Avran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
Makes me wish the game was sub only. At least then people wouldn't expect that just paying ten bucks for the base game and spending a few bucks now and then is more than enough and everything should be part of that ten dollar base game.
FLuFFyxMuFFiN wrote: »Thank you ZOS now I can make some serious gold selling to people who didn't buy the expansion because they think it should be included with eso+
I am cancelling my preorder. I may get another as we see the developments, but for now my interest fades.
Sad to see such a promising game turn to hypermonetization, even if its not directly P2W, players should be on even turf no matter what DLC they buy or not, convenience, sets, new interesting content like BGs, IC, Morrowind zone, trials etc are all fun and fair, and allow the game to prosper. Forcing buys is not.
You can see how the focus of the game changed, game improvements, bug fixes etc are all secondary to cosmetics, new zones etc. Old DLC is often just forgotten.
No one gets my stuff, I am poor.
ZarkingFrued wrote: »I love the amount of people who don't think ZOS should be allowed to make money off of their own game.
mommadani907 wrote: »I don't think we know enough about the system to be outraged yet. We know it exists, that is it. We don't know how it is going to work. We don't know if you can even sell or give away crafted jewelry. We don't know how hard it is going to be to get the materials needed to make or improve jewelry. I wouldn't get irate just yet.
NewBlacksmurf wrote: »Source: https://www.elderscrollsonline.com/en-us/news/post/26347?Summerset-and-Update-18-Preview
Not stating my opinion, just letting people know. What do you think?
Seems exactly the same as....
-Warden
-Imperial City crafting stations
-Orsinium (VSMA)
-Morrowind crafting stations
-CLockwork City crafting stations
--etc
It doesn't say to wear crafted items, it says to "craft/create"
ZarkingFrued wrote: »I love the amount of people who don't think ZOS should be allowed to make money off of their own game.
@ak_pvpAvran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
"Unlimited access to any and all future endeavors." Hardly. Its more like "access to long wanted features that affect the game as a whole, whilst paying for access to new content."
TequilaFire wrote: »FLuFFyxMuFFiN wrote: »Thank you ZOS now I can make some serious gold selling to people who didn't buy the expansion because they think it should be included with eso+
Can you? The wording craft your own implies the jewelry will be bound.
This needs verification it will definitely suck if so.
Joy_Division wrote: »I don't have a problem with jewelry crafting being exclusive to Summerset Islands Chapter.
The folks at ZOS want to be paid for going to work like all of use do and these chapter releases are going to help accomplish that goal. If Gina, Rich, and other developers leave because they can't support their families, than not having access to something you didn't pay for is going to be the least of your problems.
My biggest issue is there should be some means to use some crowns to pay for some of the Chapter. I understand that ZOS needs actual dollars to keep running as a company and do not disagree that some actual dollars are attached to the Chapter cost. But not allowing us to use any Crowns seems excessive.
DRAGON_KILLER_HUNTER wrote: »Things like jewellery crafting should be added to the base game, or at least made it like the transmutation station.
Very sad to see. dislike. wont buy the expansion.
DRAGON_KILLER_HUNTER wrote: »I was going to before I saw this. The greed is too much.Avran_Sylt wrote: »DRAGON_KILLER_HUNTER wrote: »Things like jewellery crafting should be added to the base game, or at least made it like the transmutation station.
Very sad to see. dislike. wont buy the expansion.
@DRAGON_KILLER_HUNTER
The question is though: If it was added to the base game, would you have bought the expansion anyway? Since you haven't already, I'm assuming not.
Avran_Sylt wrote: »@ak_pvpAvran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
"Unlimited access to any and all future endeavors." Hardly. Its more like "access to long wanted features that affect the game as a whole, whilst paying for access to new content."
To take your tune:
"access to long wanted features that affect the game as a whole, whilst paying for access to new content." It's more like "expecting these desired features to be developed and paid for on the developer's dime for an entertainment service consumed by you"
s7732425ub17_ESO wrote: »It's fine. Transmutation was the same way. This is not the definition of pay2win.
Avran_Sylt wrote: »@ak_pvpAvran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
"Unlimited access to any and all future endeavors." Hardly. Its more like "access to long wanted features that affect the game as a whole, whilst paying for access to new content."
