The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Harrowstorms problem

Agalloch
Agalloch
✭✭✭✭✭
Last night I waited over an hour to spwawwn a harrowstorm...I was bored to wait more so I quit the game and gone to sleep.

Why the respawn time is so big?

What's the point to have so many harrowstorms if they spawn probably on time per day?

I was glad to see so many harrowstorms but when I saw these awful spawn rates ....

ZOS must fixed them and make them to have the same spawn rate like a dolmen or geyser.

Its boring to w8 over an hour and no spawn .



English is not my native language.
  • Integral1900
    Integral1900
    ✭✭✭✭✭
    ✭✭
    I waited half an hour, then I wandered off

    Assuming it was just glitched

    If I see one I will join in but I don’t have the patience to sit around for them

    Just set the timer to match the dark anchors and leave it at that
  • Thoragaal
    Thoragaal
    ✭✭✭✭✭
    Agalloch wrote: »
    Last night I waited over an hour to spwawwn a harrowstorm...I was bored to wait more so I quit the game and gone to sleep.

    Why the respawn time is so big?

    What's the point to have so many harrowstorms if they spawn probably on time per day?

    I was glad to see so many harrowstorms but when I saw these awful spawn rates ....

    ZOS must fixed them and make them to have the same spawn rate like a dolmen or geyser.

    Its boring to w8 over an hour and no spawn .



    English is not my native language.

    It was brought up in an interview yesterday.
    "Q: Is there any plan on making the respawns for Harrowstorns shorter? People are sometimes waiting >20 minutes for these.
    A: Shouldn't happen. I will make a note"
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • ShadowNoob
    ShadowNoob
    Soul Shriven
    Maybe they work like dark anchors and only spawn if the currently active one is deafeated?
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    After an hour and a half trying to do the daily 3 harrowstorms) I gave up.
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Agalloch
    Agalloch
    ✭✭✭✭✭
    Its a shame to w8 hours ...respawn rate is abysmal.
  • DarcyMardin
    DarcyMardin
    ✭✭✭✭✭
    ✭✭✭
    I’m still waiting — haven’t even seen one yet (except in the distance) despite playing only in the Western Skyrim and Blackreach since the new chapter launched. I’ve discovered plenty of Harrowstorm sites and hung around a few with other people waiting them to spawn, but no luck so far. Please speed up the re-spawn times.
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    I was waiting at a Harrowstorm area and the sky was clear. Then I noticed a storm on the horizon, and thought, cool this one will be spawning soon. So I waited another 10 minutes, and nothing happened. But I kept watching that storm on the horizon.... surely the players were almost done defeating it?

    So I finally decided to ride over to that storm, on the odd chance that no players had engaged it. But this zone was packed and laggy as hell, how could that be the case? When I got there, there were a couple of players standing there, and the red storm was down on the ground..... but no mobs. Weird. So I waited another 10 minutes at this storm, nothing happened. I asked the zone if there was something we needed to do to trigger the mobs, nothing. I opened the map (which was bugged from scrying, yay), didn't see anything like the convenient moving dragon icons of Elsweyr that at least gave you an idea of where to go.

    After a while, I decided to go back to where I was before, since obviously this funnel cloud I was standing in was broken. When I got there, the sky was clear, and then I heard the three NPCs speaking in my mind, the funnel cloud descended like in the other spawn place, and mobs actually appeared.

    So, are these things bugged? Are there supposed to be fake storms, like there are fake dig sites? How does one trigger the storms, or are they random? And why can't we have an assisting map locator for Harrowstorms like we have for dragons?
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • ZOS_Finn
    ZOS_Finn
    Dungeon, Encounter
    & Monster Lead
    Thanks for the reports folks.

    Regarding Harrowstorms, the ones in Blackreach are not tied to the ones in Western Skyrim so you should be able to have Harrowstorms in each place. Also, if a Harrowstorm is up, it needs to be defeated before a storm at another site will spin up, which is the same as Dark Anchors and other world events.

    Traveling to a storm and having the effects present but not the monsters sounds troubling so we will look into that.
    Lead Encounter Designer (Dungeons, Monsters, Encounters)
    Staff Post
  • HelixUnited
    HelixUnited
    ✭✭✭
    waited almost 2 hours for one last night, once iv done them all once definitely wont be doing them as the dailies
  • EmEm_Oh
    EmEm_Oh
    ✭✭✭✭✭
    Darn it, I got in yesterday and saw one of those immediately but was doing antiquiries. My luck I try to find one today and...and....
  • ZOS_Finn
    ZOS_Finn
    Dungeon, Encounter
    & Monster Lead
    Harrowstorms are, by nature, chaotic events and the forces controlling them are not as predictable as one might think. If a Harrowstorm has not shown up at a designated location recently, it may behoove you to seek them elsewhere.

