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What if Zenimax disables the shared DPS API?

Tradewind
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How bad would it be if ZOS disables this API?
Why do players need to see and know other players' DPS? In my opinion, this creates more conflict between players than anything else. It's only because players can see other players' DPS that they harass, bully, and make fun of those who have lower DPS. In your opinion, how bad would this be for the game and why?
Edited by ZOS_Kraken on April 25, 2023 8:31PM
  • Treeshka
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    It does not matter actually since you can log the fight and upload to a certain website to check it out. I mean you can of course still appear anonymous, but there are lots of variables in this game that can identify you that you are this anonymous guy in logs. So either this log system should all together go along with your suggestion or nothing going to happen.

    If this happens i personally thing that it will affect game badly. Logs are perfect way to improve and detect what is wrong or can be changed.
  • kringled_1
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    Uh...there isn't a shared dps API, so the question isn't meaningful.
    DPS can be shared via Hodor, which uses map pings to do that. There's no specific API support for this.
    CMX you can infer other people's dps from group dps as a whole (which afaik is measured against boss health). Again, no api support.
    Logs shares but it's not part of the addon API.
  • Soarora
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    Probably won’t do anything in dungeons. If a DPS knows they do a lot of damage then they already know the other dps is the problem when dps checks get failed. In some cases can also just see which dps has a better build because of weapon choice and behavior.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • Tradewind
    Tradewind
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    kringled_1 wrote: »
    Uh...there isn't a shared dps API, so the question isn't meaningful.
    DPS can be shared via Hodor, which uses map pings to do that. There's no specific API support for this.
    CMX you can infer other people's dps from group dps as a whole (which afaik is measured against boss health). Again, no api support.
    Logs shares but it's not part of the addon API.

    Ok, Whether with or without an API, why doesn't Zenimax solve this problem by disabling DPS sharing? Players don't need to see each other's DPS to understand how to improve their mechanics or why they are dying. Seeing only their own DPS will be enough to determine if it's sufficient or not.

    Logs are welcome to help players find areas where they need to improve their mechanics, and they are essential for helping other players as well. However, there isn't even one valid reason to share DPS. Not even one.

    What's the point of sharing your amazing 100k DPS if the group wipes because you can't enter the tomb? In vCR, how does sharing DPS help if the group wipes because i didn't swap bars? If people can use logs to understand why the group wiped, then how does sharing DPS help with understanding the mechanics involved, and how does it teach mechanics to others?
    Edited by Tradewind on April 21, 2023 1:08PM
  • Soarora
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    Tradewind wrote: »
    kringled_1 wrote: »
    Uh...there isn't a shared dps API, so the question isn't meaningful.
    DPS can be shared via Hodor, which uses map pings to do that. There's no specific API support for this.
    CMX you can infer other people's dps from group dps as a whole (which afaik is measured against boss health). Again, no api support.
    Logs shares but it's not part of the addon API.

    Ok, Whether with or without an API, why doesn't Zenimax solve this problem by disabling DPS sharing? Players don't need to see each other's DPS to understand how to improve their mechanics or why they are dying. Seeing only their own DPS will be enough to determine if it's sufficient or not.

    Logs are welcome to help players find areas where they need to improve their mechanics, and they are essential for helping other players as well. However, there isn't even one valid reason to share DPS. Not even one.

    What's the point of sharing your amazing 100k DPS if the group wipes because you can't enter the tomb? In vCR, how does sharing DPS help if the group wipes because i didn't swap bars? If people can use logs to understand why the group wiped, then how does sharing DPS help with understanding the mechanics involved, and how does it teach mechanics to others?

    Dps sharing is completely opt-in with Hodor. Also dps checks do exist. And people are judged off of their ability to do mechanics, their amount of deaths, and if their dps is high “enough”. It’s not just dps. The only thing with dps sharing is dps tend to get competitive amongst those who share but again, it’s opt-in.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
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  • Tradewind
    Tradewind
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    Soarora wrote: »
    Dps sharing is completely opt-in with Hodor. Also dps checks do exist. And people are judged off of their ability to do mechanics, their amount of deaths, and if their dps is high “enough”. It’s not just dps. The only thing with dps sharing is dps tend to get competitive amongst those who share but again, it’s opt-in.

