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Auction House/Guild Trader Compromise

Korah_Eaglecry
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Ive been quite vocal on these forums when it comes to how much I loathe the Guild Traders. And if you dont know, I personally find it to be not inclusive enough and often turns buyers away while preventing a fair opportunity for the sellers to participate. Youre either in a guild that can throw down millions of gold or youre lucky to find a rarely visited often forgotten trader out in the middle of nowhere. And if youre not apart of a guild actively participating in the hunt for a trader youre missing out entirely on the player to player economy. ZOS might know how much gold is active and exchanging hands in the game but I doubt even they can speculate on how much of it is standing idle in someones bank or inventory because they are having a hard time finding the goods they wish to purchase. The same can be said about items that routinely end up in players inventories, that they may very well wish to sell, but the Guild Trader System hinders them. Fact is I would rather a auction house that can be accessed at all hubs to be implemented then continue with guild traders.

Now, I cant say whether this idea exactly has been floated before. Theres been a lot of discussions and its quite possible that it has or at least some form of it. But the way I see it, something has to change to improve the game in this aspect. And since neither side of the debate is willing to concede to the other. The only option left is some sort of compromise that neither side will be all too happy about.

The Auctioneer

The general idea here would be to consolidate the guild traders, zone wide, into one central Auctioneer in the zones city hub. This NPC will be able to accept bids for guilds and items from individual players looking to sell in that particular area regardless of its instance. This auctioneer would also facilitate the expansion of guilds operating out of this location. Instead of cluttering these city hubs with more individual guild traders, that only open the door for a handful of guilds at a time, it would allow for a larger number then is presently possible with the current setup. Im sure ZOS has the data that would give them the insight to how many guilds would be appropriate for that zone but I would hope areas like Mournhold and Elden Root to see upwards of 50-100 guilds. This auctioneer would also be able to allow individuals to approach the system on their own.

Each Zone Its Own Internal System

Each zone would host its own auctioneer and would be completely independent of the other zones just like current guild traders. If ZOS so wished they could allow multiple access points for players through out the zone for that single auctioneer. So if you were in Aldcroft and wished to buy something from the auctioneer in Daggerfall you could speak to a deputy auctioneer located in Aldcroft and be linked to the listings for the auctioneer in Daggerfall. This might reduce the heavy traffic that an auctioneer might bring to these already heavily trafficked locations.

Guild Participation and Benefits

For guilds its a constant race to land a trader that will see plenty of traffic and this creates all sorts of stress for the leaders and members. Leaders need to worry about whether they put enough into it and members have to worry about the regular fees they need to pay the guild to not only stay active in the guild but whether they should look elsewhere for a more successful guild. This undermines the actual purpose of these groups by creating a division between the owners and operators of the guild and their members. If the leaders dont land a active trader regularly they may see their guild disappear in front of their eyes. And for the members if they dont see a pay off for their investment they may feel their gold is better suited elsewhere.

So what would an auctioneer do for guilds?
  • Reduced Guild Bids - For starters with more slots for guilds to bid on it should dramatically reduce the bidding prices. If a guild no longer has to worry about racking up thousands upon thousands if not millions of gold to keep their store open. They can rest easy knowing their investment is actually making a profitable return.
  • Removal of Listing Fees on Guilds - The auctioneer is making more then enough money off of the bid for the gold sink that ZOS is aiming for. In some instances way more than should be appropriate for this system. Why should the lister in the guild have to pay twice to list? The benefit here should be the lack of a listing fee. The guild brings the benefit of selling in bulk and large numbers and there should be some incentive here for people to continue to utilize the guilds to move their items through.
  • Increased Listings - I honestly cant remember what the cap is...if there is a cap. Its been that long since I was in a guild with a guild store and trader. But what Im trying to get at is that by using a guild to gain access to the auctioneer the lister gains more slots. Or if they dont have cap then nothing changes and they continue on gaining from this.
  • Priority Listing - Simple enough the guilds listings should be on the top of the list when players search for items. Theyve committed the most to the system and it should pay off for them.
  • More Choices for Location - Currently the focus is so heavily set on particular locations that often enough certain items that might actually sell never make it up onto the store due to the types of players approaching the most trafficked traders. No ones going to list what they think wont sell. And often enough this opinion is based on the idea of a primary location that everyone wants. With a more localized auctioneer the guilds can choose to be generalized as possible with their listings or much more focused on a particular group of players. If youre looking to focus on pushing items to players at endgame you arent going to want to set up shop in Davons Watch. But with the current system your guild may be forced to settle for Davons Watch due to a lack of high trafficked locations available. Sure a player may be on an alt and looking for something for their main that is at endgame. But its probably more likely that those players are looking for mats and items for that particular character. No one really wins here. Who knows how much gold a guild is losing out on because theyre set up in a location that doesnt lend itself to what is being listed.

