. And a 70% snare into a 59.5% snare. With most stam builds running shuffle/fm this is moot.
For mag, I can agree with you somewhat, though you have to admit it seems a bit off. A stam race as a mag toon.
Even so, Altmer has much more damage while having good stam sustain.
You're better off with Redguard if you use a weapon spammable (Rapid Strikes, Shrouded Daggers, Rending Slashes, Wrecking Blow, etc.). You're better off with Bosmer if you don't. Both still have excellent sustain for all stam builds.
I can't say for PvP, but for PvE, I'd pick Redguard over Bosmer on a stamsorc and stamDK. Stamplars will see slightly better sustain as a Bosmer but the 8% cost reduction of Ballista for a Redguard is a factor as well. That 8% cost reduction on weapon ultimates may move the needle for some PvP builds as well.
With the sustain, utility and resists bosmer gets, I see no reason to choose redguard over it. A bosmer, unless you are permablocking or sprinting will always have their regen ticking while a redguard needs a target to take full advantage.
As I said elsewhere, I have actually tested Redguard vs. Bosmer on a variety of builds. If you are using a weapon spammable (Rapid Strikes, Rending Slashes, Shrouded Daggers, or Wrecking Blow), Redguard has better sustain than Bosmer.
Bosmer with Crushing Weapon:
Redguard with Rapid Strikes:
In fact, on a Bosmer with Crushing Weapon, even using Lavafoot food, it is not possible to sustain a full LA rotation on a 6mil skeleton. On a Redguard with Rapid Strikes, it is.
? Srsly. Ok, I guess that 4 extra DPs is worth being relegated to a rapid striking Stamsorc.
LiquidPony wrote: »CurvedSwords123 wrote: »LiquidPony wrote: »LiquidPony wrote: »Bosmer outsustains redguard, the supposed stam sustain race in at least 3 out of the 5 classes while having a speed bonus and resists. Yes the 258 stam regen is much more than you think in reality. The snare resistance is borderline useless especially when it is multiplicative. Every race but redguard has some sort of dmg mitigation or hp passive
Bosmer has lost its flavor in a way by removing stealth detection radius reduction and stealth damage. Kinda strange that a tiny bosmer is just as noticable as a large orc or nord.
Redguard is good on anything that uses a weapon skill as a main attack, so Wardens/Stam Sorcs/Stam DK
And also....Magicka Sorc...right now you can make an absolutely beast most Magicka Sorc with Redguard.
But bosmer is better for sustain (which redguard is supposed to excel at) and orc for damage for stam. With bosmer's and orc's high mobility, orc's tankyness and high dmg, and bosmer' high regen, why choose a redguard? Dont say the snare reduction passive. It turns a 40% snare into a 34% snare. And a 70% snare into a 59.5% snare. With most stam builds running shuffle/fm this is moot.
For mag, I can agree with you somewhat, though you have to admit it seems a bit off. A stam race as a mag toon.
Even so, Altmer has much more damage while having good stam sustain.
You're better off with Redguard if you use a weapon spammable (Rapid Strikes, Shrouded Daggers, Rending Slashes, Wrecking Blow, etc.). You're better off with Bosmer if you don't. Both still have excellent sustain for all stam builds.
I can't say for PvP, but for PvE, I'd pick Redguard over Bosmer on a stamsorc and stamDK. Stamplars will see slightly better sustain as a Bosmer but the 8% cost reduction of Ballista for a Redguard is a factor as well. That 8% cost reduction on weapon ultimates may move the needle for some PvP builds as well.
With the sustain, utility and resists bosmer gets, I see no reason to choose redguard over it. A bosmer, unless you are permablocking or sprinting will always have their regen ticking while a redguard needs a target to take full advantage.
As I said elsewhere, I have actually tested Redguard vs. Bosmer on a variety of builds. If you are using a weapon spammable (Rapid Strikes, Rending Slashes, Shrouded Daggers, or Wrecking Blow), Redguard has better sustain than Bosmer.
Bosmer with Crushing Weapon:
Redguard with Rapid Strikes:
In fact, on a Bosmer with Crushing Weapon, even using Lavafoot food, it is not possible to sustain a full LA rotation on a 6mil skeleton. On a Redguard with Rapid Strikes, it is.
