Just saying this and looking at it from that point of view means they know nothing about their own gameplay lol.hedna123b14_ESO wrote: »GhostwalkerLD wrote: »Dread_Knight_N7 wrote: »ZOS_GinaBruno wrote: »We’ve been watching a lot of livestreams, and Templars appear to still be very useful using this ability in conjunction with others. This includes using Focused Healing which now grants you the Major Mending buff, or Healing Ritual which has a decreased cast time.
umm...does anyone else feel like this isn't true? I mean, there aren't that many Templar streamers as it is and I'm 99.99% sure that none of them actually use healing ritual for may reasons stated before.
Can we please stop having Healing Ritual shoved down our throats...
Not one templar player I know, including obviously myself, uses healing ritual. Not ONE. At all. Gina, please provide links to these 'streams' you're watching that shows ANYONE using healing ritual, let alone being "very useful." Not to mention you claiming we're "still very useful" after these nerfs, yet again makes me wonder why these nerfs (and all the others over the past two years) were heaped on the templar class. "Too useful" you mean?
Not that I'm happy with BoL changes, but I think thats kind of the point. Outside of raids no templar will use anything but BoL and repentance. They are trying to make it so that we have to use more healing skills and thus will be required to play more as a healer, rather than dps with an offheal.
This game is not about healing over time, it's all about burst damage and burst heals. What an odd direction they are taking in terms of healing, or wanting to take that direction, this game is too fast paced for damage and movement for Healing over time skills to ever work; you won't ever be able to out heal the incoming damage with rapid regen, healing ritual etc
That's just my opinion though, this goes for PvE by the way, guess you could say the same about PvP but that's probably where the main source of problem is, so my question is, why not just change how certain skills work inside and outside of PvP?
SeptimusDova wrote: »perhaps to focus us, canalize us, and prevent us from running amok in other areas on the board and causing a deafening ruckus.
It is. But it is not an excuse for being ignored.
davidphowardb14_ESO wrote: »It is. But it is not an excuse for being ignored.
If you are that starved for attention and validation, perhaps gaming is not the best use of your time.
I am not minimizing your feelings on the matter. I am just pointing out that in the scheme of things this game means very little. If it is that encompassing, you may want to consider other life choices.
Well, in the great scheme of things, our very lives mean very little, and so does our life choices xD
Sure, gaming is just a hobby. But when you love something you do, you get upset when something about that is not going right, especially when it reaches a point that you can't enjoy that hobby that much anymore.
People who complain about issues for months to no end and insist for them to be fixed are people who love the game, and who want to enjoy it. Otherwise, they would just leave.
Also, keep in mind that how much a hobby means is different for each people. It might be just something you do on your free time for some, it might be the only thing you like to do on your free time for others, it might be much needed escape from reality for many more.
davidphowardb14_ESO wrote: »Some things to consider.
- I read the majority of this thread.
- I am 46 and have gamed in multiplayer since the first MUDS
- This thread and these arguments have been around since the first MUDS.
- You all need to settle down. Its a game, not a lifestyle.
The rampant, need I say rabid, posts of "woe is nerf" is why I play on the XBOne. It feels more isolated and you avoid the PC txt interface. The "pro-gamer" mentality and the fundamental issues surrounding online PVP gaming and the incidental backlash that it causes PVE gamers is simply a fact of life. The only way to avoid it is to play single player games or only play MMOs that are PVE based with no PVP skill mixing. So far that has not happened in part to the vocal minority that is end game raid and end game PVP players. Until the casual base can find a voice, this will continue.
That being said, have fun. Its a game.
-Dave
SeptimusDova wrote: »perhaps to focus us, canalize us, and prevent us from running amok in other areas on the board and causing a deafening ruckus.
davidphowardb14_ESO wrote: »Some things to consider.
- I read the majority of this thread.
- I am 46 and have gamed in multiplayer since the first MUDS
- This thread and these arguments have been around since the first MUDS.
- You all need to settle down. Its a game, not a lifestyle.
The rampant, need I say rabid, posts of "woe is nerf" is why I play on the XBOne. It feels more isolated and you avoid the PC txt interface. The "pro-gamer" mentality and the fundamental issues surrounding online PVP gaming and the incidental backlash that it causes PVE gamers is simply a fact of life. The only way to avoid it is to play single player games or only play MMOs that are PVE based with no PVP skill mixing. So far that has not happened in part to the vocal minority that is end game raid and end game PVP players. Until the casual base can find a voice, this will continue.
That being said, have fun. Its a game.
-Dave
All due respect but you're speaking for your self and don't know who or what drives the people making the comments they are making here. You don't know what the game means to people because you are you and you have what you have in your life to put things into a different perspective.
Others are not so fortune and do get frustrated that they supported a product and invested so much time in their lives to watch it go down hill. Some people have friends they don't want to lose. An activity they do with their boy/girlfriend, etc. Some of these people might be disabled and this game is the most human contact they can handle.
Your comment here is not constructive. Its not going to make someone who's passionate about a game any less passionate. It simply makes you feel better for telling someone you don't agree with to get a life with out regard to the life the do, don't, can't have.
We're all talking ESO here. Feel free to join in but please don't comment on the posters personally.
SeptimusDova wrote: »perhaps to focus us, canalize us, and prevent us from running amok in other areas on the board and causing a deafening ruckus.
