ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
the faction is currently lacking on raid leads because they tend to get overworked and burn out the fastest.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
WarrioroftheWind_ESO wrote: »I can tell you now as a BFTP raid lead that Haxis being concerned about the home keeps is only a very recent trend and only happens when they realize that EP pugs will almost refuse to defend and mindlessly zerg in a vain attempt to take keeps that amount to brick walls in terms of defense and initial resistance. In many cases earlier in this campaign and in the ones prior I've seen Haxis farming the AD/DC side of the map with no regard to our losing of home keeps because EP continues to overextend. Some of the observations and claims made in this thread are bafflingly ignorant and mindnumbing.
You are baffling mind numbing and potato. Without Haxus you pugs get rolled at home keeps daily without My guild or Haxus pushing the Back lines of the opposing factions they just roll right up to chalman and brk and take keeps without anyone "overextending" and not potato mode at the sej bridge theres no one to pull dc and ad off the front lines for potato EP guilds to potato into keeps and potato them down.... potato more
This disgusting mentality regarding other players is why EP will continue to suffer, not that 'everyone won't listen to those who know better', but 'I'm so much better than you that you should immediately defer to me". Such guilds/groups deserve to fail in that respect.
Let players make mistakes, let players learn or refuse to learn. If they get frustrated they'll find something else to do but if they can work around their difficulties and improve on their own initiative they will.
Thinking that one or more guilds holds up an entire faction is an absurd notion. Hopefully most players are intelligent enough not to fall for such guilds run by con-artists and self-serving sycophants.
Actually that's what happens. If you take Arrius/Fare/Glade the entire faction will go to defend that keep, usually even if a dethrone is on the line.
Also, we've let players make mistakes for almost 2 years now, and they're still making them. Your solution to the problem is to do more of the same. What people usually do when they get frustrated is quit, not try to get better. If you're not in a guild group, or not in a group at all. Don't be making calls. You're not organizing anything. Refusing to listen to the experienced players is what hurts factions, and it's because of your own pride not theirs. The way you perceive their tone to be in chat is entirely up to you. They're not trying to coordinate with you to stroke their own ego and gloat over you. That's your own illness that you see it that way.
Yeah man, obviously. I phrased that ambiguously I guess; the only point I was trying to drive home is that, right now, EP is lacking raid leads.
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
SkarletLiqorish wrote: »
Yeah man, obviously. I phrased that ambiguously I guess; the only point I was trying to drive home is that, right now, EP is lacking raid leads.
That's what happened to GoS.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I can tell you now as a BFTP raid lead that Haxis being concerned about the home keeps is only a very recent trend and only happens when they realize that EP pugs will almost refuse to defend and mindlessly zerg in a vain attempt to take keeps that amount to brick walls in terms of defense and initial resistance. In many cases earlier in this campaign and in the ones prior I've seen Haxis farming the AD/DC side of the map with no regard to our losing of home keeps because EP continues to overextend. Some of the observations and claims made in this thread are bafflingly ignorant and mindnumbing.
You are baffling mind numbing and potato. Without Haxus you pugs get rolled at home keeps daily without My guild or Haxus pushing the Back lines of the opposing factions they just roll right up to chalman and brk and take keeps without anyone "overextending" and not potato mode at the sej bridge theres no one to pull dc and ad off the front lines for potato EP guilds to potato into keeps and potato them down.... potato more
Here is an illustration of the problem with EP. Keep bias and indignation out of it, some may apply to you, some may not, but I will carefully explain exactly why EP is sorely lacking. I will keep it relatively simple.
There are four general types of mid to large PvP groups in cyrodiil. (there are more, but for the sake of this illustration, i will focus on the four most common, and also ignore solo/duel smallscale as in the larger picture they dont contribute much to the overall play of the map past maybe taking a minor objective here and there)
Type 1 are the elite/closed 12-24 man organized guilds. (they will always claim to run less than they usually have, for ego's sake) For better or for worse, these will include the best players in the faction, gravitated together by common interest or other less noble motivation (dream team mentality has applied here in the past). All too often these guilds/groups are self absorbed, self righteous, quick to place blame on the other types of groups, the most resistant to working with others outside of their comfort zone, and historically the most abrasive and non-cooperative. Some are worse than others, and at the end of the day most of them are only concerned with self-enrichment or personal gain for the guild they represent, not the faction as a whole. They do not help others learn, they do nothing to increase the effectiveness of the faction, if anything they mostly thrive by poaching the best members from Type 2 and 3 groups and concentrating all of that talent into one exclusive group that does nothing but benefit that group. You thankfully see less of these groups today as they inevitably collapse due to egos or loss of interest with the game in general.
