Uriel_Nocturne wrote: »LMFAO!!!!Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Seriously, there's almost real tears of humor over this comment! lol
Most every other MMO displays (in some manner) the email that your account is tied to. It's been extremely easy to find, and to do so well before this DB update ever hit.
The fact that now people are getting so paranoid that buttholes are puckering... there might well not ever be an end to the humor over this.lmfao
Get a grip. Your account is in no more danger now than it was before this update (when all someone had to do to get your @name was to block you in Zone chat; seriously, there was zero work involved before the update to get a massive list of peoples account names).
All this knee-jerk paranoia is laughable.
For parity: I play on PC and Xbox, and I see zero issue with having my @name out there on the PC.
Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
How would you know what my login name to...let's see...Age of Conan. Get back here and tell me what my login name is to that game...you have ten seconds from now.
Uriel_Nocturne wrote: »And before the update, all you had to do was ignore/mute someone in Chat, and you had their @name.There is a need for an option to hide @name in the settings.
The @name of anyone in the leaderboard can be viewed through pointing the cursor on the character name.
Without any option to hide @name, players are constantly exposed to harassments in many forms, such as: hate mail and whispers, stalking and much more.
The top 100 players in any alliance in Cyrodiil should know what I'm talking about.
I'm quite sure that it is the same in pve leaderboard, for example veteran maelstrom.
Also, It poses a security threat.
It is 50% of the account logging information.
I don't have to be a security expert to figure out that all of our accounts are not safe as they used to be.
@ZOS_JessicaFolsom Please consider implementing an option to hide @name in the near future.
Hell, the game would even make a list for you of everyone you had ever ignored/muted.
All accounts were considered nice and secure before the Update. Nothing has changed about that. All the paranoia and misinformation about this being "half your log-in credentials" is pure crap.
Uriel_Nocturne wrote: »No, Gaming doesn't make me a "security expert". Writing code for a server farm all day long and managing the security credentials does.InvitationNotFound wrote: »Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
There have been no blitzkrieg's of accounts being stolen, before or after this change. And next to none from other major MMO's which take as-much effort to find someone's account name.
This doesn't take into account any actual hackings (not counting those millennials who think a DDoS is an actual "hack", but I'm talking about people who actually can hack game servers) where they hack past security and into account servers. Those incidents are few, far between, and ultimately very rare occurrences.
No... your accounts are no more at risk than they were before the DB update.
All the ire right now is nothing more than knee-jerk paranoia. Simple.
*sighs*
how about reading my comments completely? I've said the whole time it is a general issue and hasn't anything to with the names displayed over their head. but congrats, you wrote something completely out of context which is correct. but i never wrote that.
wow, you play mmos since the beginning? now you must be an expert. well, i started with uo in the last century (sounds great, doesn't it) but who the f*** cares? does this add anything to the subject or just because someone plays games all day long makes him now a security expert?
and again. it's a simple post about your believes based on your gaming experience. oh my god, this is so f*** up. I feel a bit sorry but at this point but i'm simply going to ignore you in the future as i assume you're simply trolling.
Ultima Online was great, but adding that in does give a context that it has been easy to get an account name from an MMO since the beginning of the MMORPG Genre. What ESO is showing now, is no different than many MMO's have done in the past, do currently, and most likely will continue to do in the future. It gives context to the fact that the current panic is simply knee-jerk reaction to something that has changed visually, but is nothing significant in any way.
And it's "beliefs" not "believes". Grammar is important, especially in an online situation where facial expression and body language cannot be read.
But your opinion that this is a "bad design choice" does nothing to alleviate the fact that showing the @name is inconsequential by every definition of the word. It changes nothing from what was readily available before the DB Update.
But, you probably ignored all of that silly common sense stuff... whatever shall I do?
Actually, Games were doing that well before consoles ever went online, but it's not like facts should stop us, right?Emma_Overload wrote: »Uriel_Nocturne wrote: »LMFAO!!!!Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Seriously, there's almost real tears of humor over this comment! lol
Most every other MMO displays (in some manner) the email that your account is tied to. It's been extremely easy to find, and to do so well before this DB update ever hit.
The fact that now people are getting so paranoid that buttholes are puckering... there might well not ever be an end to the humor over this.lmfao
Get a grip. Your account is in no more danger now than it was before this update (when all someone had to do to get your @name was to block you in Zone chat; seriously, there was zero work involved before the update to get a massive list of peoples account names).
