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Trading Guilds versus Auction House

Qualanthar
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OK - so I've recently started selling stuff in this game. Not for much - I have MM and it suggest the excess recipes that I get from my provision writs or excess motifs from crates are worth between 30-100 ish. During the Witches Fest I sold one of the apple bobbing components for a couple of hundred.

But now my trading guild has said they want 5000 gold per week. I get why - cause if guilds have to bid for a spot to sell, that takes gold. But it is also stupid. I haven't made 5000 gold from sales in the entire four months I've been playing so far. It's not economically feasible to spend 20,000 gold a month in order to sell something for between 20 and 50 each day.

A quick scan of guild recruitment shows that most trading guilds have these ridiculous requirements and once again, I understand why if they have to bid for traders. But the game would be so much more accommodating with a global auction house which was "funded" by a fraction of the sales. That way, everyone would contribute gold relative to their earnings as opposed to requiring guilds to have weekly, ridiculous, flat requirements.

Is this something that has ever been discussed?
  • theyancey
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    I am a member of 5 guilds. None require $5K gold. Look in the Guild forum to find some more to your needs.
  • Mintaka5
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    Yeah a public marketplace would be great. It's obvious it is needed because zone chat is constantly flooded with WTB, WTS, WTT requests. These people have no interest in guild bureaucracy, and having to jump through all kinds of hoops to sell one or two things.
  • Agenericname
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    It comes up from time to time. Personally I do not like guild traders. They're not a design that friendly towards casual or infrequent players, or players who wish to buy/trade infrequently, but the argument against a global auction does have some substance.

    I avoid them altogether now. I haven't been in guild with a trader in quite some time. I do the writs and it's more than enough to get by on.
  • TheCyberDruid
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    its-that-time-of-year-again.jpeg
  • Qualanthar
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    the argument against a global auction does have some substance.

    What are the arguments against? Every other MMORPG I've played uses some form of global auction house with some kind of cut rather than requiring players to contribute unevenly to its functioning.



  • Agenericname
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    Qualanthar wrote: »
    the argument against a global auction does have some substance.

    What are the arguments against? Every other MMORPG I've played uses some form of global auction house with some kind of cut rather than requiring players to contribute unevenly to its functioning.



    I'll see if I can find the post when I get home. I'm not a fan of guild traders, but the person that made the argument articulated their points fairly well.

    It's been a while since I've kept up with it though, like I said, I do the writs and stay off that treadmill. One of the best decisions I've made in this game.
  • alanmatillab16_ESO
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    They should introduce an auction house, and make it ESO plus / unlockable with coins as an account upgrade. They can keep the guild traders for those that enjoy that side of the game.
  • XxCaLxX
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    As I’ve said before a small auction house in each major city where ppl could list 5 items per week would be ok. Taking away guild traders would destroy the game. 90% of guilds in eso are guilds because of traders, take them away and you lose that and most likely lose a big bumber of players. I’m not a big fan of the guild trader system but it does make guilds more meaningful. They could put the small auction house in with limited listings for ppl that don’t want to join guilds or don’t want to pay dues. Also if you’re in a guild that charges 5k dues they should have a good trader and if you’re only selling a few thing for 100g that’s on you. Either sell to make gold or find a no dues guild that has a low end trader. Those are the ones that I find best to sell recipes and other cheap items.
  • LiquidPony
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    Qualanthar wrote: »
    Is this something that has ever been discussed?

    Nope. 4.5 years in, I've literally never seen anyone discuss this topic.