Individual Player Inclusion

An auctioneer would greatly benefit players seeking to partake in the economy without committing to a guild. They benefit from participation and the ability to choose their location as well as listing whenever they like. But they dont gain priority listing and would have to hope a player was willing to wade through the options to get to their particular listing. The individual would also be straddled with a listing fee appropriate to the price listed and have a listing cap far smaller than guilds.


Continued Commitment

The only thing that would remain in place is the commitment made when bidding or listing. The current system does not allow for a guild to list in more than one spot and hence has to stick with the location they have for that cycle. The same would remain true for guilds and individuals listing at the Auctioneer. The guilds would still need to bid and do so in a timely manner. But the individual can list when they please though they will be locked into that location until the next bidding cycle.

Edited by Korah_Eaglecry on April 17, 2016 1:02AM
Penniless Sellsword Company
Captain Paramount - Jorrhaq Vhent
Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Blevil
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    I like your in depth explanations here but personally I like the guild traders system they have going. What i don't like about the area auctioneer is that it makes undercutting much easier to do. I know guilds in an area generally undercut each other already but other places the prices of the same items may still be higher. This area auctioneer seems very similar to the market board applied in FFXIV and believe me there were people that sat at the board all day adjusting prices to make sure they were the lowest. This hurts the economy because all high valued items will be lowered due to easy comparison of pricing and more competition.

    What would stop the top guilds from selling all in the same area ie. Mournhold? This idea would funnel most of the traffic into one zone and would mean less people visiting other regions. Like why would i ever go to Wayrest if the lowest prices are always in Mournhold? I understand that the current system limits the number of guilds that sells but that encourages players to interact and join larger guilds.

    The one thing I do wish they include in guild traders is an item search feature where you can type exactly what you're looking for.
    |--| /-\ \/\/ /-\ | | `"*-.,
  • Korah_Eaglecry
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    Blevil wrote: »
    I like your in depth explanations here but personally I like the guild traders system they have going. What i don't like about the area auctioneer is that it makes undercutting much easier to do. I know guilds in an area generally undercut each other already but other places the prices of the same items may still be higher. This area auctioneer seems very similar to the market board applied in FFXIV and believe me there were people that sat at the board all day adjusting prices to make sure they were the lowest. This hurts the economy because all high valued items will be lowered due to easy comparison of pricing and more competition.

    What would stop the top guilds from selling all in the same area ie. Mournhold? This idea would funnel most of the traffic into one zone and would mean less people visiting other regions. Like why would i ever go to Wayrest if the lowest prices are always in Mournhold? I understand that the current system limits the number of guilds that sells but that encourages players to interact and join larger guilds.

    The one thing I do wish they include in guild traders is an item search feature where you can type exactly what you're looking for.

