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Trading Guilds versus Auction House

  • Vandellia
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    I am Anti- auction house primarily for the fact that it opens up the flood doors for gold selling and scammers and phishing schemes.. i have played many games with AH's and they are plagued with the above listed bad actors.. is the current system working Yes? is it good ? not really could it use improvement yes..I would think that there must be some method of improving the buy/sell system perhaps a some sort of npc that will let you search for items by zone or alliance and tell you which trader had it (ie view only) please throw out ideas for fixing or improving is my position on this serious issue
  • Mr_Walker
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    XxCaLxX wrote: »
    Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players.

    So you'd lose people who don't actually play the game but show up just to flip items. No great loss there.
  • Tandor
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    Beardimus wrote: »
    MornaBaine wrote: »
    LiquidPony wrote: »
    Qualanthar wrote: »
    Is this something that has ever been discussed?

    Nope. 4.5 years in, I've literally never seen anyone discuss this topic.

    beating-dead-horse-gif-11.gif

    https://forums.elderscrollsonline.com/en/discussion/231692/guild-trader-vs-auction-house-compromise
    https://forums.elderscrollsonline.com/en/discussion/444791/trading-guilds-versus-auction-house
    https://forums.elderscrollsonline.com/en/discussion/392618/can-anyone-clarify-the-auction-houses
    https://forums.elderscrollsonline.com/en/discussion/316214/guild-traders-and-bidding
    https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323006/global-auction-house-yes-or-no
    https://forums.elderscrollsonline.com/en/discussion/349242/guild-trader-question
    https://forums.elderscrollsonline.com/en/discussion/260318/auction-house-guild-trader-compromise
    https://forums.elderscrollsonline.com/en/discussion/330717/why-cant-we-get-a-public-auction-house
    https://forums.elderscrollsonline.com/en/discussion/401309/instead-of-a-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323605/we-need-a-true-auction-house-with-auction-only-and-no-buyout
    https://forums.elderscrollsonline.com/en/discussion/221328/guild-traders-is-a-corrupt-and-invalid-system-we-need-a-mega-auction-house
    https://forums.elderscrollsonline.com/en/discussion/343187/an-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/411629/central-guild-trader-for-all-in-one-place-or-a-central-market
    https://forums.elderscrollsonline.com/en/discussion/193940/how-does-an-economy-develop-around-this-guild-trading-system
    https://forums.elderscrollsonline.com/en/discussion/430814/annoying-idiosyncrasy-2-the-whole-guild-store-thing
    https://forums.elderscrollsonline.com/en/discussion/305352/guild-traders-a-thoroughly-miserable-experience
    https://forums.elderscrollsonline.com/en/discussion/265335/auction-house
    https://forums.elderscrollsonline.com/en/discussion/384555/auction-house-yay-or-nay
    https://forums.elderscrollsonline.com/en/discussion/376260/another-auction-house-thread
    https://forums.elderscrollsonline.com/en/discussion/197013/auctions-houses-please-eso
    https://forums.elderscrollsonline.com/en/discussion/406085/why-auction-house-is-bad
    https://forums.elderscrollsonline.com/en/discussion/237115/is-there-really-no-auction-house

    That's just the first 2 pages of Google results for "eso guild trader auction house". There are about 130,000 more.

    Which should darned well show the will of the players. ZOS needs to get hip.

    Not at all as many of the posts in those threads are people saying they don't want one.

    And the threads are almost always greater by someone new ish to the game, coming from a game that has an AH, and wanting similar without understanding the ESO system or how to work with it.

    While the posts defending the present system are almost greater by players dependent on PC addons for their support of the system. If you were to strip the addons from the game for a month and then ask them whether they liked the present system I think the result would be quite revealing!

