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Give me an option to hide my @name

  • acw37162
    acw37162
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    Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.

    PS: make sure your email PW is different than the game PW. It should have always been this way.

    What?????

    Three Passwords for the Elven-kings under the sky,
    Seven for the Dwarf-lords in their halls of stone,
    Nine for Mortal Men doomed to die,
    One for the Dark Lord on his dark throne
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    One Password to rule them all, One Password to find them,
    One Password to bring them all and in the darkness bind them
  • DaveMoeDee
    DaveMoeDee
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    I am firmly in the show the account name camp. People should be able to recognize people they don't care for, regardless of the character that person is using.

    Use strong passwords and don't repeat them. I have different passwords for the forum and for the game, and I don't know what either of them are. I just know that they are strong passwords.

    I would agree that we need separate account names from login names. The login userid should not have to be the displayed account name. The ideal system allows all players to know the account display name for everyone in-game, but not their account userid used to log in.

    Since we don't have a separate account display name, it is better to have the negligible increased risk by showing the userid for the sake of accountability and identification. While I understand that some people feel frustrated when they are referred by their account id, there should be no anonymity of which account a player is when I run in to them, regardless of whether or not we hide the userid that is used in the login credentials.
  • DaveMoeDee
    DaveMoeDee
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    Annra wrote: »
    AdmiralSam wrote: »
    I don't like people knowing it. I see no reason why that should be public. It is half of my log-in info, after all. It's bad enough that guildmates can see it, but now everyone?

    All they have to do is see you speak, put you on ignore, and they have your @name. Guess you are screwed anyways eh?

    Yes. It is and was ever a huge design flaw. No one has to know someones account name!
    But it makes a huge difference, if someone has to do some effort to retrieve your account name, or if your account name will be presented to everyone on a silver plate.

    We do need to see some account identifier. It is just best if that account identifier is not part of a customer's login credentials.

    We should always be able to know what account we are interacting with in-game.
    Edited by DaveMoeDee on June 3, 2016 12:05AM
  • waterfairy
    waterfairy
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    Can anyone post a screenshot of what this looks like when highlighting someone? Blur the name if it's not you so it's forum friendly...I just wanna see what this looks like.
  • ValarMorghulis1896
    ValarMorghulis1896
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    Tandor wrote: »
    What beats me is why, if multiple addon authors could provide an option to hide @accountname within a matter of hours of this change coming in, ZOS couldn't have included such a simple option in the first place?

    While it's great that they're reading this thread, and I hope it leads to a swift change, I'd still like to hear an explanation from them as to why they made a change that no-one had asked for and hardly anybody wants. I'd also love them to confirm that in future any UI changes will be made optional from the outset. Such a confirmation would represent a massive step forward in my view.

    My point exactly.
    Tandor wrote: »
    Enodoc wrote: »
    Tandor wrote: »
    I'd still like to hear an explanation from them as to why they made a change that no-one had asked for and hardly anybody wants.
    I imagine it's for parity with Gamepad mode / consoles. They have been seeing only account names since launch, and were repeatedly asking for character names. Now with this change, all platforms see both account name and character name, and there is no more disparity.

    That may or may not be it, but given that no PC players asked for it, and few PC players consider it to be an advantage to emulate something that console users had no option but to use while they were asking for the character name display that PC players have, it's difficult to see the reasoning for it - and there's certainly no reason for making it mandatory rather than optional.

    Sign again. I can't remember anyone asking for that ***!
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  • Korah_Eaglecry
    Korah_Eaglecry
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    Im just curious as to why they decided to go the @name route. What was the reasoning? I know console players, myself included have been asking for character names since we found out they werent going to show that. But what drove them towards this kind of change?
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