Or trolling.anyone that says that is right is screwed in the head
jdkorreckpreub18_ESO wrote: »Ban botters, let farmers do what they want. As long as you are at the keyboard and killing what they're doing is not wrong, it's a normal part of mmo's.
Again, Instancing these delves and scaling them based on if you're solo or in a group is the only wat to stop this nonsense. Add in a limit to how many you can complete in an hour and it's done.
Besides, the problem isn't just getting a hit in, but also getting any loot whatsoever from the boss: with the right weapon/skill getting a single hit is not too hard, but while it will allow me to complete the dungeon, I will not be able to qualify to get any loot since the bots will inflict too much damage.
Farmers don't insta gib.steveb16_ESO46 wrote: »Besides, the problem isn't just getting a hit in, but also getting any loot whatsoever from the boss: with the right weapon/skill getting a single hit is not too hard, but while it will allow me to complete the dungeon, I will not be able to qualify to get any loot since the bots will inflict too much damage.
Yea. I have got precisely one lot of loot from a public dungeon. the rest I was lucky just to get a final killing blow. Farmers and bots alike should be perma-banned.
Farmers don't insta gib.steveb16_ESO46 wrote: »Besides, the problem isn't just getting a hit in, but also getting any loot whatsoever from the boss: with the right weapon/skill getting a single hit is not too hard, but while it will allow me to complete the dungeon, I will not be able to qualify to get any loot since the bots will inflict too much damage.
Yea. I have got precisely one lot of loot from a public dungeon. the rest I was lucky just to get a final killing blow. Farmers and bots alike should be perma-banned.
We do not have split second reflexes like the 587837 bots.
Doesnt work like that. It's percentage based.karldavy149b16_ESO wrote: »Farmers don't insta gib.steveb16_ESO46 wrote: »Besides, the problem isn't just getting a hit in, but also getting any loot whatsoever from the boss: with the right weapon/skill getting a single hit is not too hard, but while it will allow me to complete the dungeon, I will not be able to qualify to get any loot since the bots will inflict too much damage.
Yea. I have got precisely one lot of loot from a public dungeon. the rest I was lucky just to get a final killing blow. Farmers and bots alike should be perma-banned.
We do not have split second reflexes like the 587837 bots.
loots not awarded on killing blow loot is awarded on .. dps ... and it all scales ... if u sit there and swing your weapon u aint getting nothing and frankly u dont deserve the loot anyway .. however in the few seconds it takes to kill if u spam your single biggest hitting abilitie that as no cast timer .. u will get it if your not getting the tag after that try sneaking if u aint getting it after sneaking u my friend have a bad build ....
You'll want to hide the name visible on the top of the screen or you risk having the screenshot taken down for violating server rules.Isadora876 wrote: »It really needs to be dealt with, not just this but bots in generally.
I am sick of not getting loot, nodes being stolen by teleporting bots, gold spammed in zone, whisper, mail and guild invites.
I know it is early on and understand that, however it just feels as if reporting and ignoring is doing nothing... one goes and a 2 take that ones place...
You'll want to hide the name visible on the top of the screen or you risk having the screenshot taken down for violating server rules.Isadora876 wrote: »It really needs to be dealt with, not just this but bots in generally.
I am sick of not getting loot, nodes being stolen by teleporting bots, gold spammed in zone, whisper, mail and guild invites.
I know it is early on and understand that, however it just feels as if reporting and ignoring is doing nothing... one goes and a 2 take that ones place...
That being said, I understand the feeling: I too tend to report (confirmed) bots in dungeons, providing as much info as possible, and apparent lack of any effect it has is getting tiresome.
The "name & shame" policy applies to the forum, and while it's pretty obvious that those are bots with randomly-generated names, if a forum moderator wants to enforce said rules, at the very least he will edit your post and remove the screenshot.Isadora876 wrote: »You'll want to hide the name visible on the top of the screen or you risk having the screenshot taken down for violating server rules.Isadora876 wrote: »It really needs to be dealt with, not just this but bots in generally.
I am sick of not getting loot, nodes being stolen by teleporting bots, gold spammed in zone, whisper, mail and guild invites.
I know it is early on and understand that, however it just feels as if reporting and ignoring is doing nothing... one goes and a 2 take that ones place...