    I dont think the item adjusting would actually play out that way in particular. I think it would balance itself out. Those listing too low could easily be bought out by others and relisted back at its more appropriate level. Typically when players are listing they try to aim for the closest they can to what others are asking. They might sweeten the deal by knocking a few hundred or maybe a few thousand off. But the only people seriously undercutting to the point of harming the other sellers are individuals who are seeking to harm the system anyway. And they rarely succeed in my experience but instead make it easier for others to cut them out of the process. Either way its not a good enough reason to exclude anyone from the opportunity to participate in the economy.

    As for the concern over all the top guilds going to one place. They dont actually dictate the locations, the buyers do. And ZOS can always adjust the Guild Slots for the Auctioneer to better spread the economy out. Fact is theres nothing that can be done to avoid the top guilds from going where they please. They have the funds and the members to do it. T
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Seraseth
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    Awesome idea, I've thought the same thing myself. Keeps the traders that people like, but adds far more to reduce the bidding wars, and more convenience for shopping.
  • Hazethemadman
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    How about ZoS just adding a way to search all of the guild kiosks WITHOUT TAKING A TRIP AROUND THE FRICKITY-FRACKIN WORLD.
    Samael- VR16 Magicka Dragonknight
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    Villion- 20 Stamina Nightblade
  • Acrolas
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    I don't care anymore. It's not like earning gold in the game earns me anything in real life.

    You can't put 'MMO trade guild megastar' on a resume and be taken seriously, even though I'm sure somebody's already tried.
    signing off
  • Korah_Eaglecry
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    How about ZoS just adding a way to search all of the guild kiosks WITHOUT TAKING A TRIP AROUND THE FRICKITY-FRACKIN WORLD.

    I dont think theyll ever add a search option for all kiosks. That would essentially be destroying the Guild Traders as it wont matter where you set up players will gain access to your wares everywhere.

    But I do think this would be a great opportunity for ZOS to go back in and really overhaul the UI for the Guild Trade System.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Tandor
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    I like the idea of opening up the trading system and making it more accessible both to sellers and buyers. That's something I have long argued for without seeing an auction house as the only way of achieving it.

    However, the suggested method of doing so doesn't address the problem of searching for items in my view, and cannot because the non-guild seller's item has to be listed inconveniently in relation to the guild sellers' items if there is to be an incentive to join a guild. I'd prefer an extension of the existing system whereby in each guild trader location there would be a single NPC trader (easily explained within the lore of the game) who would accept a strictly limited number of items for listing by non-guild members at a significant commission that would be divided between the guilds operating traders in that location.

    Such a system would also facilitate the inclusion of a proper search function that could also involve the lore-compliant NPC trader, with the buyer having the option to go to the location where the required item is listed in order to buy it at its straight listed cost, or alternatively to pay a significant delivery charge for the item to be received through the mail.

    These changes would be a fairly minimal and simple extension to the existing system from an implementation point of view (certainly compared to scrapping the whole trading system and creating something completely new) while opening it up to all players as well as removing the existing problems of enforced travelling (including to areas not yet accessible to a player) and mindless searching that bedevil the current trading system and deter/prevent many players from participating in it. It would benefit all players be they buyers or sellers and would not disadvantage guilds as they would receive additional income from casual sellers while still being essential for the more committed sellers.
  • J011Y_R063R
    Am I the only person here who preferred the WoW take on action house? EVERYTHING was easily noticeable and easy to find they even came out with an app that allowed you to buy and sell while away from home. I have personally almost gone back to WoW several times (even though I have been just done with the story for years) just because they are the only ones that pay attention to something like this allowing for people that enjoy the "stocks and bonds" type playing like myself can still have fun and fix the economy. Yea they have had issues with it undercutting and global pricing issues due to excessive undercutting but that is where someone like ME buys ALL of the things and sets them back to a normal price and makes cash for doing so. Some would see this as gold farming but call it what you will, the system needs to be fixed by doing this and I consider doing it as a job. I get paid for my work by however much i make by re-selling. It's a win-win.
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  • johu31
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    My favorite past time is traveling around the traders looking for good deals to flip. I'm a trader. I buy low and sell high. There are tons of resources out there for an individual to learn what an item is worth, but yet ppl don't, and I'll capitalize on their ignorance. Any type of global in game store or auction house will flood the market and drive the economy into oblivion.

