kringled_1 wrote: »Also, if you're telling me that you parse 90k on a HA build, how much of that is from the heavies and how much from abilities? Most strategies for vka HM that I've been a part of end up with players doing a lot of blocking to survive mechanics, and that has a high potential to impact ha builds more than traditional la builds.
And because of this kind of "off-topic" created by me, did anyone provide a clear explanation for why it's necessary to see others DPS? If yes, could you please post it again? I've read the entire topic and haven't seen a clear answer to the question:
how bad it would be to the game if Zenimax completely removed DPS sharing.
And because of this kind of "off-topic" created by me, did anyone provide a clear explanation for why it's necessary to see others DPS? If yes, could you please post it again? I've read the entire topic and haven't seen a clear answer to the question:
how bad it would be to the game if Zenimax completely removed DPS sharing.
thesarahandcompany wrote: »Seeing other players DPS, HPS or T(threat)PS is all about accountability. That's what it comes down to.MMOs aren't for you and this is a you problem.
Are you accountable for your EQUITABLE share of damage, healing and threat in a given engagement so that the engagement is completed?
Every player needs to perform within a range of DPS, HPS or TPS in order fulfil their role. Some DPS who run buffs sets (like a Z'ens DK) have small ranges, while other DPS in pure damage sets have higher ranges.
If you want a role where people aren't looking at DPS meters, play tank. You just need to do mechanics. If you don't want to do mechanics, then
And because of this kind of "off-topic" created by me, did anyone provide a clear explanation for why it's necessary to see others DPS? If yes, could you please post it again? I've read the entire topic and haven't seen a clear answer to the question:
how bad it would be to the game if Zenimax completely removed DPS sharing.
Regarding anonymity, I have lots of options for what I can do in the report UI of my site.
At the moment, the data shows up, but the name is listed as Anonymous, and everything else is unchanged. It's important for the data to be collected for anonymous players, because the logs essentially break if data is missing. Absorbs tracking, buff tracking, etc. breaks down and doesn't really work if the data for a person who is overwriting someone else's buff is missing, for example.
For example if person A and person B both apply Minor Savagery, but B is anonymous, if B's data didn't get written out at all, the log essentially breaks.
That said, what I can show in the UI for anonymous players is flexible. I could simply exclude them from damage done/healing done tables completely while keeping buffs/debuffs intact. I could lump all anonymous players together into a single damage done bar that isn't drillable, etc. There are lots of options.
thesarahandcompany wrote: »Seeing other players DPS, HPS or T(threat)PS is all about accountability. That's what it comes down to.MMOs aren't for you and this is a you problem.
Are you accountable for your EQUITABLE share of damage, healing and threat in a given engagement so that the engagement is completed?
Every player needs to perform within a range of DPS, HPS or TPS in order fulfil their role. Some DPS who run buffs sets (like a Z'ens DK) have small ranges, while other DPS in pure damage sets have higher ranges.
If you want a role where people aren't looking at DPS meters, play tank. You just need to do mechanics. If you don't want to do mechanics, then
If Zenimax really implements a nerf to HA builds, only because "these builds inch a little too close to some of the high-end builds", they are actually do nothing to helping players with real disabilities avoid being kicked or rejected (Because functions like DPS Share). The same goes for players with bad rotations who may also be rejected for the same reason. Players who pay the game like any other one in here!
By doing this, Zenimax is allowing some players to participate in the hardest content, while allow players rejecting others due to low DPS.
I cannot support Zenimax and their excuse of "it's all okay." It is not okay to hide behind empty apologies and claim to respect all players while still allowing discrimination. Zenimax created Oakensoul for all players, but it seems that Zenimax does not care about creating an inclusive and fair gaming environment for all players who really need it.
Just to make it clear, I'm not saying Zenimax doesn't care because at this moment things need more work, but it's not so bad. I'm saying, if they nerf it, they don't care.
edit:
When ZeniMax changed the Templar animations, I became really angry with them, and I even stopped playing with my main character because of that. I can't even perform Jabs anymore. Although I wasn't happy about it, I eventually accepted the change and moved on. I switched to a different class and never returned to that character again.