All this knee-jerk paranoia is laughable.
For parity: I play on PC and Xbox, and I see zero issue with having my @name out there on the PC.
Rolling my eyes at @Uriel_Nocturne ...
Hey smart guy... I NEVER SAID ANYTHING about account security or whatever, so you can direct your insults to someone else. What I am talking about is ZOS forcing all our toons to be identified by a single "gamertag" like they have on consoles. Nobody asked for this and nobody wants it, except you apparently. When TU came out, even the console players complained about not being able to see actual character names.
My problem with this change has NOTHING to do with the other issues you mentioned, but if you want to talk about "puckering ****holes", you can take your smarmy attitude and stick it in YOURS. How's that sound, buddy?
Why would I go and play that crap?Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
How would you know what my login name to...let's see...Age of Conan. Get back here and tell me what my login name is to that game...you have ten seconds from now.
Time's up. You failed to get my login name to that game...going to take that as you acquiescing to our point that in no MMO game you can get another player's login name easily.
Let alone have it broadcast above our heads for any old hacker to have a go at.
Uriel_Nocturne wrote: »And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Oh, so now it's Zenimax purposefully insulting you? lolUriel_Nocturne wrote: »And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
No the "ire" is over having the login names visible in first place - hanging them over our heads is just a further insult that has rekindled the community's annoyance at ZOS for making such a bad choice in the first place...then making it stand out even more.
Uriel_Nocturne wrote: »Actually, Games were doing that well before consoles ever went online, but it's not like facts should stop us, right?Emma_Overload wrote: »Uriel_Nocturne wrote: »LMFAO!!!!Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Seriously, there's almost real tears of humor over this comment! lol
Most every other MMO displays (in some manner) the email that your account is tied to. It's been extremely easy to find, and to do so well before this DB update ever hit.
The fact that now people are getting so paranoid that buttholes are puckering... there might well not ever be an end to the humor over this.lmfao
Get a grip. Your account is in no more danger now than it was before this update (when all someone had to do to get your @name was to block you in Zone chat; seriously, there was zero work involved before the update to get a massive list of peoples account names).
All this knee-jerk paranoia is laughable.
For parity: I play on PC and Xbox, and I see zero issue with having my @name out there on the PC.
Rolling my eyes at @Uriel_Nocturne ...
Hey smart guy... I NEVER SAID ANYTHING about account security or whatever, so you can direct your insults to someone else. What I am talking about is ZOS forcing all our toons to be identified by a single "gamertag" like they have on consoles. Nobody asked for this and nobody wants it, except you apparently. When TU came out, even the console players complained about not being able to see actual character names.
My problem with this change has NOTHING to do with the other issues you mentioned, but if you want to talk about "puckering ****holes", you can take your smarmy attitude and stick it in YOURS. How's that sound, buddy?
ESO did it well before the DB update, the only difference is that now you can actually see it.
And yeah, Console players have always wanted to be able to see our character names alongside our Gamer Tags. Kind of made having a character name pointless if no one else could see it...
And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
Uriel_Nocturne wrote: »Oh, so now it's Zenimax purposefully insulting you? lolUriel_Nocturne wrote: »And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
No the "ire" is over having the login names visible in first place - hanging them over our heads is just a further insult that has rekindled the community's annoyance at ZOS for making such a bad choice in the first place...then making it stand out even more.
I agree from an RP perspective, but the counter to that is that those @names have always been visible since gamepad support was added.Emma_Overload wrote: »Uriel_Nocturne wrote: »Actually, Games were doing that well before consoles ever went online, but it's not like facts should stop us, right?Emma_Overload wrote: »Uriel_Nocturne wrote: »LMFAO!!!!Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Seriously, there's almost real tears of humor over this comment! lol
Most every other MMO displays (in some manner) the email that your account is tied to. It's been extremely easy to find, and to do so well before this DB update ever hit.
The fact that now people are getting so paranoid that buttholes are puckering... there might well not ever be an end to the humor over this.lmfao
Get a grip. Your account is in no more danger now than it was before this update (when all someone had to do to get your @name was to block you in Zone chat; seriously, there was zero work involved before the update to get a massive list of peoples account names).
All this knee-jerk paranoia is laughable.
For parity: I play on PC and Xbox, and I see zero issue with having my @name out there on the PC.
Rolling my eyes at @Uriel_Nocturne ...
