So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
ZOS_JessicaFolsom wrote: »Hey all, just wanted to drop a quick line to let you know that we are reading this thread. There are some good ideas here that we've passed along to the Dev team for consideration. We also want to remind everyone that you can contact our Support team to change your UserID if you are concerned about your current one: https://help.elderscrollsonline.com/app/answers/detail/a_id/6894/
Then behave, and all is well...AdmiralSam wrote: »Now it's out there in the open. It bothers me and others.
ZOS_JessicaFolsom wrote: »Hey all, just wanted to drop a quick line to let you know that we are reading this thread. There are some good ideas here that we've passed along to the Dev team for consideration. We also want to remind everyone that you can contact our Support team to change your UserID if you are concerned about your current one: https://help.elderscrollsonline.com/app/answers/detail/a_id/6894/
Yeah, what she said! Just change your UserID to match your main.
I like the option of seeing user account names. As I said before it adds a level of accountability. With recent news of ulti-hack, this seems like a great tool to help players identify abuse patterns. What seemed like different players in the past can now be easily identified as a single player and is more likely to get reported.
MornaBaine wrote: »This is one of those things that helps keep people accountable. If you're acting like a jerk to someone on one character, you can't just switch to another and have that person now not know who you are. Hopefully it makes people think about their behavior.
ANd the nameplate shows your character name as well. They're both there.Joy_Division wrote: »Why do people keep saying it doesn't matter since it is easy to get someone @ name?
I don't care. I don't want to see them. My character name in the game is what I want to be referred to. I picked it for a reason. My @ name I picked because of reasons unrelated to ESO.
Uriel_Nocturne wrote: »So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
lol
Since when did having a dissenting opinion become so abhorrent?
As for your further snarky replies, I believe they were taking about an in-game mail, not just any random e-mail you might receive in your RL e-mail.
Those in-game mails do indeed give the recipient your @name, as does joining any/all guilds, as well as just blanket /ignore everyone in the game chat.
Having it visible now doesn't make an account any more/less secure than it was before this change.
this wouldn't make sense if he meant the in game mail account as the user name disclosed is your mmorpg account.And trust me, you should value your e- mail far more than some MMORPG account.
Having it visible now doesn't make an account any more/less secure than it was before this change.
Well then, I think that's the base argument.InvitationNotFound wrote: »Uriel_Nocturne wrote: »So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
lol
Since when did having a dissenting opinion become so abhorrent?
As for your further snarky replies, I believe they were taking about an in-game mail, not just any random e-mail you might receive in your RL e-mail.
Those in-game mails do indeed give the recipient your @name, as does joining any/all guilds, as well as just blanket /ignore everyone in the game chat.
Having it visible now doesn't make an account any more/less secure than it was before this change.
it didn't add anything at all. no content, nothing. and there's an agree button for some reason.
i don't think he meant in game mail.this wouldn't make sense if he meant the in game mail account as the user name disclosed is your mmorpg account.And trust me, you should value your e- mail far more than some MMORPG account.Having it visible now doesn't make an account any more/less secure than it was before this change.
over and over again. i never said showing the @names above your head with the DB release doesn't change anything security related. it was about account names in general.
@Uriel_NocturneUriel_Nocturne wrote: »Well then, I think that's the base argument.InvitationNotFound wrote: »Uriel_Nocturne wrote: »So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
lol
Since when did having a dissenting opinion become so abhorrent?
As for your further snarky replies, I believe they were taking about an in-game mail, not just any random e-mail you might receive in your RL e-mail.
Those in-game mails do indeed give the recipient your @name, as does joining any/all guilds, as well as just blanket /ignore everyone in the game chat.
Having it visible now doesn't make an account any more/less secure than it was before this change.
it didn't add anything at all. no content, nothing. and there's an agree button for some reason.
i don't think he meant in game mail.this wouldn't make sense if he meant the in game mail account as the user name disclosed is your mmorpg account.And trust me, you should value your e- mail far more than some MMORPG account.Having it visible now doesn't make an account any more/less secure than it was before this change.
over and over again. i never said showing the @names above your head with the DB release doesn't change anything security related. it was about account names in general.
If it's not a question of account security, what's the big issue?
If it's not about any type of security worry (despite what most of the other threads on this claim), why does it matter if it shows or not?
If anyone is interested, I have written a simple addon that allows you to turn off the @accountname in the target frame, as well as in the player interaction frame. There is also an option to hide titles. More options may be added in the future:
RP Target Frame
o/
No, I've read the whole thread, including your very well articulated arguments.InvitationNotFound wrote: »@Uriel_NocturneUriel_Nocturne wrote: »Well then, I think that's the base argument.InvitationNotFound wrote: »Uriel_Nocturne wrote: »So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
lol
Since when did having a dissenting opinion become so abhorrent?
As for your further snarky replies, I believe they were taking about an in-game mail, not just any random e-mail you might receive in your RL e-mail.
Those in-game mails do indeed give the recipient your @name, as does joining any/all guilds, as well as just blanket /ignore everyone in the game chat.
