Do you expect it?SemiD4rkness wrote: »Just your daily reminder that eclipse is still buged and you've done nothing about it.
SemiD4rkness wrote: »Just your daily reminder that eclipse is still buged and you've done nothing about it.
Wreuntzylla wrote: »Same issues PC had after launch: Population is primarily inexperienced. After a year, the majority shifts to experienced players and issues will align across platforms. The only thing a controller cannot do as well as mouse & keyboard is snap pivoting. And controller will always have a one-up on keyboard for freedom of movement (joystick vs wasd).
PC will always have a year of experience over console due to the release date delays and with a lack of third parties to get certified by, PC also gets Updates and patches several weeks prior to console. So, I would not say ESO on console is slower, but rather the population has less experience.
Console players sometimes weave but there is a distinct lack of the light attack-ability combo having unerring consistency no matter what the player is doing. Damage is also not timed to stack as well. In general, the variety of attacks is also less. The top end of console player dishes damage like upper middle PC players. So yes, as a general rule, damage comes much slower on console than on PC. If you play both console and PC you would know this...
It's also not an experience issue. Console has as many hardcore players as PC, including the players that live in Cyrodiil. Console players are also not inherently slower learners than PC players either... I'm not sure what it is, internet connection, console processor or what, but you simply don't find the players that jump rock to rock, sinning for los and light attack-ability-bashing like on PC.
Do you expect it?SemiD4rkness wrote: »Just your daily reminder that eclipse is still buged and you've done nothing about it.
Wait till next major update. Things reported in PTS don't normally get fixed
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Wreuntzylla wrote: »Same issues PC had after launch: Population is primarily inexperienced. After a year, the majority shifts to experienced players and issues will align across platforms. The only thing a controller cannot do as well as mouse & keyboard is snap pivoting. And controller will always have a one-up on keyboard for freedom of movement (joystick vs wasd).
PC will always have a year of experience over console due to the release date delays and with a lack of third parties to get certified by, PC also gets Updates and patches several weeks prior to console. So, I would not say ESO on console is slower, but rather the population has less experience.
Console players sometimes weave but there is a distinct lack of the light attack-ability combo having unerring consistency no matter what the player is doing. Damage is also not timed to stack as well. In general, the variety of attacks is also less. The top end of console player dishes damage like upper middle PC players. So yes, as a general rule, damage comes much slower on console than on PC. If you play both console and PC you would know this...
It's also not an experience issue. Console has as many hardcore players as PC, including the players that live in Cyrodiil. Console players are also not inherently slower learners than PC players either... I'm not sure what it is, internet connection, console processor or what, but you simply don't find the players that jump rock to rock, sinning for los and light attack-ability-bashing like on PC.
the reason is the controller, why do you guess have FPS on console a build in autoaim...
SeptimusDova wrote: »@nagarjunna I will try to fit your lyrics to a genre and post it on you tube in the next couple of days. I have some mad Vocaloid skills to bring to bear.
You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Time to let go guys. @ZOS_GinaBruno said a year ago we will see more dev interaction on the forums, which hasn't happened by now, and it probably never will. I've asked several times in this thread for dev recognition, atleast a /lurk to see someone is actually reading this. It's obvious they don't care. @Wrobel has his ideas of what a templar should be, and he is going through with them no matter what the feedback is. I realise now the real point of this thread was just to see what abilities were still bugged on PTS. Everyone from ZOS team except for the poor sod of a moderator that has to keep us in check has stopped reading this thread by page 10.
Just let this thread die, go roll an alt (or play another game - I'm enjoying BDO at the moment) and wait for the Dark Brotherhood DLC. Pray that Eric "the architect" Wrobel and his vision for the templar class result in a strong house, nay, a fortress!
Hiero_Glyph wrote: »Time to let go guys. @ZOS_GinaBruno said a year ago we will see more dev interaction on the forums, which hasn't happened by now, and it probably never will. I've asked several times in this thread for dev recognition, atleast a /lurk to see someone is actually reading this. It's obvious they don't care. @Wrobel has his ideas of what a templar should be, and he is going through with them no matter what the feedback is. I realise now the real point of this thread was just to see what abilities were still bugged on PTS. Everyone from ZOS team except for the poor sod of a moderator that has to keep us in check has stopped reading this thread by page 10.
Just let this thread die, go roll an alt (or play another game - I'm enjoying BDO at the moment) and wait for the Dark Brotherhood DLC. Pray that Eric "the architect" Wrobel and his vision for the templar class result in a strong house, nay, a fortress!
It is worth noting that ZOS reverted the animation cancelling change based on PTS feedback, so really they are just ignoring Templars. I do agree about rerolling (another game).
vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Thats what i wanted to say.
Hardened Ward on a spell-dmg spec'd sorc can be considerably higher than 13k.. but you're 100% right. Just speak more about Blazing Shield, because real Templars use the term Blazing Shield, since we've never spec'd in the other morph since release of the game!My fully geared sorc gets a 13k damage shield, 21k with harness.
My fully geared templar gets a 5k breath of life and a 3.75k Sun Shield (25k health)
Wreuntzylla wrote: »vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Thats what i wanted to say.
I seem to remember that this was an intended effect of ZoS' rock-paper-scissors strategy.
This is a pretty significant change, how is the healing on shields since shields don't mitigate?
Wreuntzylla wrote: »vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Thats what i wanted to say.
I seem to remember that this was an intended effect of ZoS' rock-paper-scissors strategy.
This is a pretty significant change, how is the healing on shields since shields don't mitigate?
It is high, no mitigation by shields negate problem of non-crittable shields, no more shieldstacking sorcs will LOL at your face. And about shieldstacking, did you guyz known that shields are executable on pts? It is huge nerf of shields too
Wreuntzylla wrote: »vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Thats what i wanted to say.
I seem to remember that this was an intended effect of ZoS' rock-paper-scissors strategy.
This is a pretty significant change, how is the healing on shields since shields don't mitigate?
It is high, no mitigation by shields negate problem of non-crittable shields, no more shieldstacking sorcs will LOL at your face. And about shieldstacking, did you guyz known that shields are executable on pts? It is huge nerf of shields too
Wreuntzylla wrote: »Wreuntzylla wrote: »vyndral13preub18_ESO wrote: »You are wrong about templars - now both Radiant Glory and Puncturing Sweep can heal upon hitting damage shields It is huge buff. So @Iyas, answer is - yes.
And Rite of Passage can't be interrupted by dk burp Deep Breath anymore. Still:
@ZOS_GinaBruno @Wrobel @ZOS_JessicaFolsom please give us some clarifications:
1. Does Sweeps and Glory unable to crit heal like Strife is bug or intended?
2. Does Jabs unable to proc Siphon from resto-staff in 2.3 version is bug or intended?
Can we meet in the middle and call it a huge bug fix?
Thats what i wanted to say.
I seem to remember that this was an intended effect of ZoS' rock-paper-scissors strategy.
This is a pretty significant change, how is the healing on shields since shields don't mitigate?
It is high, no mitigation by shields negate problem of non-crittable shields, no more shieldstacking sorcs will LOL at your face. And about shieldstacking, did you guyz known that shields are executable on pts? It is huge nerf of shields too
Very interested to see how this plays out.
Good sorcs are not easy to stick to and this seems to be a rather balanced approach to start undoing the damage the purifying projectiles nerf has wrought.