WildWilbur wrote: »crobarXIII wrote: »WildWilbur wrote: »
Did you get the joke?
Ofc, so what? My question was is the pic googled for the lulz or does he made the pic on his own? What's the problem?
Please lets one of the sets fixed be Impregnable. It is extremely overpowered. I hit a heavy armor user with an 18k Incap tooltip + shadow + spriggan for 5.4k crit. How is that even possible? I had no chance in medium because he did more damage to me. Please look into this.
@Wrobel @ZOS_GinaBruno @ZOS_BrianWheeler
Did you lose a fight and then tag the devs to nerf them? Lmao
Your serious? I don't care about losing a duel. The point is, this was my friend by the way, that the set is over performing by a long shot? So why did YOU even post? I say something constructive and you waste a space to post. Thanks for the reply though.
Please lets one of the sets fixed be Impregnable. It is extremely overpowered. I hit a heavy armor user with an 18k Incap tooltip + shadow + spriggan for 5.4k crit. How is that even possible? I had no chance in medium because he did more damage to me. Please look into this.
@Wrobel @ZOS_GinaBruno @ZOS_BrianWheeler
Did you lose a fight and then tag the devs to nerf them? Lmao
Your serious? I don't care about losing a duel. The point is, this was my friend by the way, that the set is over performing by a long shot? So why did YOU even post? I say something constructive and you waste a space to post. Thanks for the reply though.
So you spec for full damage with spriggan and shadow mundus to do a lot of crit damage and have the extra penetration to help with heavy armor.
The other player uses a 5pc set to counter the high crit damage that nightblades have. Maybe with all Inpen traits again to push that even further.
His build countered yours plain and simple. That's not OP. Just because you can't go around hitting everyone for 14k i caps doesn't mean the set is over performing. His build probably wouldn't do as well if he fights a magic Sorc with 50k plus max magic and 30% crit.
I would also like to see the picture of it being a crit considering you cant stack Inpen as high as crit damage. There isn't a cap on Inpen just doesn't become worth having that high of Inpen until you fight a Nightblade Stacking Crit damage as high as possible.
@DDuke Dusk's pet sorc is not even that good, dracane is the absolute god of that class. Dusk just rolls whatever is fotm, like he did with stamdk back in the day.
Anyway, I would put pet sorc on 1st place as being the strongest 1v1 class, but a well played stamblade is close 2nd, even 1st againt 99% of the player base. Like I don't know many pet sorcs that beat my buddy Jeff on his
Mag sorc is only OP against bad and average players. I hope that ZOS keeps balancing for high end combat and leaves poor sorcs alone (im a DK).
It amazes me that nobody on these boards talks about or whines about the most ridiculous proc set there is.
Nerf to blessed meridian plz?
@DDuke aye heavy armor is the key.
Joy_Division wrote: »Mag sorc is only OP against bad and average players. I hope that ZOS keeps balancing for high end combat and leaves poor sorcs alone (im a DK).
It amazes me that nobody on these boards talks about or whines about the most ridiculous proc set there is.
Nerf to blessed meridian plz?
Great troll spec Vs. a single attacker for sure. If it were better in open world, I'd think more people would wear it as the set is easy to farm.
Ragnaroek93 wrote: »@DDuke aye heavy armor is the key.
@Subversus
Would actually say that axebleeds are the key (I don't say that heavy armor instead of medium armor makes the build weaker - medium armor meele nb just dies before you can proc your stuff). Surprise Attack is the only stamina instantcast ability which can actually proc the bleed (Cliffracer doesn't because it's ranged and I don't know why Jabs don't proc them). Axebleed is an issue for itself - even without any CP in Thaumaturge I can reach around 12-13k tooltip on it on a crafted only build, which is ridiculous because one light attack into Surprise Attack has around 30% chance to trigger the bleed. Furthermore the bleed didn't get the proc set treatment, means that it can still crit. And on top of that it ignores armor (doesn't matter if the opponent has capped resis, the bleed still cuts through their health like a hot knife cuts through butter) while going through block/roll. The damage is actually 4 times too high in my opinion. The other issue are more sets like Fury, Ravager, Legion, Veiled Heritance which are all heavy armor but boost weapondamage far too high.