    The answer of course is not to replace the present system with an auction house, but rather to open it up to all players at all levels and equally on all platforms by firstly having a NPC merchant in the main trading locations with whom a small number of items could be listed at high commission rates by those who either aren't in trading guilds or whose guilds haven't been successful that week, and with the commission being shared between the guilds trading in those locations. Secondly, by having a proper search function coupled with the ability either to travel to a trader in order to buy an item or else to receive it in the mail at an additional charge. By including a starter quest involving the NPC merchant on conclusion of which new players would be directed to the guild trader system everyone would be a winner, even console players who are desperately short-changed by the present system through the lack of addons.
  • Aarlur
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    Nevergonnahappen
  • idk
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    MornaBaine wrote: »
    LiquidPony wrote: »
    Qualanthar wrote: »
    Is this something that has ever been discussed?

    Nope. 4.5 years in, I've literally never seen anyone discuss this topic.

    beating-dead-horse-gif-11.gif

    https://forums.elderscrollsonline.com/en/discussion/231692/guild-trader-vs-auction-house-compromise
    https://forums.elderscrollsonline.com/en/discussion/444791/trading-guilds-versus-auction-house
    https://forums.elderscrollsonline.com/en/discussion/392618/can-anyone-clarify-the-auction-houses
    https://forums.elderscrollsonline.com/en/discussion/316214/guild-traders-and-bidding
    https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323006/global-auction-house-yes-or-no
    https://forums.elderscrollsonline.com/en/discussion/349242/guild-trader-question
    https://forums.elderscrollsonline.com/en/discussion/260318/auction-house-guild-trader-compromise
    https://forums.elderscrollsonline.com/en/discussion/330717/why-cant-we-get-a-public-auction-house
    https://forums.elderscrollsonline.com/en/discussion/401309/instead-of-a-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323605/we-need-a-true-auction-house-with-auction-only-and-no-buyout
    https://forums.elderscrollsonline.com/en/discussion/221328/guild-traders-is-a-corrupt-and-invalid-system-we-need-a-mega-auction-house
    https://forums.elderscrollsonline.com/en/discussion/343187/an-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/411629/central-guild-trader-for-all-in-one-place-or-a-central-market
    https://forums.elderscrollsonline.com/en/discussion/193940/how-does-an-economy-develop-around-this-guild-trading-system
    https://forums.elderscrollsonline.com/en/discussion/430814/annoying-idiosyncrasy-2-the-whole-guild-store-thing
    https://forums.elderscrollsonline.com/en/discussion/305352/guild-traders-a-thoroughly-miserable-experience
    https://forums.elderscrollsonline.com/en/discussion/265335/auction-house
    https://forums.elderscrollsonline.com/en/discussion/384555/auction-house-yay-or-nay
    https://forums.elderscrollsonline.com/en/discussion/376260/another-auction-house-thread
    https://forums.elderscrollsonline.com/en/discussion/197013/auctions-houses-please-eso
    https://forums.elderscrollsonline.com/en/discussion/406085/why-auction-house-is-bad
    https://forums.elderscrollsonline.com/en/discussion/237115/is-there-really-no-auction-house

    That's just the first 2 pages of Google results for "eso guild trader auction house". There are about 130,000 more.

    Which should darned well show the will of the players. ZOS needs to get hip.

    Not really. Most of those threads have very limited support for an auction house. Besides, Zos is probably more hip not following the stale AH design so many designers have borrowed from others because they lack more unique thoughts.

    Besides, the current system has proven to be very hip in ESO and Zos seems to clearly be pleased with the results.
  • Tandor
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    XxCaLxX wrote: »
    As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.

    On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.
  • idk
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    Tandor wrote: »
    XxCaLxX wrote: »
    As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.

    On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.

    The real reason the devs have the guild trader system is because they wanted a more social trading system, which is why it is guild based.

    Being that they are clearly pleased with the system it will not be changed.
  • Tandor
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    idk wrote: »
    Tandor wrote: »
    XxCaLxX wrote: »
    As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.

    On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.

    The real reason the devs have the guild trader system is because they wanted a more social trading system, which is why it is guild based.

    Being that they are clearly pleased with the system it will not be changed.