    Then lets to ask Zenimax to completely remove all forms of DPS sharing. And we can focus on using game logs and mechanics to help those who need it. This would give everyone, especially those who struggle with rotations, a chance to play the game without harassment, bullying, or jokes.
    If Zenimax were to remove all forms of DPS sharing, I would be very glad to see any kind of nerf to any build, skill, or class.
    Edited by Tradewind on April 21, 2023 1:44PM
  • SickleCider
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    For what it's worth we don't have any of these fancy tools on console and we still find ammunition to bully each other with.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • Tradewind
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    For what it's worth we don't have any of these fancy tools on console and we still find ammunition to bully each other with.

    Another reason for Zenimax to completely disable DPS sharing, If console players can't see other players' DPS why PC players have too? Just to make fun of others? I'm serious when I say that I would be very happy to see that happen, and I wouldn't even care what skill, class, or build they nerf. If they nerf one, I'll just play with another. It would be perfect!
    No one can harass, reject, or make jokes about my low DPS due to my real-life disabilities. Zenimax can't do anything better than this. Nothing

    edit:
    You can't even imagine how happy I am for those with real-life disabilities or for those who struggle with rotations just to think about this possibility.
    Edited by Tradewind on April 21, 2023 2:00PM
  • blktauna
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    I'd just report the harassers and go on with my day. You have nothing to be embarrassed about if you have low dps. There's always some sweaty fool who tries to belittle others but mute/block him and go enjoy yourself.
    PCNA
    PCEU
  • Soarora
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    Tradewind wrote: »
    Soarora wrote: »
    Dps sharing is completely opt-in with Hodor. Also dps checks do exist. And people are judged off of their ability to do mechanics, their amount of deaths, and if their dps is high “enough”. It’s not just dps. The only thing with dps sharing is dps tend to get competitive amongst those who share but again, it’s opt-in.

    Then lets to ask Zenimax to completely remove all forms of DPS sharing. And we can focus on using game logs and mechanics to help those who need it. This would give everyone, especially those who struggle with rotations, a chance to play the game without harassment, bullying, or jokes.
    If Zenimax were to remove all forms of DPS sharing, I would be very glad to see any kind of nerf to any build, skill, or class.

    Again, it literally wouldn’t do anything. If people don’t want to share their dps in Hodor they can just not opt-in. If people don’t want to share their dps in logs then don’t turn anonymous mode off and run a common class. If people don’t want to have their dps inferred… well that can happen in 4man even without a single sharing of dps.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
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    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • Tradewind
    Tradewind
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    blktauna wrote: »
    I'd just report the harassers and go on with my day. You have nothing to be embarrassed about if you have low dps. There's always some sweaty fool who tries to belittle others but mute/block him and go enjoy yourself.


    "My rotation is really bad, so I don't play with Dragonknight because of my low DPS. I have a Necromancer, but no one lets me join trials\dungeons because of my low DPS. I don't play my Warden because others shame me for my low DPS, even though I like the class. I don't play Sorcerer because players say I need to use pets to have more DPS, and they prefer other Sorcerers over me. I don't play Templar either because of my low DPS and inability to make rotations."

    * If Zenimax completely removes all DPS sharing, no one will see how bad my DPS is, i can play with any class and I can focus on not dying and doing mechanics. And belive me, i know all the mechanics of every single trial and almost every dungeon, so I can be a valuable asset to any group if Zenimax removes all DPS sharing. What's more beautiful than this?

