I'd change the racial as follows:
- Replace the detection bonus with a stealth bonus, just as the one Khajit got (or rather: kept).
- Replace the speed/penetration bonus with a 1/2/3 m bonus for all ranges above 20 m, similar to how Dragonknights got a buff for all attacks up to 5 m.
That'd make the Bosmer stealthy archers without giving them a damage bonus.
There is even a set for that, so we know its exact value in the "item set bonus count". The only problem I see would be a potential health desync, which Snipe already has issues with but hey. It's a unique bonus that more playstyles than just the bow can take advantage of.
Yes. At best it was a botched job of someone trying to turn in their homework on time. At worst it was a calculated business decision to force more people to like the Khajiit expansion.Business wise I just don't they could at this point back out of it at least for 2 more years. To them they did give bosmers stealth but missed contation of that in lore that makes them better theives. This is my assumption on current situation.
I think though if bosmers really were more conhevise in their desires for changes that don't overlap with khajitt then might have a chance at change, but right now I see it as too big of risk. This is just my assumption.
Business wise, they are losing customers who have quit playing because they loved the Bosmer lore and built their characters to be sneaky and stealthy types. Also business wise, nobody wants to roll a Bosmer anymore to get a PvP only passive that gives away their presence to the enemy, but can in some way be useful to a handful of roly poly type builds who would have been roll dodging regardless. And they didn't give Bosmer any kind of stealth.... just a non-working ability to supposedly be able to tell when an enemy is near, in stealth. But in my experience, I can't detect an enemy crouched right next to me in Cyrodiil, until I cast a reveal ability or use a detect potion.
I personally feel that they cut the number of stealthy races to one (Khajiit) to try and force stealthy players who are anti-furry/scaley into playing a non-humanoid race, hoping that they will grow to like the Khajiit people and be more inclined to drop cash on the upcoming Khajiit expansion. I, for one, don't really care for Argonians, and therefore can list Shadowfen and Murkmire as my least interesting zones. From a business standpoint, if I was the marketing guy, I would certainly try to find ways to make Khajiit more appealing to the masses. So it would come as no surprise to me if this was part of the reasoning behind the changes. ZOS has already demonstrated their ability to alter gameplay to sell chapters. Such as adding Swift with the Summerset expansion, and then once sales have dropped off, nerfing Swift to slow players back down.
I'd change the racial as follows:
- Replace the detection bonus with a stealth bonus, just as the one Khajit got (or rather: kept).
- Replace the speed/penetration bonus with a 1/2/3 m bonus for all ranges above 20 m, similar to how Dragonknights got a buff for all attacks up to 5 m.
That'd make the Bosmer stealthy archers without giving them a damage bonus.
Had a thought. What if bosmers could break free better then they would be better thieves.
@Tasear Then they would be better at breaking free. That is an improvement from Detection, but it is still not good. Also, what is the reason why they would be better at breaking free? That would fit Orcs far more than Bosmer due to being so buff and tough that they can just "shake it off". When it comes to racial passives, if there is no good explanation for a bonus, then it's not a good racial passive.
Also, remember this?
Not the correct story
Not the correct story
@Tasear What is the correct story then? I'd like to hear that. So far all I can do is speculate, because nobody is actually communicating about these things. I'm trying my best to give ZOS as much benefit of the doubt and assume no malice whenever possible. If my story is not correct, then I fear for what the correct story may be.
I am not throwing anyone under the bus and there's still a document saying I can't. There was definitely a huge mistake. [...]
Since Wrathstone is now live and the NDA for Elsweyr has been partially lifted, are you allowed to talk about this now? Your level of confidence suggested that you know more about what went wrong in the Wrathstone update than any of us. ZOS won't even acknowledge our existence here, so if you have any knowledge on the matter that you are allowed to share, please do. Even if you have to black out classified information first.
I am no longer privalaged to such infromation. Honestly they are unlikely to change it anytime soon, but I do think this has long sense reminded them of importance of lore, in regards to future.
I also apologize as main bosmer character for not defending this when I had chance. I regret my oversight in non-combat gameplay and hope reminding and new ones that this as a lesson. As always you have my continued support title or not. I am one of you.
This would be ideal but the rolypoly players would cry. Even though they were rolling around before the change.
DarkerDreams wrote: »Wow, 64 pages of responses here and not even one acknowledgement from a dev, so typical. No matter how bad or lore breaking a change is, they'd rather double down and remain silent then admit they might have messed up.
Where are the Bosmer toons created by all the people saying the new skills are a "buff"? ESO has some annoying hypocrites playing. Always talking about no counterplay to snipe and playstyles they dislike. Meanwhile they all stay on the same races and melee builds. Thus change was totally stupid and made with utter disregard to players who have a stealthy wood elf playstyle. zos lost all credibility by going through with it. Its my firm belief that whoever was in charge of these changes needs to be fired. They have no place in what is supposed to be a TES game.
Where are the Bosmer toons created by all the people saying the new skills are a "buff"? ESO has some annoying hypocrites playing. Always talking about no counterplay to snipe and playstyles they dislike. Meanwhile they all stay on the same races and melee builds. Thus change was totally stupid and made with utter disregard to players who have a stealthy wood elf playstyle. zos lost all credibility by going through with it. Its my firm belief that whoever was in charge of these changes needs to be fired. They have no place in what is supposed to be a TES game.
I am not sure where I heard it before, but whenever I read about PvP players wanting to nerf others I think of the old PvP forum Mantra;
Scissors says; "Nerf Rock, paper is fine."
The wood elf change has "We did it for PvP reasons!" written all over it.
Zoltan_117 wrote: »I am personally very happy that dunmer are now more viable archer or assassin race, but leaving the stealth bonus on any race seems to still be unfair to wood elves. On the other hand, having more then one race with the stealth bonus makes it unfair to everyone else who would want an assassin or stealth archer (when its just Khajit its more understandable). This is a hard situation and I would personally just remove the bonus from all races.
Lol, they just added a 3 second Silence to Incapacitating Strike on test. Now every magicka toon is gonna want to roll a Bosmer so they can get that extra 10% speed while roll dodging away before they die from being unable to shield or purge!
All that aside though, these updates are getting more comical each patch.
Tommy_The_Gun wrote: »Wood Elf/ Bosmer & Argonian were shafted pretty hard. Tbh. those are the 2 worst races in game right now when it comes to racial passives.
All that aside though, these updates are getting more comical each patch.
Agreed. Most gameplay changes in the past had some sort of logic, even if they were slightly biased one way or another. But ever since they started taking our speed away because unskilled or minimum system/connection folks were unable to target in PvP due to server lag, everything has been snowballing downhill. It's like a chain of nerfs to make up for other nerfs, and add the puzzling disregard for long established lore and racial and class identity.... and it certainly gives one pause.
Cundu_Ertur wrote: »Yeah, I think people with Bosmer and/or Argonian mains wince every time someone from ZoS pats themself on the back for how amazingly true to the lore these changes are.