    I don't disagree that it won't be changed, although we might disagree on the reasons for that.
  • NoTimeToWait
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    Tandor wrote: »

    In my view it's nothing to do with cross-platform competition, as you say there isn't any. Rather, it's to do with the fact that the trading system relies heavily on the use of addons which are denied to console players. By and large the players who defend the present system and want to retain it are PC players using those addons, and it's the debate between them and console players that is conducted on an uneven playing field. I believe that a basic core function in the game should be universally structured for all players regardless of their platform or server, but the trading system is not.

    But it's not about trading system at all, right? It's just interface. Who would want AH with interface like this? So, there is nothing wrong with idea, just implementation is not the best.

    In my case, I traded for a month without addons. Because I usually don't bother with addons. I found it pretty okay. If ZOS only adds search and filtering function...
  • AlnilamE
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    Qualanthar wrote: »
    the argument against a global auction does have some substance.

    What are the arguments against? Every other MMORPG I've played uses some form of global auction house with some kind of cut rather than requiring players to contribute unevenly to its functioning.



    Well, for one, those recipes you are selling for 30-100ish gold would be sellable for 9 gold since that's the vendoring price. Everybody and their mother would be listing them, just like they do in GW2, where the market is bloated with everything that is not rare, while everything that is rare costs hundreds of gold.

    Even now some of the refined mats sell for less that what you get from vendoring them (which boggles my mind).

    The other thing to consider is that the trader system is a huge gold sink in the game. Trade guilds bid millions for prime spots, and that all goes into the void. To get an equivalent sink with an Auction House, you would have to have a 30% tax at least.

    And finally, most of the things in ESO are pretty easy to obtain yourself with a bit of patience, which should be the prime objective of game design.

    I personally don't mind going shopping when I need something. I find it far more entertaining than sitting in front of the BDO auction house trying to snipe items. And I also have no qualms about vendoring items that I know will not sell for more than 100 gold because they are pretty commonplace. You can make a lot of gold that way.

    Speaking of making gold, if you are having trouble with selling things, stacks of raw mats are always in demand and sell for way more than refined mats because people refine them for improvers.
    The Moot Councillor
  • Vandellia
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    To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .

  • Glurin
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    Cardhwion wrote: »
    Qualanthar wrote: »
    OK - so I've recently started selling stuff in this game. Not for much - I have MM and it suggest the excess recipes that I get from my provision writs or excess motifs from crates are worth between 30-100 ish. During the Witches Fest I sold one of the apple bobbing components for a couple of hundred.

    But now my trading guild has said they want 5000 gold per week. I get why - cause if guilds have to bid for a spot to sell, that takes gold. But it is also stupid. I haven't made 5000 gold from sales in the entire four months I've been playing so far. It's not economically feasible to spend 20,000 gold a month in order to sell something for between 20 and 50 each day.

    A quick scan of guild recruitment shows that most trading guilds have these ridiculous requirements and once again, I understand why if they have to bid for traders. But the game would be so much more accommodating with a global auction house which was "funded" by a fraction of the sales. That way, everyone would contribute gold relative to their earnings as opposed to requiring guilds to have weekly, ridiculous, flat requirements.

    Is this something that has ever been discussed?

    You made no 5000 in four months? Sorry but either you are in a guild with an idiot spot or you list the wrong things.

    And uh, FYI, by "wrong things" Cardhwion means you're probably listing things like some random common quality shield you found on the ground for 40,000 gold.

    Like, seriously. Even at the most backwater, out of the way, completely isolated traders you can make 5000 almost just by sneezing.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Elsonso
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    MornaBaine wrote: »
    Which should darned well show the will of the players. ZOS needs to get hip.

    ZOS made the right decision to go the guild trader direction instead of the auction house direction. Now, they just need to finish up the details they left for later.
    idk wrote: »
    Being that they are clearly pleased with the system it will not be changed.

    Yup... Auction House is almost the only thing that ZOS has come out and explicitly said "NOPE" to.



