ZOS_GinaBruno wrote: »Hi guys,
We want to give you a heads up that in next week’s PTS incremental patch, you’ll begin seeing balance changes specifically affecting item sets, including some 5-set bonuses and monster sets, and fixes for enchant/poison procs. Below is a preview of the balance changes we’re currently planning to include in the next PTS patch:Any additional balance changes will come in the following PTS patch the week of August 7th. Thanks for all your feedback and bug reports thus far. We look forward to hearing what you think of the upcoming changes once you have a chance to try them out on the PTS!
- Increasing the item set proc delay from Selene
- The summoned monster from the Maw of Infernal set will deal flame damage only, instead of having some attacks be physical and some flame
- Reducing the item set proc delay from Nerien’eth
- The item set proc from Tremorscale will have a 1 second delay and telegraph
- Reducing the self-snare from Ironblood
- Adjusting the 5-piece bonuses from nine other item sets
- The Willow’s Path set will work with drinks and other buffs
- The Shield Expert passive will grant 1500 resist when using a shield or Frost Staff
- The Minor Slayer buff will no longer be removed when wearing multiple sets that give the buff
- Optimizing a number of abilities to reduce the overall load on the server
- Heavy attacking with melee weapons will proc weapon enchants or poisons as originally intended
- Improving Werewolf attack weaving
- Fixing a bug where resource drain poisons restore resources twice per tick
paulsimonps wrote: »SlowMetabolism wrote: »Waffennacht wrote: »SlowMetabolism wrote: »Waffennacht wrote: »SlowMetabolism wrote: »Things I would like to see
1. Executes
should do what they are supposed to do. If I hit someone with a reverse slash at 10% health and it connects I should not have to hit 1 or 2 more executes to finish them off.
2. Soul Assault
This ability does far too much damage. Period. Needs to be bashable like it used to be for counterplay. Snares you pretty hard so even if it is bashable if you lack a gap closer you will probably take the full duration. Being bashable it would also make the person using it actually have to put in some effort into when they use it.
3. Dark Deal
Every other class had their defining sustain ability passives nerfed excluding sorcs, specifically stam. They are the only class who even in no cp dont have to invest into a bit of sustain. I understand its bashable but unless you are spamming bash prior to them using the ability it is way too fast to bash consistently.
4. Warden's Bird
Needs to be dodgeable. End of discussion. Whoever thought that was a good idea was wrong.
5. DK Helping Hands
This passive needs reverted back to how it was. It required you to build for max if you wanted minor sustain from it.
6. Siphoning Attacks
This ability *needed* a nerf but now in my opinion is not even worth slotting. I dont need it to heal me. I need it to help sustain. I dont need to have 3 heals on my bar (rally, vigor and siphoning). Also dont understand why I have to let the timer run out to get my burst resources when the point is to keep your buffs up.
Trying to get back into this game after 4 months of not playing and these are some key things that I think would make this game better in most aspects. As for the patch so far it is the best one I can think of since I have been keeping up with the patch notes on the forums.
Aka I want there to be no counter to an Execute but I want SA and Birds to be far easier to counter.
Another Stam player that wants his 20k opening burst untouched and keep the ability to roll Dodge until they can do it again.
Not sure how you got that from anything I said. Can say I've seen you around the forums and was unaware you were this unable to read and gather information and critique what was wrote instead of bashing me for something you "think" I am.
As for you complaining about executes what I said should go across the board whether it be stam or magic executes. No need for someone to have to be executed 3 times well below 25% health. I would say blocking and roll dodging are obvious counters to executes btw or shielding before you complain im only a stam player.
That's what's causing you to Execute multiple times... Dodge roll... Shields... And block ... That's why there is a need to use the Execute multiple times
...
Because it's being countered...
So, yeah... Horrible idea to remove those
You want to make Executes uncountable (how else would you just flat out kill an opponent with an Execute?)
But you want magicka warden only pressure nerfed
You want magicka's only cheap ult nerfed
You want syphon to be somewhere - cuz you don't need it on your bar you have the STAMINA (ok Stam NB) heals
Oh I read what you posted, and it's biased as hell
Actually its not being countered. They are at 15% health get executed without blocking and are still alive. That shouldnt happen.... right?
Soul assault can stay cheap, the damage can even stay the same for all I care however if it does it needs a counter if its going to be that cheap and do that much damage. Common sense.
Magicka wardens only pressure huh? Sounds like the other class abilities need buffed so they are usable so they dont have to just spam 1 button and be an uncounterable nuisance.
Dark deal would affect stamina mostly and the buff/revert I would like to see helping hands get would positively affect mag and stam DK's. The revert with a small nerf I would like to see siphoning get would also be a buff to both nightblade playstyles. So before you complain about how one-sided my post was think about it. Im picturing you now, a bird spamming warden with a soul assault ult ready to Xv1.
