Praeficere wrote: »I'm sure this isn't a bug and is related to when they made loot always scale to your level in scaled group dungeons before CP ranks.
Also, people are getting monster helmets and vMA weapons (and Flawless) at non-vet by having the group scaled to a level 50.
Besides, if you can finish vSO on CP 100, you can on CP160. It's just a tiny bit faster.
omg...what about those who farm vSO on CP160? they get their prices ruined by guys getting the gear on that way. It may not hurt you, but it's definetly not good for the game. You can easily farm SO on normal mode/CP160 to get purple gear which is perfectly fine for everything, so pls stop with that crap.
I mean...instead of asking for a better lootsystem you are happy about people exploiting a bug...
Roehamad_Ali wrote: »omg...what about those who farm vSO on CP160? they get their prices ruined by guys getting the gear on that way. It may not hurt you, but it's definetly not good for the game. You can easily farm SO on normal mode/CP160 to get purple gear which is perfectly fine for everything, so pls stop with that crap.
I mean...instead of asking for a better lootsystem you are happy about people exploiting a bug...
In all honesty if this is just a momentary issue for you I'm inclined to not care . If your focus was the integrity of the game and leaderboards , then that's all well and good . Losing out on money because you didn't want to scale is silly . Losing position on leaderboards is a valid complaint . If it is in fact happening .
Ep1kMalware wrote: »Ep1kMalware wrote: »Still getting cp160 drops and gold jewelry off the last boss. This is happening on ps4 idk about any other platforms. Why is this not fixed
does it matter? the drops are a % of a % of a %, under normal conditions the rng is so aweful it would take literal MONTHS of farmming sanctum all day every day just to get a 5pc set that's not in training prosperous.
why do you want this ruined?
lemme guess, got kicked from a group and you want everyone to suffer?
lemme guess, you're not good enough to run it capped so you have to do CP 100 just to get a chance at getting your loot.
got title amd all gold VO jewelry. Still taken 300+ runs and haven't gotten another divine's piece.
yup, days down the toilet for 'personal gain. >.>
Oreyn_Bearclaw wrote: »Ep1kMalware wrote: »Ep1kMalware wrote: »Still getting cp160 drops and gold jewelry off the last boss. This is happening on ps4 idk about any other platforms. Why is this not fixed
does it matter? the drops are a % of a % of a %, under normal conditions the rng is so aweful it would take literal MONTHS of farmming sanctum all day every day just to get a 5pc set that's not in training prosperous.
why do you want this ruined?
lemme guess, got kicked from a group and you want everyone to suffer?
lemme guess, you're not good enough to run it capped so you have to do CP 100 just to get a chance at getting your loot.
got title amd all gold VO jewelry. Still taken 300+ runs and haven't gotten another divine's piece.
yup, days down the toilet for 'personal gain. >.>
300+ runs of a new trial in a little over a month? Really? Find that very hard to believe.
Oreyn_Bearclaw wrote: »Ep1kMalware wrote: »Ep1kMalware wrote: »Still getting cp160 drops and gold jewelry off the last boss. This is happening on ps4 idk about any other platforms. Why is this not fixed
does it matter? the drops are a % of a % of a %, under normal conditions the rng is so aweful it would take literal MONTHS of farmming sanctum all day every day just to get a 5pc set that's not in training prosperous.
why do you want this ruined?
lemme guess, got kicked from a group and you want everyone to suffer?
lemme guess, you're not good enough to run it capped so you have to do CP 100 just to get a chance at getting your loot.
got title amd all gold VO jewelry. Still taken 300+ runs and haven't gotten another divine's piece.
yup, days down the toilet for 'personal gain. >.>
300+ runs of a new trial in a little over a month? Really? Find that very hard to believe.
You would be shocked to know that I know individuals that with this scaling have cleared nSO in as little as 15 minutes per run. 3 runs an hour....people doing it for 10 hours a day...yeah, 300+ runs is completely within reason at this point.