To take your tune:
"access to long wanted features that affect the game as a whole, whilst paying for access to new content." It's more like "expecting these desired features to be developed and paid for on the developer's dime for an entertainment service consumed by you"
*Facepalm*
You do realise that people still bought the base game right? You do realise that we have a thing called crown store where people buy stuff with real money right? Are you seriously implying that normal single player games are paid from developer's pocket just for our entertainment?
NewBlacksmurf wrote: »Source: https://www.elderscrollsonline.com/en-us/news/post/26347?Summerset-and-Update-18-Preview
Not stating my opinion, just letting people know. What do you think?
Seems exactly the same as....
-Warden
-Imperial City crafting stations
-Orsinium (VSMA)
-Morrowind crafting stations
-CLockwork City crafting stations
--etc
It doesn't say to wear crafted items, it says to "craft/create"
Except that all the crafting stations can be attuned and people who don't own the Chapter/DLC/ESO+ can craft from them.
So the only thing in your list that's not accessible to players who bought ESO before Morrowind and don't have ESO+ is the Warden and Maelstrom weapons.ZarkingFrued wrote: »I love the amount of people who don't think ZOS should be allowed to make money off of their own game.
So you are saying that if Jewelry Crafting is a base game mechanic nobody will buy Summerset?
I don't think it's unreasonable to expect it to be part of the base game while still being excited about the expansion and more than willing to pay money for the content it will bring.
Avran_Sylt wrote: »@ak_pvpAvran_Sylt wrote: »@DRAGON_KILLER_HUNTER
Greed on which side though?
The side that creates the content?
Or the side that consumes the content?
Desiring a release model that only requires a one time payment with unlimited access to any and all future endeavors doesn't sound greedy?
The price point seems fair, and the only issue I can see against the content creators is that they don't offer any sort of discount for subscribed users.
"Unlimited access to any and all future endeavors." Hardly. Its more like "access to long wanted features that affect the game as a whole, whilst paying for access to new content."
To take your tune:
"access to long wanted features that affect the game as a whole, whilst paying for access to new content." It's more like "expecting these desired features to be developed and paid for on the developer's di@me for an entertainment service consumed by you"
And being able to do so automatically makes you better than anyone else without jewelry crafting because...? That teeny, tiny difference between gold and purple isn't giving you some insta-win button in all situations.s7732425ub17_ESO wrote: »It's fine. Transmutation was the same way. This is not the definition of pay2win.
actually it is, it allows you to create rings and amulets for crafted gear which means you can run 2 crafted sets for the 5 piece bonuses.
you couldnt do that before.
also it allows you to upgrade from a crappy green found ring to legendary.
not sure how you think that is not p2w
NewBlacksmurf wrote: »NewBlacksmurf wrote: »Source: https://www.elderscrollsonline.com/en-us/news/post/26347?Summerset-and-Update-18-Preview
Not stating my opinion, just letting people know. What do you think?
Seems exactly the same as....
-Warden
-Imperial City crafting stations
-Orsinium (VSMA)
-Morrowind crafting stations
-CLockwork City crafting stations
--etc
It doesn't say to wear crafted items, it says to "craft/create"
Except that all the crafting stations can be attuned and people who don't own the Chapter/DLC/ESO+ can craft from them.
So the only thing in your list that's not accessible to players who bought ESO before Morrowind and don't have ESO+ is the Warden and Maelstrom weapons.ZarkingFrued wrote: »I love the amount of people who don't think ZOS should be allowed to make money off of their own game.
So you are saying that if Jewelry Crafting is a base game mechanic nobody will buy Summerset?
I don't think it's unreasonable to expect it to be part of the base game while still being excited about the expansion and more than willing to pay money for the content it will bring.
@AlnilamE
No, you’re missing it.
To get access the dlc is required, you’re trying to describe where someone who has access has unlocked access outside of the dlc which will apply here as well.
However no different than before, you can’t access a skill line or feature you have ot unlocked or paid for...period
Meaning in my examples above, features made those possible like houses and attuned crafting stations, some which were post the dlc released.