P2W to me is that free players cannot obtain stuff that paid player can obtain and losing edge completely due to that.
1.DLC dungeons sets are examples, but that is pretty reasonable since I see no walk around
2.Warden was alarming, but since warden is not going all OP at all, it's acceptable
3.Trait change, you have a chance to use it in house or your friend's house, so that was okay.
But if jewelry can only be crafted/improved by summerset owner AND can't be sold (bound upon craft/improve), that will be 100% P2W with no excuse, especially chapters cannot be purchased by crown or sub.
DRAGON_KILLER_HUNTER wrote: »Things like jewellery crafting should be added to the base game, or at least made it like the transmutation station.
Very sad to see. dislike. wont buy the expansion.
P2W to me is that free players cannot obtain stuff that paid player can obtain and losing edge completely due to that.
1.DLC dungeons sets are examples, but that is pretty reasonable since I see no walk around
2.Warden was alarming, but since warden is not going all OP at all, it's acceptable
3.Trait change, you have a chance to use it in house or your friend's house, so that was okay.
But if jewelry can only be crafted/improved by summerset owner AND can't be sold (bound upon craft/improve), that will be 100% P2W with no excuse, especially chapters cannot be purchased by crown or sub.
BoP-Bind on pick up may be the case based on the wording of the announcement(though it is too soon to be sure, I hope we will receive an answer about this soon):
"allowing you to truly tailor all of your items..."
"giving you exclusive all-new options for your character's jewelry..."
"and prepare for the first time to be able to craft, upgrade, and customize your own rings and necklaces! "
@ZOS_GinaBruno @ZOS_JessicaFolsom It will be awesome if you could please answer about the binding of Jewelry items after being crafted/upgraded at Jewelry crafting station.
Is the Jewelry BoE-Bind on Equip and tradeable or is it BoP-bind on pickup(not tradeable) ?
BoloBoffin wrote: »P2W to me is that free players cannot obtain stuff that paid player can obtain and losing edge completely due to that.
1.DLC dungeons sets are examples, but that is pretty reasonable since I see no walk around
2.Warden was alarming, but since warden is not going all OP at all, it's acceptable
3.Trait change, you have a chance to use it in house or your friend's house, so that was okay.
But if jewelry can only be crafted/improved by summerset owner AND can't be sold (bound upon craft/improve), that will be 100% P2W with no excuse, especially chapters cannot be purchased by crown or sub.
BoP-Bind on pick up may be the case based on the wording of the announcement(though it is too soon to be sure, I hope we will receive an answer about this soon):
"allowing you to truly tailor all of your items..."
"giving you exclusive all-new options for your character's jewelry..."
"and prepare for the first time to be able to craft, upgrade, and customize your own rings and necklaces! "
@ZOS_GinaBruno @ZOS_JessicaFolsom It will be awesome if you could please answer about the binding of Jewelry items after being crafted/upgraded at Jewelry crafting station.
Is the Jewelry BoE-Bind on Equip and tradeable or is it BoP-bind on pickup(not tradeable) ?
This is why I think it should be BoE: because people who don't buy Summerset can't use the tables themselves.
Right now, the Transmute stations are something you only have access to in two ways - buying CWC and traveling there or using a personal station in someone's home/guild hall. Anyone can use the station as long as you can find one. As such, they are able to acquire Trasmute stones to use the stations. And those items you change are bound to your account.
Jewelry stations will be everywhere. It sounds to me like normal ones (non-set) will be at the normal crafting locations and special set stations will be at each of the crafted set locations as well. Why would we ever need to craft normal jewelry? To sell as trait research. (In the same line of argument, I'm expecting that the writ voucher folks will have an attunable Jewelry station to go get your favorite crafted set jewelry stations as well.)
So a guild store market for jewelry is almost certainly implied by how this system is already known by us to be. Even if that market is only for traited jewelry for research, it's going to be possible to sell jewelry we have created ourselves.
Now people without Summerset won't need to buy jewels for trait research, since they can't use the stations no matter what. But they will want to purchase jewelry from people who can craft it. And since the market capability will be there, it seems weird that we Summerset owners would be able to sell and trade jewelry for trait research but not for the intended purpose of jewelry - to better stats or complete a set bonus.
