Ecgberht_confused wrote: »Only one group member needs to have 5 ichors to open the portal. The rest don't need to have collected any. I just completed a bastion without having collected any ichors.The second day I got a group together but the main problem was... one member had not killed any of the seekers yet while the rest were just needing to do the dungeon.
as to the whole 4 different quests.. um, is there a way to tell which one it is specifically to find a group for that specific one?
From what I've seen, the quest giver will say something about the location of the pool when she gives you the quest, but the name of each quest is just "Bastion Nymic" so I don't think there's a way to tell without comparing quest markers within a group (which most people are not going to want to fuss with).
My plan now that I know how this all works is going to be watching zone chat for people looking for group members when they're ready to open the portal, and then taking their quest share and following them to their designated entrance. I did that today and it was a nice group who wanted to do puzzles, and after we turned in I picked up my own quest and shared it with the folks who stayed in party so we got two runs in.
The fact that only one person needs to have 5 ichors to open the portal makes the whole thing so much easier to manage, and I think quest-sharing is going to be the name of the game to get around the "same quest different doors" issue.
I just don't feel motivated because of how not fun it was, my group totally skipped the puzzle and had no interest in doing it either
Maybe this was designed as challenging content for already pre-made groups? Like people from guilds who actually want to stick together. Sounds like ZOS didn't make this for randoms like me.
I undestand that ZOS wanted players to group, but what happens is you get people in the group which are on different stages, like one has all ichors, some two, and others have just started collecting. So, the group is going back and forth killing like 10 seekers until the dungeon could be started.
The player who has collected all 5 ichor can open the portal and enter the Bastion. Players with less than 5 can also enter the portal, skipping the grind and advancing towards the next stage of the quest.
I undestand that ZOS wanted players to group, but what happens is you get people in the group which are on different stages, like one has all ichors, some two, and others have just started collecting. So, the group is going back and forth killing like 10 seekers until the dungeon could be started.
The player who has collected all 5 ichor can open the portal and enter the Bastion. Players with less than 5 can also enter the portal, skipping the grind and advancing towards the next stage of the quest.
No, you can’t enter the portal with less than 5 ichor, I joined a group and only had 2. The other players kept telling me to enter the portal to get to them as they were already inside while I was in with a bunch of others trying to kill the seekers.
They said to just skip that and go to the portal, I went to where they said, and there was no portal! I had to teleport to one of them, but it got me in, but at some random starting point nowhere near the final boss or wherever they were waiting for me! I tried to make my way through and got killed twice, and said sorry I’m out!
I left the instance and the group, and couldn’t even try to do more seekers because it reset my counter back to zero! I said F-this, and just abandoned it. I’m not putting up with this mess.
Necrotech_Master wrote: »there are also like 3-4 antiquity leads that come from the nymics too (at least 2-3 of those are just for the music box), there are no other sources to get those
Necrotech_Master wrote: »there are also like 3-4 antiquity leads that come from the nymics too (at least 2-3 of those are just for the music box), there are no other sources to get those
What?! Thats horrible! I already didnt understood why this year we have to collect 10 pieces for a music box which usually consisted of 3 pieces!
The theme for this chapter has been "Turning all of your daily routines into out right time consuming slogs."
Necrotech_Master wrote: »there are also like 3-4 antiquity leads that come from the nymics too (at least 2-3 of those are just for the music box), there are no other sources to get those
What?! Thats horrible! I already didnt understood why this year we have to collect 10 pieces for a music box which usually consisted of 3 pieces!
I said this in another thread, but it applies to both the new music box and the new “world event”:The theme for this chapter has been "Turning all of your daily routines into out right time consuming slogs."
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
endgamesmug wrote: »A couple of nymics i just had to leave because it was the dreamer instance and everyone was trying to figure out the puzzle so i was getting locked out by barriers as a result. These days i just ignore all of that bs and kill everything, makes for much much faster nymic runs.
Carcamongus wrote: »It's the second week of the new chapter and I don't see many people asking for BN groups in zone chat. This is a bad sign, which indicates people are either not interested or grouping mostly through guilds. I've done 9 so far and not one person mentioned doing the puzzles. My next step is read about them and then propose to do them whenever I group to see what happens.
The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity]. Unless a group finder function is added or the event is made more solo-friendly, I predict these bastions are going to be mostly empty in a few months. For comparison, think of the Deadlands Atoll of Immolation: not many people do those, but it's just enough that depending on the time of the day, it's possible to farm the motif there. This won't be possible with bastions in its current configuration.
Carcamongus wrote: »It's the second week of the new chapter and I don't see many people asking for BN groups in zone chat. This is a bad sign, which indicates people are either not interested or grouping mostly through guilds. I've done 9 so far and not one person mentioned doing the puzzles. My next step is read about them and then propose to do them whenever I group to see what happens.
The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity]. Unless a group finder function is added or the event is made more solo-friendly, I predict these bastions are going to be mostly empty in a few months. For comparison, think of the Deadlands Atoll of Immolation: not many people do those, but it's just enough that depending on the time of the day, it's possible to farm the motif there. This won't be possible with bastions in its current configuration.
Carcamongus wrote: »The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity].
Necrotech_Master wrote: »Carcamongus wrote: »It's the second week of the new chapter and I don't see many people asking for BN groups in zone chat. This is a bad sign, which indicates people are either not interested or grouping mostly through guilds. I've done 9 so far and not one person mentioned doing the puzzles. My next step is read about them and then propose to do them whenever I group to see what happens.