    Soarora wrote: »
    Again, it literally wouldn’t do anything. If people don’t want to share their dps in Hodor they can just not opt-in. If people don’t want to share their dps in logs then don’t turn anonymous mode off and run a common class. If people don’t want to have their dps inferred… well that can happen in 4man even without a single sharing of dps.
    1. If all other players from the group have anonymous disabled, they will find out in the logs who doesn't have enough DPS.
    2. We all know that for harder content such as HM/Trifectas, you need Discord and in Discord you will share your parse or you will not go anywhere.
    3. For joining any prog group you have to enable anonymous and you're forced to share your DPS
    It is important to ensure that players with real-life disabilities or those who struggle with rotations are not excluded from joining groups solely based on their low DPS. In addition, there is no need for anyone to know about their disabilities. Noone have too! These players should not feel obligated to plead with others, saying 'please let me join.' and asking for pitty.
    Edited by Tradewind on April 21, 2023 2:46PM
  • tomofhyrule
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    There is no mandate for sharing DPS, and your addons (except logs, which are really more used for high-level trials) won't share DPS natively. Logs also can be analyzed live, but it's a hassle, and you can probably count on one hand the number of people who i) live log a dungeon and ii) pop out to analyze it during a boss fight just to be toxic. IIRC, the way Hodor's or other addons work is that they know your DPS and it's a matter of simple math to just see [boss health]/[time] is how fast the boss is going down, so anyone can calculate what percentage of the damage they're doing. And if one DPS is pulling more than 50% of the total DPS, it's not a wonder what's going on.

    But there's an easy way to at least gauge the DPS in a fight, and that's simply how fast the boss is going down. And that's not API. That's something that you can do on console. And that's not going to stop people complaining that the others aren't pulling their weight.

    I main a tank. I don't share my DPS - obviously - or anyone else's for that matter. I really have all sharing off except ult trackers, and I don't care about which DPS needs to flex on another. But even without sharing anything except who has a warhorn ready, I can still tell if the DPS is above or below average based on how long I have to hold the boss. Some bosses do have DPS checks. I can't tell which one of the two DPS is the one throwing fights from that, but I can definitely tell if the DPS together aren't doing enough DPS. Just like we all like to make fun of the 130k parse-monkeys who die as soon as combat starts because they can't do mechanics, there exist fights in the game where the mechanic literally is "burn it before it wipes the group," and that means the way to clear the mechanic is just 'do big deeps.'

    Case in point: the second HM in Scrivener's. It'll place huge lava puddles as it jumps and they're cleared very inconsistently. If you take too long on that fight, the room fills up with lava. That means the strategy needs to be "stack the puddles," which also means everyone needs to fight ranged. If you get it down fast, there's only two puddles before the center phase so there's enough room to keep them separate so people can melee it. So if I'm in a HM run and she jumps a third time before going to the center, I know we don't have the DPS to clear it cleanly without stacking.

    Point is, toxic people gonna be toxic. If this was not a possibility (or if they were on console), they would just find a different way to be toxic.

    In fact, I've seen that the "unknown" version where people don't have DPS shared ends up breeding a bit more toxicity, since then - if a DPS check isn't being cleared - both DPS immediately think that they're the one doing it correctly and the other is throwing. Then they start blaming each other instead of thinking if maybe they're the problem, which means the problem doesn't get fixed, which means the run stalls. I've even seen people start throwing blame at the supports that we're not doing enough damage which, wut?
  • Dr_Con
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    this question is like "what if cars had their speedometer removed?"
  • kringled_1
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    I'm pretty much in agreement with Soarora here. I don't know what you think can be removed. Logs lose a lot of their value if they don't include damage and actions from all players present; it's also really uncommon for me to see anyone digging through logs outside of vet dlc trials, usually in progression teams.
    In 4 man content, it usually becomes very clear if one dps is performing well below the content requirements. If there are mechanics that pin one dps and require damage to free (fg2, say) it's obvious. If you get multiple targets that the dps need to spread out on, it becomes obvious. No addons needed.
    In the end, personally, 95% of the negative feelings I get when I'm low on dps are self imposed - I don't like feeling like I'm not doing my share. If you're only running with pugs, my experience is that no one will usually say anything if the run is reasonably smooth and quick. If the run is not going well, and it's because the group isn't meeting dps thresholds, that's when people look to figure out what's going wrong. If your own skill does not allow you to meaningfully contribute to difficult group content, then maybe your focus should either be on improving, or finding content matched to your skill.