Ep1kMalware wrote: »Ep1kMalware wrote: »I still haven't run any of this PvE stuff yet. I need to learn how to complete these. Never knew there was a glitch.
basically ite,s just scale to the player instead of the dungeon. You still get piles of the same continuous garbage over and over again. the caveat is you can do it faster so it's like 10-15min/farm instead of like 45.
you get 3x the amount of prosperous knightmare junk than normal. Unless zos wants to fix droprate this bug is an absolute blessing.
people don't realize that you only get a small % chance to get the set you're looking for, a small % chance for it to be an ite, you need, and a very, very small % chance it's a trait anything other than training/prosperous.
gold jewelry is cool but when you can't trade it those gold yokuda rings are real depressing when you've already got the 2 vo rings you need. nearly 300nruns and the only divines vo piece I've seen was a helmet that I had to decon, I got hella lucky with the 2 infused pieces I've come across.
basically imagine the rng from vmsa, and multiply it by however many pieces you need. Players need to understand that this does mpre good than harm.
unless you want that jewelry to be worth 500k+ , armour 50k+ a piece, and hard to find, then be greatful it's farmable. If the item sets you want are bop (aether/vo/yokuda) it would take literal months of rng to complete your sets.
I see. Is this confirmed by ZOS as unintended? Have they made any statement about it being an exploit?
not that I've seen. I'vd never done the glitch on vet mode so idk if it affects leaderboard score. However, I'vr done vet sanctum and the drops are identicle, and training / prosperous are still 99% of drop constitution.
no word on from zos that I've seen sofar though. I pray that if/when they fix this they improve drops SIGNIFICANTLY. just got ice staff of vicious ophidian and 4 pieces of prosp knightmare and 1 training skirmisher shoes >.<
Then it's fair game until ZOS makes a call. You can't just label everything an exploit without knowing for sure ZOS didn't intend the mechanic to be flexible.
Because of all the things that are broken in this game this one thing similar to the gap closer bug truly isn't hurting no one and making the game more fun for people.Another reason I have no problem with this is because it help people get gear while still dealing with the horrible RNg just makes it better.People can be upset about it but I just don't care its a non issue that really didn't need to be brought up all it does is make RNG easier.
I really don't think it matters the gear will help them improve and be better in that instance next time and you still need to know the mechanics to do the it in the first place.Most of you are just complaining because people have access to something you only used to have access to.I say let people have access to the gear it helps everyone more people are geared and ready to do the content.
WTF? People are abusing a bug and you guys are saying it doesn't matter? Are you kidding me?
btw. you don't need sanctum or MoL-gear to do any content. Everything is perfectly doable without it.
Ep1kMalware wrote: »Ep1kMalware wrote: »I still haven't run any of this PvE stuff yet. I need to learn how to complete these. Never knew there was a glitch.
basically ite,s just scale to the player instead of the dungeon. You still get piles of the same continuous garbage over and over again. the caveat is you can do it faster so it's like 10-15min/farm instead of like 45.
you get 3x the amount of prosperous knightmare junk than normal. Unless zos wants to fix droprate this bug is an absolute blessing.
people don't realize that you only get a small % chance to get the set you're looking for, a small % chance for it to be an ite, you need, and a very, very small % chance it's a trait anything other than training/prosperous.
gold jewelry is cool but when you can't trade it those gold yokuda rings are real depressing when you've already got the 2 vo rings you need. nearly 300nruns and the only divines vo piece I've seen was a helmet that I had to decon, I got hella lucky with the 2 infused pieces I've come across.
basically imagine the rng from vmsa, and multiply it by however many pieces you need. Players need to understand that this does mpre good than harm.
unless you want that jewelry to be worth 500k+ , armour 50k+ a piece, and hard to find, then be greatful it's farmable. If the item sets you want are bop (aether/vo/yokuda) it would take literal months of rng to complete your sets.
