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Boss Camping Has To Be Dealt With

  • SinisterJoint
    SinisterJoint
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    Anoteros wrote: »
    Thank you. Well said.
    If I can farm in any other mmorpg i've played I should be able to do so here. Whether it be in a dungeon, world boss, mobs etc

    Can you honestly sit back and say, this is how named mobs spawn in other mmo's that you farm?

    Over and over in an accelerated rate due to new questers coming in?

    You can't...

    THAT is the complaint, its a manipulation of a system that needs some tweeks. Not one post in here says "NO YOU CANT FARM.. UNACCEPTABLE"

    It's the manor in which this is happening.

    let me pose a question to those that are crying that this is legit farming.

    Why cant you farm world bosses? They are easily soloable, have a set timer to spawn, drop loot of all kinds. What's the difference?

    I bet I know the answer which NONE of the people saying this is legit farming will admit.

    It's the rate in which these boss's spawn, its the ease in which they are killed. It's exploitive, end of story.
  • KefkaGestahl
    KefkaGestahl
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    Why cant you farm world bosses? They are easily soloable, have a set timer to spawn, drop loot of all kinds. What's the difference?
    I'm not sure what sort of world bosses you've been fighting, but they're not soloable. Maybe a couple in the first zone are. Go fight the Wispmother in The Rift. You'll get killed by wisps before you even reach the boss.
  • Publius_Scipio
    Publius_Scipio
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    babylon wrote: »
    Again, what worries me is how the nerf on dungeon loot will only bring the bots out into the open world, which will be even more annoying. And if ZOS then goes and nerfs open world loot (it's pretty crappy already) then I will not be very happy.

    Think about it - the bots will be coming into the open world now. This is not good.
    The only way to stop bots is to eliminate bots. Everything else is simply a deterrent at best.

    Some type of security, authentication, and system check is required to identify the bots and quickly ban the account.

    Interestingly enough. I noticed that in the starting zone the chat is full of gold seller spam etc. The higher level zones not so much.
  • Daethz
    Daethz
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    Sure, if they stop boss farming, I want(Demand) the following.
    1. Improved Chance of Soulgem Drops from every mob in the game.
    2. Guaranteed Boss Blue Drop, I farm bosses until I get their signature blue item, sometimes it takes 1 kill, sometimes 10.
    3. Guaranteed Loot from boss if you are in the instance, I cant tell you how many times I have gotten 1 shot off on the boss, got credit(Dungeon Completion and Achievement) but did not get loot.
    Edited by Daethz on April 15, 2014 5:37PM
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Daethz
    Daethz
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    Also the main issue is bosses don't scale with number of players, 1 player, same difficulty, add an additional 10,000 players, boss still has the same health.
    Public Bosses NEED to scale up zenimax, its like a law of MMO's
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Publius_Scipio
    Publius_Scipio
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    Sure, if they stop boss farming, I want(Demand) the following.
    1. Improved Chance of Soulgem Drops from every mob in the game.
    2. Guaranteed Boss Blue Drop, I farm bosses until I get their signature blue item, sometimes it takes 1 kill, sometimes 10.
    3. Guaranteed Loot from boss if you are in the instance, I cant tell you how many times I have gotten 1 shot off on the boss, got credit(Dungeon Completion and Achievement) but did not get loot.
    #3 is one of the reasons this entire thread exists to begin with.
  • Deadarth
    Deadarth
    Sure, if they stop boss farming, I want(Demand) the following.
    1. Improved Chance of Soulgem Drops from every mob in the game.
    2. Guaranteed Boss Blue Drop, I farm bosses until I get their signature blue item, sometimes it takes 1 kill, sometimes 10.
    3. Guaranteed Loot from boss if you are in the instance, I cant tell you how many times I have gotten 1 shot off on the boss, got credit(Dungeon Completion and Achievement) but did not get loot.

    Those are good suggestion ... Yet people will probably find something to complain about.

  • dbennett707cub18_ESO
    I don't really see how this hurts anyone as long as it's actual players doing the farming, this is how I get blues to deconstruct for my crafting. If you can't get a tag on the mob, I think you may be doing something wrong. Also alot of these complaints seem silly, complaining about it take 2-3 times to get a tag and that it spawns almost instantly? whats the problem then?

    Some classes have better access to instant damage abilities than others. This problem is particularly bad for Restoration Staff sorcerors, Destruction staff sorcerors have one instant ability, but even standing at the boss spawn, spamming that button to get the hit off before it dies to the 10 botters/farmers surrounding it (who seem to all be templars and nightblades, I've noticed) is a challenge. And most I simply have not dealt enough damage to actually get any loot from it.