  • Tradewind
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    @tomofhyrule, @Dr_Con, @kringled_1
    I understand all your points, but none of them really address my question or the topic's motives.
    How bad would it be if Zenimax completely disable DPS sharing? How bad will this be for groups or players with real-life disabilities or those who struggle with rotations?

    I can tell why it's unfair for those players. Just because they can't execute perfect rotations, they are denied the opportunity to experience the same sense of accomplishment as everyone else who completes challenging content. And the reason they are often excluded is because they are considered 'bad' players and they are considered 'bad' players because they don't have DPS and everyone see that. However, they are not bad players because they lack the same level of skill as others. They are simply not as physically able to perform at the same level and because they are "forced" to share DPS, they are 'bad'.
    Edited by Tradewind on April 21, 2023 3:18PM
  • virtus753
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    Tradewind wrote: »
    kringled_1 wrote: »
    Uh...there isn't a shared dps API, so the question isn't meaningful.
    DPS can be shared via Hodor, which uses map pings to do that. There's no specific API support for this.
    CMX you can infer other people's dps from group dps as a whole (which afaik is measured against boss health). Again, no api support.
    Logs shares but it's not part of the addon API.

    Ok, Whether with or without an API, why doesn't Zenimax solve this problem by disabling DPS sharing?

    The API is the only way they have of directly controlling what add-ons can do. Even if ZOS wanted to disable dps sharing, which they haven’t shown any indication of, the current API makes it a baby and bath water problem for them to do on their end.

    Since Hodor’s dps share (and dps disabling) works via map pings, ZOS would need to disable a lot more than dps sharing to disable that one function. They can’t selectively stop one particular map ping function on their end. We saw that when Hodor’s introduced a feature where raid leads could prevent group members’ skills from firing when targeting the boss (primarily to prevent overburning the twins in DSR). ZOS didn’t change the API in that case because it would have impacted a lot more than that one feature.
  • TaSheen
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    Gatekeeping those people would still happen. Long-time players are very good at figuring out what's what in groups.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Soarora
    Soarora
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    Tradewind wrote: »
    blktauna wrote: »
    I'd just report the harassers and go on with my day. You have nothing to be embarrassed about if you have low dps. There's always some sweaty fool who tries to belittle others but mute/block him and go enjoy yourself.


    "My rotation is really bad, so I don't play with Dragonknight because of my low DPS. I have a Necromancer, but no one lets me join trials\dungeons because of my low DPS. I don't play my Warden because others shame me for my low DPS, even though I like the class. I don't play Sorcerer because players say I need to use pets to have more DPS, and they prefer other Sorcerers over me. I don't play Templar either because of my low DPS and inability to make rotations."

    * If Zenimax completely removes all DPS sharing, no one will see how bad my DPS is, i can play with any class and I can focus on not dying and doing mechanics. And belive me, i know all the mechanics of every single trial and almost every dungeon, so I can be a valuable asset to any group if Zenimax removes all DPS sharing. What's more beautiful than this?

    Soarora wrote: »
    Again, it literally wouldn’t do anything. If people don’t want to share their dps in Hodor they can just not opt-in. If people don’t want to share their dps in logs then don’t turn anonymous mode off and run a common class. If people don’t want to have their dps inferred… well that can happen in 4man even without a single sharing of dps.
    1. If all other players from the group have anonymous disabled, they will find out in the logs who doesn't have enough DPS.
    2. We all know that for harder content such as HM/Trifectas, you need Discord and in Discord you will share your parse or you will not go anywhere.
    3. For joining any prog group you have to enable anonymous and you're forced to share your DPS
    It is important to ensure that players with real-life disabilities or those who struggle with rotations are not excluded from joining groups solely based on their low DPS. In addition, there is no need for anyone to know about their disabilities. Noone have too! These players should not feel obligated to plead with others, saying 'please let me join.' and asking for pitty.