I see. Is this confirmed by ZOS as unintended? Have they made any statement about it being an exploit?
not that I've seen. I'vd never done the glitch on vet mode so idk if it affects leaderboard score. However, I'vr done vet sanctum and the drops are identicle, and training / prosperous are still 99% of drop constitution.
no word on from zos that I've seen sofar though. I pray that if/when they fix this they improve drops SIGNIFICANTLY. just got ice staff of vicious ophidian and 4 pieces of prosp knightmare and 1 training skirmisher shoes >.<
Then it's fair game until ZOS makes a call. You can't just label everything an exploit without knowing for sure ZOS didn't intend the mechanic to be flexible.
WRONG! When it is obviously not working as intended like this is, the TOS is VERY specific in calling it an exploit.
Quit trying to blame someone else for your trying to exploit a flaw in the system. I so bloody sick and tired of this excuse.
In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
InvitationNotFound wrote: »and one more time a wikipedia quote:In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
obviously, it is a bug and not intended. therefore, we're talking about an exploit here.
@ZOS_JessicaFolsom , @ZOS_GinaBruno i'm still waiting for a ZOS statement on this one. is it working as intended and should we all go and farm now? or are you going to deal with this situation and the exploiters?
InvitationNotFound wrote: »and one more time a wikipedia quote:In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
obviously, it is a bug and not intended. therefore, we're talking about an exploit here.
@ZOS_JessicaFolsom , @ZOS_GinaBruno i'm still waiting for a ZOS statement on this one. is it working as intended and should we all go and farm now? or are you going to deal with this situation and the exploiters?
DRXHarbinger wrote: »InvitationNotFound wrote: »and one more time a wikipedia quote:In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
obviously, it is a bug and not intended. therefore, we're talking about an exploit here.
@ZOS_JessicaFolsom , @ZOS_GinaBruno i'm still waiting for a ZOS statement on this one. is it working as intended and should we all go and farm now? or are you going to deal with this situation and the exploiters?
All that's going to happen is you're going to get the game turned off at most likely prime time like when they fixed the surveys....also they haven't given a crap about anything for a long time now. Surveys was the last of the glitch fixes.
And it's not a bug..it's poor testing as we know zos most likely doesn't employ testers, but spend 5 mins per release playing it and call it a day.
Roehamad_Ali wrote: »InvitationNotFound wrote: »and one more time a wikipedia quote:In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
obviously, it is a bug and not intended. therefore, we're talking about an exploit here.
@ZOS_JessicaFolsom , @ZOS_GinaBruno i'm still waiting for a ZOS statement on this one. is it working as intended and should we all go and farm now? or are you going to deal with this situation and the exploiters?
I would like to hear an official statement as well before judging everyone .
DRXHarbinger wrote: »And it's not a bug..it's poor testing as we know zos most likely doesn't employ testers, but spend 5 mins per release playing it and call it a day.
I never really said that but whatever be butt heart I'd you want I really don't care.Again its a non issue your still running the content and dealing with RNG. its mainly you all having a EGO problem because other people got the gear and can now sell it as well or use it.Its not affecting leaderboards its gear that you still have to farm RNG to get.So your complaining means nothing you won't get me to care that your butt hurt about this.Its a non issue like I said in everyone of my posts.if they take it out ok if they keep it in ok don't affect me in the less just like it doesn't affect you.Because of all the things that are broken in this game this one thing similar to the gap closer bug truly isn't hurting no one and making the game more fun for people.Another reason I have no problem with this is because it help people get gear while still dealing with the horrible RNg just makes it better.People can be upset about it but I just don't care its a non issue that really didn't need to be brought up all it does is make RNG easier.
I really don't think it matters the gear will help them improve and be better in that instance next time and you still need to know the mechanics to do the it in the first place.Most of you are just complaining because people have access to something you only used to have access to.I say let people have access to the gear it helps everyone more people are geared and ready to do the content.
WTF? People are abusing a bug and you guys are saying it doesn't matter? Are you kidding me?
btw. you don't need sanctum or MoL-gear to do any content. Everything is perfectly doable without it.