? Srsly. Ok, I guess that 4 extra DPs is worth being relegated to a rapid striking Stamsorc.
Ermagerd.
The point is the sustain. A Redguard using a weapon spammable has better sustain than a Bosmer and they have the same DPS bonus of +2000 max stam. Simple fact. End of story.
If you are using a weapon spammable, be it Rapid Strikes or Rending Slashes or Shrouded Daggers or Wrecking Blow or Focused Aim, you probably want to pick Redguard. If not, pick Bosmer.
It's very simple.
Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
MLGProPlayer wrote: »Giving High Elves a stamina racial is moronic.
And after all the discussing, debating, hating and insulting we did last two weeks, ZOS decided to do... nothing.
It's such a big middlefinger to decades of shaping a world. From a band of youngsters that can't even get a proper camera to their live LAN party. ZOS do not deserve the franchise they've been handed.
Lore went out the window the moment Lawrence tendered his resignation. We'll probably have guns in this game by next year.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Don't worry about it. He's just a Class rep and not a race rep so he's got no idea what he's on about. If its balanced in DPS at top level then he's quite happy to tell you "you don't understand how close all this is". No other roles and play styles exist nor matter. Thats why ZOS said they will balance around all roles and didn't. So he's here defending them because he would lose the "class rep" status otherwise. Just like other companies which said "don't like it, don't play it" they are copying the same attitude. It's a win-win.
PTS only exists to test the crown store. Does it work? Great, job done.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Your recovery passive alone makes it huge buff for you and Bosmer very competitive, so what else do you want? 258 is amplified by up to 120% in pve, while the old passive applied to such a small value that it wasnt even noticable. I'm not saying the roll dogged passive is good, but you got a huge buff to your race right there that many here dont seem to see.
MartiniDaniels wrote: »All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
So fact that orc is somehow first place for any stamina class at averaged series of 20 parses for each class is within human error limits?
Orc and dunmer are best parsers for a very specific reason, and that is the one that food buffs such as artaeum broth and dubious throne provide too much without a real tradeoff. With them, damage races can get both higher sustain and damage than the sustain counterparts.
These debates are proof of people not seeing the bigger picture at this time. Orc and dunmer outparse them because sustain can be achieved without a more significant tradeoff, not because their stats are OP.
Reducing their stats would decrease their stat density budget unjustifiably, because the issue lies elsewhere.
MartiniDaniels wrote: »All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
So fact that orc is somehow first place for any stamina class at averaged series of 20 parses for each class is within human error limits?
Orc and dunmer are best parsers for a very specific reason, and that is the one that food buffs such as artaeum broth and dubious throne provide too much without a real tradeoff. With them, damage races can get both higher sustain and damage than the sustain counterparts.
These debates are proof of people not seeing the bigger picture at this time. Orc and dunmer outparse them because sustain can be achieved without a more significant tradeoff, not because their stats are OP.
Reducing their stats would decrease their stat density budget unjustifiably, because the issue lies elsewhere.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Don't worry about it. He's just a Class rep and not a race rep so he's got no idea what he's on about. If its balanced in DPS at top level then he's quite happy to tell you "you don't understand how close all this is". No other roles and play styles exist nor matter. Thats why ZOS said they will balance around all roles and didn't. So he's here defending them because he would lose the "class rep" status otherwise. Just like other companies which said "don't like it, don't play it" they are copying the same attitude. It's a win-win.
PTS only exists to test the crown store. Does it work? Great, job done.
nothing to say about this one. Pure logic right there.
John_Falstaff wrote: »MartiniDaniels wrote: »All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.
So fact that orc is somehow first place for any stamina class at averaged series of 20 parses for each class is within human error limits?
Orc and dunmer are best parsers for a very specific reason, and that is the one that food buffs such as artaeum broth and dubious throne provide too much without a real tradeoff. With them, damage races can get both higher sustain and damage than the sustain counterparts.
These debates are proof of people not seeing the bigger picture at this time. Orc and dunmer outparse them because sustain can be achieved without a more significant tradeoff, not because their stats are OP.
