ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
Joy_Division wrote: »ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
As a sorcerer player, i appreciate the fact that you listened to us.
As a NB, Templar, and DK player, I am flabbergasted that you wound up buffing one of their strongest PvP skills while Strife still gets the cost increase, Blazing Spear still no longer stuns, Coagulating Blood still has the wonky heal mechanic
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
psychotic13 wrote: »Joy_Division wrote: »ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
As a sorcerer player, i appreciate the fact that you listened to us.
As a NB, Templar, and DK player, I am flabbergasted that you wound up buffing one of their strongest PvP skills while Strife still gets the cost increase, Blazing Spear still no longer stuns, Coagulating Blood still has the wonky heal mechanic
Read the other threads, stamplars got buffed, magblades twisting path got buffed by 37% and they're still working on grim focus and cDB.
Joy_Division wrote: »psychotic13 wrote: »Joy_Division wrote: »ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
As a sorcerer player, i appreciate the fact that you listened to us.
As a NB, Templar, and DK player, I am flabbergasted that you wound up buffing one of their strongest PvP skills while Strife still gets the cost increase, Blazing Spear still no longer stuns, Coagulating Blood still has the wonky heal mechanic
Read the other threads, stamplars got buffed, magblades twisting path got buffed by 37% and they're still working on grim focus and cDB.
I did. Congrats that sorc PvP players got the number one thing they were looking for out of those intital patch notes, but let's not pretend that the new Twitting Path will encourage those magic Nightblades to come back to Cyrodiil or the new Coagulating Blood to make DKs all happy when they get ganked.
Maybe an inappropriate tone to take since I do play a sorc and despised the old Haunting change and I am very glad they changed it back. I don't mean to throw cold water, but for a supposed "balance" patch, this update is extremely disappointing and I think ZoS should be made aware of that.
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
YES YES YES THANK YOU
I'll be damned. Makes for a happy Friday the 13th!ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
maxlacab16_ESO wrote: »Great! VC here to stay!
But why keep the "Echo"?
Here my 2c.
And most of the above.
Y'all must have noticed that, on PVE regular mobs, the "Echo" usually fires... after you killed and looted the mob...
and have put quite some distance between you and the scene of the fight. That will not change with a full 5 seconds delay, compared to 6 seconds before ZOE's CORRECTION.
On bosses, with an initial explosion at 3.5 seconds, I will rather refresh VC and get another explosion in 3.5 seconds, than wait for 5 seconds for that second explosion. How come this is not obvious to ZOE?
In PVP, "Echo" is completely useless unless you are a hit-and-run kind of player. But then you may as well keep running.
And just in case ZOE believes this is "to save you some magica expenses", I am certain that my resource management can sustain a 3.5 second refresh. I dont need or want that freebee.
Hey, why not have the "Echo" detonate 1 second after the first? That, I can totally go with!
Turn VC into a possible execute alternative to the lame-a** Mages Fury Morphs.
Oh, and while I'm at it, just FYI, ZOE, none of my two sorc builds run shields anymore, since your SHIELD UBER NERF.
Just not worth the slots any more! I compensate with heavy armor and health enchants.
My new shield is called CRITCAL SURGE / POWER SURGE.
So...ZOE
...trying to bring back value to the useless and annoying pets,
NERF-ing a light armor class into a cross-dressing hybrid,
NERF-ing staff-wielders into dual-wielders,
then trying to NERF the dual-wielders back into staff-wielders,
is just not working for some of us.
Oh, and the excessive delay of cast action/animation on the sorcs! What's up with that?
I play all classes and, maybe except for some of the templars' skills, the sorcs have the most delayed and unresponsie skills of them all. When the tooltips say INSTANT, with the sorcs that usually means activation at lest 1/4 second after INSTANT!!!
Even with ANIMATION CANCELLING, the delay is noticeably higher with sorcs than with the other classes.
I know this has been addresses by several players over the years, and completely ignored by ZOE as well.
Way to go!
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
YES YES YES THANK YOU
Sorc are gonne be so insanely op ._.
Joy_Division wrote: »ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
As a sorcerer player, i appreciate the fact that you listened to us.
As a NB, Templar, and DK player, I am flabbergasted that you wound up buffing one of their strongest PvP skills while Strife still gets the cost increase, Blazing Spear still no longer stuns, Coagulating Blood still has the wonky heal mechanic
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
YES YES YES THANK YOU
Sorc are gonne be so insanely op ._.
Yes true! I hope we will see more magicka sorcerers again in Cyrodiil
ZOS_RichLambert wrote: »Just wanted to thank everyone for all the feedback in this thread. We are going to be making tweaks to Velocious Curse for the next PTS build:
- Velocious Curse – This morph will still cause an echo, but now the explosions will occur at 3.5s and 8.5s, instead of 6s and 12s
YES YES YES THANK YOU
Sorc are gonne be so insanely op ._.