    I'm on Xbox. It's a year behind pc which might explain the 50-75% price difference on items between pc and console. I also believe that the merchant addons have drove it down more because it's global information a mouse click away.

  • Korah_Eaglecry
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    johu31 wrote: »
    My favorite past time is traveling around the traders looking for good deals to flip. I'm a trader. I buy low and sell high. There are tons of resources out there for an individual to learn what an item is worth, but yet ppl don't, and I'll capitalize on their ignorance. Any type of global in game store or auction house will flood the market and drive the economy into oblivion.

    I'm on Xbox. It's a year behind pc which might explain the 50-75% price difference on items between pc and console. I also believe that the merchant addons have drove it down more because it's global information a mouse click away.

    No it wouldnt drive the economy into oblivion. Honestly youre admitting to doing the very thing that people complain about Global Auction House. The very thing people like you claim would destroy the economy. How hypocritical. And you obviously didnt even read the OP. Try actually reading something before responding otherwise people like me are going to see you for the fool that you are.

    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • sekou_trayvond
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    I disagree.

    I think any move away from the current structure would be the demise of trading guilds.

    The only guild I'm in has great camaraderie, leadership, events, etc. We have a RK stall consistently and keeping it MEANS something to us.

    So, I wouldn't trade all the illicit skooma in a Bandari trader's secret stash for what I have with my one and only guild right now.

  • Hluill
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    I hate that I am on the side of convenience but I admit that I am not a fan of the Guild Traders.

    The Guild Trader in the Newbie zone only sells high-level gear.

    I just need a Blessed Thistle to do writ and have to travel all over to find a guild that has some. Then I have to travel some more to see if another guild has some at an affordable price.

    It's easier to vendor materials, or to craft materials into vendorable items than to trade them.

    All the other MMOs I've played use an "auction-hall" system. Guild-Wars 2 uses a game-wide system with interesting pricing and bidding tools.
    Acrolas wrote: »
    I don't care anymore. It's not like earning gold in the game earns me anything in real life.

    You can't put 'MMO trade guild megastar' on a resume and be taken seriously, even though I'm sure somebody's already tried.

    I can't agree more. How much does that Unobtainium Axe of Ultra Rarity actually cost? Why can't I sell it for half of someone else's asking price? What did it actually cost me to gather that stack of material? I am paying to play a game in my liesure time, doing cost-profit analysese seems silly.

    Yes, I can see how fun it would be to work the markets in an MMO. I enjoyed playing Monopoly. This can be done with Guild or Global Traders.

    As a suggestion: I would like to see guilds bid for trader slots in various places but allow anyone to use them to auction their stuff. The Traders could have Global or Zone listings. The guild leadership would be able to control the prices on its trader. So, Guild Traders with Guild-controlled prices with global listings.
    Black-handed Hluill and his daughter Leyek of House Numaril.
  • Korah_Eaglecry
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    I disagree.

    I think any move away from the current structure would be the demise of trading guilds.

    The only guild I'm in has great camaraderie, leadership, events, etc. We have a RK stall consistently and keeping it MEANS something to us.

    So, I wouldn't trade all the illicit skooma in a Bandari trader's secret stash for what I have with my one and only guild right now.

    Good for you and your guild now what about all the guilds that dont have a stall and cant afford events? What of the players who dont have a guild thats actively in the hunt for a trader? There is a limited amount of space in guilds and a limited amount of traders. Im sure its all dandy on your side of the fence. But that doesnt change the fact that its not inclusive at all and keeps a vast majority of sellers and buyers out of the market.

