KiltMaster wrote: »oh no! A guild has requirements!
How many other guilds discriminate against players like this one? Is it a requirement for all players to have a DPS of 50k or more to complete the vTrial?
But if players parse 90k with HA, Zenimax nerf it... this is amazing.
Once again, sharing DPS does nothing better then discriminate against players
I agree with the requirements. If you're bad, you are out; if you can manage yourself, you will be nerfed. Yeah, it makes sense.
I need to make this clear. I have guilds, and I have possibly completed the most challenging HM trials and dungeons (although I have not completed some of them yet). I can parse at a high level and I am part of the same Discord groups as many players who are considered elite. However, this is not about me. As I mentioned earlier, you can call me to go anywhere and I will join on PC-EU.
This is not about me. This is about others, and I strongly believe that all forms of discrimination happening in ESO are completely wrong.
Furthermore, when I see players engage in discriminatory behavior, it appears that Zenimax does not take action to prevent it, and in some cases, their actions may even exacerbate the issue.
If you bring 2 healers who insist that healers only heal, 2 tanks who have bad taunt uptimes and die a lot, and 9 dps who parse 50k to vDSR HM when all of them have not cleared a single trial or dungeon you are not going to finish that content no matter how long you try. There is no perfect world where anyone can do anything with ease with the skill level and gear they currently have. I have also had PUG dungeon runs fail because the healer wasn't healing enough, the tank was fake, or the DPS was too low and DPS checks were failed no matter what I did to try and get through it. Discrimination is not inherently evil.
How many other guilds discriminate against players like this one? Is it a requirement for all players to have a DPS of 50k or more to complete the vTrial?
But if players parse 90k with HA, Zenimax nerf it... this is amazing.
Once again, sharing DPS does nothing better then discriminate against players
I need to make this clear. I have guilds, and I have possibly completed the most challenging HM trials and dungeons (although I have not completed some of them yet). I can parse at a high level and I am part of the same Discord groups as many players who are considered elite. However, this is not about me. As I mentioned earlier, you can call me to go anywhere and I will join on PC-EU.
This is not about me. This is about others, and I strongly believe that all forms of discrimination happening in ESO are completely wrong.
Furthermore, when I see players engage in discriminatory behavior, it appears that Zenimax does not take action to prevent it, and in some cases, their actions may even exacerbate the issue.
VaranisArano wrote: »
How many other guilds discriminate against players like this one? Is it a requirement for all players to have a DPS of 50k or more to complete the vTrial?
But if players parse 90k with HA, Zenimax nerf it... this is amazing.
Once again, sharing DPS does nothing better then discriminate against playersTradewind, I already posted sources saying what value ZOS sees in DPS sharing tools, proving that it does in fact do more than simply discriminate against players. It allows players to understand their own performance and make adjustments as desired. It allows players to theorycraft and evaluate builds with much greater ease than before. Used constructively, DPS sharing tools actually make it easier for players to meet Guild requirements, since it allows them to analyze their own performance and areas where they can improve. These guilds do not merely use parses and logs to exclude players who don't measure up; if they use them for vetting new members, they also use them to finetune their raid nights!This is ridiculous.
You are ignoring the benefits because you object to Guilds using DPS sharing tools to set requirements for their group activities.
If DPS sharing tools didn't exist (and I remind you, that parse is on the in-game Combat Dummy, no addons needed) then that guild would simply replace that requirement with something else that replicated the effect of a DPS parse.
"Kill Bloodspawn solo in X time" was the old version on Console prior to Combat Dummies.
You may not like it, but ZOS allows guilds to set various requirements within the TOS. "Needs to do more than 50k DPS" is not against the TOS. Players who do less than 50k DPS are not a protected class under the TOS.
Also, uh, you might consider that other trading guild entry in your screenshot. 25k weekly sales or a 5k deposit is also discriminatory against players who can't or won't do that. That too is allowed by ZOS because players who can't or won't do high volume trading or deposits aren't a protected class under the TOS either.
Remove Guild Histories now? After all, that's the tool the Trading Guild is using to discriminate against their members who don't measure up...Guilds are allowed to set their own rules (within the TOS).
The vast majority of players should be allowed to use the tools ZOS has given us constructively.
VaranisArano wrote: »
How many other guilds discriminate against players like this one? Is it a requirement for all players to have a DPS of 50k or more to complete the vTrial?
But if players parse 90k with HA, Zenimax nerf it... this is amazing.
Once again, sharing DPS does nothing better then discriminate against playersTradewind, I already posted sources saying what value ZOS sees in DPS sharing tools, proving that it does in fact do more than simply discriminate against players. It allows players to understand their own performance and make adjustments as desired. It allows players to theorycraft and evaluate builds with much greater ease than before. Used constructively, DPS sharing tools actually make it easier for players to meet Guild requirements, since it allows them to analyze their own performance and areas where they can improve. These guilds do not merely use parses and logs to exclude players who don't measure up; if they use them for vetting new members, they also use them to finetune their raid nights!This is ridiculous.