Having it visible now doesn't make an account any more/less secure than it was before this change.
it didn't add anything at all. no content, nothing. and there's an agree button for some reason.
i don't think he meant in game mail.this wouldn't make sense if he meant the in game mail account as the user name disclosed is your mmorpg account.And trust me, you should value your e- mail far more than some MMORPG account.Having it visible now doesn't make an account any more/less secure than it was before this change.
over and over again. i never said showing the @names above your head with the DB release doesn't change anything security related. it was about account names in general.
If it's not a question of account security, what's the big issue?
If it's not about any type of security worry (despite what most of the other threads on this claim), why does it matter if it shows or not?
okay my friend i'll try it again.
i made 2 statements:
1) What the change does related to security: almost nothing as you were always able to get the user name.it's just a little bit easier now.
2) Disclosing user names in general is a security vulnerability. wherever that is (ignore list, chat, guilds, mail, etc.).
the second statement has been disliked respectively disagreed with by some of the people commenting here and i simply provide resources (link) and some reasons why it is a bad design choice. i'm actually a bit tiered of repeating myself over and over again. so if you're after these arguments please start on page #1 of this thread and read my comments.
the discussion has a bit diverted due to the second statement and people commenting about their opinion and not facts (technical facts, it can be found in technical literature).
@InvitationNotFound
Okay, Mr. Security Expert.
Tell me:
What happens when someone enters an invalid password in the log-in screen?
I don't know, I was hoping you would tell me, being such an expert with so many links and s**t.
What I DO know is what happens when somebody enters the RIGHT password in the log-in screen.
They get a confirmation window where they need to enter a security password that was sent to the Account's e-mail adress because the log-in request was sent from another computer (not IP adress - computer).
So to all those that for some conspiracy-theory reason think their account is compromised:
The Account name is NOT 50% of your credentials.
The hacker would also need to know your password, your e-mail adress for ESO and the password to that e-mail adress.
Unless they are hacking you from the comfort of your own home, in which case they just need to know your password.
To all others that are worried from non-security related point of view:
We got a response from a Dev which clearly indicates nameplates will get some more options soon.
Until then, there are add-ons that let you customize your UI to the way of your liking, some of them being:
pChat
RP Target Frame
Azurah - this one being my favorite, I left the nameplates on, and completely removed the bars below the compass (drag & drop out of sight).
To all those grievers, Alliance spies and other kinds of irresponsible j***s:
Try (Cry) harder.
Uriel_Nocturne wrote: »No, I've read the whole thread, including your very well articulated arguments.InvitationNotFound wrote: »@Uriel_NocturneUriel_Nocturne wrote: »Well then, I think that's the base argument.InvitationNotFound wrote: »Uriel_Nocturne wrote: »So, because I agreed with him/her, my post is "useless"?InvitationNotFound wrote: »InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safer if people did not see your e-mail adress, and only see your name?
And trust me, you should value your e- mail far more than some MMORPG account.
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
comparing two different things. well done. (you know that it is easily possible to prevent unauthorized people to access your mail server, right? and your mail address doesn't have to be your user name.)
and if we stick with my mail address. why would i give my mail address to everyone in the game or in this forum? no, you won't either.
in your words: your logic is flawed.Uriel_Nocturne wrote: »And then there's this.InvitationNotFound wrote: »Sure, a stupid account name has nothing to do with security, but some people are claiming that ZOS has just given out half of their private login details - and this isn't true. The UserID is not private, and I provided a quote which specifically states that it isn't. (The source, as mentioned, is the account creation screen.) I'm not disagreeing that maybe they shouldn't be giving out half of your login details, I'm simply saying that this half of the login is stated to be public.
Many places, including these forums and many other community sites, have a two-piece login - one is your Account name, which is displayed publicly next to your activity on whatever that site may be, and the other is your password, which is private. Maybe that is a bad system, and maybe your entire login should be private. But when they directly state that part of it isn't, you can't complain when that part is displayed.
thanks for the link.
user names are sensitive as they are used to log in, giving this data away is stupid. just by saying "hey, it is public" doesn't mean it is okay or not an issue at all just because you said it is public.
I agree on the second paragraph. many forums work like that. besides i see a forum less critical than other applications, i feel the same way there, it's a bad design choice from a security standpoint. if we're looking at web applications right now: user enumeration is considered as a vulnerability ( https://owasp.org/index.php/Testing_for_User_Enumeration_and_Guessable_User_Account_(OWASP-AT-002) ) so providing such details can't be considered a good idea. same applies to your game account (guess what... same credentials work on the eso web site as well, just to stick with web apps).
Declaring something as public which shouldn't be only shows how bad at security you are (@ZOS).
edit: link got messed up
When you send an e-mail to someone, does he not know your "user name"?
Do you think your e-mail would be safe if people did not see your e-mail adress, and only see your name?
Your logic is flawed.
Until such time as ZOS implements more nameplate options, you have add-ons that can help remove the clutter.
Account names should always be public, after all, with Barber shop to be introduced soon, hiding your account name and renaming your character leave a lot of room for grieving and shadowing your identity.