The key thing will be the material needed to craft jewels. There's going to be some weird doodad we have to get to make jewelry. How that material drops and who's allowed to collect it is key. If everyone can collect that material, then the second part of a dynamic market will exist. If jewelry mats are rare drops from existing nodes, that's something that's potentially available to everyone (just like Transmute geodes). If, however, the mats we need to craft jewelry are only available from deconning unneeded jewelry, then only people who can use the stations can get the mats. So a non-Summerset user can't acquire what he or she needs to give to a crafter to get their jewels back.
I think that's what it hinges on. If everyone can acquire the mats regardless of owning Summerset, then crafted jewelry will be BoE. If mats are only available to people who own Summerset, however, then I expect that crafted jewelry will be BoP.
I wish someone in ZOS would clarify this point. The longer they don't, the more certain I am that crafted jewelry will be BoP.
Avran_Sylt wrote: »@ak_pvpAvran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
"Unlimited access to any and all future endeavors." Hardly. Its more like "access to long wanted features that affect the game as a whole, whilst paying for access to new content."
To take your tune:
"access to long wanted features that affect the game as a whole, whilst paying for access to new content." It's more like "expecting these desired features to be developed and paid for on the developer's dime for an entertainment service consumed by you"
No. It's expected to be paid for by purchases of the game, the Morrowind "expansion", all the ESO+ subs, and all the crown store money. Call greed whatever you like, and attempt to twist it around. It's still ZOS greed.
rustic_potato wrote: »BoloBoffin wrote: »P2W to me is that free players cannot obtain stuff that paid player can obtain and losing edge completely due to that.
1.DLC dungeons sets are examples, but that is pretty reasonable since I see no walk around
2.Warden was alarming, but since warden is not going all OP at all, it's acceptable
3.Trait change, you have a chance to use it in house or your friend's house, so that was okay.
But if jewelry can only be crafted/improved by summerset owner AND can't be sold (bound upon craft/improve), that will be 100% P2W with no excuse, especially chapters cannot be purchased by crown or sub.
BoP-Bind on pick up may be the case based on the wording of the announcement(though it is too soon to be sure, I hope we will receive an answer about this soon):
"allowing you to truly tailor all of your items..."
"giving you exclusive all-new options for your character's jewelry..."
"and prepare for the first time to be able to craft, upgrade, and customize your own rings and necklaces! "
@ZOS_GinaBruno @ZOS_JessicaFolsom It will be awesome if you could please answer about the binding of Jewelry items after being crafted/upgraded at Jewelry crafting station.
Is the Jewelry BoE-Bind on Equip and tradeable or is it BoP-bind on pickup(not tradeable) ?
This is why I think it should be BoE: because people who don't buy Summerset can't use the tables themselves.
Right now, the Transmute stations are something you only have access to in two ways - buying CWC and traveling there or using a personal station in someone's home/guild hall. Anyone can use the station as long as you can find one. As such, they are able to acquire Trasmute stones to use the stations. And those items you change are bound to your account.
Jewelry stations will be everywhere. It sounds to me like normal ones (non-set) will be at the normal crafting locations and special set stations will be at each of the crafted set locations as well. Why would we ever need to craft normal jewelry? To sell as trait research. (In the same line of argument, I'm expecting that the writ voucher folks will have an attunable Jewelry station to go get your favorite crafted set jewelry stations as well.)
So a guild store market for jewelry is almost certainly implied by how this system is already known by us to be. Even if that market is only for traited jewelry for research, it's going to be possible to sell jewelry we have created ourselves.
Now people without Summerset won't need to buy jewels for trait research, since they can't use the stations no matter what. But they will want to purchase jewelry from people who can craft it. And since the market capability will be there, it seems weird that we Summerset owners would be able to sell and trade jewelry for trait research but not for the intended purpose of jewelry - to better stats or complete a set bonus.
The key thing will be the material needed to craft jewels. There's going to be some weird doodad we have to get to make jewelry. How that material drops and who's allowed to collect it is key. If everyone can collect that material, then the second part of a dynamic market will exist. If jewelry mats are rare drops from existing nodes, that's something that's potentially available to everyone (just like Transmute geodes). If, however, the mats we need to craft jewelry are only available from deconning unneeded jewelry, then only people who can use the stations can get the mats. So a non-Summerset user can't acquire what he or she needs to give to a crafter to get their jewels back.