    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Jay_Gally
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    I think it's a great well thought out alternative. whenever you lower barriers to entry, it's great for the buyer as it creates more competition. The bigger guilds may not like it, but the smaller guilds and individuals will benefit. Giving the players more options and limiting price gouging. As you've eluded to, the guild stores are controlled by a select group of monopolies who have the base to raise absurd amounts of gold. The smaller traders don't really have a shot at a competitive spot. I'd love to see the economy open up more.
  • Zerok
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    Global search function is going to happen whether ZOS wants it or not.

    On PC, there is already an addon & website that does just that: http://tamrieltradecentre.com/

    In a year (or less), I predict the shopping nightmare that ESO provides right now will be a thing of the past.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
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  • Rohamad_Ali
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    I've just adapted to the system in place because the game developers stated they have no interest in changing this at all and a very vocal trading community does not want change . Even if ai don't like it , I respect the majority and the game owners decisions . Do we have a trading forum area ? That would a welcome addition for me . I know those can get spammy but we have no real in game search . If we do have that here on the forums I will make use of it for certain .
  • alexkdd99
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    I disagree.

    I think any move away from the current structure would be the demise of trading guilds.

    The only guild I'm in has great camaraderie, leadership, events, etc. We have a RK stall consistently and keeping it MEANS something to us.

    So, I wouldn't trade all the illicit skooma in a Bandari trader's secret stash for what I have with my one and only guild right now.

    Good for you and your guild now what about all the guilds that dont have a stall and cant afford events? What of the players who dont have a guild thats actively in the hunt for a trader? There is a limited amount of space in guilds and a limited amount of traders. Im sure its all dandy on your side of the fence. But that doesnt change the fact that its not inclusive at all and keeps a vast majority of sellers and buyers out of the market.

    I have yet to be turned down when looking for a guild with guild trader. The guild who puts in more time and resources should have the better traders. ANYONE who wants to sell things in trader can go to guild recruitment forum and join a guild with a trader or even join 5 guilds with traders. This idea that all these players are unable to sell things in traders is untrue. If you want to sell things in trader but don't it is nobody's fault but your own. Some people just don't want to pay the 3-5k weekly guild fee which is nothing in comparison to how much money you can make in a week. I and many others like things just the way they are and dont believe ZOS has any plan to change the trader system currently in place. I personally love going around to all the traders and find great deals. It makes my day when I find kutas for 9k or temp alloys for 4k.
  • Hluill
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    alexkdd99 wrote: »

    I have yet to be turned down when looking for a guild with guild trader. The guild who puts in more time and resources should have the better traders. ANYONE who wants to sell things in trader can go to guild recruitment forum and join a guild with a trader or even join 5 guilds with traders. This idea that all these players are unable to sell things in traders is untrue. If you want to sell things in trader but don't it is nobody's fault but your own. Some people just don't want to pay the 3-5k weekly guild fee which is nothing in comparison to how much money you can make in a week. I and many others like things just the way they are and dont believe ZOS has any plan to change the trader system currently in place. I personally love going around to all the traders and find great deals. It makes my day when I find kutas for 9k or temp alloys for 4k.

    Every time I talk to someone about joining a trading guild I am told about all kinds of fees and qualifiers. So I pointedly disagree with your statement that it's my own fault for not being able to take part in guild trade.

    How do you rationalize the guild trader in the newbie zone that only sells high-level gear? Where is the sense in that? How does anyone benefit, or profit, from that? Sure it's great for the high-levels to stone jump all over the world to window shop, if they have the time... But the low-levels and the time-crunched are left out of the markets.

    Vendors are more accessable and give consistent prices.
    Black-handed Hluill and his daughter Leyek of House Numaril.
  • NewBlacksmurf
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    This removes the whole point of guild stores and traders. You're just asking for a global ah in a different way than some other threads
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • sekou_trayvond
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    I disagree.

    I think any move away from the current structure would be the demise of trading guilds.

    The only guild I'm in has great camaraderie, leadership, events, etc. We have a RK stall consistently and keeping it MEANS something to us.