    Have you considered not caring what other people think? I know it’s easier said than done but even with high dps and great skill people will still try to bring you down. Such is the nature of bullies.
    In the circles I have been in outside of pugging, no one is excluded permanently for having low dps. They’re given advice on how to improve. And I have never heard of anyone forced into dps sharing outside of posting a parse and posting a parse is necessary because DPS checks exist.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • kringled_1
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    What specific sharing are you asking to be disabled? Without that, answering your question isn't meaningful. Most of what I suspect you're experiencing as negative feedback/comments in content is probably much more a result of people inferring your dps, not sharing. And I don't know how that's avoidable except by only doing solo content.
  • Dr_Con
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    Tradewind wrote: »
    @tomofhyrule, @Dr_Con, @kringled_1
    I understand all your points, but none of them really address my question or the topic's motives.
    How bad would it be if Zenimax completely disable DPS sharing? How bad will this be for groups or players with real-life disabilities or those who struggle with rotations?

    the dps meters aren't bad to people with real life disabilities, it's other people who are bad to people with real life disabilities. if you take away the metrics you take away peoples ability to improve or see how well they are doing given a certain circumstance.
  • Tradewind
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    kringled_1 wrote: »
    What specific sharing are you asking to be disabled? Without that, answering your question isn't meaningful. Most of what I suspect you're experiencing as negative feedback/comments in content is probably much more a result of people inferring your dps, not sharing. And I don't know how that's avoidable except by only doing solo content.

    What are you trying to say? Can't Zenimax disable the DPS share function? Of course, they can, unless they don't know how... which would be unfortunate, but not surprising.
    • What I'm asking in this topic is to understand why I need to share my DPS with anyone to have the opportunity to join vKA HM prog team. Why? Why do you, me, or any other player, need to know how much damage I do inside a trial or dungeon?
    • What I'm trying to understand is why players with real-life disabilities or those who simply can't execute perfect rotations are penalized in real life for their problems, and then become the target of rejection, jokes, and everything else because they can't perform perfectly inside one game.
    • I'm trying to understand for what reason Zenimax allows you, me, or any other player to punish these players only because of their lack of skill. And we only do that because we can see everyone's damage.




  • UNSeki
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    Tradewind wrote: »
    @tomofhyrule, @Dr_Con, @kringled_1
    I understand all your points, but none of them really address my question or the topic's motives.
    How bad would it be if Zenimax completely disable DPS sharing? How bad will this be for groups or players with real-life disabilities or those who struggle with rotations?

    I can tell why it's unfair for those players. Just because they can't execute perfect rotations, they are denied the opportunity to experience the same sense of accomplishment as everyone else who completes challenging content. And the reason they are often excluded is because they are considered 'bad' players and they are considered 'bad' players because they don't have DPS and everyone see that. However, they are not bad players because they lack the same level of skill as others. They are simply not as physically able to perform at the same level and because they are "forced" to share DPS, they are 'bad'.

    Why do you think console players do less damage than PC players in general? This game features a Global Cooldown, so pressing skills faster is not the answer.

    It's simple: instant, precise feedback. PC players can check their DPS instantly and precisely thanks to addons, and prog groups and friends can check their groupmates' DPS to properly assess what is going on with every skill change, every parse, every movement. It's an invaluable tool for diagnostic that console players lack, having to resort to inferences based on time spent on the battle and video recordings, which is a tortuous job.

    Also, I disagree that people don't need to know about your disability, if it's going to affect the group (specifically in veteran/hard content or challenge runs). Of course, it is no excuse to be toxic about it, but if you have a condition that will affect the performance of the group, the group needs to know. Thus, it's perfectly in order that trifecta/HM groups require DPS shares. As for some people being toxic, this will happen regardless as other posters already pointed out. Unfortunately, you might have to do a little more work looking for the right guild to play with, or at least have a friend who can carry you with great DPS if that's needed, while you try to provide more support.

    Honestly, I believe most people would be at least a little more understanding if you immediately told them "disabled person here, but I'm doing my best". I imagine it's not nice to go around saying it, but it can be very important at times.