If changes like this go forward, you can be 100% sure that this "company" will not have my support.
thesarahandcompany wrote: »Seeing other players DPS, HPS or T(threat)PS is all about accountability. That's what it comes down to.MMOs aren't for you and this is a you problem.
Are you accountable for your EQUITABLE share of damage, healing and threat in a given engagement so that the engagement is completed?
Every player needs to perform within a range of DPS, HPS or TPS in order fulfil their role. Some DPS who run buffs sets (like a Z'ens DK) have small ranges, while other DPS in pure damage sets have higher ranges.
If you want a role where people aren't looking at DPS meters, play tank. You just need to do mechanics. If you don't want to do mechanics, then
By doing this, Zenimax is allowing some players to participate in the hardest content, while allow players rejecting others due to low DPS.
I cannot support Zenimax and their excuse of "it's all okay." It is not okay to hide behind empty apologies and claim to respect all players while still allowing discrimination.
thesarahandcompany wrote: »Seeing other players DPS, HPS or T(threat)PS is all about accountability. That's what it comes down to.MMOs aren't for you and this is a you problem.
Are you accountable for your EQUITABLE share of damage, healing and threat in a given engagement so that the engagement is completed?
Every player needs to perform within a range of DPS, HPS or TPS in order fulfil their role. Some DPS who run buffs sets (like a Z'ens DK) have small ranges, while other DPS in pure damage sets have higher ranges.
If you want a role where people aren't looking at DPS meters, play tank. You just need to do mechanics. If you don't want to do mechanics, then
If Zenimax really implements a nerf to HA builds, only because "these builds inch a little too close to some of the high-end builds", they are actually do nothing to helping players with real disabilities avoid being kicked or rejected (Because functions like DPS Share). The same goes for players with bad rotations who may also be rejected for the same reason. Players who pay the game like any other one in here!
By doing this, Zenimax is allowing some players to participate in the hardest content, while allow players rejecting others due to low DPS.
I cannot support Zenimax and their excuse of "it's all okay." It is not okay to hide behind empty apologies and claim to respect all players while still allowing discrimination. Zenimax created Oakensoul for all players, but it seems that Zenimax does not care about creating an inclusive and fair gaming environment for all players who really need it.
Just to make it clear, I'm not saying Zenimax doesn't care because at this moment things need more work, but it's not so bad. I'm saying, if they nerf it, they don't care.
edit:
When ZeniMax changed the Templar animations, I became really angry with them, and I even stopped playing with my main character because of that. I can't even look for Jabs anymore. Although I wasn't happy about it, I eventually accepted the change and moved on. I switched to a different class and never returned to that character again.
If changes like this go forward, you can be 100% sure that this "company" will not have my support.
@VaranisArano
When I sent my previous reply, I believed it would be the last one. However, I want to show you the respect and care you have shown me by responding to your message with equal attention.
I believe that you have already read everything that I have previously stated. Therefore, I will refrain from repeating myself. However, if there is a specific point where you require further explanation, please do not hesitate to ask, as I would be happy to provide it.
In order to avoid any confusion, allow me to clarify this:
If players are struggling to find a group in the in-game chat to complete a difficult task, such as vDSR HM, it's time to consider other options. Joining an active and skilled guild is a great way to tackle challenging content and make progress as a team.
Of course, you need to enter our amazing Discord guild, and don't forget, you need to use the same name in Discord as in-game. This is 100% mandatory if you wish to participate and join in our amazing rides. Well... ok... i think!
Then let's imagine that one day, the guild creates a roost for vSDR HM, and all guild members are eligible to sign up and participate. Sounds simple, right? Fantastic, everything seems to be going smoothly so far.
Then, you can sign up. Finally, you can try vDSR HM. Amazing!!
****Must have addons**** Raid Leader don't even care if you parse 150k. You will install and enable all addons ****
- Qcell's Dreadsail Reef Helper
- Hodor Reflexes
- CodesCombatAlerts
- etc...