    beating-dead-horse-gif-11.gif

    https://forums.elderscrollsonline.com/en/discussion/231692/guild-trader-vs-auction-house-compromise
    https://forums.elderscrollsonline.com/en/discussion/444791/trading-guilds-versus-auction-house
    https://forums.elderscrollsonline.com/en/discussion/392618/can-anyone-clarify-the-auction-houses
    https://forums.elderscrollsonline.com/en/discussion/316214/guild-traders-and-bidding
    https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323006/global-auction-house-yes-or-no
    https://forums.elderscrollsonline.com/en/discussion/349242/guild-trader-question
    https://forums.elderscrollsonline.com/en/discussion/260318/auction-house-guild-trader-compromise
    https://forums.elderscrollsonline.com/en/discussion/330717/why-cant-we-get-a-public-auction-house
    https://forums.elderscrollsonline.com/en/discussion/401309/instead-of-a-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/323605/we-need-a-true-auction-house-with-auction-only-and-no-buyout
    https://forums.elderscrollsonline.com/en/discussion/221328/guild-traders-is-a-corrupt-and-invalid-system-we-need-a-mega-auction-house
    https://forums.elderscrollsonline.com/en/discussion/343187/an-unified-auction-house
    https://forums.elderscrollsonline.com/en/discussion/411629/central-guild-trader-for-all-in-one-place-or-a-central-market
    https://forums.elderscrollsonline.com/en/discussion/193940/how-does-an-economy-develop-around-this-guild-trading-system
    https://forums.elderscrollsonline.com/en/discussion/430814/annoying-idiosyncrasy-2-the-whole-guild-store-thing
    https://forums.elderscrollsonline.com/en/discussion/305352/guild-traders-a-thoroughly-miserable-experience
    https://forums.elderscrollsonline.com/en/discussion/265335/auction-house
    https://forums.elderscrollsonline.com/en/discussion/384555/auction-house-yay-or-nay
    https://forums.elderscrollsonline.com/en/discussion/376260/another-auction-house-thread
    https://forums.elderscrollsonline.com/en/discussion/197013/auctions-houses-please-eso
    https://forums.elderscrollsonline.com/en/discussion/406085/why-auction-house-is-bad
    https://forums.elderscrollsonline.com/en/discussion/237115/is-there-really-no-auction-house

    That's just the first 2 pages of Google results for "eso guild trader auction house". There are about 130,000 more.
  • aaisoaho
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    PC EU here. I'm in a trading guild that constantly holds a spot in Rawl'Kha and the reguirements are either: 30k in sales per week or a 1 000 gold donation per week.

    Easiest way to meet the reguirements is daily crafting writs. With addons, you can do them in 5 or so minutes and you get over 2k gold by doing them + some materials, sometimes surveys (to get more materials), master writs and some golden upgrading materials. By selling the golden mats and master writs via guild trader and others to NPCs, you should easily get enough gold to stay in a trading guild.

    To get most out of your trading guild, I suggest you should try either material farming (Wood, ore and silks + some alchemical plants) or item flipping. Farming is a steady source of sales/gold. You need to only learn a good route to farm and then put on some music/voice-chat and pick everything up. Flipping is where you really need to know stuff, like what sells, how much something usually goes for and which traders usually have cheaper prices.
  • Kagukan
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    Before ESO I played LOTRO and Rift. Both had global auction systems. I enjoyed using those systems and used them to buy and sell frequently. The system in ESO is clunky at best. I avoid using guild traders as much as possible. A horrible system that needs to die.
  • rumple9
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    Lotro has by far the best AH system of any mmo
  • Acrolas
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    Every guild fee/requirement I have is a modest fraction of the sales I generate from those guilds. Usually I far exceed the requirement and do the other types of donations because that's still only a modest fraction of the sales I generate.

    Don't expect the system to change. Don't expect the guild requirements to change.

    Choose the guild that matches your performance. It won't be an ideal location for traffic, but it will be a starter point until your performance increases, both in volume and in quality of items to sell.
    signing off
  • Tandor
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    aaisoaho wrote: »
    PC EU here. I'm in a trading guild that constantly holds a spot in Rawl'Kha and the reguirements are either: 30k in sales per week or a 1 000 gold donation per week.

    Easiest way to meet the reguirements is daily crafting writs. With addons, you can do them in 5 or so minutes and you get over 2k gold by doing them + some materials, sometimes surveys (to get more materials), master writs and some golden upgrading materials. By selling the golden mats and master writs via guild trader and others to NPCs, you should easily get enough gold to stay in a trading guild.

    To get most out of your trading guild, I suggest you should try either material farming (Wood, ore and silks + some alchemical plants) or item flipping. Farming is a steady source of sales/gold. You need to only learn a good route to farm and then put on some music/voice-chat and pick everything up. Flipping is where you really need to know stuff, like what sells, how much something usually goes for and which traders usually have cheaper prices.