    So, I wouldn't trade all the illicit skooma in a Bandari trader's secret stash for what I have with my one and only guild right now.

    Good for you and your guild now what about all the guilds that dont have a stall and cant afford events? What of the players who dont have a guild thats actively in the hunt for a trader? There is a limited amount of space in guilds and a limited amount of traders. Im sure its all dandy on your side of the fence. But that doesnt change the fact that its not inclusive at all and keeps a vast majority of sellers and buyers out of the market.

    You have to WORK at it.

    Look, when I first got into this guild a year-ish ago,we were regularly in Skywatch. Then got into Mournhold, etc. Our raffle prizes and interest grew. Better leadership came about. It takes TIME to be a RK stall operator (absent a sugar daddy/mama). To me, that's what makes a RK stall important- we earned it.

    As for guilds that don't try for a bigger spot? That's a 'you' problem. Leave and seek out what you want in a guild. Or stay and pester leadership to make it better.

    Even in our guild there is plenty of churn. With any amount of patience one can eventually just land in a guild with good trading spot just by mere happenstance.

    Edited by sekou_trayvond on May 2, 2016 6:34PM
  • idk
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    And I loathe the central AH that is so boring and overtly used in other MMOs. It's narrow minded to think that's the only way to manage trades.

    At that, the OP idea is merely a central AH skinned as guild traders and a pointless and useless change.

    Long live the guild traders. The only way I'd support a central AH is if we could only have one guild.
  • Hluill
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    You have to WORK at it.

    Look, when I first got into this guild a year-ish ago,we were regularly in Skywatch. Then got into Mournhold, etc. Our raffle prizes and interest grew. Better leadership came about. It takes TIME to be a RK stall operator (absent a sugar daddy/mama). To me, that's what makes a RK stall important- we earned it.

    As for guilds that don't try for a bigger spot? That's a 'you' problem. Leave and seek out what you want in a guild. Or stay and pester leadership to make it better.

    Even in our guild there is plenty of churn. With any amount of patience one can eventually just land in a guild with good trading spot just by mere happenstance.

    Wow, I am both happy and jealous that you are in such a great guild.

    I understand your point that all things take effort.

    But this is a freakin' game, a leisure activity. I save my concerted efforts for things like my wife and my dog and my health. I just want to sell some stuff to other players. I am not even worried about profits. Instead of vendoring stuff, maybe some other players would like to use it. That opportunity is obstructed in this current, Guild-Trader system.
    Black-handed Hluill and his daughter Leyek of House Numaril.
  • OrangeTheCat
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    As much as I detest the guild trader kiosk system and favour market efficiency and as much as I despise the entrenched and vested interest here, if ZOS were to implement any of the above suggested changes they would break the ability to open keep doors in Cyrodiil. Or something like that.
    Edited by OrangeTheCat on May 2, 2016 7:41PM
  • Jay_Gally
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    Why should people have to pay 3-5k for "guild fee's" when they don't want to be in a guild but the market has created a pimp/ prostitute type system where in order to sell your items you need to join a guild? Instead of having to pay guild dues, that 3-5k could go back into the economy as players would have more gold to spend on items. Paying for a guild trader doesn't mean that the best guild occupies that spot (one with the items most in demand, quality items, quantity, etc). Simply the one with the deepest pockets.
  • Fischblut
    Fischblut
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    I also want one simple place where I can always find items which I need, and where I can always sell items which I don't need. I want to join guilds for much better reasons than just to dump my items in their store, and I don't want to waste my time traveling to every trader only to find nothing :/
  • GarnetFire17
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    Hluill wrote: »
    alexkdd99 wrote: »

    I have yet to be turned down when looking for a guild with guild trader. The guild who puts in more time and resources should have the better traders. ANYONE who wants to sell things in trader can go to guild recruitment forum and join a guild with a trader or even join 5 guilds with traders. This idea that all these players are unable to sell things in traders is untrue. If you want to sell things in trader but don't it is nobody's fault but your own. Some people just don't want to pay the 3-5k weekly guild fee which is nothing in comparison to how much money you can make in a week. I and many others like things just the way they are and dont believe ZOS has any plan to change the trader system currently in place. I personally love going around to all the traders and find great deals. It makes my day when I find kutas for 9k or temp alloys for 4k.