But wait, don't forget that this guild has, for example, just 30 active players (Yes, I'm talking about a kind of guild that is only moderately active) and let's say 23 players sign up.
Now, raid leader has to pick who they will bring along because only 12 players can be selected. So far so good, right?
-All those 23 players who sign up, send printscreen with parse for Discord leader? let's say 3 don't. Great! They are automatically excluded. If they cannot send one screenshot, it is more than certain that they cannot parse or understand mechanics. They are out.
-Out of the remaining 20 players, who haven't sent a print screen to prove they have a clean vDSR HM.Let's say 8 (not everyone can complete it due to so many reasons). They are "semi" excluded because maybe someone has more DPS than the remaining 12 players.
-Out of these 12 players, who plays with HA? Let's say 2 players, because these guys can't handle 120k in 2 bars. But they can easily handle 80k with HA. ***And now selection is beginning*** From the previous, are there any semi-excluded players who can parse near 120k and want to try vDSR HM? Yes? Great welcome aboard!!! HA players just got a kick out of the game.
Why!? Why did they get kicked?
- Are they getting kicked out because they didn't send a parse? No.
- Are they getting kicked out because they didn't complete vDSR HM? No. They have completed.
- Are they getting kicked out because they don't have enought DPS? Yes. Because doing around 100k in 2 bars is perfectly acceptable, but doing only 90k in HA is not. There are many players with more DPS than you, and they use both bars. Go learn the rotation\weaving and return when you feel comfortable. PS: Don't forget to send us the parse with 2 bars.
You know this is the truth. You know this is exactly what's happening in Discord groups and you need Discord groups because there is no alternative for this.
But maybe you and Zenimax are forgetting that some players can't simply parse with two bars. They just can't. And because they can't parse, they are excluded. There's no alternative for these guys. There's nothing out there or in-game. Nothing!
@VaranisArano - I really appreciate the time you took to reply to me and all the work you did to explain certain points. But I cannot be any clearer than this.
@VaranisArano
When I sent my previous reply, I believed it would be the last one. However, I want to show you the respect and care you have shown me by responding to your message with equal attention.
I believe that you have already read everything that I have previously stated. Therefore, I will refrain from repeating myself. However, if there is a specific point where you require further explanation, please do not hesitate to ask, as I would be happy to provide it.
In order to avoid any confusion, allow me to clarify this:
If players are struggling to find a group in the in-game chat to complete a difficult task, such as vDSR HM, it's time to consider other options. Joining an active and skilled guild is a great way to tackle challenging content and make progress as a team.
Of course, you need to enter our amazing Discord guild, and don't forget, you need to use the same name in Discord as in-game. This is 100% mandatory if you wish to participate and join in our amazing rides. Well... ok... i think!
Then let's imagine that one day, the guild creates a roost for vSDR HM, and all guild members are eligible to sign up and participate. Sounds simple, right? Fantastic, everything seems to be going smoothly so far.
Then, you can sign up. Finally, you can try vDSR HM. Amazing!!
****Must have addons**** Raid Leader don't even care if you parse 150k. You will install and enable all addons ****
- Qcell's Dreadsail Reef Helper
- Hodor Reflexes
- CodesCombatAlerts
- etc...
But wait, don't forget that this guild has, for example, just 30 active players (Yes, I'm talking about a kind of guild that is only moderately active) and let's say 23 players sign up.
Now, raid leader has to pick who they will bring along because only 12 players can be selected. So far so good, right?
-All those 23 players who sign up, send printscreen with parse for Discord leader? let's say 3 don't. Great! They are automatically excluded. If they cannot send one screenshot, it is more than certain that they cannot parse or understand mechanics. They are out.
-Out of the remaining 20 players, who haven't sent a print screen to prove they have a clean vDSR HM.Let's say 8 (not everyone can complete it due to so many reasons). They are "semi" excluded because maybe someone has more DPS than the remaining 12 players.
-Out of these 12 players, who plays with HA? Let's say 2 players, because these guys can't handle 120k in 2 bars. But they can easily handle 80k with HA. ***And now selection is beginning*** From the previous, are there any semi-excluded players who can parse near 120k and want to try vDSR HM? Yes? Great welcome aboard!!! HA players just got a kick out of the game.