    XBox EU/NA:@ElsonsoJannus
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  • Tandor
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    Tandor wrote: »

    In my view it's nothing to do with cross-platform competition, as you say there isn't any. Rather, it's to do with the fact that the trading system relies heavily on the use of addons which are denied to console players. By and large the players who defend the present system and want to retain it are PC players using those addons, and it's the debate between them and console players that is conducted on an uneven playing field. I believe that a basic core function in the game should be universally structured for all players regardless of their platform or server, but the trading system is not.

    But it's not about trading system at all, right? It's just interface. Who would want AH with interface like this? So, there is nothing wrong with idea, just implementation is not the best.

    In my case, I traded for a month without addons. Because I usually don't bother with addons. I found it pretty okay. If ZOS only adds search and filtering function...

    No, it's not just about the interface. A core function in the game shouldn't be entirely locked behind both guild membership and a bidding system. A bidding system, I might add, that should be anathema in a trading system to those who dislike auctions in a trading system :wink: !
  • idk
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    Tandor wrote: »
    idk wrote: »
    Tandor wrote: »
    XxCaLxX wrote: »
    As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.

    On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.

    The real reason the devs have the guild trader system is because they wanted a more social trading system, which is why it is guild based.

    Being that they are clearly pleased with the system it will not be changed.

    I don't disagree that it won't be changed, although we might disagree on the reasons for that.

    The reasons are pretty clear. This is the system Zos chose and they feel it is working as I already suggested.

    Granted, that is just a guess of mine, but based in logic. I cannot fathom another reason being presented that makes more sense.
  • Dawnblade
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    Vandellia wrote: »
    To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .

    I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .

    Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.

    And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.

    The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.

    Edited by Dawnblade on November 9, 2018 1:11AM
  • Sylvermynx
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    @Dawnblade: have to agree.
  • Narvuntien
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    The guild store UI is trash but that's a separate issue.

    If you are only selling things for 50g or whatever I suggest you don't join a trading guild but just join a reasonably large PVE guild and sell to other players in the guild.

    I have 2 trading guilds with 1000 gold requirements, although I typically pay more since we intermittently lose our trader (such as this week) and I have a full and active PVE guild that also has a trader that has no requirements it's just big enough to support it's out of the way trader.

    But this week (since my main trade guild lost their bid) I have made more on my traderless guild than anywhere else just selling recipes and furnishing diagrams for 20-100g each.
  • ImmortalCX
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    I like guild traders more than a central auction house. They force people to travel which keeps the world populated.
  • Kharret
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    Trade guilds system is social part of the game (as well as gold sink) that keeps people in the game and motivates them to play regularly. Any global trade market/auction will break the system, so while devs are sane it'll never happen.
  • GLP323b14_ESO
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    AlnilamE wrote: »
    To add to what Malt said above, if you are not in a trading guild, the best addon for you is AwesomeGuildStore. It really improves the guild store UI and allows you to save searches that you use often. It makes going from trader to trader looking for something to compare prices a lot better.

    If you do join a trading guild, Master Merchant keeps track of sales in all guilds you are a member of and shows you average prices as well as a sales history. It does make load screens a bit longer when first logging in, though, so I only recommend if you are joining guilds with guild stores. Otherwise, just asking for a PC in chat (while linking the item) will usually generate a couple of responses from people who are in trading guilds.

    Awesome. Thanks!

    No pun intended. :p
    .

    PC/NA
  • wenchmore420b14_ESO
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    MornaBaine wrote: »
    Which should darned well show the will of the players. ZOS needs to get hip.

    ZOS made the right decision to go the guild trader direction instead of the auction house direction. Now, they just need to finish up the details they left for later.
    idk wrote: »
    Being that they are clearly pleased with the system it will not be changed.

    Yup... Auction House is almost the only thing that ZOS has come out and explicitly said "NOPE" to.



    True..^ They firmly stated that in the first year, but, there was a time with NO guild traders. You could only sell thru your guild. Traders weren't added till a few months after launch. And it was awesome!.