Oooh, now we get "But cheating makes the game more fun for me!" excuse...
The moral turpitude in this game continues to sink to new lows due to ZOS's total lack of a spine when it comes to enforcing the rules of the game.
I never really said that but whatever be butt heart I'd you want I really don't care.Again its a non issue your still running the content and dealing with RNG. its mainly you all having a EGO problem because other people got the gear and can now sell it as well or use it.Its not affecting leaderboards its gear that you still have to farm RNG to get.So your complaining means nothing you won't get me to care that your butt hurt about this.Its a non issue like I said in everyone of my posts.if they take it out ok if they keep it in ok don't affect me in the less just like it doesn't affect you.Because of all the things that are broken in this game this one thing similar to the gap closer bug truly isn't hurting no one and making the game more fun for people.Another reason I have no problem with this is because it help people get gear while still dealing with the horrible RNg just makes it better.People can be upset about it but I just don't care its a non issue that really didn't need to be brought up all it does is make RNG easier.
I really don't think it matters the gear will help them improve and be better in that instance next time and you still need to know the mechanics to do the it in the first place.Most of you are just complaining because people have access to something you only used to have access to.I say let people have access to the gear it helps everyone more people are geared and ready to do the content.
WTF? People are abusing a bug and you guys are saying it doesn't matter? Are you kidding me?
btw. you don't need sanctum or MoL-gear to do any content. Everything is perfectly doable without it.
Oooh, now we get "But cheating makes the game more fun for me!" excuse...
The moral turpitude in this game continues to sink to new lows due to ZOS's total lack of a spine when it comes to enforcing the rules of the game.
Personally I think they tested it but only did it on CP160 why would they test it on low level characters to see if this would happen.It was a unforseen issue that most people wouldn't have guess would be possible.Truthfully who would run this with a CP110 player most of the players doing this content would never even think about it because that player would drag them down.So I think it is more than likely a slight oversight by ZOS not that they did not test for it but it was just a over sight.DRXHarbinger wrote: »InvitationNotFound wrote: »and one more time a wikipedia quote:In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit can be controversial. This debate stems from a number of factors but typically involves the argument that the issues are part of the game and require no changes or external programs to take advantage of them.[2]
obviously, it is a bug and not intended. therefore, we're talking about an exploit here.
@ZOS_JessicaFolsom , @ZOS_GinaBruno i'm still waiting for a ZOS statement on this one. is it working as intended and should we all go and farm now? or are you going to deal with this situation and the exploiters?
All that's going to happen is you're going to get the game turned off at most likely prime time like when they fixed the surveys....also they haven't given a crap about anything for a long time now. Surveys was the last of the glitch fixes.
And it's not a bug..it's poor testing as we know zos most likely doesn't employ testers, but spend 5 mins per release playing it and call it a day.
Little late to turn the game off to fix....this started with the release of DB on console...
edit: However, I completely understand your point
Oreyn_Bearclaw wrote: »Ep1kMalware wrote: »Ep1kMalware wrote: »Still getting cp160 drops and gold jewelry off the last boss. This is happening on ps4 idk about any other platforms. Why is this not fixed
does it matter? the drops are a % of a % of a %, under normal conditions the rng is so aweful it would take literal MONTHS of farmming sanctum all day every day just to get a 5pc set that's not in training prosperous.
why do you want this ruined?
lemme guess, got kicked from a group and you want everyone to suffer?
lemme guess, you're not good enough to run it capped so you have to do CP 100 just to get a chance at getting your loot.
got title amd all gold VO jewelry. Still taken 300+ runs and haven't gotten another divine's piece.
yup, days down the toilet for 'personal gain. >.>
300+ runs of a new trial in a little over a month? Really? Find that very hard to believe.