    Every time I talk to someone about joining a trading guild I am told about all kinds of fees and qualifiers. So I pointedly disagree with your statement that it's my own fault for not being able to take part in guild trade.

    How do you rationalize the guild trader in the newbie zone that only sells high-level gear? Where is the sense in that? How does anyone benefit, or profit, from that? Sure it's great for the high-levels to stone jump all over the world to window shop, if they have the time... But the low-levels and the time-crunched are left out of the markets.

    Vendors are more accessable and give consistent prices.

    there are no such thing as newbie zones. each zone has a differnet versions that is all vet even the monsters and mucdrabs are vet level.
  • GarnetFire17
    GarnetFire17
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    Jay_Gally wrote: »
    Why should people have to pay 3-5k for "guild fee's" when they don't want to be in a guild but the market has created a pimp/ prostitute type system where in order to sell your items you need to join a guild? Instead of having to pay guild dues, that 3-5k could go back into the economy as players would have more gold to spend on items. Paying for a guild trader doesn't mean that the best guild occupies that spot (one with the items most in demand, quality items, quantity, etc). Simply the one with the deepest pockets.

    The deepest pocket THAT WEEK, small guilds can save up and take out a Huge Guild for a week. Spicy Economics just took out Ethereal Trader Union II that was holding down the best spot in Wayrest. I get, you don't care about trading guilds. you don't want to play the market. But a lot of people do. They enjoy that part of the game as much as the pvp and pve stuff. The guildies find fun creative ways ways to raise gold and make trading a real competitive sport and a team effort. And to them its much more fun than mindless hacking and slashing things.
  • johu31
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    I disagree.

    I think any move away from the current structure would be the demise of trading guilds.

    The only guild I'm in has great camaraderie, leadership, events, etc. We have a RK stall consistently and keeping it MEANS something to us.

    So, I wouldn't trade all the illicit skooma in a Bandari trader's secret stash for what I have with my one and only guild right now.

    Good for you and your guild now what about all the guilds that dont have a stall and cant afford events? What of the players who dont have a guild thats actively in the hunt for a trader? There is a limited amount of space in guilds and a limited amount of traders. Im sure its all dandy on your side of the fence. But that doesnt change the fact that its not inclusive at all and keeps a vast majority of sellers and buyers out of the market.

    Why should all the other guilds be entitled to sell? I can't just walk into Walmart and start selling my goodies. Trading guilds work damn hard for their spots. I'll dumb this down for you since you didn't like my last opinion and felt the need to name call.

    1. Build a guild. Recruit hard, and never stop.
    2. Make sure your guild members keep 30/30 in the store at all times.
    3. Save your donations and house cuts.
    4. Start small. Bid on less that ideal spots.
    5. Be online during reset. If you lose your bid, run around and look for vacant traders and hire them for 100 gold.
    6. Hold guild events to generate income. Raffles, contests ect.
    7. Be patient. It takes months to build a high powered trading guild.
    8. Come to the realization that this is eso. Not guild wars, wow, mine craft, or Simmerchant.

    Eventually your guild will be generating 3-5mill a week and can self sustain competitive traders. If you do not want to do all of this WORK that the rest of us do... Then I'll send you an invite. Just make sure to pay your 3k week dues and you can sell all day.
  • Ra'Shtar
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    I will keep on saying no to a AH just because the undercutting would make prices go super down and just don't want to spend 20 mins undercutting everyone just to be undercutted 2 minutes later and have to redo all the tedious process again.
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
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