    Thanks for posting that, it's a perfect summary of what's wrong with the present system. Obligatory guild membership with compulsory weekly dues, addons pretty much essential (so tough if you're not on PC), daily writs and farming, all accomplished with background distractions to mask the tedium. The only thing you missed out is the ghost guild traders, but that's covered currently in a separate topic!
    Edited by Tandor on November 7, 2018 9:53PM
  • idk
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    theyancey wrote: »
    I am a member of 5 guilds. None require $5K gold. Look in the Guild forum to find some more to your needs.

    I am on one trading guild that requires total sales of 5k a week. That is just total sales. I also did not get kicked after a few weeks of not meeting the quota since I sell so regularly. I find it hard to not sell way more than that.

    I recently left a poorly run social guild. They adamantly claimed they were a social guild and not a trading guild but started to require weekly dues to support keeping a guild trader, LOL. There are confused guild leaderships out there.

    Regardless. OP needs to find a guild that suites their needs and does not have such a requirement. There are plenty out there. Heck, considering I have PvE/social guilds that regularly have traders it is not that hard to find a guild.
  • Kingslayer513
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    If your guild is requiring 5k in donations per week then it is well beyond the scope of an entry level seller such as yourself. Heck, even prime-but-not-top locations such as Vivic City and Elden Root don't charge anywhere near that much. I know plenty of good trading guilds that have easy requirements such as 1k SALES per week, if you can believe it, and they would be much more suitable for someone like yourself just getting into trading. Just to confirm, are you sure it's not sales per week instead of flat donations, because that's a huge difference.

    That being said, the things you're trying to sell are junk, plain and simple (except for the apple-bobbing components, even on the low end I was selling those for a few thousand each, you def got scammed on a few hundred). The easiest place to start is with crafting mats, everybody needs them and most would rather buy what they need instead of spending the time farming. Just go out and spend an hour farming raw crafting mats, if you don't have the crafting skills leveled then you can simply sell the raw mats as is. Easy 50-100k per hour just from farming raw mats.

    Look up some ESO trading guides though because there are some really great and informative ones out there that'll help you get started.
  • MattT1988
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    Is this something that has ever been discussed?


    HahahahaHahahaha! Discussed to absolute death. A keyword search of the forums will show you.
    Bottom line, it ain’t happening.
    Edited by MattT1988 on November 7, 2018 10:10PM
  • ImmortalCX
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    OP,

    A stack of Ancestor Silk, Rubedite Ore, or Ruby Ash will sell from 5-8K gold.

    You can farm a stack in about 30-60 minutes, just wandering around in the countryside.

    Pick everything you see, and you will have gathered 20-40K worth of mats in an hour. Raw mats always sell quickly when listed at a reasonable price.

  • NoTimeToWait
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    Fishing without any skill can get you as much as 10k per hour
    If you get to 50th level, you can get 15k gold per hour just running dolmens and selling all the stuff you get from there. Farming raw mats nets you anywhere from 20 to 40k gold per hour.
    Farming Crafting writs, if you optimize you can get up to 60-70k per hour.
    You can barely sneeze in this game, and somebody will run to you asking to buy the beetle scuttle that flew from your nose xD.
    Just don't bother with the stuff right now, get to know the game, and soon you will be getting gold at alarming rate.
    It comes up from time to time. Personally I do not like guild traders. They're not a design that friendly towards casual or infrequent players, or players who wish to buy/trade infrequently, but the argument against a global auction does have some substance.

    I avoid them altogether now. I haven't been in guild with a trader in quite some time. I do the writs and it's more than enough to get by on.

    Seriously, every time I read this kind of comment, I am at a loss. How can 10k gold sales requirement per week be not casual? You can't spend 30 minutes during a week farming (in the worst case)? Bah, if you have 11k gold, you can buy a stack of Raw Ancestor Silk and sell it for 10k gold, if you didn't have time to sell during the week. That's a 1k gold lose per WEEK. That's 3 simple quests done. Or 5 Ancestor silk nodes picked up. Or 2 chests with the right CP point. Or 8 mails from hirelings (you need to login 2 times during a week to get 8-10 mails). People playing MMO can't be anymore casual than that
    Edited by NoTimeToWait on November 7, 2018 11:36PM
  • Jeremy
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    Qualanthar wrote: »
    OK - so I've recently started selling stuff in this game. Not for much - I have MM and it suggest the excess recipes that I get from my provision writs or excess motifs from crates are worth between 30-100 ish. During the Witches Fest I sold one of the apple bobbing components for a couple of hundred.