Type 2 are the elite/open 12-24 man organized guilds. These guilds are nearly identical to type 1's except for they tend to be much more open and inclusive. This is the type of guild EP sorely lacks. Good, organized, with veteran members willing to take in newcomers and actually help them improve. These are normally the workhorses of any faction, where the up and comers get their best training and experience before they either become veteran members of the guild, or end up being snatched away by a Type 1 group. Most of the long term EP guilds of yesterday were of this type, too many have long since left.
Type 3 are the Casual/Open Zerg groups. These guilds and groups generally run on massive scale and often PvP on specific raid days. Often you will find them with a type 2 group at their center, surrounded by another raid group. Not much is taught here, disinformation is rampant, and very little is learned beyond "do what the crown tells you." Many of the people in the group/zerg wont be in TS besides the core, effectiveness overall is subject to sheer number volume and quantity over quality mindset. Their leader may be very good at herding the cats, and by that virtue they may very well accomplish a lot, but only by virtue of that leader have massive resources to work with. These groups tend to cause the largest problems for lag and game performance, and represent well over half of EP currently.
Type 4 are the PvE/pug/disorganized zone chat 111 groups. Some guy gets in zone chat, tells people to post a number or word, puts together a mass of total strangers not in voice comms and yolo. Fun sometimes, but completely disorganized and suffering from severe lack of coordination/focus. Cannon fodder to a type 1 or 2 group from the other side. Usually seen crossing Alessia Bridge and dying on Alessia front door 10 times an hour.
Now I will go into the problem with EP, having established the four types of groups.
Type 1's think highly of themselves, sneer at the type 2's thinking they are just workhorses that think they are good but are actually bad. Type 3's are zergs getting in the way, and type 4s are just trollbait.
Type 2's hate the type 1's because they never help, try to rally the type 3's and have mostly given up trying to get the type 4's to do anything useful. Type 2's are also an endangered species.
Type 3's think 1 and 2 are the same thing, cheerfully go about their business, and would probably invite the type 4's as long as they at least listen in teamspeak. Spam that steel tornado baby, thats it.
Type 4's think everyone is just taking life too seriously, but will be the first to scream in zone for help if a resource flips, and point out that a keep is lost the moment the outer is at 90 percent. They pray for the aid of the Type 1 raid which will never come, think the Type 2 raid was the one that they were calling for, and are pleased by the Type 3 bailing them out so they can go back to shooting arrows from the walls.
Elites that dont help, Elites that try to help, Zergs that dont get much accomplished but make up the bulk of the faction, and randoms that dont have a clue
Thats EP.
I can tell you now as a BFTP raid lead that Haxis being concerned about the home keeps is only a very recent trend and only happens when they realize that EP pugs will almost refuse to defend and mindlessly zerg in a vain attempt to take keeps that amount to brick walls in terms of defense and initial resistance. In many cases earlier in this campaign and in the ones prior I've seen Haxis farming the AD/DC side of the map with no regard to our losing of home keeps because EP continues to overextend. Some of the observations and claims made in this thread are bafflingly ignorant and mindnumbing.
You are baffling mind numbing and potato. Without Haxus you pugs get rolled at home keeps daily without My guild or Haxus pushing the Back lines of the opposing factions they just roll right up to chalman and brk and take keeps without anyone "overextending" and not potato mode at the sej bridge theres no one to pull dc and ad off the front lines for potato EP guilds to potato into keeps and potato them down.... potato more
When you seem me running a raid (Stinkweed Smoke or Goram Iron-Chin) I am often only leading a raid of 8-10 people...with eyes on each keep so we can be ready to respond by staying near transitus...and in which case I will set up counter siege everywhere we possibly can until we can get another group such as Pact Militia or SOTP to help by posting in zone or various guilds that have raids running to wipe them while we're laying down siege. I'm not going to try to wipe 1-2 full raids with 8-10 people that aren't capped on champion points while the keep is about to flag. I focus on keeping our group alive and in position to defend the inner....not mindlessly trying to wipe a group that heavily outnumbers us.
EP lacks the visionary leadership that General Lord FENGRUSH has always provided to the covenant - something to strive for.. a reason to make themselves better in hopes they could one day before worth enough to serve His Lordship. No matter how bad or insignificant you are as a player on the battlefield, fighting under the covenant you know you have the Lord's blessing upon you when you brace the AD zergs and the EP ball groups.
