A few weeks ago there was a reddit post that claimed they were going to interview a developer. And they were asking for questions. Remember that? Did anything come of it?
I thought there was a link somewhere in this thread and I cannot find it.
A few weeks ago there was a reddit post that claimed they were going to interview a developer. And they were asking for questions. Remember that? Did anything come of it?
I thought there was a link somewhere in this thread and I cannot find it.
Paying attention to lore and preserving established lore actually means break it, remain silent, and sweep it under the rug. Now they just hope newer players don't notice the lore fails and question them.
Paying attention to lore and preserving established lore actually means break it, remain silent, and sweep it under the rug. Now they just hope newer players don't notice the lore fails and question them.
I'm also very suprised they didn't change any of the boring class passives. Might have to revive my old thread on the topic.
I'm also very suprised they didn't change any of the boring class passives. Might have to revive my old thread on the topic.
Like the Nightblade Dark Veil passive? Adds 15% duration to all Shadow skills. But what it actually does is add a longer cast time to the Dark Cloak heal. Makes zero sense.
Truthsnark wrote: »Did you all see that they added another stealth radius reduction set for Elsweyr? Won't we now have the same problem with Khajiit being able to essentially stealth under guard's noses? You could wear a 5-piece Night Mother's Embrace, 4-piece Darloc Brae, and 3-piece Night Terror at the same time. Khajiit would have 9m reduction, and everybody else would have 6m reduction. Previously when they had 5m reduction on PTS, they were getting up to 9m reduction with two stealth sets, and ZOS reversed that and put their base reduction back to 3m.
Or have they decided they didn't really care about that after all? This whole thing is so half-baked, from the lore inconsistency to the contradictory reasons given to remove bosmer stealth, to the stealth detection passive (when they even told us NPCs don't stealth), and now potential Khajiit overall stealth bonus boosts being right back to where it was on the prior PTS cycle.
Truthsnark wrote: »Did you all see that they added another stealth radius reduction set for Elsweyr? Won't we now have the same problem with Khajiit being able to essentially stealth under guard's noses? You could wear a 5-piece Night Mother's Embrace, 4-piece Darloc Brae, and 3-piece Night Terror at the same time. Khajiit would have 9m reduction, and everybody else would have 6m reduction. Previously when they had 5m reduction on PTS, they were getting up to 9m reduction with two stealth sets, and ZOS reversed that and put their base reduction back to 3m.
Or have they decided they didn't really care about that after all? This whole thing is so half-baked, from the lore inconsistency to the contradictory reasons given to remove bosmer stealth, to the stealth detection passive (when they even told us NPCs don't stealth), and now potential Khajiit overall stealth bonus boosts being right back to where it was on the prior PTS cycle.
Yeah - that set just adds fuel to the zero effort nonsense fire. It was just so game breakingly unbalanced to have two races with a stealth radius bonus that they added it into a new set. Though I guess if a Bosmer were to pair this set with the new Sentry set they'd be the PVP Anti-Ganker Squad the devs seem determined to pigeonhole them as.
Truthsnark wrote: »Did you all see that they added another stealth radius reduction set for Elsweyr? Won't we now have the same problem with Khajiit being able to essentially stealth under guard's noses? You could wear a 5-piece Night Mother's Embrace, 4-piece Darloc Brae, and 3-piece Night Terror at the same time. Khajiit would have 9m reduction, and everybody else would have 6m reduction. Previously when they had 5m reduction on PTS, they were getting up to 9m reduction with two stealth sets, and ZOS reversed that and put their base reduction back to 3m.
Or have they decided they didn't really care about that after all? This whole thing is so half-baked, from the lore inconsistency to the contradictory reasons given to remove bosmer stealth, to the stealth detection passive (when they even told us NPCs don't stealth), and now potential Khajiit overall stealth bonus boosts being right back to where it was on the prior PTS cycle.
I’ve been accused of cherry picking but you are like the truffle hunter of cherry pickers lol
Btw, how does the change to food affect Bosmer? Is it because the food gave Orc/Dunmer sustain and damage that, now that the damage is nerfed, the gap between Bosmer on blue food and Orc/Dunmer on Camoran got smaller? So an indirect buff to competitiveness?
Too bad ZOS can't allow more than one race to be viable for sneaking thieves :laughing emoji: :internally crying emoji:
I mean, the skill line might still come. But there is no ETA on it and it may not be high on their priority list...
Don't give up hope yet though. We will eventually be heard!
What we could do is bother class reps and/or community embassadors (not sure what their role actually is) to make our case heard. I don't know the reps too well, so I don't know who we could approach and politely ask if he/she wants to champion our cause to do Bosmer lore justice.
I mean, the skill line might still come. But there is no ETA on it and it may not be high on their priority list...
Don't give up hope yet though. We will eventually be heard!
What we could do is bother class reps and/or community embassadors (not sure what their role actually is) to make our case heard. I don't know the reps too well, so I don't know who we could approach and politely ask if he/she wants to champion our cause to do Bosmer lore justice.
A skill line isn't going to help Bosmer though. We'd still be the worst stealth race in the game.
But the new set is really no different than Night Terror or Night Mother's Embrace.... other than the fact you regain resources while crouched. And there's still a stealth radius cap that all races can hit with 2 sets plus the medium armor detection reduction passive. The only difference is that previously only Bosmer and Khajiit (now just Khajiit) could reach the cap with just one set plus the medium armor passive, and their racial Stealthy passive. This allowed them to use a sneak speed reduction set or a damage set. So really, adding a third radius reduction set does nothing to address the issue of Bosmer losing stealth, and consequently, decades of established lore.
Here is a summary of detection radius limits:
https://forums.elderscrollsonline.com/en/discussion/74079/stealth-detection-distance
I created a NB Khajiit with everything stealth maxed on PTS, but I'm not sure how to test it.
I created a NB Khajiit with everything stealth maxed on PTS, but I'm not sure how to test it.
I would guess find a stationary guard and inch closer towards them in stealth, and note at what distance your detection eye starts to open. Try it with just racial passive, then add one set, then two, etc.
Just make sure it's not a Bosmer guard, as they can detect you a few meters further away. Or at least that's how it should be, if they are staying true to the "new lore".