    P.S.: you don't need to tell everyone in the group, just the raid leader/guild master.
    Edited by UNSeki on April 21, 2023 3:40PM
  • Tradewind
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    Dr_Con wrote: »
    Tradewind wrote: »
    @tomofhyrule, @Dr_Con, @kringled_1
    I understand all your points, but none of them really address my question or the topic's motives.
    How bad would it be if Zenimax completely disable DPS sharing? How bad will this be for groups or players with real-life disabilities or those who struggle with rotations?

    the dps meters aren't bad to people with real life disabilities, it's other people who are bad to people with real life disabilities. if you take away the metrics you take away peoples ability to improve or see how well they are doing given a certain circumstance.

    I 100% disagree. People only use DPS sharing to determine who has good and bad rotations. It serves no other purpose. You will not be able to help me in any way by seeing my DPS. If I told you that my parse is only 55k, I am certain you could give me many tips to help me improve, but you don't need to see my DPS.
    You need to see my DPS to avoid me (or anyother player). Nothing more!
    Edited by Tradewind on April 21, 2023 3:40PM
  • thesarahandcompany
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    Sounds like someone doesn't want to be held accountable for having low DPS making a boss unclearable or making BGs a living hell for their team.

    Lmao.
    Sarahandcompany
    She/Her/Hers
  • Dr_Con
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    Tradewind wrote: »
    Dr_Con wrote: »
    Tradewind wrote: »
    @tomofhyrule, @Dr_Con, @kringled_1
    I understand all your points, but none of them really address my question or the topic's motives.
    How bad would it be if Zenimax completely disable DPS sharing? How bad will this be for groups or players with real-life disabilities or those who struggle with rotations?

    the dps meters aren't bad to people with real life disabilities, it's other people who are bad to people with real life disabilities. if you take away the metrics you take away peoples ability to improve or see how well they are doing given a certain circumstance.

    I 100% disagree. People only use DPS sharing to determine who has good and bad rotations. It serves no other purpose. You will not be able to help me in any way by seeing my DPS. If I told you that my parse is only 55k, I am certain you could give me many tips to help me improve, but you don't need to see my DPS.
    You need to see my DPS to avoid me (or anyother player). Nothing more!

    This is not entirely true, while I am not a DPS mentor I know DPS mentors who will look at the metrics and tell players exactly what they can improve or what the player is doing wrong. I've seen mentors work wonders, and have often seen that the player trying to achieve a higher benchmark will resubmit their parse and say the advice didn't help, but that their metrics show that they didn't follow the advice of the mentor, so the mentor has to approach teaching that person differently.

    But without that data, blindly giving people advice to improve their parse isn't helpful.

    In reality, in regards to "attacking" others with parse data, the group parses that show everything is only good at revealing frauds- people who claim to be awesome and put others down, but are mediocre at best and don't practice what they preach- this is the most "toxic" use of group parses i've seen, putting other toxic people in their place.

    Can a toxic person or group harass or exclude a normal player with group data? Sure, but I don't see this happening and don't participate in that culture.
    Edited by Dr_Con on April 21, 2023 4:08PM
  • Necrotech_Master
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    i sometimes like looking at logs to see other peoples dps

    if i can see what gear/skills they are using i can learn and improve my own dps, i wont straight up copy a build, but i will adjust my build to get to what i feel is an acceptable level of dps

    also if nobody can see your setup without telling them, how could they help you improve if you have questions like "whats wrong with my build? i dont know why i cant increase my dmg", it would be much faster for them to look at a log and be like "oh suggest changing your cp to this" or "suggest changing traits here" instead of taking you 20+ min to link out all your gear and type out all of your cps/mundus

    the biggest thing about your dps is you got to be comfortable with your rotation (keep dots up, try not to overcast the dots, etc)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • KiltMaster
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    Even if you disable all types of DPS sharing, people can still figure out who might have the lower end of DPS.

    You can tell if someone is attempting to weave, what skills they are using, etc. So if we get rid of DPS sharing, nothing would happen. Because you can still tell.

    The toxic people will still find ways to gatekeep, but it'll be harder for people who are genuinely trying to improve to figure out why their DPS is low and how they can fix it.

