This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.Nerftheforums wrote: »we can't even ani cancel properly
Fur_like_snow wrote: »Well if someone is running around Cyrodiil with 350 ping you’d never notice cast times. But let’s say you have a strong connection while playing a medium armor high precision build that requires a proper flawless rotation to execute you’d see how cast times effect the gameplay.
I’ve yet to see an in game example of how this change helps new players.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature."Nerftheforums wrote: »"we can't even ani cancel properly
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
While I am not a fan of the cast times that have been added I have to ask how OP quantifies a vast majority of players? I am pretty certain none of us can gleam into the minds of a majority of the player base and people make comments of such measurements either based on comments of a very small portion of the player base or suggest such things in order to inflate their opinion in a manner Zos can probably see through.
All I am suggesting is make a reasonable well worded argument vs inflating it with suggestions Zos knows we have no way of knowing.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
Most definitely not the potatoes who still call animation canceling a bug and label everything animation canceling related as cheating even tho they have no clue what animation canceling is and how it works.
While I am not a fan of the cast times that have been added I have to ask how OP quantifies a vast majority of players? I am pretty certain none of us can gleam into the minds of a majority of the player base and people make comments of such measurements either based on comments of a very small portion of the player base or suggest such things in order to inflate their opinion in a manner Zos can probably see through.
All I am suggesting is make a reasonable well worded argument vs inflating it with suggestions Zos knows we have no way of knowing.
You keep raising the same argument in every thread but you are completely missing the point in pretty much every single thread. The term vast majority is used to emphasize the actual point of the argument. In this case, that cast times need to go. Not to quantify the amount of players that support that argument.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
Most definitely not the potatoes who still call animation canceling a bug and label everything animation canceling related as cheating even tho they have no clue what animation canceling is and how it works.
Please enlighten me on the reason why animations exist in the first place when you can cancel them.
Also, why potatoes? That's an insult, right? Too bad noone understand what the heck does it mean.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature."Nerftheforums wrote: »"we can't even ani cancel properly
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
Because they literally can't without fundamentally redesigning combat as a whole. Animation cancelling is there to allow you to block, dodge, interrupt, or otherwise defend yourself against incoming attacks reliably, no matter what you were previously doing. Remove it, and I can guarantee you'll start dying to things that never gave you a hard time.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
Most definitely not the potatoes who still call animation canceling a bug and label everything animation canceling related as cheating even tho they have no clue what animation canceling is and how it works.
Please enlighten me on the reason why animations exist in the first place when you can cancel them.
Also, why potatoes? That's an insult, right? Too bad noone understand what the heck does it mean.
This shouldn't even exist in the first place. I am perplexed why didn't ZOS fix this bug years ago instead of proclaiming it a feature.Nerftheforums wrote: »we can't even ani cancel properly
Also, stop speaking for others, you don't even seem to realize what "vast majority" means.
While I am not a fan of the cast times that have been added I have to ask how OP quantifies a vast majority of players? I am pretty certain none of us can gleam into the minds of a majority of the player base and people make comments of such measurements either based on comments of a very small portion of the player base or suggest such things in order to inflate their opinion in a manner Zos can probably see through.
All I am suggesting is make a reasonable well worded argument vs inflating it with suggestions Zos knows we have no way of knowing.
You keep raising the same argument in every thread but you are completely missing the point in pretty much every single thread. The term vast majority is used to emphasize the actual point of the argument. In this case, that cast times need to go. Not to quantify the amount of players that support that argument.
Nerftheforums wrote: »You say you started listening yo your player base after 5 years. Why won't you listen on basic stuff like NOT (NOT, i repeat, NOT) make combat clunkier? If so many people are asking to remove them, why the hell are you adding them to even more skills? Gosh we can't even ani cancel properly on pts! What the hell are doing guys?
Idk if you lost it in the process, but the goal here is to have people have more fun and improve the game so you get more money. Radically changing a 5yo product that people got so used to, will obtain the exact opposite.
See you in update 26, hopefully...
