I say question bomb them next ESO live, to the point that it disrupts anyone asking any other questions because you know they'll ignore it if it's just a few people posting a question or two once or twice.
Sorry but you kind of provoked it. What you said before was crazy speak. What you said now, your clarification, makes more sense, but is still turning the thief into a guard, because that is exactly what a guard is doing. Are Bosmer known to steal from thieves only? Heck, detection doesn't even help in the act! It helps prevent it. That's not a nod to them being thieves in the lore.
Hand_Bacon wrote: »Let me break this down in a real world example, which I know is problematic, but for the sake of comprehension indulge me. During combat maneuvers, in my youth, we'd stay out of sight while seeking. We were avoiding detection while detecting. This is why I see it as a stat reflective of the same prowess. You have to know concealment very well to stay concealed and seek the concealed.
Hand_Bacon wrote: »
Sorry but you kind of provoked it. What you said before was crazy speak. What you said now, your clarification, makes more sense, but is still turning the thief into a guard, because that is exactly what a guard is doing. Are Bosmer known to steal from thieves only? Heck, detection doesn't even help in the act! It helps prevent it. That's not a nod to them being thieves in the lore.
Provoked it? Thats right, you're not responsible for yourself.
I unpacked the concept and you painted it with a silly simple veneer of childish cops and robbers. That's not the idea at all. Its 2 sides of the same coin. Its a lore friendly nod to their skill while giving it a practical difference. If all you are about is stealthing around in pve then the many sets will do you well enough. You lose nothing but bag space and unless you are carrying around a dozen or more complete changes for each character, you should be fine.
Let me break this down in a real world example, which I know is problematic, but for the sake of comprehension indulge me. During combat maneuvers, in my youth, we'd stay out of sight while seeking. We were avoiding detection while detecting. This is why I see it as a stat reflective of the same prowess. You have to know concealment very well to stay concealed and seek the concealed.
The rest of you, the vitriol is real for someone merely making a point in favor of the changes. Shouting down the opposition isn't constructive.
Hand_Bacon wrote: »
good for you, but that's not how a lot of us play our bosmer, and for us, lacking that extra stealth is making our bosmers LESS fun.
my bosmer has bag space problems already. being essentially forced into carrying extra sets just to regain what she used to have as baseline? is VEXING.
Thats not how a lot of people "you know" play.
fixed.
Oh! Constructive debate!! That’s what you wanted? But then you posted with comments like;
This was constructive to you? Is this considered a friendly response to you?
Get over yourself. You never wanted a debate with snide comments like this. You just wanted to get some jabs in.
Before the update I could do CR +3 (norm) and sneak past mobs better then anyone save a kahjit. Now I can probably still do CR+3 (we here there is a trial loot bug at the moment so we are waiting a week) and now Imperials stealth better then I can.
So no, I am not just going to let it go
The problem with your example is that yes, seeking while sneaking in real world combat is useful.
In game however, stealth detection in PVE is useless because NPCs don't stealth. What I, and many on this thread and others, are frustrated by is that we had a useful passive that benefitted our style of gameplay removed for one that is without utility and benefits no playstyle outside of PVP.
We still have not had any response to that, which is why we keep trying.
Hand_Bacon wrote: »In my perception its not lost, but changed. You gain a new ability while retaining the old via different means, the set bonuses, while not really losing much. I've always kept those sets on hand in my bank anyway for non bosmer/khat characters who need to do some clandestine activities.
Hand_Bacon wrote: »In my perception its not lost, but changed. You gain a new ability while retaining the old via different means, the set bonuses, while not really losing much. I've always kept those sets on hand in my bank anyway for non bosmer/khat characters who need to do some clandestine activities.
A_Silverius wrote: »
We get it, but we prefer reduced stealth radius as a racial passive.
Why are Bosmer the only race being required to lose something, even something as insignificant as bag space, for nothing?
Those are the questions ZOS needs to answer, imo.
I think i would be more happy if they would give less stamina regen and give some spell/ weapon damage or flat spell/weapon penetration instead of 6 seconds after rolling.
BlueViolet wrote: »There are plenty of ways to increase detection, rather than stripping away something that is essentially part of the Bosmer, to replace it with something you can get from potions or other skills quite easily.
Hand_Bacon wrote: »They weren't the ONLY race to lose something there have been many complaints. .
BlueViolet wrote: »I like some of the racial changes, they are not all bad. But some of them, like this one, feel very very thoughtless.
BlueViolet wrote: »But that's the point. To me, she's now not really the same character I had any longer. As I said earlier, she's less than what she was, now. I appreciate that some people have neither the imagination or the inclination to "bond ( ? ) " with their character, but I have, especially since she is years old, and I doubt I'm the only one.
Hand_Bacon wrote: »I can understand that. It does in the black and white of the pve thief game, change things. In my perception its not lost, but changed. You gain a new ability while retaining the old via different means, the set bonuses, while not really losing much. I've always kept those sets on hand in my bank anyway for non bosmer/khat characters who need to do some clandestine activities.
I think i would be more happy if they would give less stamina regen and give some spell/ weapon damage or flat spell/weapon penetration instead of 6 seconds after rolling.
Are you a ZOS dev? Because I can imagine this is exactly what the person in charge of these absurd changes would say. We shouldn't have to carry extra sets of armor to swap out every time we want to be wood elves.....
I think i would be more happy if they would give less stamina regen and give some spell/ weapon damage or flat spell/weapon penetration instead of 6 seconds after rolling.
Of course you would. You're a PvPer. But that does nothing to help the PvEers not get caught stealing, or being able to sneak past enemies..... both human and environmental. Nor does it represent the traditional wood elf values originally established by the authors of the Elder Scrolls.
Hand_Bacon wrote: »BlueViolet wrote: »There are plenty of ways to increase detection, rather than stripping away something that is essentially part of the Bosmer, to replace it with something you can get from potions or other skills quite easily.
True, but the same can be said for avoidance. Its a shakeup of the old, but not one worth tossing out a character you love over.
Also, a lot of Dunmer were built around being a mag dk, now they are what, 3rd?
Hand_Bacon wrote: »It would be easier that way, but then they'd just be like everyone else. The dodge rolling thing is really interesting to me. The last couple days I've seen an uptick or return of more Eternal Hunt in PvP.
The dodge rolling thing is very uninteresting to me. Temporary penetration serves no one who is at the cap, and the movement speed was just a copy/paste of an already existing skill in the bow line, that was not that great.
Hand_Bacon wrote: »
The dodge rolling thing is very uninteresting to me. Temporary penetration serves no one who is at the cap, and the movement speed was just a copy/paste of an already existing skill in the bow line, that was not that great.
The most fun I've had with it is in non CP BGs and PvP where I don't run around at pen cap. Just my experience. Earlier I mentioned that I broke Senche's out of the vault so now, in the above, I do a dodgeroll and gain extra pen and ws. Optimal? Probably not. Entertaining for at least me? Yes.
MartiniDaniels wrote: »
So one whole race with ~million of owners should be dedicated to make 3 PVP sets great again?