Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players.
MornaBaine wrote: »LiquidPony wrote: »Qualanthar wrote: »Is this something that has ever been discussed?
Nope. 4.5 years in, I've literally never seen anyone discuss this topic.
https://forums.elderscrollsonline.com/en/discussion/231692/guild-trader-vs-auction-house-compromise
https://forums.elderscrollsonline.com/en/discussion/444791/trading-guilds-versus-auction-house
https://forums.elderscrollsonline.com/en/discussion/392618/can-anyone-clarify-the-auction-houses
https://forums.elderscrollsonline.com/en/discussion/316214/guild-traders-and-bidding
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/323006/global-auction-house-yes-or-no
https://forums.elderscrollsonline.com/en/discussion/349242/guild-trader-question
https://forums.elderscrollsonline.com/en/discussion/260318/auction-house-guild-trader-compromise
https://forums.elderscrollsonline.com/en/discussion/330717/why-cant-we-get-a-public-auction-house
https://forums.elderscrollsonline.com/en/discussion/401309/instead-of-a-unified-auction-house
https://forums.elderscrollsonline.com/en/discussion/323605/we-need-a-true-auction-house-with-auction-only-and-no-buyout
https://forums.elderscrollsonline.com/en/discussion/221328/guild-traders-is-a-corrupt-and-invalid-system-we-need-a-mega-auction-house
https://forums.elderscrollsonline.com/en/discussion/343187/an-unified-auction-house
https://forums.elderscrollsonline.com/en/discussion/411629/central-guild-trader-for-all-in-one-place-or-a-central-market
https://forums.elderscrollsonline.com/en/discussion/193940/how-does-an-economy-develop-around-this-guild-trading-system
https://forums.elderscrollsonline.com/en/discussion/430814/annoying-idiosyncrasy-2-the-whole-guild-store-thing
https://forums.elderscrollsonline.com/en/discussion/305352/guild-traders-a-thoroughly-miserable-experience
https://forums.elderscrollsonline.com/en/discussion/265335/auction-house
https://forums.elderscrollsonline.com/en/discussion/384555/auction-house-yay-or-nay
https://forums.elderscrollsonline.com/en/discussion/376260/another-auction-house-thread
https://forums.elderscrollsonline.com/en/discussion/197013/auctions-houses-please-eso
https://forums.elderscrollsonline.com/en/discussion/406085/why-auction-house-is-bad
https://forums.elderscrollsonline.com/en/discussion/237115/is-there-really-no-auction-house
That's just the first 2 pages of Google results for "eso guild trader auction house". There are about 130,000 more.
Which should darned well show the will of the players. ZOS needs to get hip.
Not at all as many of the posts in those threads are people saying they don't want one.
And the threads are almost always greater by someone new ish to the game, coming from a game that has an AH, and wanting similar without understanding the ESO system or how to work with it.
MornaBaine wrote: »LiquidPony wrote: »Qualanthar wrote: »Is this something that has ever been discussed?
Nope. 4.5 years in, I've literally never seen anyone discuss this topic.
https://forums.elderscrollsonline.com/en/discussion/231692/guild-trader-vs-auction-house-compromise
https://forums.elderscrollsonline.com/en/discussion/444791/trading-guilds-versus-auction-house
https://forums.elderscrollsonline.com/en/discussion/392618/can-anyone-clarify-the-auction-houses
https://forums.elderscrollsonline.com/en/discussion/316214/guild-traders-and-bidding
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/323006/global-auction-house-yes-or-no
https://forums.elderscrollsonline.com/en/discussion/349242/guild-trader-question
https://forums.elderscrollsonline.com/en/discussion/260318/auction-house-guild-trader-compromise
https://forums.elderscrollsonline.com/en/discussion/330717/why-cant-we-get-a-public-auction-house
https://forums.elderscrollsonline.com/en/discussion/401309/instead-of-a-unified-auction-house
https://forums.elderscrollsonline.com/en/discussion/323605/we-need-a-true-auction-house-with-auction-only-and-no-buyout
https://forums.elderscrollsonline.com/en/discussion/221328/guild-traders-is-a-corrupt-and-invalid-system-we-need-a-mega-auction-house
https://forums.elderscrollsonline.com/en/discussion/343187/an-unified-auction-house
https://forums.elderscrollsonline.com/en/discussion/411629/central-guild-trader-for-all-in-one-place-or-a-central-market
https://forums.elderscrollsonline.com/en/discussion/193940/how-does-an-economy-develop-around-this-guild-trading-system
https://forums.elderscrollsonline.com/en/discussion/430814/annoying-idiosyncrasy-2-the-whole-guild-store-thing
https://forums.elderscrollsonline.com/en/discussion/305352/guild-traders-a-thoroughly-miserable-experience
https://forums.elderscrollsonline.com/en/discussion/265335/auction-house
https://forums.elderscrollsonline.com/en/discussion/384555/auction-house-yay-or-nay
https://forums.elderscrollsonline.com/en/discussion/376260/another-auction-house-thread
https://forums.elderscrollsonline.com/en/discussion/197013/auctions-houses-please-eso
https://forums.elderscrollsonline.com/en/discussion/406085/why-auction-house-is-bad
https://forums.elderscrollsonline.com/en/discussion/237115/is-there-really-no-auction-house
That's just the first 2 pages of Google results for "eso guild trader auction house". There are about 130,000 more.