Well said.
And then there's this.
A useless comment about a comment that hasn't been thought through.Giles.floydub17_ESO wrote: »Reading these posts are so humorous. Especially trying to justify a platform for why we should be able to turn off our own nameplates. Maybe i should provide some links to solid info on cybersecurity.
PS: make sure your email PW is different than the game PW. It should have always been this way.
Link has been provided already.
lol
Since when did having a dissenting opinion become so abhorrent?
As for your further snarky replies, I believe they were taking about an in-game mail, not just any random e-mail you might receive in your RL e-mail.
Those in-game mails do indeed give the recipient your @name, as does joining any/all guilds, as well as just blanket /ignore everyone in the game chat.
Having it visible now doesn't make an account any more/less secure than it was before this change.
it didn't add anything at all. no content, nothing. and there's an agree button for some reason.
i don't think he meant in game mail.this wouldn't make sense if he meant the in game mail account as the user name disclosed is your mmorpg account.And trust me, you should value your e- mail far more than some MMORPG account.Having it visible now doesn't make an account any more/less secure than it was before this change.
over and over again. i never said showing the @names above your head with the DB release doesn't change anything security related. it was about account names in general.
If it's not a question of account security, what's the big issue?
If it's not about any type of security worry (despite what most of the other threads on this claim), why does it matter if it shows or not?
okay my friend i'll try it again.
i made 2 statements:
1) What the change does related to security: almost nothing as you were always able to get the user name.it's just a little bit easier now.
2) Disclosing user names in general is a security vulnerability. wherever that is (ignore list, chat, guilds, mail, etc.).
the second statement has been disliked respectively disagreed with by some of the people commenting here and i simply provide resources (link) and some reasons why it is a bad design choice. i'm actually a bit tiered of repeating myself over and over again. so if you're after these arguments please start on page #1 of this thread and read my comments.
the discussion has a bit diverted due to the second statement and people commenting about their opinion and not facts (technical facts, it can be found in technical literature).
But while admitting that the @name is a bit easier to see now, it's only the most marginal increase of security risk. They still have to employ an outside program to farm the necessary characters for a password.
Even if said password is farmed after an unknown amount of time, there's still the issue of secondary and tertiary security measures that most every MMO employs now.
So the point still stands that it's not a huge deal aside from an aesthetics preference.
that's about my first statement from above. i don't disagree, i never did. there's no reason to talk with me about this. quoting me and talking about this feels strange to me as it wasn't ever anything to discuss (or at least i don't see a reason to).But while admitting that the @name is a bit easier to see now, it's only the most marginal increase of security risk. They still have to employ an outside program to farm the necessary characters for a password.
here we are at the second statement. that hasn't changed. we can discuss this and this was i tried to discuss the whole time. actually i didn't want to discuss this as i didn't see here much to discuss either, but i was overwhelmed with false arguments, assumptions and so forth.Even if said password is farmed after an unknown amount of time, there's still the issue of secondary and tertiary security measures that most every MMO employs now.
AdmiralSam wrote: »I don't like people knowing it. I see no reason why that should be public. It is half of my log-in info, after all. It's bad enough that guildmates can see it, but now everyone?
Joy_Division wrote: »I don't want to see them. My character name in the game is what I want to be referred to. I picked it for a reason. My @ name I picked because of reasons unrelated to ESO.
notimetocare wrote: »AdmiralSam wrote: »I don't like people knowing it. I see no reason why that should be public. It is half of my log-in info, after all. It's bad enough that guildmates can see it, but now everyone?
All they have to do is see you speak, put you on ignore, and they have your @name. Guess you are screwed anyways eh?
I imagine it's for parity with Gamepad mode / consoles. They have been seeing only account names since launch, and were repeatedly asking for character names. Now with this change, all platforms see both account name and character name, and there is no more disparity.I'd still like to hear an explanation from them as to why they made a change that no-one had asked for and hardly anybody wants.
I imagine it's for parity with Gamepad mode / consoles. They have been seeing only account names since launch, and were repeatedly asking for character names. Now with this change, all platforms see both account name and character name, and there is no more disparity.I'd still like to hear an explanation from them as to why they made a change that no-one had asked for and hardly anybody wants.
I am all for someone being able to hide the@names if they so choose, however I for one want to see those at names so if I have to report a player I have the @name so I can make sure ZOS know exactly who I am complaining about.
It has to be frustrating for ZOS to deal with reports of cheats, abuse, etc when people have to get the name just right or ZOS will have no idea who to go after.
Some may see harryballsck doing some ner-do-well act in a quick glance of their name but in actuality it was härrybällsck. Thus they report the work person or no person at all.
Given our current issues with third party program issues I want name plates!
The irony is, while enforcing @name display on everyone through the Heads Up Display, ZoS have gone and done the opposite with in-game mail.
Yep, all mail now is sent from a character name, and you only see the @name when you mouse over the character name.
It's very confusing! I know the @names of all the officers in the Guilds I belong to, but I only know a small handful of their character names.