EPs problem is everyone is constantly trying to outdo each other with variations of characters named ragnar and rolo - only to realize these false idols will always pale in comparison to FENGRUSH, a truly indomitable force they must endure every night.
I'm fortunate to have had people stick with me through the hard times, which allowed us to get to where we are now. I feel for the EP/AD noob hordes we destroy daily. Know that was my team (and all of DC) getting farmed not long ago. Now my guild owns typically 25% of the top 20 for all factions and 75-90% of the DC top 20 (answer Mojican's earlier question) and has held Emp on Azura for almost 5 months straight. That shouldn't be taken as gloating, it's meant to be inspirational.
I'm not trying to hate on Haxus as much as I'm trying to say that flagging and taking back keeps is only effective in pulling their pugs to the keep or outpost you have flagged or flipped. Their more experienced leaders are making it a point to avoid those keeps where they see you and are effectively wiping the few EP that stay back to defend. While it is good to pull their pugs off the front line....at the same time I don't feel it is as effective as taking and holding keeps that will cut off their front line from transitus.
PosternHouse wrote: »EP were always the dominating faction @Jules. EP won Wabbajack when I was playing with Vokundein and Condemned. To prove a point Vokundein and Condemned went to Auriel's Bow (which was suppose to be the baddest campaign) during prime time, dethroned their emperor, and crowned an EP emperor just because we couldn't be stopped. Shortly after Condemned left the game I played in IR (around June/July 2014) with Crystalized and EP still dominated. EP has never been as weak as it is now.
Gonna call BS. AD had the highest density of organized guilds and pug herders at launch. They zerged all the competition of Auriel's Bow. They also were not present in large force on Wabbajack until the end, during which they outgained and out AP'd everyone there. Once Alacrity migrated from Hopesfire and No Mercy from the blue resurgence on Auriel's Bow 2, the Condemned and all of red got wrecked on a daily basis. IR even tried to switch servers, which still didn't work out for them.
Red's prime came when Alacrity and No Mercy quit, and DiE rerolled. It was all incidental, but that's more or less the gist of things.
You're mixing two different concepts.
1) Guild VS Guild
2) Overall faction coordination and organisation to win a campaign
You're right, during Wabbajack, AD and DC had very competitive guilds. I would not say they were better than Condemned though. Condemned was way up there and there is a reason why Fixate got Praetorian rank in less than 2months.
But organisation wise, EP really deserved the victories they earned in Wabbajack.
Regarding IR switching to Chillrend, we didn't switch there to run away, we switched to Chillrend to chase DC groups running away from Thornblade blaming it on the lag. Get your facts straight.
Overall faction coordination + organisation , i would say condemned maybe they are good in Those etc , but if you talk about official Guild vs Guild 8v8 or 12vs12 fights , everything differs. All right , let's get back to topic
.
https://www.youtube.com/watch?v=y6chAisOPIs
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
I mean, everybody farms, everybody. You say you care about scrolls, but, if we put together a ratio of the times you farm a scroll vs running it back, t'would not look good. I've told dc repeatedly in zone to ignore you guys when you take a scroll to the church or wherever and keep focusing on objectives.
When you guys spend hours in the nikel/roebeck/ash/brindle area without ever putting up siege, all alliances know what's up.
Again, everybody farms, everybody. I know you're taking heat, some warranted and some unfair, but that post is trying to whitewash a bit too much. It's neither fair nor accurate to say you guys never focus objectives, but, let's also not try and portray you guys as having been super objective focused, because that's when drinks go up noses.
To end on a less attacky note, I can certainly confirm that haxus has been including new recruits lately as Ive seen them multiple times when fighting you guys. It's good to see new blood.
I'm fortunate to have had people stick with me through the hard times, which allowed us to get to where we are now. I feel for the EP/AD noob hordes we destroy daily. Know that was my team (and all of DC) getting farmed not long ago. Now my guild owns typically 25% of the top 20 for all factions and 75-90% of the DC top 20 (answer Mojican's earlier question) and has held Emp on Azura for almost 5 months straight. That shouldn't be taken as gloating, it's meant to be inspirational.
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
I mean, everybody farms, everybody. You say you care about scrolls, but, if we put together a ratio of the times you farm a scroll vs running it back, t'would not look good. I've told dc repeatedly in zone to ignore you guys when you take a scroll to the church or wherever and keep focusing on objectives.
When you guys spend hours in the nikel/roebeck/ash/brindle area without ever putting up siege, all alliances know what's up.