Before you respond please actually try to look at everything and post actual counter points to what I've said so we can have a productive conversation instead of making false assumptions.
Stam Nightblade is my 3rd best class behind my magblade and stam DK.
Dude if their base mitigation is high enough and your damage output is low enough it will take more than one hit. Executes are not suppose to be an instant I win button when someone hits a certain %, be it 25 or 20. If someone has a lot of health and resistance or other forms of mitigation, block or not, then you will have to hit more than once, also they can out heal it too. Execute=/=instant kill.
Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Easymode against 99% of the builds out there? Let me guess, you're an "awesome" player who has a hard time killing petsorcs so that means 99% of the players have a hard time killing petsorcs. Am I getting this right? Well, I guess I'm part of that 1% group of god-like players then. Anyway, Emma is right so L2P.Ragnaroek93 wrote: »Emma_Overload wrote: »@Emma_Overload I've been fighting "scrubs" like dracane, the indisputable best pet sorc in the game, and witnessed "scrubs" like dusk decimate with 5 necro 3 ancient grace 15k shields on pet sorcs 1v1. After reading what oh said it is pretty clear that you are ignorant and have no idea what you are talking about. Pet sorcs only run one shield 1v1, and if you would run a single 9k shield you would be absolutely decimated. Please get your facts right before trying to act all smart.
LOL, I know EXACTLY what I'm talking about. You know why? Because I RUN a pet sorc, fool. And I'm telling you the first time you run into a bunch of GOOD players, they're going to knock out your pet with two wrecking blows while you desperately spam Hardened Ward, then they're gonna turn around and clobber your ass because your build depended on that extra 4000 magicka and now your shield is tiny.
The only time I bother with pets now is if I'm going to be dueling, which is a guaranteed 1v1 situation, or if I'm running with a bunch of other friendly players, so my pet is kind of ignored in the chaos when we run into enemies.
So you are complaining about all other builds while you are playing a freaking petsorc in duels??? You clearly DON'T know what you are talking about because petsorc 1v1 is EASYMODE against 99% of the builds out there.
Ultimate_Overlord wrote: »@Subversus All of you duelers need to chill for a bit. Sure, pet sorc is really strong in duels, but so is, for example, a magplar in a group.
Pet sorc is strong in duels, mediocre in solo pvp and terrible in group pvp.
Magplar is strong in a group, medicre in duels and terrible at solo pvp.
You can name a bunch of pet sorc duel cheesers, but youll barely name a single successful solo/group pet sorc.
You can name a bunch of zergplars, but naming successful solo magplars wouldnt be that easy.
Point is, duels arent everything; every class can be great at one thing, but terrible at the other.
Also, to whoever mentioned that necro is a "no brainer" for everything, what is that "everything" exactly?
In pvp, its the best on pet sorc, pretty top tier (that means it can be better or worse than other sets based on builds and scenarios, not a no brainer) on magicka nb and warden.
In pve, it is ONLY good on pet sorc, and even that might very well change if zos buffs mothers sorrow (which most likely will happen).
Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Lord_Dexter wrote: »Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Its useless for you to understand because you need good attention to understand and have to leave nerf ego behind!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
And you need to respect others not writing somethying stupid and insultive as you did in last line.
You probably desrve a forum ban for being insulting others!
I can not discuss anything or debate with person like you!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
Lord_Dexter wrote: »Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Its useless for you to understand because you need good attention to understand and have to leave nerf ego behind!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
And you need to respect others not writing somethying stupid and insultive as you did in last line.
You probably desrve a forum ban for being insulting others!
I can not discuss anything or debate with person like you!
You aren't debating though, you're just repeating the same misinformation over & over and then telling people to "L2P" (very respectful indeed) when they point out how you're wrong.May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
You come across a sorc in PvP - if that sorc is running pets (hint: most of them are) then you can safely assume that the sorc is running necropotence as well (or is just bad at this game for not doing so).
It's that simple - claiming "maybe 1% run it" is just ridiculous & doesn't help your already nonexistent credibility.
Yes.
In Sotha Sil EU for the past week, around 75% of sorcs I've come across (playing 12-14 hours/day, so rather large sample pool) have been sorcs with atleast one pet.
Do you need more statistics?
Lord_Dexter wrote: »Lord_Dexter wrote: »Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Its useless for you to understand because you need good attention to understand and have to leave nerf ego behind!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
And you need to respect others not writing somethying stupid and insultive as you did in last line.
You probably desrve a forum ban for being insulting others!
I can not discuss anything or debate with person like you!
You aren't debating though, you're just repeating the same misinformation over & over and then telling people to "L2P" (very respectful indeed) when they point out how you're wrong.May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
You come across a sorc in PvP - if that sorc is running pets (hint: most of them are) then you can safely assume that the sorc is running necropotence as well (or is just bad at this game for not doing so).