You might be right honestly. If so, mission accomplished I guess. This whole debacle has honestly changed my perception of ZOS in a very negative way. They have lost a ton of my respect, and not because we didn't get the changes we were asking for, but because they are completely inept in key business areas like customer service and community engagement. The management/leadership is totally defunct and out of touch with their own game. While there are a ton of incredibly talented people at ZOS, the weak links may drive it into the ground.
I'll keep playing for now because it's a great game overall AMD I still have a lot of fun on my vampstamplar, but if another MMO with similar or better combat comes out, I'm gone.
davidphowardb14_ESO wrote: »It is. But it is not an excuse for being ignored.
If you are that starved for attention and validation, perhaps gaming is not the best use of your time.
I am not minimizing your feelings on the matter. I am just pointing out that in the scheme of things this game means very little. If it is that encompassing, you may want to consider other life choices.
Well, in the great scheme of things, our very lives mean very little, and so does our life choices xD
Sure, gaming is just a hobby. But when you love something you do, you get upset when something about that is not going right, especially when it reaches a point that you can't enjoy that hobby that much anymore.
People who complain about issues for months to no end and insist for them to be fixed are people who love the game, and who want to enjoy it. Otherwise, they would just leave.
Also, keep in mind that how much a hobby means is different for each people. It might be just something you do on your free time for some, it might be the only thing you like to do on your free time for others, it might be much needed escape from reality for many more.
You make valid points, however, people who complain for months to no end might just as possibly be people whose identity is simply closely associated with complaining for months to no end. That's a tough thing to know and accept about oneself.
davidphowardb14_ESO wrote: »It is. But it is not an excuse for being ignored.
If you are that starved for attention and validation, perhaps gaming is not the best use of your time.
I am not minimizing your feelings on the matter. I am just pointing out that in the scheme of things this game means very little. If it is that encompassing, you may want to consider other life choices.
Well, in the great scheme of things, our very lives mean very little, and so does our life choices xD
Sure, gaming is just a hobby. But when you love something you do, you get upset when something about that is not going right, especially when it reaches a point that you can't enjoy that hobby that much anymore.
People who complain about issues for months to no end and insist for them to be fixed are people who love the game, and who want to enjoy it. Otherwise, they would just leave.
Also, keep in mind that how much a hobby means is different for each people. It might be just something you do on your free time for some, it might be the only thing you like to do on your free time for others, it might be much needed escape from reality for many more.
You make valid points, however, people who complain for months to no end might just as possibly be people whose identity is simply closely associated with complaining for months to no end. That's a tough thing to know and accept about oneself.
Possibly. I like to think that they are not the majority, and that most complainers actually mean well and are complaining for months because the issue they complain about has been aroudnd for months, and that they will stop once it is solved. But I might just not know people.
SeptimusDova wrote: »After this goes live I am going to buy many boxes of microwave popcorn just to see and enjoy the poop show that the general forums will bring. Lol I might just stream that for the lulz
davidphowardb14_ESO wrote: »It is. But it is not an excuse for being ignored.
If you are that starved for attention and validation, perhaps gaming is not the best use of your time.
I am not minimizing your feelings on the matter. I am just pointing out that in the scheme of things this game means very little. If it is that encompassing, you may want to consider other life choices.
staracino_ESO wrote: »Food for thought: A moderate amount of homogeneity allows for easier balancing. Unique ideas are always welcome, but they serve as huge X factors when it comes to maintaining parity.
We have had a lot of discussion about Buffs and basic functionality like mobility, and I feel that this is where the safe homogeneity resides. Take all of the basic things a class needs to function and separate them into individual pieces, then combine them together in 4 different ways so that each class can get everything by using approximately the same number of in class abilities. Once that is done, you can begin adding in the X factors that make the classes unique.
SeptimusDova wrote: »@staracino_ESO
It will be a dramatic reading ! Something cross between James Earl Jones and Monty python.
Joy_Division wrote: »Don't blame you.
The time I did devote on these forums and testing stuff will be dedicated to the Camelot Unchained Beta. ESO still has amazing potential as its no cooldown and the fluidity of its combat (well, for the other three classes that can move and attack at the same time) are excellent foundational principles. It's unfortunate the developers are unwilling to listen to their customer base on how best to tap that potential.
Joy_Division wrote: »Don't blame you.
The time I did devote on these forums and testing stuff will be dedicated to the Camelot Unchained Beta. ESO still has amazing potential as its no cooldown and the fluidity of its combat (well, for the other three classes that can move and attack at the same time) are excellent foundational principles. It's unfortunate the developers are unwilling to listen to their customer base on how best to tap that potential.
Three Realms in one persistent, massive, open-world sandbox environment, with towns and cities built almost entirely by the players. Do battle over scarce resources, take and hold Places of Power, burn down your enemies' homes, and seek to conquer The Depths™, a TriRealm dungeon like none other in gaming. This might be a sandbox game, but you aren't building sandcastles: You are building and defending your homes!
Joy_Division wrote: »Don't blame you.
The time I did devote on these forums and testing stuff will be dedicated to the Camelot Unchained Beta. ESO still has amazing potential as its no cooldown and the fluidity of its combat (well, for the other three classes that can move and attack at the same time) are excellent foundational principles. It's unfortunate the developers are unwilling to listen to their customer base on how best to tap that potential.
Joy_Division wrote: »Don't blame you.
The time I did devote on these forums and testing stuff will be dedicated to the Camelot Unchained Beta. ESO still has amazing potential as its no cooldown and the fluidity of its combat (well, for the other three classes that can move and attack at the same time) are excellent foundational principles. It's unfortunate the developers are unwilling to listen to their customer base on how best to tap that potential.