    Botters are really the bigger problem, considering with a farmer who is sitting there at the PC to kill the mob, you can politely ask them to let you tag it with a couple of hits before they let loose on it.

    That being said, I think that statement gives too much credit to most (not all) of the farmers that are posting in this thread, who clearly don't give a rats arse about anyone's enjoyment save their own.

    I mean, I can understand that some classes have a harder time, but it really isn't that difficult to use your weapon swap or move another ability onto the bar, mages fury would be a quick and easy way to get a tag for any sorc. But I don't think you're giving farmers too much credit, if someone asked me to ease off dps so they could get a tag after trying and failing a few times, id be fine with that.

    EDIT : For reference my main is a sorc.
    Edited by dbennett707cub18_ESO on April 15, 2014 5:45PM
  • exhuman
    exhuman
    Soul Shriven
    satisfying boss fight experience
    ?

    These "bosses" can be killed in 10-30 seconds without these people around. This is the satisfaction you are asking?

    if you stay there and camp this "boss" with the others it will be more challenging than killing the so called "boss" solo . It will be more challenging because you have to compete the dps and the fast reaction of the others :)

    These public dungeons are a joke
    Edited by exhuman on April 15, 2014 5:52PM
  • Dracovar
    Dracovar
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    I have a feeling there will still be tons of players sitting on the bosses for many reasons; the botters just don't care and there will still be some there; there will always be a steady influx of new players seeking the achievement and boss loot; and there will still be a bunch of people on timers who still kill the boss because they're not sure when their timer is up, etc. The things that people who are against boss farming are complaining about will still exist. Only, now instead of having to wait 30 seconds for the boss to respawn so you can get your achievement and/or loot, you'll be waiting 10 minutes - or however long the timer is. And unless they've adjusted the loot, you're almost certain to not get the blue item the boss drops on your first attempt, not to mention the 3-piece sets. People will probably run around in these dungeons farming the trash in between boss kills now. Kill boss, farm trash for 10 minutes, rinse and repeat.

  • vauscrollsb16_ESO
    Public dungeons are exactly meant for fast boss kill/loot drop.
    There are a lot of places u can run with no other people spoiling your epic experience.
    If u dont like how other people play go play solo, im so tired of these online games forum quarrels where someone feel entitled to demand game changes just to prevent a gameplay they dont like.
    We are not gonna change our playstyle just because you dont like it, if that's so overwhelming for you there are lots of single player elder scrolls game u can have fun with, many also on far more reasonable prices than this one.
    This is an MMO, it might not be real life, but it works the same way: nothing revolves around you, you have to adapt to others and whining is not gonna bring you anywhere.
  • teedizzle78b16_ESO
    This is a MMO, farming is what you do in these games. If you cant deal, then go play a single player game.
  • mark.coogan_ESO
    This is a MMO, farming is what you do in these games. If you cant deal, then go play a single player game.

    Fortunately for the state of the game and most rational players it appears from the latest fix that ZOS disagrees with you.
  • Endolith
    Endolith
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    Fortunately for the state of the game and most rational players it appears from the latest fix that ZOS disagrees with you.

    I think it will keep going that way. This is an MMO, but I think the devs have a vision of how they want things to play out and are going to make changes to things that conflict with it.
  • Hrithmus
    Hrithmus
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    Your right, make the game to where i need to find the perfect party set up for a public dungeon. I love spending 20 minutes to find 1 healer. PLEASE let me do that for public dungeons now. Said no one ever
  • Dweebert
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    Zarec wrote: »
    Actually just cancelled my account and I will be actively campaigning for people to not play this game now, until they reverse this policy.

    Here is a direct quote from section 8 of the terms you agreed to just for your reference.

    Engage in disruptive behavior in chat areas, game areas, forums, or any other area or aspect of the Services. Examples of disruptive behavior include, but is not limited to, conduct which interferes with the normal flow of gameplay or dialogue within a Service, vulgar language, abusiveness, hitting the return key repeatedly or inputting large images so the screen goes by too fast to read, use of excessive shouting [all caps] in an attempt to disturb other users, "spamming" or flooding [posting repetitive text], commercial postings, solicitations and advertisements, posting advertising or promotional messaging, chain letters, pyramid schemes, or other commercial activities.