Joy_Division wrote: »Just because we can't exactly measure what every single ESO player thinking on this issue does not mean we throw our hands in the air and proclaim that there is no way to measure public opinion.
We could do a search on cast times and see what comes out. Here are the first two pages:
https://forums.elderscrollsonline.com/en/discussion/508920/please-remove-cast-times-of-ultimates - negative
https://forums.elderscrollsonline.com/en/discussion/491407/cast-time-on-ultimates-is-garbage - negative
https://forums.elderscrollsonline.com/en/discussion/488917/cast-times-on-ultimates ... "are simply horrible" - negative
https://forums.elderscrollsonline.com/en/discussion/484409/cast-times-on-ultimates-should-not-go-live - negative
https://forums.elderscrollsonline.com/en/discussion/484920/cast-timed-ultimates-discussion - negative
https://forums.elderscrollsonline.com/en/discussion/492754/cast-time-utimates-need-to-go - negative
https://forums.elderscrollsonline.com/en/discussion/484238/cast-time-on-ultimates-feels-awful - negative
https://forums.elderscrollsonline.com/en/discussion/500055/cast-times-so-when-are-they-bieng-removed-from-ultimates - negative
https://forums.elderscrollsonline.com/en/discussion/491990/remove-ultimate-cast-times-for-men-taller-than-173-centimeters - negative
https://forums.elderscrollsonline.com/en/discussion/436792/cast-time-to-all-shields-not-just-specific-shields - neutral, asking for consistency.
https://forums.elderscrollsonline.com/en/discussion/495644/cast-time-on-ultimates-worries-about-the-future-of-eso - negative
https://forums.elderscrollsonline.com/en/discussion/484572/cast-time-for-ultimates - negative
https://forums.elderscrollsonline.com/en/discussion/501925/cast-time-on-ults - negative
Don't need a advanced degree in public relations to see a trend here.
Now, people love to sprout out, "But, but, that's just a small percentage of the community! You still can't prove what the majority of the people think!"
No, I can't. This is just circular "logic" to get us back to the point where we just throw our hands in the air because we can't ask every single person. People who abide by this "logic" should delete their forum account, never participate in a public survey, and just burn every book and study ever that endeavored to assess public opinion because they place zero value in them and will never accept their outcome (unless, I am guessing, the outcome matches what they want to hear.) Seriously, if people are going to disregard forum feedback as a legitimate measure of public opinion, why do they offer their opinion on these forums and expect me to value it as representative? Either these forums are indicators of public opinion or they are not.
I mained a class once full of cast-times (templars) and because people associated me with them, they'd tell, ask, and beg me to get ZoS to get rid of them. Of the dozens and dozens of templars who gave me feedback, *not one* said, "Hey Joy, I know a lot of folks on the forums hate cast times, but I've got to say they add an interesting element to the game and I kind of like them."
When I sat in Rep meetings the amount of disconnect on this issue was alarming. I still remember one meeting when we were discussing sorcerer's (bad) resource management and the devs asking us point blank why sorcerers did not use their Dark Exchange skill in their rotations if they needed resources. If you have to ask why players aren't using a skill, that should be a pretty obvious indicator that the players either don't like it or it's sub-optimal choice!
Nerftheforums wrote: »You say you started listening yo your player base after 5 years. Why won't you listen on basic stuff like NOT (NOT, i repeat, NOT) make combat clunkier? If so many people are asking to remove them, why the hell are you adding them to even more skills? Gosh we can't even ani cancel properly on pts! What the hell are doing guys?
Idk if you lost it in the process, but the goal here is to have people have more fun and improve the game so you get more money. Radically changing a 5yo product that people got so used to, will obtain the exact opposite.
See you in update 26, hopefully...
Even thout I want them gone too, you confused "majority of players" with majority of "forum dwellers". The majority of players, I promise you, don't even notice any difference with that 0.4s, and even more so, they probably don't even know that change happened.
Remember... The forums are mostly for people that really care, not the casual. And this game is for casuals... We, patch notes readers, are NOT the ones that matter for changes like that. And for the casuals... Well... That was a good change for them, even if they don't know why.
Sad? Yes. True? Also yes.