That being said, I understand the feeling: I too tend to report (confirmed) bots in dungeons, providing as much info as possible, and apparent lack of any effect it has is getting tiresome.
The name is of a bot... infact it is the very one I reported. So what difference does it make?
boredpeonub17_ESO wrote: »
In all honesty, your screenshots prove NOTHING except you saw X player there fighting X boss. To FAIRLY hand out the ban a GM needs to go visit the location PERSONALLY and observe their behavior.
There is one option but the company refuses to do it. You get a GM to go visit all the dungeon locations and start banning the @#$% out of the bots it finds there every 10-15 minutes. Asheron's Call did it like 15 years ago, and the game STILL runs today and STILL is policed by GMs for botting. A GM shows up asks you to answer them through chat, you have thirty seconds to answer otherwise the ban hammer comes out.
I look at it this way I pay to PLAY the game. I do NOT pay to play to sit around fifteen minutes a day reporting botters and spammers. That IS what that subscription fee is supposed to cover, adequate staff to enforce the rules.
The other thing that should be done is these accounts had to be bought in bulk. They all have to be using the same IP address. Ban the accounts associated with the LOCAL ISP DOMAIN it came from. Only legitimate people are going to come forward to complain.
Daethzb14_ESO wrote: »Sure, if they stop boss farming, I want(Demand) the following.
- Improved Chance of Soulgem Drops from every mob in the game.
- Guaranteed Boss Blue Drop, I farm bosses until I get their signature blue item, sometimes it takes 1 kill, sometimes 10.
- Guaranteed Loot from boss if you are in the instance, I cant tell you how many times I have gotten 1 shot off on the boss, got credit(Dungeon Completion and Achievement) but did not get loot.
I agree with all 3, especially the soul gems. Farming the boss is about the only way to build up a supply as you get next to no drops from anything else.
karldavy149b16_ESO wrote: »unless of cause your saying they have to play the game your way and go out questing but then the advertisement for this game would be false advertising ...
"play the way you want"
thats pretty much every sandbox games moto
karldavy149b16_ESO wrote: »unless of cause your saying they have to play the game your way and go out questing but then the advertisement for this game would be false advertising ...
"play the way you want"
thats pretty much every sandbox games moto
Except this is hardly a sandbox AND ZOS needs to be more careful with it's wording when trying to fluff hype.
Farming is common in all mmorpgs yet we're punished for doing this out in the world if we're 6 levels above content so where does 'play the way you want' come into effect?
I can't farm lower level items/mats/mobs/bosses/dungeons because i'm too high? pfft.
it has to stop for a simple reason : to get the achievment for the dungeon you need to kill the boss,to get the boss loot you need to do significant damage.
while mobs are around the boss it becomes dificult to do any damage, and almost impossible to do enough damage to get the boss loot even 1 time, this makes the public dungeons a lot less atractive, it is breaking the fun of doing them , being rewarded with a great fight at the end and apropriate loot from the boss.
i have been in dungeons where i needed 10 tries to even scratch the boss before he died 1/10 second after spawning, and i never see him because of his total imersion in a ocean of players.
thats a bit gamebreaking.
karldavy149b16_ESO wrote: »karldavy149b16_ESO wrote: »unless of cause your saying they have to play the game your way and go out questing but then the advertisement for this game would be false advertising ...
"play the way you want"
thats pretty much every sandbox games moto
Except this is hardly a sandbox AND ZOS needs to be more careful with it's wording when trying to fluff hype.
Farming is common in all mmorpgs yet we're punished for doing this out in the world if we're 6 levels above content so where does 'play the way you want' come into effect?
I can't farm lower level items/mats/mobs/bosses/dungeons because i'm too high? pfft.
actually u can farm u just wont get xp ... every sandbox as a lvling system and the games that didnt well where are they now ...
if playing the way u want to means killing trash thats uber easy because your so high lvl well .. lawl nuff said
ultimately everyone says this as screwed the economy ... lawl not when people are sat with thousands upon thousands of epic and legendry crafting mats because of an exploitable bug
a bug that i know i reported in beta ... and thankfully never used in the live version
so if your playing this game because of the economy u cant say boss farmers reduced your profits u can say teso did by allowing that exploit to get through to the live version of the game