
ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
Chicharron wrote: »It is not the end of the world for healers, i still remember the first great nerf that they gave to the Templars, we adapt well.
What i do not like are his arguments.ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
I fail to see how a warden will be able to use Cleansing Ritual.
looks quite unbalanced tho. Wouldn't it be nice if the under 5% spells have a better impact, instead of two spells to have 25% impact out of 18 abilities?
RogueShark wrote: »Chicharron wrote: »It is not the end of the world for healers, i still remember the first great nerf that they gave to the Templars, we adapt well.
What i do not like are his arguments.ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
I fail to see how a warden will be able to use Cleansing Ritual.
Imagine how it's going to be for classes that don't have multiple class heals like warden.
They didn't think these changes through for anyone but templar, it seems.
Vercingetorix wrote: ».RogueShark wrote: »Chicharron wrote: »It is not the end of the world for healers, i still remember the first great nerf that they gave to the Templars, we adapt well.
What i do not like are his arguments.ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
I fail to see how a warden will be able to use Cleansing Ritual.
Imagine how it's going to be for classes that don't have multiple class heals like warden.
They didn't think these changes through for anyone but templar, it seems.
Nightblades have Refreshing Path
Sorcerers have Twlight Matriarch and Major Vitality through their Encase skill
Dragonknights have Cinder Storm and Major Mending through their Obsidian Shield skill
Also, Siphon Spirit no longer has a cast time so magicka/life steal can be placed easily on major targets. Blood Altar now costs health and no longer has a cast time. ZoS is adding buffs in other places alongside the tools that already exist on other classes. There ARE options - it's just folks resisting the change. Others will adapt and do just fine next patch.
Just to be clear, most good healers already have their own rotations based on the content they do.
Secondly, there are mechanics in the game that necessitate spamming as the only way to heal through the damage. Thats just how it is.
The changes they've made to other healing skills is not enough generally speaking to beat back a lot of mechanics that do require spam. Did you even give a thought to none templar healers as well?
You think the spam is over?
Are you unaware of the fact that those who you claim are just spammers will now be forced to spam combat prayer?
Even the changes to Combat Prayer indicate ZoS want us to spam prayer more - it got a cost reduction.
It is not a good thing when the respective content is not altered to compliment the changes. This is a bad balance method.
Vercingetorix wrote: ».RogueShark wrote: »Chicharron wrote: »It is not the end of the world for healers, i still remember the first great nerf that they gave to the Templars, we adapt well.
What i do not like are his arguments.ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
I fail to see how a warden will be able to use Cleansing Ritual.
Imagine how it's going to be for classes that don't have multiple class heals like warden.
They didn't think these changes through for anyone but templar, it seems.
Nightblades have Refreshing Path
Sorcerers have Twlight Matriarch and Major Vitality through their Encase skill
Dragonknights have Cinder Storm and Major Mending through their Obsidian Shield skill
Also, Siphon Spirit no longer has a cast time so magicka/life steal can be placed easily on major targets. Blood Altar now costs health and no longer has a cast time. ZoS is adding buffs in other places alongside the tools that already exist on other classes. There ARE options - it's just folks resisting the change. Others will adapt and do just fine next patch.
Vercingetorix wrote: »Seriously, not spamming orbs is a GOOD thing - healers now need to develop a proper rotation of different synergies and heals. DPS and Tank team members need to adjust their builds to rely less on orbs or benefit more from them with the Harmony trait. Your group's DPS will go down form this patch - this is unavoidable and was the goal of this patch, but you will still clear trials regardless and that is ultimately what matters.
It's time to learn how to play the game as a healer - not spam a single spell throughout a boss fight. Many of the folks that are complaining about the orb change are the same folks who love to hate on Werewolves for their "brainless" LA spam, but to be quite honest, healers do the same damn thing with their orbs. There's plenty of synergies to take advantage of - many of which you've regarded as "bad" over the years and now with this patch you are being forced to consider them. This is a healthy change for the game.
You want healing to have a place in ESO?