    I bolded the area that pertains to this area. Your idea that boss camping is a natural progression of the game would by definition be incorrect as killing a boss 30 times does not progress the game in any fashion. What it does do is when large groups of players sit and spawn camp,any player that tries to access the boss for a quest completion as is what is happening, it limits their ability to natural progression and then we run into the problem of player rights being infringed upon.
    As a Crafter, and I have been in many other games, I seek out the most effective means/way to progress my skill. It just happens that the dungeons happen to be that. By telling farmers they can not do this is disruptive in itself. It is a Normal flow of gameplay to progress your character imo. They are not killing bosses to be mean, it's for XP/Gear/Materials, all of which are part of the natural progression of gameplay. And yes I too have been in there and not been able to get a hit on the boss. I leave level up some and go back in. Not like I can't do that. I am used to backtracking.

    Edited by Dweebert on April 15, 2014 6:53PM
  • Publius_Scipio
    Publius_Scipio
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    Dweebert wrote: »
    Zarec wrote: »
    Actually just cancelled my account and I will be actively campaigning for people to not play this game now, until they reverse this policy.

    Here is a direct quote from section 8 of the terms you agreed to just for your reference.

    Engage in disruptive behavior in chat areas, game areas, forums, or any other area or aspect of the Services. Examples of disruptive behavior include, but is not limited to, conduct which interferes with the normal flow of gameplay or dialogue within a Service, vulgar language, abusiveness, hitting the return key repeatedly or inputting large images so the screen goes by too fast to read, use of excessive shouting [all caps] in an attempt to disturb other users, "spamming" or flooding [posting repetitive text], commercial postings, solicitations and advertisements, posting advertising or promotional messaging, chain letters, pyramid schemes, or other commercial activities.

    I bolded the area that pertains to this area. Your idea that boss camping is a natural progression of the game would by definition be incorrect as killing a boss 30 times does not progress the game in any fashion. What it does do is when large groups of players sit and spawn camp,any player that tries to access the boss for a quest completion as is what is happening, it limits their ability to natural progression and then we run into the problem of player rights being infringed upon.
    As a Crafter, and I have been in many other games, I seek out the most effective means/way to progress my skill. It just happens that the dungeons happen to be that. By telling farmers they can not do this is disruptive in itself. It is a Normal flow of gameplay to progress your character imo. They are not killing bosses to be mean, it's for XP/Gear/Materials, all of which are part of the natural progression of gameplay. And yes I too have been in there and not been able to get a hit on the boss. I leave level up some and go back in. Not like I can't do that. I am used to backtracking.
    Have you read the latest patch notes preview? Obviously ZOS has put thought into this topic and are tweaking the game because they see something needs to change.
  • Dracovar
    Dracovar
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    Boss farming is not against the TOS.

    "...The act of manually farming these bosses, while possibly not very courteous of others who are trying to have a shot at the content too, is not against our Terms of Service."

    http://forums.elderscrollsonline.com/discussion/comment/597542/#Comment_597542

  • selixjm_ESO
    Public dungeons are exactly meant for fast boss kill/loot drop.
    There are a lot of places u can run with no other people spoiling your epic experience.
    If u dont like how other people play go play solo, im so tired of these online games forum quarrels where someone feel entitled to demand game changes just to prevent a gameplay they dont like.
    We are not gonna change our playstyle just because you dont like it, if that's so overwhelming for you there are lots of single player elder scrolls game u can have fun with, many also on far more reasonable prices than this one.
    This is an MMO, it might not be real life, but it works the same way: nothing revolves around you, you have to adapt to others and whining is not gonna bring you anywhere.

    Actually their purpose was to up the ante, increase the difficulty and encourage people to team up and work together. That is what ZOS had to say about them but that's not what we got. Public dungeons can easily be soloed even when there isn't a mass of people around and there's no reason to work together. I've only found one public dungeon that actually challenged me and that I could only complete by grouping (or rather just following someone) because I simply just could not finish it on my own. We need more public dungeons like that.