Without the bleed I don't find heavy armor nb impressive at all, there are far more powerful builds out there for sure (even my 2h + bow nb would be stronger in many situations). However, even tho I already mentioned bleeds two times ZOS thinks they are cool and introduce a set which boosts bleed damage by 20%. With some points in Thaumaturge I could get 40% more damage on the already 12-13k tooltip. Mabe we can kill people by just light attacking and bleed proccing
Toc de Malsvi wrote: »Bow?
goldenarcher1 wrote: »Toc de Malsvi wrote: »Bow?
Eagle Eye set:
2 items: Adds 129 weapon damage
3 items: Adds 688 Weapon critical
4 items: Adds 688 Weapon critical
5 items: Increases the renge of your Bow abilities by 5 meters
Adds 129 weapon damage
goldenarcher1 wrote: »Toc de Malsvi wrote: »Bow?
Eagle Eye set:
2 items: Adds 129 weapon damage
3 items: Adds 688 Weapon critical
4 items: Adds 688 Weapon critical
5 items: Increases the renge of your Bow abilities by 5 meters
Adds 129 weapon damage
ZOS_GinaBruno wrote: »[*] The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
ZOS_GinaBruno wrote: »[*] The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
Have any o' them numbery folk did a math encalculator to see if this is more or less than on live?
paulsimonps wrote: »ZOS_GinaBruno wrote: »The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
Buff for Base Shield and reinforced shields but nerf to Nirnhoned shields, making nirnhoned even more useless than it already is. I don't use it myself but I know some that do. Nirnhoned is really only useful on Medium and Light armor pieces, and gloves and belt on heavy. But thing is, no one that uses Light or Medium needs it, they got other ways of protecting themselves.... And with the limit in how to get nirnhoned. Seems like a really wasted trait armor wise. Don't get me wrong, love the buff we are getting but wondering about the future of the nirnhoned armor trait.
paulsimonps wrote: »ZOS_GinaBruno wrote: »[*] The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
Have any o' them numbery folk did a math encalculator to see if this is more or less than on live?paulsimonps wrote: »ZOS_GinaBruno wrote: »The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
Buff for Base Shield and reinforced shields but nerf to Nirnhoned shields, making nirnhoned even more useless than it already is. I don't use it myself but I know some that do. Nirnhoned is really only useful on Medium and Light armor pieces, and gloves and belt on heavy. But thing is, no one that uses Light or Medium needs it, they got other ways of protecting themselves.... And with the limit in how to get nirnhoned. Seems like a really wasted trait armor wise. Don't get me wrong, love the buff we are getting but wondering about the future of the nirnhoned armor trait.
ZOS_GinaBruno wrote: »[*] The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
NERF ALL, I SAY NERF ALL!!!
The sets we gathered often painfully over months: NERF THEM!
The abilities we choose to play and developed: NERF THEM!!
The CP we gathered so long: NERF THEM!
The Skills we choose to play, to make our builds unique: NERF THEM!!
NERF ALL, so Mister Nobody can play his style and has nothing to frighten when he meets something, be it another player or NPC´s or a Boss.
NERF ALL! and once more I say NERF ALL!
Ragnaroek93 wrote: »@Subversus , go 1vX with your pet sorc open world and tell me it's OP. MagNB is far from unbalanced in open world PvP and I don't think that you're going to make a good case that necropotence is the deciding factor that is making them "overpowered."
I have an idea: how about you go 1vX on a medium armor character to get some perspective? Or worse yet, try a bow build on any character.
While I agree that there are stronger sorc builds for 1vX (just swap some gear & skills around), you can still do better in 1vX with a pet sorc than half the other builds out there while dominating 1v1.
How about no ?
Stop being ridiculous DDuke, your sorc best at everything everywhere and far above everything else is just laughtable.
Saying a pet sorc can have better 1vX than half other builds is just false. No need to be a genius to know that. Pets die easely, you can't recast them cuz it has a 1.5s cooldown, and they are probably stuck in Coldharbour anyway. Also, pets doesn't work when you LoS in rocks, ect, they don't follow you, and they are not good at all to the kite and kill sorc gameplay.
Now, stop saying ***, and defend your fair point of you on underpowered medium armor and bow builds without trying to make this forum a huge magicka sorc conspiracy. Also, no one asked for mag sorc buff, there is only people asking for a non-nerf.