Why!? Why did they get kicked?
- Are they getting kicked out because they didn't send a parse? No.
- Are they getting kicked out because they didn't complete vDSR HM? No. They have completed.
- Are they getting kicked out because they don't have enought DPS? Yes. Because doing around 100k in 2 bars is perfectly acceptable, but doing only 90k in HA is not. There are many players with more DPS than you, and they use both bars. Go learn the rotation\weaving and return when you feel comfortable. PS: Don't forget to send us the parse with 2 bars.
- By the way, why are you playing with HA? You should try learning weaving instead. We can help you and there are a lot of tutorials on YouTube that can assist you. It's very easy, and we will help you with anything you need - anything.
- In the future, when this player sign up again, raid leader will ask if the he trainee and send the parse. If not, the raid leader may call him, but only if there's no one else available This dude is burned.
You know this is the truth. You may not like it, I don't like it, Zenimax surely doesn't like it. But it's the truth. You know this is exactly what's happening in Discord groups and you need Discord groups because there is no alternative for this.
But maybe you and Zenimax are forgetting that some players can't simply parse with two bars. They just can't. And because they can't parse, they are excluded. There's no alternative for these guys. There's nothing out there or in-game. Nothing!
@VaranisArano - I really appreciate the time you took to reply to me and all the work you did to explain certain points. But I cannot be any clearer than this.
How bad would it be if ZOS disables this API?
Why do players need to see and know other players' DPS? In my opinion, this creates more conflict between players than anything else. It's only because players can see other players' DPS that they harass, bully, and make fun of those who have lower DPS. In your opinion, how bad would this be for the game and why?
VaranisArano wrote: »@Tradewind
None of what you just said addressed any of the points I made re: what harm would be done to ESO if ZOS removed DPS sharing from the API.
ZOS believes that the merits of most players using DPS sharing tools constructively outweigh the problems potentially caused by a few players using them nefariously. I have provided sources to this effect, not hypotheticals.
I also remind you that even on console, ZOS has provided the Combat Dummies that most endgame Guilds use as their standard for comparing parses and has actively adjusted it to better reflect the buffs available in those guild raids. Even without DPS sharing addons, players are still able to share and evaluate their DPS.
Don't blame the tool just because a few fools might be using it to discriminate without cause. Removing DPS sharing tools and Combat Dummies won't solve that problem, while it will harm the many players who use it constructively.
FeedbackOnly wrote: »Then it will just be kicked the lowest champion point player
There is no need for anyone to see another player's DPS, you can see if the group works when everything dies quick enough. Personally I want this removed, especially as this is all some players focus on. Low DPS players barely ever happen, and when they do happen it is usually the fault of the one staring at the DPS meter. Players have gotten too used to judge others, where they should only be judging themselves.
We should be able to exclude our accounts from other players their add-ons completely. It only creates toxicity, and there is no need to have this in the game.
Did a dungeon recently as a tank, on a new build. This build already had enough defences and everything else, so I choose to equip an oakensoul for the bonusses instead, as I always play singlebar anyways. Immediately upon entering the normal dungeon someone felt the need to insult me for using oakensoul. So yes, add-ons that spy on other players do only create toxicity.
I miss the time where players were actually gamers, and played for fun. And not this current group of meta-chasing people playing games to belittle others for what they think others should be/do/wear. To me, these are not gamers. Sadly because of add-ons, this is the playerbase ZOS caters to. In my opinion add-ons are a problem for the game not a solution, and should all be removed.
So to answer your question, what would happen if ZOS removes players seeing other players their DPS: Less toxicity. While it would not change the gameplay in any way. Groups that underperform can see the issue(s), and those players would still be kicked, regardless of DPS add-ons showing anything or not.
There is no need for anyone to see another player's DPS, you can see if the group works when everything dies quick enough.
Low DPS players barely ever happen, and when they do happen it is usually the fault of the one staring at the DPS meter.