You would be shocked to know that I know individuals that with this scaling have cleared nSO in as little as 15 minutes per run. 3 runs an hour....people doing it for 10 hours a day...yeah, 300+ runs is completely within reason at this point.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Ep1kMalware wrote: »Ep1kMalware wrote: »Still getting cp160 drops and gold jewelry off the last boss. This is happening on ps4 idk about any other platforms. Why is this not fixed
does it matter? the drops are a % of a % of a %, under normal conditions the rng is so aweful it would take literal MONTHS of farmming sanctum all day every day just to get a 5pc set that's not in training prosperous.
why do you want this ruined?
lemme guess, got kicked from a group and you want everyone to suffer?
lemme guess, you're not good enough to run it capped so you have to do CP 100 just to get a chance at getting your loot.
got title amd all gold VO jewelry. Still taken 300+ runs and haven't gotten another divine's piece.
yup, days down the toilet for 'personal gain. >.>
300+ runs of a new trial in a little over a month? Really? Find that very hard to believe.
You would be shocked to know that I know individuals that with this scaling have cleared nSO in as little as 15 minutes per run. 3 runs an hour....people doing it for 10 hours a day...yeah, 300+ runs is completely within reason at this point.
I am sure it is possible, but still doubt it happened.
You could also, you know, git gud, and run it on Vet at an appropriate level. I had all my stuff in a week with less than 12 runs. Haha.
Okay listen up.
Level 45, or CP 160, Normal Sanctum Ophidia drops Purple CP 160 gear. Honestly, who cares? They've literally added unnecessary traits on every piece. Infused, Training, Prosperous, Well-Fitted, Sturdy, Divines, and Reinforced. There's Dreugh King Slayer, Elegance, Knightmare, Shadow Dancer, Skirmisher, Viper, Eternal Yokuda, Infallible Aether, and Vicious Ophidian.
Take the first boss, the Mantikora, for example. There are 126 possible drops and a 0.008% chance of you getting the "one" you want.
MantikoraStonebreaker
- Head
- Chest
Ozara
- Waist
- Gloves
Adds/Mobs
- Shoulders
- Legs
Serpent
- Feet
- Jewelry
- Weapons
As for scaling down the Veteran version. It works BUT you cannot activate hard mode NOR get the title upon completion. I tested this theory by grouping up with my friends and getting a CP 24 scale it down. It does NOT work. In the end, we could not activate hard mode and we received ZERO gold jewelry.
Also for the Maelstrom Arena scaling, that's not even possible. It's a solo instance. Have you even tried it or did you just assume it and put it on your post?
Molag_Crow wrote: »Praeficere wrote: »I'm sure this isn't a bug and is related to when they made loot always scale to your level in scaled group dungeons before CP ranks.
Also, people are getting monster helmets and vMA weapons (and Flawless) at non-vet by having the group scaled to a level 50.
Besides, if you can finish vSO on CP 100, you can on CP160. It's just a tiny bit faster.
You've got to be kidding me? Players are scaling Maelstrom Arena to normal 50 and getting weapons & flawless titles? ... if that's true, I'm done. I'm not working on Flawless anymore.
Molag_Crow wrote: »Praeficere wrote: »I'm sure this isn't a bug and is related to when they made loot always scale to your level in scaled group dungeons before CP ranks.
Also, people are getting monster helmets and vMA weapons (and Flawless) at non-vet by having the group scaled to a level 50.
Besides, if you can finish vSO on CP 100, you can on CP160. It's just a tiny bit faster.
You've got to be kidding me? Players are scaling Maelstrom Arena to normal 50 and getting weapons & flawless titles? ... if that's true, I'm done. I'm not working on Flawless anymore.
WHAT? WHAT? WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT? someone confirm?
omg...what about those who farm vSO on CP160? they get their prices ruined by guys getting the gear on that way. It may not hurt you, but it's definetly not good for the game. You can easily farm SO on normal mode/CP160 to get purple gear which is perfectly fine for everything, so pls stop with that crap.
I mean...instead of asking for a better lootsystem you are happy about people exploiting a bug...