Which should darned well show the will of the players. ZOS needs to get hip.
As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.
As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.
On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.
As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.
On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.
The real reason the devs have the guild trader system is because they wanted a more social trading system, which is why it is guild based.
Being that they are clearly pleased with the system it will not be changed.
In my view it's nothing to do with cross-platform competition, as you say there isn't any. Rather, it's to do with the fact that the trading system relies heavily on the use of addons which are denied to console players. By and large the players who defend the present system and want to retain it are PC players using those addons, and it's the debate between them and console players that is conducted on an uneven playing field. I believe that a basic core function in the game should be universally structured for all players regardless of their platform or server, but the trading system is not.
Qualanthar wrote: »Agenericname wrote: »the argument against a global auction does have some substance.
What are the arguments against? Every other MMORPG I've played uses some form of global auction house with some kind of cut rather than requiring players to contribute unevenly to its functioning.
Qualanthar wrote: »OK - so I've recently started selling stuff in this game. Not for much - I have MM and it suggest the excess recipes that I get from my provision writs or excess motifs from crates are worth between 30-100 ish. During the Witches Fest I sold one of the apple bobbing components for a couple of hundred.
But now my trading guild has said they want 5000 gold per week. I get why - cause if guilds have to bid for a spot to sell, that takes gold. But it is also stupid. I haven't made 5000 gold from sales in the entire four months I've been playing so far. It's not economically feasible to spend 20,000 gold a month in order to sell something for between 20 and 50 each day.
A quick scan of guild recruitment shows that most trading guilds have these ridiculous requirements and once again, I understand why if they have to bid for traders. But the game would be so much more accommodating with a global auction house which was "funded" by a fraction of the sales. That way, everyone would contribute gold relative to their earnings as opposed to requiring guilds to have weekly, ridiculous, flat requirements.
Is this something that has ever been discussed?
You made no 5000 in four months? Sorry but either you are in a guild with an idiot spot or you list the wrong things.
MornaBaine wrote: »Which should darned well show the will of the players. ZOS needs to get hip.
Being that they are clearly pleased with the system it will not be changed.
NoTimeToWait wrote: »
In my view it's nothing to do with cross-platform competition, as you say there isn't any. Rather, it's to do with the fact that the trading system relies heavily on the use of addons which are denied to console players. By and large the players who defend the present system and want to retain it are PC players using those addons, and it's the debate between them and console players that is conducted on an uneven playing field. I believe that a basic core function in the game should be universally structured for all players regardless of their platform or server, but the trading system is not.
But it's not about trading system at all, right? It's just interface. Who would want AH with interface like this? So, there is nothing wrong with idea, just implementation is not the best.
In my case, I traded for a month without addons. Because I usually don't bother with addons. I found it pretty okay. If ZOS only adds search and filtering function...
As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.
On the contrary, it makes most of them nothing more than anonymous brokers for their members' goods, and it's the reason this game allows multiple guild membership to the detriment of the real social, adventuring and PvP guilds. Remove guilds from the trading system and you can revert to the traditional single guild membership system and the enhanced loyalty, dedication, and sense of community that it brings to other MMOs.
The real reason the devs have the guild trader system is because they wanted a more social trading system, which is why it is guild based.
Being that they are clearly pleased with the system it will not be changed.
I don't disagree that it won't be changed, although we might disagree on the reasons for that.
To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .
To add to what Malt said above, if you are not in a trading guild, the best addon for you is AwesomeGuildStore. It really improves the guild store UI and allows you to save searches that you use often. It makes going from trader to trader looking for something to compare prices a lot better.
If you do join a trading guild, Master Merchant keeps track of sales in all guilds you are a member of and shows you average prices as well as a sales history. It does make load screens a bit longer when first logging in, though, so I only recommend if you are joining guilds with guild stores. Otherwise, just asking for a PC in chat (while linking the item) will usually generate a couple of responses from people who are in trading guilds.
lordrichter wrote: »MornaBaine wrote: »Which should darned well show the will of the players. ZOS needs to get hip.
ZOS made the right decision to go the guild trader direction instead of the auction house direction. Now, they just need to finish up the details they left for later.Being that they are clearly pleased with the system it will not be changed.
Yup... Auction House is almost the only thing that ZOS has come out and explicitly said "NOPE" to.
To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .
I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .
Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.
And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.
The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.
jainiadral wrote: »To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .
I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .
Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.
And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.
The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.
Which is kind of odd, considering GW2 is two years older and manages to have an auction house that links two continent-separated megaservers together and updates in real time. Makes me wonder what kind of kludgy duct-taped solution the ESO folks are running. I also wonder if having something centralized might use fewer resources than running eleventy-trillion-but-not-yet-enough guild traders' databases simultaneously.
I'd take having a real UI-integrated search as a massive improvement, honestly. Awesome Guild Store gets bogged down constantly and category searches almost never seem to work right. And that's the "good" part of running the game on PC. I'd shoot myself if I had to deal with console players' limitations. You guys have my sympathies!
Devs' vision or not, the system stinks. The more I interact with it, the more frustrated I become. Trying to buy anything is a massive chore that involves exiting the game for TTC, then a prayer as I hop onto my sorc who has all the cities unlocked. Then another as I go from trader to trader, realizing that someone purchased the freshly-posted TTC item just a minute before I loaded in
Like the grind that's getting added into every event, it's one of the things that's beginning to chip away at my will to log in.
jainiadral wrote: »To be totally honest here this is all a moot argument its not going to happen and personally i dont think it will happen for a reason none of you have listed if you think about guild banks whats the main issue with them ? i know that money deposited goes missing from time to time it goes into the great bit bucket in the sky and requires intervention . okay now that being said a region wide ah or server wide ah would be a nightmare and would induce massive lag that would more then likely make the game unplayable as currently configured i shudder to think about the lag a ah would cause .
I firmly believe the main reason for the current system is due to technical infrastructure limitations as much as any reasons put forth by players, as well as the poor design eats up a lot of player time, which is very clearly a key feature of ESO .
Just trying to get search results and / or buy something at a single store can lag out - if everything were sold through a common server wide system, the game would probably crash.
And while I'd love to have a single marketplace (mostly when buying as trying to locate items even with PC add-ons and the TTC site is a giant waste of time), they could make what we have much better with just a few basic improvements to the UI.
The biggest improvement would be to add a search function that includes use of text / keywords and searches everything without having to know ever single sub category, that and better / user defined filters.
Which is kind of odd, considering GW2 is two years older and manages to have an auction house that links two continent-separated megaservers together and updates in real time. Makes me wonder what kind of kludgy duct-taped solution the ESO folks are running. I also wonder if having something centralized might use fewer resources than running eleventy-trillion-but-not-yet-enough guild traders' databases simultaneously.
I'd take having a real UI-integrated search as a massive improvement, honestly. Awesome Guild Store gets bogged down constantly and category searches almost never seem to work right. And that's the "good" part of running the game on PC. I'd shoot myself if I had to deal with console players' limitations. You guys have my sympathies!
Devs' vision or not, the system stinks. The more I interact with it, the more frustrated I become. Trying to buy anything is a massive chore that involves exiting the game for TTC, then a prayer as I hop onto my sorc who has all the cities unlocked. Then another as I go from trader to trader, realizing that someone purchased the freshly-posted TTC item just a minute before I loaded in
Like the grind that's getting added into every event, it's one of the things that's beginning to chip away at my will to log in.
Really good speculation. However, it is rather irrelevant what GW2 has. Many that play here choose to not play GW2.
Beyond that, we have what we have here for a trading system. Devs clearly stated they wanted a guild based trading system and they have shown no signs that is it not living up to their expectations. Clearly a great many active players like it as it has clearly created a robust economy.
Like it or not it is not changing anytime soon.

