Haven't been in sotha much lately but to the people saying ad and ep team up are they outnumbering you by a lot? Because i think it would be easier to fight 5 ad and 5 ep instead of 10 ad because they can't heal each other and can risk killing each other
Is there a perception at the moment that there are barely any players on Sotha?
It will be harder for the wolf pack to operate as 4 wolves does not generate unlimited form anymore.
In other words, it's a complete and utter [snip] show.
Haven't been in sotha much lately but to the people saying ad and ep team up are they outnumbering you by a lot? Because i think it would be easier to fight 5 ad and 5 ep instead of 10 ad because they can't heal each other and can risk killing each other
They are also mainly made up of highly skilled, experienced players that like to 1vX so are all perfectly capable of surviving a lot of damage without support.
Allowing people to login to different factions within the same campaign, not having anything real to fight for to stimulate faction loyalty, and so much more is slowly, quickly, or already has depending on perspective, killing pvp in this game.
Joshlenoir wrote: »I don't think there should be any penalty for faction hopping however as there are legitimate reasons to play different factions at any time. The only issue is players that deliberate faction hop to the winning side and then zerg with them to avoid dying so much.
Sorry to butt in here, im a returning player who used to be pretty active on azuras 2 years back, and will start playing again sometime next week. Am i correct i guessing that sotha is the 30 days non cp camp? And was wondering if all the old players were still around? (:
LOL.
The justification in this thread is hilarious.
10/10. Please keep going. I'm bored at work.
Guilds are leaving Sotha because of changes to combat. L-O-fricking-L. That's the best thing I've read all day. You'll seriously say anything to delude yourself into thinking you're not the problem, won't you?
Joshlenoir wrote: »I don't think there should be any penalty for faction hopping however as there are legitimate reasons to play different factions at any time. The only issue is players that deliberate faction hop to the winning side and then zerg with them to avoid dying so much.
I don't think many have a problem with players swapping factions if they are boosting their ranks and are genuinely going to fight for that faction. The problem comes when those friends split themselves across factions to also start working together to control the map.
If the people involved were taking keeps and resources on behalf of their new faction great. It's when they take/don't take keeps and resources, and work alongside their friends in order to benefit the Campaign/AP gain of each other that the problem comes. Or stand around with each other flipping resources.