    In short, Harrowstorms are more random than say... Dark Anchors. They are not a set pattern and there is no guarantee that not seeing one at a specific location for any given time will result in it showing up soon.
    Lead Encounter Designer (Dungeons, Monsters, Encounters)
    Staff Post
  • SolidusPrime
    SolidusPrime
    ✭✭✭✭
    ZOS_Finn wrote: »
    Harrowstorms are, by nature, chaotic events and the forces controlling them are not as predictable as one might think. If a Harrowstorm has not shown up at a designated location recently, it may behoove you to seek them elsewhere.

    In short, Harrowstorms are more random than say... Dark Anchors. They are not a set pattern and there is no guarantee that not seeing one at a specific location for any given time will result in it showing up soon.

    Thank you for the clarification. It is helpful.
  • alewis478b14_ESO
    alewis478b14_ESO
    ✭✭✭
    So you're saying, they are too random for people to actually want to do them and since they require quite a few players, very soon, nobody will ever do them.
  • Marcusorion1
    Marcusorion1
    ✭✭✭✭
    Thanks for the explanation of why they are unpredictable however please explain why you made them a Daily Event that requires 3? Seems to favour those players that can be in game for the majority of the time and is a disadvantage to those players that can not ( disadvantage being the loss of timely chances of loot, motifs and achievement fulfillments )

    This is quite different from any other daily events in old and new dlc's/chapters
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    It takes 1-2 hours to do a single harrowstorm daily...
    If the spawn of these is going to be as it is now how about dropping the daily quest requirements down to just one?
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • b101uk
    b101uk
    ✭✭✭
    alternatively, people who don't have the time need not actually do the harrowstorm daily quest, thus freeing up their time for all the other content they do have time for.
  • lucky_Sage
    lucky_Sage
    ✭✭✭✭✭
    It took me over a hour to complete 3 harrowstorms
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Agalloch wrote: »
    Last night I waited over an hour to spwawwn a harrowstorm...I was bored to wait more so I quit the game and gone to sleep.

    Why the respawn time is so big?

    What's the point to have so many harrowstorms if they spawn probably on time per day?

    I was glad to see so many harrowstorms but when I saw these awful spawn rates ....

    ZOS must fixed them and make them to have the same spawn rate like a dolmen or geyser.

    Its boring to w8 over an hour and no spawn .



    English is not my native language.

    Yeah the respawn time on them is way too long to try and wait for them.

    I already quit worrying about that daily.
    Edited by Jeremy on May 28, 2020 5:40PM
  • ProfessorKittyhawk
    ProfessorKittyhawk
    ✭✭✭✭✭
    The explanation the dev or whoever gave isn't acceptable. If you're going to make it a daily thing and want players to do them, they need to have a shorter, more consistent respawn time. They can be random, just make them soawn quicker.

    And not doing the dailies shouldn't be the answer either as people do them for the rewards and achievements, especially when the motifs are made available.
  • Prrasha
    Prrasha
    ✭✭✭
    ZOS_Finn wrote: »
    Also, if a Harrowstorm is up, it needs to be defeated before a storm at another site will spin up, which is the same as Dark Anchors and other world events.

    The same, except for the World Event that has been on everyone's mind the past year... Elsweyr dragons. All five dragons could be up at once between the two zones.

    Also, dragons show up on the map window when they're active.

    And dragons have two map icons, one for "more than 50% health" and one for "less than 50% health", so you can judge if it's worth wayshrining and running across the zone to them. (With multiple mobs at a harrowstorm this might be less easy to calculate... use the total witch pike health, or just the number of witch pikes still standing?)

    Anyway, the harrowstorms have none of that map information, and can't be up all at once like the dragons. A huge step backwards in player-friendliness.
  • b101uk
    b101uk
    ✭✭✭
    And not doing the dailies shouldn't be the answer either as people do them for the rewards and achievements, especially when the motifs are made available.

    why must ALL dailies be trivialised as far as some notion of time constraint just to please the quick fix brigade, when the extra time it takes could be accounted for by a marginally higher drop-rate chance for said motifs, thus giving relative parity.

  • ProfessorKittyhawk
    ProfessorKittyhawk
    ✭✭✭✭✭
    b101uk wrote: »
    And not doing the dailies shouldn't be the answer either as people do them for the rewards and achievements, especially when the motifs are made available.

    why must ALL dailies be trivialised as far as some notion of time constraint just to please the quick fix brigade, when the extra time it takes could be accounted for by a marginally higher drop-rate chance for said motifs, thus giving relative parity.

    In an mmo with scores of dailies to do and even more rewards and motifs for completionists to collect, playing a game shouldn't become a full time job in order to get the things you want. Dailies should be able to be done in a reasonable amount of time, and the respawn rate of world events like Harrowstorms should be in line with others like dark anchors, abysmal geysers, and dragons. Especially with as many as there are between Western Skyrim and Blackreach. Do people have to do them? No. But that is still no reason to expect anyone to take an hour or more to complete one daily quest.
  • b101uk
    b101uk
    ✭✭✭
    b101uk wrote: »
    And not doing the dailies shouldn't be the answer either as people do them for the rewards and achievements, especially when the motifs are made available.

    why must ALL dailies be trivialised as far as some notion of time constraint just to please the quick fix brigade, when the extra time it takes could be accounted for by a marginally higher drop-rate chance for said motifs, thus giving relative parity.