The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity]. Unless a group finder function is added or the event is made more solo-friendly, I predict these bastions are going to be mostly empty in a few months. For comparison, think of the Deadlands Atoll of Immolation: not many people do those, but it's just enough that depending on the time of the day, it's possible to farm the motif there. This won't be possible with bastions in its current configuration.
after you clear the puzzles, there is not as far as i could tell, much reason to do all 3 segments, one nymic i did i was able to fight the middle boss after only clearing 1 wing
the ichor step is what puts me off doing them, though the barrier bugs are also pretty annoying too, i certainly wouldnt mind doing more if people needed help though (and i do want the achievements for doing 30)
once people have all the achievements i think is when those will dry up considerably, but it is a good solo challenge to go through, probably slightly harder than craglorn delves (though the crag delves dont require any nonsense pre-req like the ichors to get to them)
Why do zone dailies with combat all have to follow a "quick turnaround" method?
I mean, the card game has two dailies which each require three ToT WINS to get maximum reward. That's a decent amount of time to put in, and both players in the game don't win the match, so there is zero guarantee you'll complete the dailies quickly if at all.
Why do zone dailies with combat all have to follow a "quick turnaround" method?
I can only speak for myself, but in new zones I only do the dailies to get the new motifs, leads or furniture plans and materials. I'm happy when dailies can be done as quick as possible and once I have everything that I wanted I never do them again.
Edit:I mean, the card game has two dailies which each require three ToT WINS to get maximum reward. That's a decent amount of time to put in, and both players in the game don't win the match, so there is zero guarantee you'll complete the dailies quickly if at all.
And yes, those ToT dailies to gain all achievements was just horrible...
Meanwhile in the zone chat...
Carcamongus wrote: »The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity].
He's also very buggy. When I was fighting him solo he kept duplicating himself (not his shadows, his actual 4.5m HP self). I would get him down to half, and another named version of himself would spawn. And then I would get one of him to 1/4 health and the other would go back to full health. At one point I was fighting 3 Strixes at once, plus the three shadows. I finally got one Strix killed and looted his corpse, while the other two were still beating on me. Then I killed the second.... empty corpse. And the third magically healed to full health and summoned 3 more shadows. When I finally got the last one killed after 45 mins, there were three Strix corpses on the ground.
Not fun.
Carcamongus wrote: »Necrotech_Master wrote: »Carcamongus wrote: »It's the second week of the new chapter and I don't see many people asking for BN groups in zone chat. This is a bad sign, which indicates people are either not interested or grouping mostly through guilds. I've done 9 so far and not one person mentioned doing the puzzles. My next step is read about them and then propose to do them whenever I group to see what happens.
The barriers are buggy, most of the fights are uninteresting and Strix is an insufferable [censored profanity]. Unless a group finder function is added or the event is made more solo-friendly, I predict these bastions are going to be mostly empty in a few months. For comparison, think of the Deadlands Atoll of Immolation: not many people do those, but it's just enough that depending on the time of the day, it's possible to farm the motif there. This won't be possible with bastions in its current configuration.
after you clear the puzzles, there is not as far as i could tell, much reason to do all 3 segments, one nymic i did i was able to fight the middle boss after only clearing 1 wing
the ichor step is what puts me off doing them, though the barrier bugs are also pretty annoying too, i certainly wouldnt mind doing more if people needed help though (and i do want the achievements for doing 30)
once people have all the achievements i think is when those will dry up considerably, but it is a good solo challenge to go through, probably slightly harder than craglorn delves (though the crag delves dont require any nonsense pre-req like the ichors to get to them)
I've done the Craglorn group delves solo and the bastions are considerably harder (unless Craggy's difficulty changed since 2020, which is when I believe I did them). All the BNs I did we fought the middle boss after clearing a single wing, I didn't even know it was possible to do all segments in one go. Considering how I constantly had to sprint to catch up with the group, my impression is people go there and just want to get it done ASAP. It's not a fun thing, but a chore.
I expected this content to be just awful, as the negative feedback in the PTS threads was clearly laid out.
However my friends and I must be in "the target audience" for the content as honestly I loved it. Duo-ed it with a friend and we both talked about how nice it was to have some formidable casual enemies. Took us... maybe 15 min? .. with 2 people. Given all the naysayers I was shocked at how much unexpected fun I had with this. Way more so than with other dailies. So I have to say, I sure hope ZOS doesn't change it too much. It is a good time!
The other thing I want to raise is... I don't agree that dailies have to be fast and that they all have to be similar effort. There is no way a person could do all the dailies in the game, every day. If you don't like the Necrom ones, can't you do the Summerset ones or the Crag ones or the Elsweyr ones? Some of the objections seem to be because it is the zone daily so it needs to be a certain amount of time. Seems like flawed logic. I mean, the card game has two dailies which each require three ToT WINS to get maximum reward. That's a decent amount of time to put in, and both players in the game don't win the match, so there is zero guarantee you'll complete the dailies quickly if at all. Why do zone dailies with combat all have to follow a "quick turnaround" method? I would support the idea of increasing the rewards over nerfing the content, if people are feeling short-changed, but you could spend WAY more time doing things like ToT or BG dailies and if you lose a bunch of times before you win, you don't get a better reward because it took you longer. So now, having done the content, I don't quite get why so many people are up in arms. I can get through it much faster than many other dailies. <shrug>
Necrotech_Master wrote: »i think thats his mechanic, you only need to kill the real one though, not the clones, target markers make that fight a lot easier to keep track which one is the real one lol