MornaBaine wrote: »This is one of those things that helps keep people accountable. If you're acting like a jerk to someone on one character, you can't just switch to another and have that person now not know who you are. Hopefully it makes people think about their behavior.
Wait, our User Id is the name that will be displayed? I thought that it was our forum @name.. Not only is it half my login info which is a security issue.
That's the most absurd argument against seeing your name...I'm seeing and quoting your name right now, does that put you at any greater security risk? Why would seeing it in game instead of only in the forums put you at any greater security risk?
Be happy you're not on console, we've suffered through the eyesore of seeing gamertags above our characters for a year now and soon we will likely see our @name along with our character name and title...too much crap to tag us. I just want to see character names and titles, is that too much to ask?
Most people don't use their account name on the forums. It's purely optional.
I don't even remember my account ID name and for console users it may have been our email name iirc...that's something that can't be publicly displayed.
If someone has/knows an addon that hides other people's @names, please speak up.
@Abeille - I found an addon for the target frame that will hide account names - RP Target Frame
And how many reports of "hacked/stolen" accounts have there been since this went live on the PTS and now the Live servers?AdmiralSam wrote: »I don't like people knowing it. I see no reason why that should be public. It is half of my log-in info, after all. It's bad enough that guildmates can see it, but now everyone?
Wait, our User Id is the name that will be displayed? I thought that it was our forum @name.. Not only is it half my login info which is a security issue.
That's the most absurd argument against seeing your name...I'm seeing and quoting your name right now, does that put you at any greater security risk? Why would seeing it in game instead of only in the forums put you at any greater security risk?
Be happy you're not on console, we've suffered through the eyesore of seeing gamertags above our characters for a year now and soon we will likely see our @name along with our character name and title...too much crap to tag us. I just want to see character names and titles, is that too much to ask?
Most people don't use their account name on the forums. It's purely optional.
I don't even remember my account ID name and for console users it may have been our email name iirc...that's something that can't be publicly displayed.
So... you commented my argument was absurd without actually understanding what the priciple of the statement was?
Ironic...
For anybody complaining about a security issue, that's your problem, not ZOS's. It clearly says on account creation that it is a public name:
Choose a UserID for your account. Your UserID is a nickname that will be displayed to others on the The Elder Scrolls® Online: Tamriel Unlimited™ forums and in-game.
It doesn't matter if that was a new addition with the TU changeover or not.Tavore1138 wrote: »For anybody complaining about a security issue, that's your problem, not ZOS's. It clearly says on account creation that it is a public name:
Choose a UserID for your account. Your UserID is a nickname that will be displayed to others on the The Elder Scrolls® Online: Tamriel Unlimited™ forums and in-game.
Fairly sure that was updated when it changed from ESO to TU when console released and console players saw @name by default, so those signing up at the beginning would not have had that in our TOS and ZOS did not exactly make a point of the change in words.
If someone has/knows an addon that hides other people's @names, please speak up.
@Abeille - I found an addon for the target frame that will hide account names - RP Target Frame
lordrichter wrote: »InvitationNotFound wrote: »showing account names isn't considered good practice anywhere at all and shouldn't be done.
Actually, it is quite common and is routine, normal, and expected practice all over the place. Many places on the internet don't even bother to hide account names, and when they do it is frequently not for security but for "personalization" or to hide an email address that is used for an account name. It is this personalization that I think ESO PC/Mac needs, but I can certainly understand if they don't do it. It actually matters more to ZOS than it does to the player.
ZOS seems more than secure enough with how they handle security with ESO. The visibility of your ESO account name should be the least of your security concerns.
LMFAO!!!!Emma_Overload wrote: »I don't care what ZOS changed in the TOS... I did NOT sign up for an RPG where players are forced to role-play as "BobJones95872" or "SoccerMom69" or whatever.
ZOS needs to quit trying to force console culture on PC players. I don't want it, and I bet a lot of other players don't want it either!
Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.InvitationNotFound wrote: »lordrichter wrote: »InvitationNotFound wrote: »showing account names isn't considered good practice anywhere at all and shouldn't be done.
Actually, it is quite common and is routine, normal, and expected practice all over the place. Many places on the internet don't even bother to hide account names, and when they do it is frequently not for security but for "personalization" or to hide an email address that is used for an account name. It is this personalization that I think ESO PC/Mac needs, but I can certainly understand if they don't do it. It actually matters more to ZOS than it does to the player.
ZOS seems more than secure enough with how they handle security with ESO. The visibility of your ESO account name should be the least of your security concerns.
just because something is common at the places you frequently visit doesn't mean it should be like that and isn't a security issue at all (of course it's far away from critical). just because some companies don't give a s*** doesn't mean its okay. if you'd have visited the site i've linked before you would clearly see it is considered as a vulnerability (owasp = open web application security project - it's actually something everyone in the it-security industry knows and can be considered a good reference).
your bold text is pretty cute and can only come from someone without any IT (security) background. every company has vulnerabilities in their software, infrastructure and so forth (e.g. every month you get security updates for your os, if it's windows (others get as well, but i don't know how their patch cycles are). same to browsers and so forth). using the account name just shows that they have chosen a bad design. and there is absolutely no reason to defend this at all.
furthermore, i don't think that you have to tell me what my security concerns should be. wherever i'm able to make my own decisions i'll do them with security in mind. unfortunately, in such cases i can't because someone thought this would be a good idea. it isn't. but i agree chances are great there are worse vulnerabilities, we currently aren't aware of.
anyway, i think it's appropriate to mention such deficits and discuss them. it will be accepted as what it is and no changes will ever come to this. therefore it isn't even an issue to post these things here. in case of more sever issues i'd again contact an employee directly.
the "personalization" is exactly what i've meant with last name or nick name if i get you right. that would be proper approach for this. but i guess it won't be ever changed.
Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
first mmo that does so far, at least for me (edited: at least for me).Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.InvitationNotFound wrote: »lordrichter wrote: »InvitationNotFound wrote: »showing account names isn't considered good practice anywhere at all and shouldn't be done.
Actually, it is quite common and is routine, normal, and expected practice all over the place. Many places on the internet don't even bother to hide account names, and when they do it is frequently not for security but for "personalization" or to hide an email address that is used for an account name. It is this personalization that I think ESO PC/Mac needs, but I can certainly understand if they don't do it. It actually matters more to ZOS than it does to the player.
ZOS seems more than secure enough with how they handle security with ESO. The visibility of your ESO account name should be the least of your security concerns.
just because something is common at the places you frequently visit doesn't mean it should be like that and isn't a security issue at all (of course it's far away from critical). just because some companies don't give a s*** doesn't mean its okay. if you'd have visited the site i've linked before you would clearly see it is considered as a vulnerability (owasp = open web application security project - it's actually something everyone in the it-security industry knows and can be considered a good reference).
your bold text is pretty cute and can only come from someone without any IT (security) background. every company has vulnerabilities in their software, infrastructure and so forth (e.g. every month you get security updates for your os, if it's windows (others get as well, but i don't know how their patch cycles are). same to browsers and so forth). using the account name just shows that they have chosen a bad design. and there is absolutely no reason to defend this at all.
furthermore, i don't think that you have to tell me what my security concerns should be. wherever i'm able to make my own decisions i'll do them with security in mind. unfortunately, in such cases i can't because someone thought this would be a good idea. it isn't. but i agree chances are great there are worse vulnerabilities, we currently aren't aware of.
anyway, i think it's appropriate to mention such deficits and discuss them. it will be accepted as what it is and no changes will ever come to this. therefore it isn't even an issue to post these things here. in case of more sever issues i'd again contact an employee directly.
the "personalization" is exactly what i've meant with last name or nick name if i get you right. that would be proper approach for this. but i guess it won't be ever changed.
In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
There have been no blitzkrieg's of accounts being stolen, before or after this change. And next to none from other major MMO's which take as-much effort to find someone's account name.
This doesn't take into account any actual hackings (not counting those millennials who think a DDoS is an actual "hack", but I'm talking about people who actually can hack game servers) where they hack past security and into account servers. Those incidents are few, far between, and ultimately very rare occurrences.
No... your accounts are no more at risk than they were before the DB update.
All the ire right now is nothing more than knee-jerk paranoia. Simple.
No, Gaming doesn't make me a "security expert". Writing code for a server farm all day long and managing the security credentials does.InvitationNotFound wrote: »Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
There have been no blitzkrieg's of accounts being stolen, before or after this change. And next to none from other major MMO's which take as-much effort to find someone's account name.
This doesn't take into account any actual hackings (not counting those millennials who think a DDoS is an actual "hack", but I'm talking about people who actually can hack game servers) where they hack past security and into account servers. Those incidents are few, far between, and ultimately very rare occurrences.
No... your accounts are no more at risk than they were before the DB update.
All the ire right now is nothing more than knee-jerk paranoia. Simple.
*sighs*
how about reading my comments completely? I've said the whole time it is a general issue and hasn't anything to with the names displayed over their head. but congrats, you wrote something completely out of context which is correct. but i never wrote that.
wow, you play mmos since the beginning? now you must be an expert. well, i started with uo in the last century (sounds great, doesn't it) but who the f*** cares? does this add anything to the subject or just because someone plays games all day long makes him now a security expert?
and again. it's a simple post about your believes based on your gaming experience. oh my god, this is so f*** up. I feel a bit sorry but at this point but i'm simply going to ignore you in the future as i assume you're simply trolling.
Uriel_Nocturne wrote: »In every major MMO on the market, it literally takes less than ten seconds to get someone's account name.Uriel_Nocturne wrote: »Then you should probably quit playing any MMO on the market, as they all have very easy ways to get someone's @name, if they even hide it at all.
I've never had my login name exposed to other players in an MMO before (until this game). You must have been playing some pretty low grade games, ones I've never heard of.
ZOS made a bad design choice with giving our login names away, and most likely because they only had experience with singleplayer games and had no idea how it should be done, and are now refusing to back away from the choice (instead they're choosing to highlight just how awful their initial choice is)...and this is made so easier with people rolling onto their backs and peeing on themselves to show their complete submission.
I've played MMO's since the beginning, and play most of the major ones out right now.
There is literally no effort needed to find someone's account name in any of those games. It took far less than ten seconds to get it before the DB update.
And before the update, all you had to do was ignore/mute someone in Chat, and you had their @name.There is a need for an option to hide @name in the settings.
The @name of anyone in the leaderboard can be viewed through pointing the cursor on the character name.
Without any option to hide @name, players are constantly exposed to harassments in many forms, such as: hate mail and whispers, stalking and much more.
The top 100 players in any alliance in Cyrodiil should know what I'm talking about.
I'm quite sure that it is the same in pve leaderboard, for example veteran maelstrom.
Also, It poses a security threat.
It is 50% of the account logging information.
I don't have to be a security expert to figure out that all of our accounts are not safe as they used to be.
@ZOS_JessicaFolsom Please consider implementing an option to hide @name in the near future.