    But now my trading guild has said they want 5000 gold per week. I get why - cause if guilds have to bid for a spot to sell, that takes gold. But it is also stupid. I haven't made 5000 gold from sales in the entire four months I've been playing so far. It's not economically feasible to spend 20,000 gold a month in order to sell something for between 20 and 50 each day.

    A quick scan of guild recruitment shows that most trading guilds have these ridiculous requirements and once again, I understand why if they have to bid for traders. But the game would be so much more accommodating with a global auction house which was "funded" by a fraction of the sales. That way, everyone would contribute gold relative to their earnings as opposed to requiring guilds to have weekly, ridiculous, flat requirements.

    Is this something that has ever been discussed?

    It's been discussed, hundreds of times (maybe thousands....millions even). It's just most of us have given up because the developers of this game are beyond stubborn when it comes to this issue.

    There was never a good reason not to have an auction house on this game. Now there is even less of a reason - because everyone already uses (or at least relies on) addons to determine prices so all of these "guild traders" are already essentially linked when it comes to selling/buying anyway. So their argument that it would keep prices high by creating a lot of separate and independent markets make no sense.

    Their guild trader system is nothing but a nuisance, turning away newer players or annoying players who either have to download an addon or beg in chat (Price Check please) for someone to tell them what an item is worth.

    It's a stupid system. It always been a stupid system. And I'll never understand ZoS's fascination with it.

    As to your particular problem - try to join a trading guild that doesn't have these silly requirements. There are addons that allow players to scan for the best prices so you don't need a popular location to sell your stuff. Just undercut the current price and it will sale, just like you would do with any other auction house on an MMO. This game's guild trading system already functions almost exactly like an auction house would - just with the assistance of addons and a lot of extra (and pointless) nuisances.
    Edited by Jeremy on November 7, 2018 11:14PM
  • Wolfpaw
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    Trading Guilds<Global Auction House

    and I have seen that dead horse get up, kick, and run across naysayers in many mmo's.
  • NoTimeToWait
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    It's a stupid system. It always been a stupid system. And I'll never understand ZoS's fascination with it.
    .

    Thanks god we don't have one more game with Auction House.
    It is blindingly boring for anyone who has done any extensive trading for prolonged periods of time.
    It is like having auto-targeting skill system again
    Edited by NoTimeToWait on November 7, 2018 11:24PM
  • Jeremy
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    It's a stupid system. It always been a stupid system. And I'll never understand ZoS's fascination with it.
    .

    Thanks god we don't have one more game with Auction House.

    This game already has an auction house. As I described in my post - this game's "guild trader" system basically functions the same as an auction house does. The only difference is you have to download addons to see the price history and scan for the best prices. So it's not a unique system, nor does it offer anything new or interesting to the MMO genre. It's just a cumbersome and stupidly built auction house that relies on player-created addons to make the system work and to pick up the slack the developers neglected.



    Edited by Jeremy on November 7, 2018 11:29PM
  • LiquidPony
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    Jeremy wrote: »

    It's a stupid system. It always been a stupid system. And I'll never understand ZoS's fascination with it.
    .

    Thanks god we don't have one more game with Auction House.

    This game already has an auction house. As I described in my post - this game's "guild trader" system basically functions the same as an auction house does. The only difference is you have to download addons to see the price history and scan for the best prices. So it's not a unique system, nor does it offer anything new or interesting to the MMO genre. It's just a cumbersome and stupidly built auction house that relies on player-created addons to make the system work and to pick up the slack the developers neglected.



    Tell that to the XB1 and PS4 players.
  • NupidStoob
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    Making money in this game is incredibly easy for anyone who puts a little bit of time into finding out how. There are enough guides and discussions about this.

    The easiest way for anyone who wants to have a permanent trading guild, but the guild you found wants Xk sales a week you can easily enough just buy an something for that price and sell it again. Like buy a perfect roe and sell it again. Then you have to float around 10k to stay in your guild which really isn't much money in this game.