You want to have an element of skill be involved with healing in ESO?
This patch is your moment - adapt and prove you are a healer. We'll see who the real healers are in ESO soon enough.
Vercingetorix wrote: »
If you considered that the healing changes ZoS is making are intended to lower overall group DPS by forcing the DPS players to invest in defenses/sustain in order to continue to perform adequately? Heal spamming is not a requirement to the extreme you are suggesting. Perhaps your group's composition is putting more pressure on you to spam heals? Based on the patch notes I'd say that healers are now expected to do most of the healing but DPS and tanks will be expected to supply more self-healing of their own than they currently do now, if at all. There are many trial groups where the DPS do no healing of their own because "it's a DPS loss" and expect the healer to do all of it - this patch puts an end to most of that. DPS now have to invest in defensive skills to some degree or start wiping because with this patch healers can no longer do all of the healing. I really like this patch - it forces a more well-rounded approach to builds, especially DPS.
RogueShark wrote: »Chicharron wrote: »It is not the end of the world for healers, i still remember the first great nerf that they gave to the Templars, we adapt well.
What i do not like are his arguments.ZOS_BrianWheeler wrote: »Please also remember that we've introduced some new abilities to help offset the loss of things such as Healing Springs stacking, with abilities like Ring of Preservation, or the large increase to Cleansing Ritual.
I fail to see how a warden will be able to use Cleansing Ritual.
Imagine how it's going to be for classes that don't have multiple class heals like warden.
They didn't think these changes through for anyone but templar, it seems.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Vercingetorix wrote: »Just to be clear, most good healers already have their own rotations based on the content they do.
Secondly, there are mechanics in the game that necessitate spamming as the only way to heal through the damage. Thats just how it is.
The changes they've made to other healing skills is not enough generally speaking to beat back a lot of mechanics that do require spam. Did you even give a thought to none templar healers as well?
You think the spam is over?
Are you unaware of the fact that those who you claim are just spammers will now be forced to spam combat prayer?
Even the changes to Combat Prayer indicate ZoS want us to spam prayer more - it got a cost reduction.
It is not a good thing when the respective content is not altered to compliment the changes. This is a bad balance method.
If you considered that the healing changes ZoS is making are intended to lower overall group DPS by forcing the DPS players to invest in defenses/sustain in order to continue to perform adequately? Heal spamming is not a requirement to the extreme you are suggesting. Perhaps your group's composition is putting more pressure on you to spam heals? Based on the patch notes I'd say that healers are now expected to do most of the healing but DPS and tanks will be expected to supply more self-healing of their own than they currently do now, if at all. There are many trial groups where the DPS do no healing of their own because "it's a DPS loss" and expect the healer to do all of it - this patch puts an end to most of that. DPS now have to invest in defensive skills to some degree or start wiping because with this patch healers can no longer do all of the healing. I really like this patch - it forces a more well-rounded approach to builds, especially DPS.
leepalmer95 wrote: »So instead of helping sustain and doing the majority of your healing with 1 skill spam. Now you'll have too only use orb once every so often for sustain help and heal using other skills.
Therefore reducing the spam. I see nothing wrong with it.
leepalmer95 wrote: »So instead of helping sustain and doing the majority of your healing with 1 skill spam. Now you'll have too only use orb once every so often for sustain help and heal using other skills.
Therefore reducing the spam. I see nothing wrong with it.
leepalmer95 wrote: »So instead of helping sustain and doing the majority of your healing with 1 skill spam. Now you'll have too only use orb once every so often for sustain help and heal using other skills.
Therefore reducing the spam. I see nothing wrong with it.
Vercingetorix wrote: »Seriously, not spamming orbs is a GOOD thing - healers now need to develop a proper rotation of different synergies and heals [snip]
It's time to learn how to play the game as a healer - not spam a single spell throughout a boss fight [snip]
You want healing to have a place in ESO?
You want to have an element of skill be involved with healing in ESO? [snip]
This patch is your moment - adapt and prove you are a healer. We'll see who the real healers are in ESO soon enough.