I think that's what it hinges on. If everyone can acquire the mats regardless of owning Summerset, then crafted jewelry will be BoE. If mats are only available to people who own Summerset, however, then I expect that crafted jewelry will be BoP.
I wish someone in ZOS would clarify this point. The longer they don't, the more certain I am that crafted jewelry will be BoP.
ZOS wants people who buy the chapter to enjoy the benefits of Jewel crafting so making it BoP seems reasonable from that standpoint. Also if transmutation is available to Jewelry it changes the dynamic.
Personally I like that they are gating it completely behind the chapter to give more incentive to buy the chapter. Most people whining here just want more free stuff for their $20 game that offers months of gameplay time. Seems a bit selfish.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
"Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch."
Are you actually serious? Are you serious?
This is so stupid. Guess all the jewelry I was saving to level another *** crafting profession can just be destroyed.
Shad0wfire99 wrote: »WTS Mechanical Acuity jewelry. 1m per.
I’ll sell it for 998,000g per - buy from me instead
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
This is terrible and not fair, and I hope it will be changed with player feedback on PTS.
Jewelery Crafting station should get exact the same treatment as Transmute Station - even if I don't own Clockwork City DLC, I'm still able to use this station, for example in player houses. The same should apply here - even if I don't own chapter, I can access station in other places than Summerset Island.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
This is terrible and not fair, and I hope it will be changed with player feedback on PTS.
Jewelery Crafting station should get exact the same treatment as Transmute Station - even if I don't own Clockwork City DLC, I'm still able to use this station, for example in player houses. The same should apply here - even if I don't own chapter, I can access station in other places than Summerset Island.
You can just have someone craft it for you.
ZOS_GinaBruno wrote: »Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
skinnycheeks wrote: »ZOS_GinaBruno wrote: »Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
@ZOS_GinaBruno Can you clarify this statement? I interpreted it as even those that own Summerset and can access the jewelrycrafting stations cannot deconstruct jewelry that was looted from before the Summerset expansion.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
skinnycheeks wrote: »ZOS_GinaBruno wrote: »Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
@ZOS_GinaBruno Can you clarify this statement? I interpreted it as even those that own Summerset and can access the jewelrycrafting stations cannot deconstruct jewelry that was looted from before the Summerset expansion.
Yeah, that sounds like what she said. She's probably trying to address the many people who have been hoarding all the jewelry they come across since the announcement.
ZOS_GinaBruno wrote: »Hey everyone, wanted to clear a few things up for you. Summerset is required to use any Jewelry Crafting Stations found in Tamriel. If you don’t own Summerset, you will still be able to find Jewelry Crafting resource nodes to sell, and you will also be able to purchase crafted jewelry from others. Set jewelry will be BoE, non-set will not be bound. Additionally, you will not be able to deconstruct any jewelry you're currently holding onto prior to Summerset launch.
We're currently working on a very extensive Jewelry Crafting article that we plan to publish before we start the next PTS cycle, which will hopefully answer a lot more questions.
This is terrible and not fair, and I hope it will be changed with player feedback on PTS.
Jewelery Crafting station should get exact the same treatment as Transmute Station - even if I don't own Clockwork City DLC, I'm still able to use this station, for example in player houses. The same should apply here - even if I don't own chapter, I can access station in other places than Summerset Island.
You can just have someone craft it for you.
The Jewelry Crafting presented by Gina is very limited to either buy the chapter+craft or buy the jewelry from other players, rather than craft by yourself.
I would be happy if there will be a similar option to Transmute station but for Jewelry Crafting.
2 ways it can work:
1. Special Jewelry crafting station that cost 2,000 vouchers, available to purchase from Rolis Hlaalu. The player will be able to craft any available Jewelry set by using this station at his/other players home.
2. Attunable Jewelry crafting stations that cost: 250 vouchers each. available to purchase from Rolis Hlaalu.
The player will be able to craft any available Jewelry set by using this stations at his/other players home.
I prefer option #1 since it cost less and much more comfortable.