Reducing their stats would decrease their stat density budget unjustifiably, because the issue lies elsewhere.
So now orcs and dunmers parse best not because combat team did a poor job at balancing, but because pesky food buffs are suddenly overperforming. Devs worked in the sweat of their brow trying to balance those races, but that food buff, can't do anything about it... You see, food buff is a part of the picture, and if combat team couldn't account for that food buff, then it's a poor combat team. Food, recovery glyphs, jewelry enchantments, it is all a part of balancing effort, because, you know, it's all part of the game, it's their game, it's all laid out in front of them. Food buff wasn't sent down into ESO by martians, it's not some unaccountable factor. Why, khajiits were nerfed even though they had such an excuse - oh it's pesky Shadow overperforming, nerfing khajiits would reduce their stat density... shouldn't we look at bigger picture and see the problem in overbuffed mundus now? But no, they were nerfed just the same and lagging behind now.
It's mind-boggling what fantastic excuses one can bring to justify the team's bad work. Sometimes that "don't rock the boat" policy goes too far.
Cillion3117 wrote: »My Breton's and Redguard's are good, so I'm good.
MartiniDaniels wrote: »Cillion3117 wrote: »My Breton's and Redguard's are good, so I'm good.
Redguards are fighting for 3rd-5th place for stamina dps choice, dependent on class, so it's hardly a "good" position.
MartiniDaniels wrote: »Redguards are fighting for 3rd-5th place for stamina dps choice, dependent on class, so it's hardly a "good" position.
Cillion3117 wrote: »MartiniDaniels wrote: »Redguards are fighting for 3rd-5th place for stamina dps choice, dependent on class, so it's hardly a "good" position.
Oh yeah, I forgot that the meta is the only thing that counts. Only the best of the best with the best will ever do!
Please forgive. It won't happen again.
Cillion3117 wrote: »MartiniDaniels wrote: »Redguards are fighting for 3rd-5th place for stamina dps choice, dependent on class, so it's hardly a "good" position.
Oh yeah, I forgot that the meta is the only thing that counts. Only the best of the best with the best will ever do!
Please forgive. It won't happen again.
Razorback174 wrote: »Razorback174 wrote: »Basically, what I got from this "racial rebalancing" is that all DC races are now god-tier.
Everyone else? Pure, useless trash.
My 4 Bretons are now buffed beyond OP in magic, my 2 Redguards aren't incredibly better, but still in a decent place.
On the other hand, my 5 Bosmer and 4 Altmer characters have been gutted in the most lore-shattering way possible with Hawk's Eye and Spell Recharge. It's disgusting.
Enjoy that "diversity" they kept promoting this change would bring.
I've never seen this company fail so hard at meeting their original stated objective.
Your choice of words says that you don't understand how close all this is... No race is God tier, none is trash. Sustain races are able to use blue food and increase their damage, while damage races can use regen food and increase their sustain. At the moment, the second option is slightly better (because regen food is overloaded), but it doesnt have to stay that way.
As a mostly PvE player, what do I get from Hawk's Eye? From Spell Recharge?
Oh, that's right, ABSOLUTELY NOTHING! Just 3 skillpoints that got freed up to be used elsewhere.
Even a health bonus or any other sort of utility I could say would be useful in PvE, but these two? No way in hell.
Don't worry about it. He's just a Class rep and not a race rep so he's got no idea what he's on about. If its balanced in DPS at top level then he's quite happy to tell you "you don't understand how close all this is". No other roles and play styles exist nor matter. Thats why ZOS said they will balance around all roles and didn't. So he's here defending them because he would lose the "class rep" status otherwise. Just like other companies which said "don't like it, don't play it" they are copying the same attitude. It's a win-win.
PTS only exists to test the crown store. Does it work? Great, job done.
nothing to say about this one. Pure logic right there.
All parses and math I have seen show that these races are all within a margin that can be put down to human error and chance at this point, and it baffles me how big of a deal these tiny differences are to many people. This is the first time I understand that you simply can't do it right. People will complain whatever change is coming, and it is quite difficult to filter out unbiased reasonable feedback.