    For each of the "Auction House" threads, there are also "Improve Trader/ Guild Tools" thread that should be necro'd. ZoS isn't changing it, but damn it needs improving.

    Finally,,,,,,,, WHERE IS AUCTION HORSE! We always have Auction Horse join us in these threads!!

    Just my 2 Drakes.... Huzzah!
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  • jainiadral
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    Dawnblade wrote: »
    Vandellia wrote: »
    To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .

    I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .

    Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.

    And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.

    The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.

    Which is kind of odd, considering GW2 is two years older and manages to have an auction house that links two continent-separated megaservers together and updates in real time. Makes me wonder what kind of kludgy duct-taped solution the ESO folks are running. I also wonder if having something centralized might use fewer resources than running eleventy-trillion-but-not-yet-enough guild traders' databases simultaneously.

    I'd take having a real UI-integrated search as a massive improvement, honestly. Awesome Guild Store gets bogged down constantly and category searches almost never seem to work right. And that's the "good" part of running the game on PC. I'd shoot myself if I had to deal with console players' limitations. You guys have my sympathies!

    Devs' vision or not, the system stinks. The more I interact with it, the more frustrated I become. Trying to buy anything is a massive chore that involves exiting the game for TTC, then a prayer as I hop onto my sorc who has all the cities unlocked. Then another as I go from trader to trader, realizing that someone purchased the freshly-posted TTC item just a minute before I loaded in :#

    Like the grind that's getting added into every event, it's one of the things that's beginning to chip away at my will to log in.
  • idk
    idk
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    jainiadral wrote: »
    Dawnblade wrote: »
    Vandellia wrote: »
    To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .

    I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .

    Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.

    And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.

    The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.

    Which is kind of odd, considering GW2 is two years older and manages to have an auction house that links two continent-separated megaservers together and updates in real time. Makes me wonder what kind of kludgy duct-taped solution the ESO folks are running. I also wonder if having something centralized might use fewer resources than running eleventy-trillion-but-not-yet-enough guild traders' databases simultaneously.

    I'd take having a real UI-integrated search as a massive improvement, honestly. Awesome Guild Store gets bogged down constantly and category searches almost never seem to work right. And that's the "good" part of running the game on PC. I'd shoot myself if I had to deal with console players' limitations. You guys have my sympathies!

    Devs' vision or not, the system stinks. The more I interact with it, the more frustrated I become. Trying to buy anything is a massive chore that involves exiting the game for TTC, then a prayer as I hop onto my sorc who has all the cities unlocked. Then another as I go from trader to trader, realizing that someone purchased the freshly-posted TTC item just a minute before I loaded in :#

    Like the grind that's getting added into every event, it's one of the things that's beginning to chip away at my will to log in.

    Really good speculation. However, it is rather irrelevant what GW2 has. Many that play here choose to not play GW2.

    Beyond that, we have what we have here for a trading system. Devs clearly stated they wanted a guild based trading system and they have shown no signs that is it not living up to their expectations. Clearly a great many active players like it as it has clearly created a robust economy.

    Like it or not it is not changing anytime soon.
  • jainiadral
    jainiadral
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    idk wrote: »
    jainiadral wrote: »
    Dawnblade wrote: »
    Vandellia wrote: »
    To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .

    I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .

    Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.

    And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.

    The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.

    Which is kind of odd, considering GW2 is two years older and manages to have an auction house that links two continent-separated megaservers together and updates in real time. Makes me wonder what kind of kludgy duct-taped solution the ESO folks are running. I also wonder if having something centralized might use fewer resources than running eleventy-trillion-but-not-yet-enough guild traders' databases simultaneously.

    I'd take having a real UI-integrated search as a massive improvement, honestly. Awesome Guild Store gets bogged down constantly and category searches almost never seem to work right. And that's the "good" part of running the game on PC. I'd shoot myself if I had to deal with console players' limitations. You guys have my sympathies!