    In an mmo with scores of dailies to do and even more rewards and motifs for completionists to collect, playing a game shouldn't become a full time job in order to get the things you want. Dailies should be able to be done in a reasonable amount of time, and the respawn rate of world events like Harrowstorms should be in line with others like dark anchors, abysmal geysers, and dragons. Especially with as many as there are between Western Skyrim and Blackreach. Do people have to do them? No. But that is still no reason to expect anyone to take an hour or more to complete one daily quest.


    yes its an MMO with scores of dailies, but as I said not all dailies should be tailored to the quick fix brigade, and NO they don't need to be exactly in-line with dark anchors, abysmal geysers, and dragons as far as time or order predictability.
  • GhostOfAnEra
    GhostOfAnEra
    ✭✭✭
    Sometimes one harrowstorm would spawn twice, whereas another I would be at won't spawn at all. Or if I leave a ritual site to go to another one, the one I was at previously all of the sudden spawned and the ritual boss is almost dead after 30 seconds of porting and going to other ritual site.

    Definitely bugged as hell.

    ZOS, just set a timer like the dolmens and don't let these spawns be random.
  • Oliviander
    Oliviander
    ✭✭✭✭
    b101uk wrote: »

    yes its an MMO with scores of dailies, but as I said not all dailies should be tailored to the quick fix brigade, and NO they don't need to be exactly in-line with dark anchors, abysmal geysers, and dragons as far as time or order predictability.

    You are right about that.
    it should at least be fun
    which it is not the way it is now !
  • Chryseia
    Chryseia
    ✭✭✭✭✭
    So after doing about 75 of these, its really not so bad once you know what to look for. Four of them can be seen directly from 2 wayshrines without moving. 1 requires a short run from the wayshrine before you can see it. 1 requires a long run. with decent loads, it takes about 1 minute to check 5 of the 6 spots.

    There is about 1-2 mins between when one goes down and the next goes up (purely from my observation, but possibly skewed because of random chance RE which spot I checked first). There is NOT a lot of downtime that I have seen between them being up, and the waits are not long at all as long as you hunt them instead of waiting for them to come to you.

    THAT BEING SAID, I wholeheartedly agree that these would be much better if you added an active storm icon to the map. It feels like a step backwards from dragons, where I could see where they were from the map without having to physically observe them from my character. It also appears to be leading to a lot of confusion and frustration for people who are trying to do these events.
  • Czeri
    Czeri
    ✭✭✭✭
    Something is wrong with the rituals. I've played all previous chapter releases and never was it such a problem to encounter the world events. I have managed to participate in only one ritual so far. Considering the daily requires 3, I'll only be able to turn it in once a week at this rate.
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Prrasha wrote: »
    ZOS_Finn wrote: »
    Also, if a Harrowstorm is up, it needs to be defeated before a storm at another site will spin up, which is the same as Dark Anchors and other world events.

    The same, except for the World Event that has been on everyone's mind the past year... Elsweyr dragons. All five dragons could be up at once between the two zones.

    Also, dragons show up on the map window when they're active.

    And dragons have two map icons, one for "more than 50% health" and one for "less than 50% health", so you can judge if it's worth wayshrining and running across the zone to them. (With multiple mobs at a harrowstorm this might be less easy to calculate... use the total witch pike health, or just the number of witch pikes still standing?)

    Anyway, the harrowstorms have none of that map information, and can't be up all at once like the dragons. A huge step backwards in player-friendliness.

    All of this.

    With so many problems currently in the game, why make Dolmens 4.0 harder, more unpredictable, and more time consuming than the previous three iterations? It seems counterintuitive..... but based on past developer logic, not surprising.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Agalloch
    Agalloch
    ✭✭✭✭✭
    I don't want to complete a daily in one week.

    Or ZOS could change the daily in weekly quest.

  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    The explanation the dev or whoever gave isn't acceptable. If you're going to make it a daily thing and want players to do them, they need to have a shorter, more consistent respawn time. They can be random, just make them soawn quicker.

    And not doing the dailies shouldn't be the answer either as people do them for the rewards and achievements, especially when the motifs are made available.

    If the respawn is too high, especially combined with a fairly convenient route, people might farm them like Alik'r dolmens. And if the devs are trying to avoid that, then I'd rather see the daily reward or daily quest conditions improved than to make the group event too easily farmed. Even then, they have to be careful that people with a lot of alts won't try to farm the dailies in addition to the group event itself.

    Whatever they do, it needs to have a sensitivity to the fact that the player base is constantly looking for exploits.
    Edited by Dusk_Coven on May 29, 2020 10:23AM
Sign In or Register to comment.