Hey smart guy... I NEVER SAID ANYTHING about account security or whatever, so you can direct your insults to someone else. What I am talking about is ZOS forcing all our toons to be identified by a single "gamertag" like they have on consoles. Nobody asked for this and nobody wants it, except you apparently. When TU came out, even the console players complained about not being able to see actual character names.
My problem with this change has NOTHING to do with the other issues you mentioned, but if you want to talk about "puckering ****holes", you can take your smarmy attitude and stick it in YOURS. How's that sound, buddy?
ESO did it well before the DB update, the only difference is that now you can actually see it.
And yeah, Console players have always wanted to be able to see our character names alongside our Gamer Tags. Kind of made having a character name pointless if no one else could see it...
And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
That "only" difference is HUGE from a role-playing point of view. ESO is an online RPG according to the developers themselves, or did you forget that little fact?
I don't want people addressing me in game by my username, period. Unfortunately, that's what has already started happening, as I reported on the PTS. As a stopgap measure, I got customer support to change my username so that it matches my main, but that only addresses the isuue for ONE toon. What about when I play the others? It sucks!
Yep, I'm sure that was the reason and goal for the change.Uriel_Nocturne wrote: »Oh, so now it's Zenimax purposefully insulting you? lolUriel_Nocturne wrote: »And if one does a simple search, one could see that most of the ire over the @name being visible is due to the misinformation that our PC accounts are somehow less secure than they were before the DB update, which is flat false.
No the "ire" is over having the login names visible in first place - hanging them over our heads is just a further insult that has rekindled the community's annoyance at ZOS for making such a bad choice in the first place...then making it stand out even more.
Who said it was personal? Only you said that...I said it was an insult. By that anyone with even half a braincell would know that means an insult in general because they already knew the community didn't like our login names exposed...insult being then they go hang our login names over our heads to make the game look more cluttered and cheap, and also force everyone's login name in our faces.
Uriel_Nocturne wrote: »-jerk
No, my point still stands.Uriel_Nocturne wrote: »-jerk
Wait...why are you still talking here - I asked you to prove you could easily get anyone's login name in any MMO within 10 seconds...and I expect even by tomorrow you won't have mine to AoC like I asked.
You have some work to do, go do it or your point is done for.
This too shall pass.
I give it a couple weeks, probably less. The internet will calm back down into the simmering cesspool that it always is, and this will go back to being a non-issue.
Uriel_Nocturne wrote: »No, my point still stands.
Your hyperbolic logical fallacies defeat your own little test. I did the only proper thing to do with such silly demands, I ignored it.
Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games.
And my point still stands.Uriel_Nocturne wrote: »No, my point still stands.
Your hyperbolic logical fallacies defeat your own little test. I did the only proper thing to do with such silly demands, I ignored it.
No what happened is you failed to get my login name to an MMO. Your point was you could easily get any player's login name to an MMO within 10 seconds. And you refuse to prove your point (and we all know it's because you're unable to prove your point).
Here I'll quote you again, so you can eat your words.Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games.
Uriel_Nocturne wrote: »And my point still stands.Uriel_Nocturne wrote: »No, my point still stands.
Your hyperbolic logical fallacies defeat your own little test. I did the only proper thing to do with such silly demands, I ignored it.
No what happened is you failed to get my login name to an MMO. Your point was you could easily get any player's login name to an MMO within 10 seconds. And you refuse to prove your point (and we all know it's because you're unable to prove your point).
Here I'll quote you again, so you can eat your words.Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games.
However, I am under no obligation to humor your pittance of an argument.
InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
Kind of broad stroke of the generalistic brush, don't you think?Uriel_Nocturne wrote: »And my point still stands.Uriel_Nocturne wrote: »No, my point still stands.
Your hyperbolic logical fallacies defeat your own little test. I did the only proper thing to do with such silly demands, I ignored it.
No what happened is you failed to get my login name to an MMO. Your point was you could easily get any player's login name to an MMO within 10 seconds. And you refuse to prove your point (and we all know it's because you're unable to prove your point).
Here I'll quote you again, so you can eat your words.Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games.
However, I am under no obligation to humor your pittance of an argument.
Of course you're under no obligation to prove your pittance of an argument, especially given none of us are taking it seriously, and by extension you.
As soon as someone is capable of "slapping this one around" verbally, I'll admit it.I find it difficult to type while I'm laughing when someone fails this hard, so I'm out. Anyone else care to step in and slap this one around a bit more?
And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
+1Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.