Again, everybody farms, everybody. I know you're taking heat, some warranted and some unfair, but that post is trying to whitewash a bit too much. It's neither fair nor accurate to say you guys never focus objectives, but, let's also not try and portray you guys as having been super objective focused, because that's when drinks go up noses.
To end on a less attacky note, I can certainly confirm that haxus has been including new recruits lately as Ive seen them multiple times when fighting you guys. It's good to see new blood.
Intentions are to take keeps, but sometimes when you're pushed 3 or 4 to 1, it's impossible, and it withdraws to a farm because we simply cannot take a keep against those numbers. At the same time, we're keeping DC/AD busy so EP can take other keeps. To say farming is a priority is simply false and inaccurate.
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
I mean, everybody farms, everybody. You say you care about scrolls, but, if we put together a ratio of the times you farm a scroll vs running it back, t'would not look good. I've told dc repeatedly in zone to ignore you guys when you take a scroll to the church or wherever and keep focusing on objectives.
When you guys spend hours in the nikel/roebeck/ash/brindle area without ever putting up siege, all alliances know what's up.
Again, everybody farms, everybody. I know you're taking heat, some warranted and some unfair, but that post is trying to whitewash a bit too much. It's neither fair nor accurate to say you guys never focus objectives, but, let's also not try and portray you guys as having been super objective focused, because that's when drinks go up noses.
To end on a less attacky note, I can certainly confirm that haxus has been including new recruits lately as Ive seen them multiple times when fighting you guys. It's good to see new blood.
Intentions are to take keeps, but sometimes when you're pushed 3 or 4 to 1, it's impossible, and it withdraws to a farm because we simply cannot take a keep against those numbers. At the same time, we're keeping DC/AD busy so EP can take other keeps. To say farming is a priority is simply false and inaccurate.
I thought the thread was about how EP doesn't have enough guilds and leadership, so you're keeping dc/ad pugs busy so the leaderless EP can take other keeps? Against the organized yellow and blue guilds? Wut? If you're truly outnumbered 3 or 4 to 1, how are your guildless pugs taking keeps? Do you really not even see how contradictory your post is?
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
I mean, everybody farms, everybody. You say you care about scrolls, but, if we put together a ratio of the times you farm a scroll vs running it back, t'would not look good. I've told dc repeatedly in zone to ignore you guys when you take a scroll to the church or wherever and keep focusing on objectives.
When you guys spend hours in the nikel/roebeck/ash/brindle area without ever putting up siege, all alliances know what's up.
Again, everybody farms, everybody. I know you're taking heat, some warranted and some unfair, but that post is trying to whitewash a bit too much. It's neither fair nor accurate to say you guys never focus objectives, but, let's also not try and portray you guys as having been super objective focused, because that's when drinks go up noses.
To end on a less attacky note, I can certainly confirm that haxus has been including new recruits lately as Ive seen them multiple times when fighting you guys. It's good to see new blood.
Intentions are to take keeps, but sometimes when you're pushed 3 or 4 to 1, it's impossible, and it withdraws to a farm because we simply cannot take a keep against those numbers. At the same time, we're keeping DC/AD busy so EP can take other keeps. To say farming is a priority is simply false and inaccurate.
I thought the thread was about how EP doesn't have enough guilds and leadership, so you're keeping dc/ad pugs busy so the leaderless EP can take other keeps? Against the organized yellow and blue guilds? Wut? If you're truly outnumbered 3 or 4 to 1, how are your guildless pugs taking keeps? Do you really not even see how contradictory your post is?
I don't see Haxus not caring about the map.They can't be everywhere at once. When I try to hit BRK or Arrius behind the front lines they almost always show up to defend. My only contention is bridge farming. How many times AD has lost Roe because the entire EP faction is at the bridge while Chalman is blue... I could not go help clear that out, but then you get bored and start sieging the keep. Both factions feel double teamed, but it's our own fault because we spend half the day between alessia/sej and forget the rest.
Bolded for truth.