    Devs' vision or not, the system stinks. The more I interact with it, the more frustrated I become. Trying to buy anything is a massive chore that involves exiting the game for TTC, then a prayer as I hop onto my sorc who has all the cities unlocked. Then another as I go from trader to trader, realizing that someone purchased the freshly-posted TTC item just a minute before I loaded in :#

    Like the grind that's getting added into every event, it's one of the things that's beginning to chip away at my will to log in.

    Really good speculation. However, it is rather irrelevant what GW2 has. Many that play here choose to not play GW2.

    Beyond that, we have what we have here for a trading system. Devs clearly stated they wanted a guild based trading system and they have shown no signs that is it not living up to their expectations. Clearly a great many active players like it as it has clearly created a robust economy.

    Like it or not it is not changing anytime soon.

    "Robust" is interesting choice of words, considering how the system completely obscures real data from its participants. That's only in ZoS' hands. People might think or feel that it's robust, but that's only an impression based on next-to-no empirical data.

    I'm pretty darn sure we're not getting anything GW2 style in this game, which is a big shame. I just find it interesting that an older game has a far more efficient and sophisticated infrastructure. The technology was there when ESO was created to have a decent-running system, and yet ZoS chose this.

    I'm also sure that nothing will be changing. However, if the devs do read this thread or any other regarding the trading system, I'm going to register my opinion that it stinks. They can take that opinion or leave it as they choose, which they probably will :D

    That said, I don't particularly care one way or the other that some players like the system. They're free to comment accordingly. That won't change my thoughts one way or the other.
  • radiostar
    radiostar
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    The 2 AHs I played were MxO and FE, they were both great. Both were "megaservers" (as the games described it).
    "Billions upon Billions of Stars"
  • AzraelKrieg
    AzraelKrieg
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    Jeeves, the horse is still moving
    WTDnnwE.gif
    Thanks Jeeves.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Jamdarius
    Jamdarius
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    Well a while ago I shared the idea of making global auction house for everyone but with bigger fee for posting and selling stuff in it.
    But I guess we will be staying with this outdated and not so nicely designed guild trading system. The problem which most do not see is the fact we can have 5 guilds in this game, best traders that earn millions over 1 day usually farm enough stuff to have 30/30 slots in 5 guilds each day meaning they are taking 5 trade spots for themselves leaving less wealthy guilds to rot and in the end most players from these less rich guilds search for said rich guilds and meet with brutal reality of having to earn fixed ammounts of gold / week which is not rly nice thing to do (thank god i found guild with sell 1 item / 10 days requirement myself).
    ESO took special heart in my place mostly because it is pretty friendly games to busy irl people, but lately to enjoy end game like housing for example you need to farm either huge ammount of mats or buy lots of them and let's be honest they are not cheap cause of weird requirements for the items to be made and drop rarely enough


    45660986_2194612680620987_2366165618727583744_n.jpg?_nc_cat=102&_nc_ht=scontent-frx5-1.xx&oh=2be0d363fac18eb0c37ef1b2df8e99ea&oe=5C735918

    (yes, wooden fork needs 8 heartwood... that's some bad crafting)...
  • FakeFox
    FakeFox
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    Things that are 50-100 gold aren't even worth selling. You make the same amount by killing like two random mobs. No wonder you can't make the 5k. Maybe you should not be in such a guild if this is the type of sales you make, there are enough free ones for that kind of stuff out there. Start at your own mistakes before blaming the system.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Protossyder
    Protossyder
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    I hate how many people don't take a look at themselves first, when they encounter an "impossible challenge".
    According to your other activities you are not a complete noob, so I don't understand how 5k gold can be too much. It doesn't even matter what you do in ESO, you will always be rewarded with items to sell either to guild traders or npc traders...

    For example: Do a little bit of Cyro pvp and sell the set pieces from the reward boxes starting at 1-2k+ for the most usless looking pieces. Or craft some of the pots in demand and sell them (Please don't tell me that you don't have any alchemy mats...)

    It is really not that hard, so stop crying about the whole system.
    Characters worth mentioning:
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    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
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