Also, if a Necropotence nerf will happen, it's will be nerf to 2500 magicka bonus maximum, like the stamina (no requirment) set.
Also, the pet sorc unkillable in 1v1 myth is false : Kill the pet then interupt the sorc and you win. Is pet making too much damage ? Yes- deadric prey % should have a 10% damage nerf. But you can't nerf the damage if you don't make them viable by lower the cast time. A necropotence nerf should be lethal on pet sorc because your pet defense will descrease again, without, the same problem, a non possible way to recast them unless your ennemie(s) suddently go AFK.
After few test on PTS, you guys can all complain about deadric pray increasing shadowrend and soon Maw of the infernal pets by 55% making them a new viper with a 2s cooldown that become a selene brother when the pet make heavy attacks
Well, considering half the builds are currently some medium proc scrubs that die to the first Soul Assault, I'd say pet sorc 1vXs better than them.
I also think pet sorc (any sorc) is better than light armor templar/dk/warden for 1vX, because those builds lack what I call "zerg defense" - namely streak, cloak or shadow image.
Pets getting stuck and/or killed (as they don't streak away from the zerg with the sorc) is a downside though and probably why other sorc builds are better for 1vX.
As for pet sorc being unkillable in 1v1... it isn't, I heard you lost vs @Ragnaroek93 's pet sorc xD
Go fight Dusk's pet sorc, or Mage.
He steamrolls over my medium armor nb tho. He's a pretty good sorc but I disagree with almost everything he said on the forum. Don't know about what people complain tho, I don't fear any med armor build on my sorc with the upcoming patchnotes...
goldenarcher1 wrote: »Toc de Malsvi wrote: »Bow?
Eagle Eye set:
2 items: Adds 129 weapon damage
3 items: Adds 688 Weapon critical
4 items: Adds 688 Weapon critical
5 items: Increases the renge of your Bow abilities by 5 meters
Adds 129 weapon damage
With propelling shield this gives many bow abilities a 35m range. It would be odd to change this from a niche 3 piece set to a 5 piece.
dodgehopper_ESO wrote: »NERF ALL, I SAY NERF ALL!!!
The sets we gathered often painfully over months: NERF THEM!
The abilities we choose to play and developed: NERF THEM!!
The CP we gathered so long: NERF THEM!
The Skills we choose to play, to make our builds unique: NERF THEM!!
NERF ALL, so Mister Nobody can play his style and has nothing to frighten when he meets something, be it another player or NPC´s or a Boss.
NERF ALL! and once more I say NERF ALL!
The rules keep changing all the time. This is why I wish they'd quit adding sets to the game. There's no stability and never any true balance acquired. It also makes it very difficult to maintain builds. One change can undermine the builds of all characters. I can see why my friends keep telling me to focus on one character - because I'm getting a headache from this. Good changes should happen but they should be accompanied by less new inputs to the system. Its like government. We need less laws not more of them. As it stands an attorney can't even keep up with his own field much less 'the law' in my experience. It is pretty bad when I have had to teach my own attorney about the law (and he's considered one of the best). I personally don't know why people like new gear sets to come out all the time. I don't understand why gear should be the motivating factor for doing a dungeon/pvp/delve/etc. Not in the way it is currently done. I really wish they'd look to the crafting system of SWG before they ruined that game.
Emma_Overload wrote: »@Ultimate_Overlord lmfao mate that's a double edged sword you are playing with, tread with care
@Adenoma necropotence is overpowered period, especially on magblades and pet sorcs. Please tell me of another set that gives you 7k magicka without any single condition whatsoever? You should already be using shade on magblade, so this set is just the cherry on the top. Not to mention the insanely op and ezmode pet sorcs that just dominate both in pvp and pve...
Ridiculous and false. Necropotence requires that you keep the pet ALIVE. Easier said than done.
What? Mate pets are unkillable on magblade and have a 20k shield on pet sorcs how is it easier said than done? I've played pet sorc in 1v1s and I main a magblade. I don't know what you're talking about.
Let me put it this way for you since you seem to be a 'forum sorc.'
- The problem with pet sorcs in pvp is that they run 2 pets, necro therefore staying active 100% of the time and making it a nobrainer.
- If you are playing a magblade and you don't use shade then you are not playing magblade properly. Shade is unkillable therefore making necro a nobrainer.
[Edit for flaming]