It's that simple - claiming "maybe 1% run it" is just ridiculous & doesn't help your already nonexistent credibility.
No mag sorc are not running pets in pvp except new pve players who does not much.
Pets not survive in pvp and resummoning them takes lot of time which is enough to get you killed. Hardly anyone running!
I am done with you!
Lord_Dexter wrote: »Lord_Dexter wrote: »Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Its useless for you to understand because you need good attention to understand and have to leave nerf ego behind!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
And you need to respect others not writing somethying stupid and insultive as you did in last line.
You probably desrve a forum ban for being insulting others!
I can not discuss anything or debate with person like you!
You aren't debating though, you're just repeating the same misinformation over & over and then telling people to "L2P" (very respectful indeed) when they point out how you're wrong.May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
You come across a sorc in PvP - if that sorc is running pets (hint: most of them are) then you can safely assume that the sorc is running necropotence as well (or is just bad at this game for not doing so).
It's that simple - claiming "maybe 1% run it" is just ridiculous & doesn't help your already nonexistent credibility.
No mag sorc are not running pets in pvp except new pve players who does not much.
Pets not survive in pvp and resummoning them takes lot of time which is enough to get you killed. Hardly anyone running!
I am done with you!
Well, there's a lot of PvE players - it's double AP week.
But that relates to 1vX anyway - I agree pet sorcs aren't the best sorc build there (still viable tho).
In 1v1 pet sorcs are easily the strongest build at the moment and I dare you to prove me wrong.
Lord_Dexter wrote: »Lord_Dexter wrote: »Lord_Dexter wrote: »Ragnaroek93 wrote: »Lord_Dexter wrote: »@Ragnaroek93 lmao yeah pet sorcs are disgusting atm, I do hope they get nerfed one way or another. Also lolpotence, make it give a 2k mag bonus instead of a 4K one imo.
Necro NEEDS a nerf. Too many bad magblade rerolls getting carried by 20k shieldstacks it's not even funny at this point.
L2P, necro only gives 1500 more magicka comparing Draugr Hulk Set stamina bonus.
Necro requires to slot sorc pet on both bars but Draugr Hulk not.
So u want necro to perform worst than hulk even when gulk requires no skill to slot! You need to definately learn about others sets than making useless posts!
Necro on NB should not work or i do not care as sorc uses necro in mostly pve builds and if necro needs nerf hulk set can not left as is!
Apples and oranges. How can you even compare Draugr with Necro if stamina doesn't have defensive abilities which have absurd scaling with ressource stacking? It's not possible to discuss magicka related issues here, because once someone mentions something that is overperforming the usual forum sorc suspects show up here in an extremely disrespectful manner and immediately turn any discussion into a troll thread with arguments like "l2p", "shields are weak... l2p" or "better nerf stam scrubs... time to l2p". How about you slot overpowered hulking draugr on any stam toon of your choice and we duel against each other, so you can show me how to l2p? No? Then shut the *** up with your disrespectful l2p suggestions.
Its useless for you to understand because you need good attention to understand and have to leave nerf ego behind!
May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
And you need to respect others not writing somethying stupid and insultive as you did in last line.
You probably desrve a forum ban for being insulting others!
I can not discuss anything or debate with person like you!
You aren't debating though, you're just repeating the same misinformation over & over and then telling people to "L2P" (very respectful indeed) when they point out how you're wrong.May be 1% mag sorc run Necro in pvp, what is problem with ward in pve?
You come across a sorc in PvP - if that sorc is running pets (hint: most of them are) then you can safely assume that the sorc is running necropotence as well (or is just bad at this game for not doing so).
It's that simple - claiming "maybe 1% run it" is just ridiculous & doesn't help your already nonexistent credibility.
No mag sorc are not running pets in pvp except new pve players who does not much.
Pets not survive in pvp and resummoning them takes lot of time which is enough to get you killed. Hardly anyone running!
I am done with you!
Well, there's a lot of PvE players - it's double AP week.
But that relates to 1vX anyway - I agree pet sorcs aren't the best sorc build there (still viable tho).
In 1v1 pet sorcs are easily the strongest build at the moment and I dare you to prove me wrong.
Well 1 v 1 mag dk, stampler and stamblade are strongest build. I dare you to prove me wrong!
MurderMostFoul wrote: »"Adjusting the 5-piece bonuses from nine other item sets."
Sooooo curious!
Strider_Roshin wrote: »Soul Assault needs to be interruptible. This no counterplay nonsense if you're stamina is ridiculous.
Yes.
In Sotha Sil EU for the past week, around 75% of sorcs I've come across (playing 12-14 hours/day, so rather large sample pool) have been sorcs with atleast one pet.
Do you need more statistics?
Strider_Roshin wrote: »Soul Assault needs to be interruptible. This no counterplay nonsense if you're stamina is ridiculous.
Let's make it bashable but going through block as the old one