& thanks Mano. As someone who competes against us daily it's nice to see that you can recognize that we care about objectives like keeps and scrolls. Pretty much falling on deaf ears here.I have been reading through this tread and I can't speak to or won't attempt to speak to majority of what I am reading. However in regards to the part that I have been reading about EP being pop-locked (yes I know the picture that was posted was of Azura's, which I consider to be an outlying statistic) and I maybe as mixed up as a football bat but at least when I have been on Haderous and I have seen pop-locked EP most of the time it is because there are a lot of people in the sewers. Majority of the time from my experience only - the groups in the sewers hardly ever come out to play in Cyrodiil itself. If I do see them not in the sewers it is rarely in any kind of organized group. Most of the time it is in zone LFG or I get sent tells asking how they can find a group or if they can join mine. So in my opinion to say that "Oh look this faction is OK because they are pop-locked" without taking into account that a percentage of what you see maybe in IC/Sewer runs and hardly ever in Cyrodiil itself is not reasonable. When these groups do come they are usually over ran by one of the other factions. I have played in some of these groups or picked up people out of zone when I had been running solo prior starting a group. I usually end up face planting my keyboard because it is so painful to watch. Some have said the more experienced PvP'er's should teach them... most of the time - when I have picked up people out of zone (which it has been awhile since I have done this I have to admit) I either get no response from them other than to see them leaving group, running off to some other part of the map, or asking me where I get off telling them how to play. There have been rare incidences of one or two that I felt made any progress at all or I invited to join my social/pve guild (where I do sometimes help with doing pvp)- where they soon just disappear and never join back up to pvp or anything else. I have also recommended a few to guilds where I know they will get to play pvp regularly if they choose to. I have trained people to play games before playing ESO and have tried in my social/pve guild it is not an easy task. I do not have any recommendations I am just pointing out the obvious.
Guild relations in EP must improve if we are to start working together to help each other. I am sad to say that there are a few guilds out there that think that just because I am in Haxus, that means I am not here to help the campaign. They are wrong, I love to help. I like objectives, I like helping learn... but I get shut down because I am Haxus. "Why are you coming to such-and-such keep to help, aren't you Haxus? Why do you care?" was a recent PM I got. This upsets me that we have gained this reputation. Despite that, I am still going to push to teach.
From an outsiders perspective all Haxus/Nexus has shown on numerous occasions that they don't care about the map.
I never really played much with Nexus but the fact that people think this about Haxus is just silly. Ofc we care about earning AP but we also generally place having our home keeps at the top of the priority list. We make efforts to take and defend keeps constantly. Decent AP gain comes from this anyway.
Going to be 100% honest. To me this entire thread looks like this:
We need people to be competent for us so we can get more AP and hold our Emp longer. We are too good to add more people to our group.
I disagree. All I see lately in zone chat is haxus people trying to coordinate pugs and try to teach them. Same with Unruh and Frozn.
And of corse with succeeding in that we can get emp and hold it longer. This is not about AP.
And thank you too Humpie. It's nice to have you and others recognize the efforts. Its been very useful to have you scouting and working with us as much as possible.
I mean, everybody farms, everybody. You say you care about scrolls, but, if we put together a ratio of the times you farm a scroll vs running it back, t'would not look good. I've told dc repeatedly in zone to ignore you guys when you take a scroll to the church or wherever and keep focusing on objectives.
When you guys spend hours in the nikel/roebeck/ash/brindle area without ever putting up siege, all alliances know what's up.
Again, everybody farms, everybody. I know you're taking heat, some warranted and some unfair, but that post is trying to whitewash a bit too much. It's neither fair nor accurate to say you guys never focus objectives, but, let's also not try and portray you guys as having been super objective focused, because that's when drinks go up noses.
To end on a less attacky note, I can certainly confirm that haxus has been including new recruits lately as Ive seen them multiple times when fighting you guys. It's good to see new blood.
Intentions are to take keeps, but sometimes when you're pushed 3 or 4 to 1, it's impossible, and it withdraws to a farm because we simply cannot take a keep against those numbers. At the same time, we're keeping DC/AD busy so EP can take other keeps. To say farming is a priority is simply false and inaccurate.
I thought the thread was about how EP doesn't have enough guilds and leadership, so you're keeping dc/ad pugs busy so the leaderless EP can take other keeps? Against the organized yellow and blue guilds? Wut? If you're truly outnumbered 3 or 4 to 1, how are your guildless pugs taking keeps? Do you really not even see how contradictory your post is?
PosternHouse wrote: »
i almsot picked that one!!
Good point.It's human nature and game mechanics. That simple.
There isn't any easy answers. At base the AP system incentivizes selfish and secretive behavior. Training takes time, isn't as fun, and doesn't feed the ego as much. Also....why would people train their direct competition?
I am not saying I agree with all that. Just....that is how the AP system works. ZoS has tried to come up with ways to add incentives to an Alliance winning a campaign. It's just a very hard thing to make more valuable than ones own AP gain.
Like I said, no easy answers. But as long as the AP system rewards selfish personal gains like it does, those "Elite" players who take time out of their week to spend a few hours helping their alliance know more or become better players will be the exception and not the rule.
Human nature and game mechanics.