    3.5% of your sales is what the guild in the end gets as taxes which is 175 gold if you sell for 5k. Asking for 5k sales is really not unreasonable or greedy on their part.
  • Jeremy
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    LiquidPony wrote: »
    Jeremy wrote: »

    It's a stupid system. It always been a stupid system. And I'll never understand ZoS's fascination with it.
    .

    Thanks god we don't have one more game with Auction House.

    This game already has an auction house. As I described in my post - this game's "guild trader" system basically functions the same as an auction house does. The only difference is you have to download addons to see the price history and scan for the best prices. So it's not a unique system, nor does it offer anything new or interesting to the MMO genre. It's just a cumbersome and stupidly built auction house that relies on player-created addons to make the system work and to pick up the slack the developers neglected.



    Tell that to the XB1 and PS4 players.


    That's one of many reasons I oppose their over-reliance on addons to improve in-game systems. It puts other players who cannot access these addons at massive disadvantages.
    Edited by Jeremy on November 7, 2018 11:42PM
  • Jeremy
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    NupidStoob wrote: »
    Making money in this game is incredibly easy for anyone who puts a little bit of time into finding out how. There are enough guides and discussions about this.

    The easiest way for anyone who wants to have a permanent trading guild, but the guild you found wants Xk sales a week you can easily enough just buy an something for that price and sell it again. Like buy a perfect roe and sell it again. Then you have to float around 10k to stay in your guild which really isn't much money in this game.

    3.5% of your sales is what the guild in the end gets as taxes which is 175 gold if you sell for 5k. Asking for 5k sales is really not unreasonable or greedy on their part.

    Having to pay "dues" to join a video game guild is about as unreasonable as it gets if you ask me. So any system that would encourage such a silly practice isn't one I would ever support.
    Edited by Jeremy on November 7, 2018 11:45PM
  • NoTimeToWait
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    Jeremy wrote: »

    That's one of many reasons I oppose their over-reliance on addons to improve in-game systems. It puts other players who cannot access these addons at massive disadvantages.

    Seriously, you are so incompetent, that I can't even choose which one of your posts is more illogical.
    Addon availability is a server-wide parameter. Players can't be at disadvantage, if everyone on a server can't access addons. You don't have cross platform competition
    Edited by NoTimeToWait on November 8, 2018 12:25AM
  • Jeremy
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    Jeremy wrote: »

    That's one of many reasons I oppose their over-reliance on addons to improve in-game systems. It puts other players who cannot access these addons at massive disadvantages.

    Seriously, you are so incompetent, that I can't even choose which one of your posts is more illogical.
    Addon availability is a server-wide parameter. Players can't be at disadvantage, if everyone on a server can't access addons.

    Before you stoop to calling other posters "incompetent" you may want to work on improving the competence of your reading skills. Because that post was in reference to XB1 and PS4 players - who do not have access to addons and therefore don't have the same advantages PC players have when it comes to using the guild trader system.

    I also could care less what you think of me. I'm sorry. :(
    Edited by Jeremy on November 8, 2018 12:33AM
  • linlilia
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    I am in both fee based trading guilds and free ones. And I have been in social and pvp and pve guilds. To be honest my trading guilds with quotas by far are the most stablally socail guilds I have been in. A lot that comes from the fact that you need to do stuff to stay in.

    I am not saying that there are not very active other kinds of guilds, but in the cases I have been in the trading are traditionally more chatty and helpful.

    The other thing that many trading guilds do is have side things running to help people earn money, get better in the game, make friends and stay interested in the game/guilds. All 3 of my trading guilds do guild auctions, raffles, prize giveaways, housing contests, dueling tourneys, and so on.

    Many good trading guilds offer lots of benefits to being in them. The fees are varied to the point that there is one for everyone out there.

    But the biggest benefit is that you can get help on pricing, not just to sell things but to buy things. Some white things are worth tons to the right people, and vice versa, if you don't part take in trading how do you know that that flower is worth 10g or 250g?

    And anyone that says that they don't use guild traders, everytime you ask for a pricecheck in zone chat it is trading guild members that are telling you the price and everytime you want to buy a non-stock item it is trading guilds you get it from....
This discussion has been closed.