    If DPS doesn't matter, then ZOS wouldn't put DPS checks in content. If you want something solely mechanics based that doesn't require DPS ... idk, jump puzzles or tales of tribute?

    Edit: btw this is coming from someone who USED to always be in the bottom tier of DPS (sometimes still am!) but once I shared my CMX with people in my guild, they were able to HELP ME figure out what I was doing wrong and how to fix, and now I have a decent parse and have (not hardmode, but veteran) clears in trials.

    I'm sorry if you've had a bad experience with some trial groups or dungeon groups but there are genuinely people out there who would help, but can't help if you just say 'I do 55k DPS - help me do more' They deep dive into the CMX, your gear, traits, something even things you wouldn't think of like 'oh this is the wrong morph' or 'oh why is that green enchant on my gear - that should be gold!'

    Even for me, swapping from bow backbar to 2H backbar gave me an easy 5k increase once.
    Edited by KiltMaster on April 21, 2023 4:03PM
    PC/NA
    GM of "Kilts for Sale"
    twitch.tv/thekiltmaster
    He/Him
  • Tradewind
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    UNSeki wrote: »
    Also, I disagree that people don't need to know about your disability, if it's going to affect the group
    Is there anything else you need to know about a player's life?
    UNSeki wrote: »
    Thus, it's perfectly in order that trifecta/HM groups require DPS shares.
    This is what I need to understand: why?
    UNSeki wrote: »
    Unfortunately, you might have to do a little more work looking for the right guild to play with, or at least have a friend who can carry you with great DPS if that's needed, while you try to provide more support.
    Now they have to ask for pity as well?
    UNSeki wrote: »
    Honestly, I believe most people would be at least a little more understanding if you immediately told them "disabled person here, but I'm doing my best". I imagine it's not nice to go around saying it, but it can be very important at times.
    No, you cannot imagine how bad it is, and I cannot imagine it either. However, you and I can imagine how good it would be if we didn't need to talk about it.
    UNSeki wrote: »
    P.S.: you don't need to tell everyone in the group, just the raid leader/guild master.
    Again? Is there anything else you think we should discuss about players lives?

    I'm trying to understand the need for DPS sharing between players. And you belive you really need to know if someone has real-life disabilities or not? I don't believe that's fair.

    The truth, once again, is that you only need to know if you can reject or avoid someone based on their DPS.
    Edited by Tradewind on April 21, 2023 4:04PM
  • Amottica
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    Treeshka wrote: »
    It does not matter actually since you can log the fight and upload to a certain website to check it out. I mean you can of course still appear anonymous, but there are lots of variables in this game that can identify you that you are this anonymous guy in logs. So either this log system should all together go along with your suggestion or nothing going to happen.

    If this happens i personally thing that it will affect game badly. Logs are perfect way to improve and detect what is wrong or can be changed.

    This.

    It would be rather insignificant if our in-game addons ceased telling us the damage the group when we can log the fight and see much more detailed information about each character in the group.

    So I say no as it would do nothing.
  • Aislinna
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    Tradewind wrote: »
    [*] What I'm asking in this topic is to understand why I need to share my DPS with anyone to have the opportunity to join vKA HM prog team. Why? Why do you, me, or any other player, need to know how much damage I do inside a trial or dungeon?

    Why? Because the eleven other people in the vKA HM prog team don't want to, and shouldn't have to, waste their time with people who can not carry their own weight in the trail. It has nothing to do with a person being disabled or not, it has to do with meeting the job requirements or not. I can't perform at the level required either, but I'm not entitled enough to think anybody else should be forced to carry me because of my disability limiting me.

    Having to provide a parse before being allowed to join long-term groups is the group's choice. Removing the ability to see DPS will not force any group to accept a person, as I'm sure they will have other ways to check if you are capable of the required performance, or not.

    And as always, you are free to create and manage your own vHM prog group and not require any DPS checks from anybody in the group.
    Edited by Aislinna on April 21, 2023 4:37PM
This discussion has been closed.