    Edited by selixjm_ESO on April 15, 2014 7:22PM
  • Mannheim4631
    You forget, you have a way you like to play this game and farmers have a way they like, just because you don't see why they need to farm, and love to farm doesn't mean it is wrong. what is wrong are the Bots, farmers are at their keyboard bots aren't. giving the farmers nothing to farm is a bad idea for the game and economy. If i want to spend my day off from work farming what makes you think you can tell me how exactly i should do it. I don't tell you where you can and can't go to read lore books or how and when you should pvp.................let people that want to farm, farm. you can go do what you want and we can go do what we want. i had someone tell a group of people farming yesterday that we should kill it once and move on except they didn't say it as nicely as that. why should you ruin my fun just because you don't play the way I do? if I want to craft all day long then that is what i want to do. what if i said you could only loot a lorebook every 48 hours and have a timer on it? really?? anyways if i see you in game I will nod give a slight wave and say "have a great day"
  • JohnG
    JohnG
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    Sure, if they stop boss farming, I want(Demand) the following.
    1. Improved Chance of Soulgem Drops from every mob in the game.
    2. Guaranteed Boss Blue Drop, I farm bosses until I get their signature blue item, sometimes it takes 1 kill, sometimes 10.
    3. Guaranteed Loot from boss if you are in the instance, I cant tell you how many times I have gotten 1 shot off on the boss, got credit(Dungeon Completion and Achievement) but did not get loot.

    I agree with all 3, especially the soul gems. Farming the boss is about the only way to build up a supply as you get next to no drops from anything else.
  • Publius_Scipio
    Publius_Scipio
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    You forget, you have a way you like to play this game and farmers have a way they like, just because you don't see why they need to farm, and love to farm doesn't mean it is wrong. what is wrong are the Bots, farmers are at their keyboard bots aren't. giving the farmers nothing to farm is a bad idea for the game and economy. If i want to spend my day off from work farming what makes you think you can tell me how exactly i should do it. I don't tell you where you can and can't go to read lore books or how and when you should pvp.................let people that want to farm, farm. you can go do what you want and we can go do what we want. i had someone tell a group of people farming yesterday that we should kill it once and move on except they didn't say it as nicely as that. why should you ruin my fun just because you don't play the way I do? if I want to craft all day long then that is what i want to do. what if i said you could only loot a lorebook every 48 hours and have a timer on it? really?? anyways if i see you in game I will nod give a slight wave and say "have a great day"
    You do realize that ZOS has given it some thought and is making tweaks because they see it as something that needs to be done. No one here is forcing their hand.
  • selixjm_ESO
    Why are soul gem drops necessary when you can purchase them?
  • Anoteros
    Anoteros
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    instanced dungeons.
    end of discussion.
  • Cherryblossom
    Cherryblossom
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    Cherryblossom, I killed the same boss five times and got three blues. You can't tell me that's not broken.
    Well done I killed a boss 25 times last night and got 4 blues RNG is like that sometimes! Plus blues are not worth any more than greens...

    Edited by Cherryblossom on April 16, 2014 10:03AM
  • Cherryblossom
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    Rikku451 wrote: »
    What you call camping, I call legitimate farming for items to break down for crafting mats and trait research. As long as you are at the keyboard there is no problem killing a mob repeatedly in an open world environment.
    Dude, most of these "campers" are bots, it doesn't take a genius to see that.
    Sadly you are obviously not a Boss Farmer and believe the hyperbole of the people who don't like it. I Farm bosses, I'm not a Bot, more importantly I have not yet seen one bot, just because someone doesn't respond to you doesn't make them a bot, someone using the same attack move doesn't make them a bot.
    I don't always talk to people I always open with concealed strike.


  • Cherryblossom
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    Lol farming, I don't think that word means what you think it does.

    This is the fact that you, now the "whiners", simply do not care to see. Sad but true. Blues only drop from pub dungeon boss's? Interesting, I just got one last night off a trash mob in the open world after FARMING for 10 minutes.

    You can say it ten thousand times, guess what, it doesn't matter because it still was an exploit. Just because you don't care to admit it, doesn't make it any less true.
    So in your assertion here killing Mobs in the outside world would also be considered an exploit as you are not killing them for any other reason than personal gain
    So you are also a
    butthurt whiner..
  • Darzil
    Darzil
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    I find it immersion breaking, and without this I'd consider the public dungeons one of my preferred type of quest. A nice simple no nonsense bitesize dungeon that you can solo (or sometimes small group).

    I think it should be fixed by game change, though, not sanctions on players. The issue is that the content is not playing out as a dungeon quest, but as a bunch of players camping the 'climax' of the dungeon instead. They are great when you find a quiet one off hours.
  • DanteYoda
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    i got most of my blue items from just standard mobs dropping them.
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    I don't complain. i can solo some world bosses 2-3 levels below me.
    I can kill a dungeon boss 2-3 times until a blue drops (can only have 1 copy of it ,cool)
    Last public dungeon i did i had 3 pieces of area item set drop + 1 blue from boss, i mean its great i don't know why complain, you can still farm boss for white items.
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