You are ignoring the benefits because you object to Guilds using DPS sharing tools to set requirements for their group activities.
If DPS sharing tools didn't exist (and I remind you, that parse is on the in-game Combat Dummy, no addons needed) then that guild would simply replace that requirement with something else that replicated the effect of a DPS parse.
"Kill Bloodspawn solo in X time" was the old version on Console prior to Combat Dummies.
You may not like it, but ZOS allows guilds to set various requirements within the TOS. "Needs to do more than 50k DPS" is not against the TOS. Players who do less than 50k DPS are not a protected class under the TOS.
Also, uh, you might consider that other trading guild entry in your screenshot. 25k weekly sales or a 5k deposit is also discriminatory against players who can't or won't do that. That too is allowed by ZOS because players who can't or won't do high volume trading or deposits aren't a protected class under the TOS either.
Remove Guild Histories now? After all, that's the tool the Trading Guild is using to discriminate against their members who don't measure up...Guilds are allowed to set their own rules (within the TOS).
The vast majority of players should be allowed to use the tools ZOS has given us constructively.
Honestly, I may (i really don't know) have exaggerated on that point. I apologize to everyone for that. The fact that some players are rejected for either being bad or nerfed for being not-so-good confuses me a lot.
The best thing to do is to wait and see what happens when the patch comes out and what Zenimax's response to the problems will be. We'll see! However, my decision is made. Any change that further harms those players who actually need it more will lead to my withdrawal from the game without a doubt.
Moderator, you may choose to close this topic or not. I have nothing more to say, and the replies from other players do not change my opinion on Sharing DPS is nothing more than a discriminatory tool.
Is there anything else you need to know about a player's life?Also, I disagree that people don't need to know about your disability, if it's going to affect the groupThis is what I need to understand: why?Thus, it's perfectly in order that trifecta/HM groups require DPS shares.Now they have to ask for pity as well?Unfortunately, you might have to do a little more work looking for the right guild to play with, or at least have a friend who can carry you with great DPS if that's needed, while you try to provide more support.No, you cannot imagine how bad it is, and I cannot imagine it either. However, you and I can imagine how good it would be if we didn't need to talk about it.Honestly, I believe most people would be at least a little more understanding if you immediately told them "disabled person here, but I'm doing my best". I imagine it's not nice to go around saying it, but it can be very important at times.Again? Is there anything else you think we should discuss about players lives?P.S.: you don't need to tell everyone in the group, just the raid leader/guild master.
I'm trying to understand the need for DPS sharing between players. And you belive you really need to know if someone has real-life disabilities or not? I don't believe that's fair.
The truth, once again, is that you only need to know if you can reject or avoid someone based on their DPS.
Why? Because the eleven other people in the vKA HM prog team don't want to, and shouldn't have to, waste their time with people who can not carry their own weight in the trail
Finally, someone has spoken the truth of what's happening. Thank you.
So, according to your words, people with disabilities or imperfect rotations cannot join a team because the team doesn't want to carry them. I completely agree. That's why these players can use Oakensoul+HA builds, which will make them perfectly fine in any trial. The team won't have to carry them.
However, even with these builds, progression teams often do not allow them to join, even though they would be 100% fine everywhere.
What I don't understand is why Zenimax is planning on nerfing these builds. After the nerf, these players will not be able to participate because no one wants to carry a "dead weight". I completely agree with you that no one likes low DPS players.
After the nerf that Zenimax is planning, these players will have even lower DPS. And as you say, and I agree, no one likes low DPS, so they will be avoided and rejected. All of this is because Zenimax allows DPS sharing.
No one needs DPS. The only thing this function does is reject players and penalize them. Nothing more. Until now, no one has replied with anything other than 'DPS sharing equals rejection/avoidance.
I've read the entire topic and haven't seen a clear answer to the question:
how bad it would be to the game if Zenimax completely removed DPS sharing.
Is there anything else you need to know about a player's life?Also, I disagree that people don't need to know about your disability, if it's going to affect the groupThis is what I need to understand: why?Thus, it's perfectly in order that trifecta/HM groups require DPS shares.Now they have to ask for pity as well?Unfortunately, you might have to do a little more work looking for the right guild to play with, or at least have a friend who can carry you with great DPS if that's needed, while you try to provide more support.No, you cannot imagine how bad it is, and I cannot imagine it either. However, you and I can imagine how good it would be if we didn't need to talk about it.Honestly, I believe most people would be at least a little more understanding if you immediately told them "disabled person here, but I'm doing my best". I imagine it's not nice to go around saying it, but it can be very important at times.Again? Is there anything else you think we should discuss about players lives?P.S.: you don't need to tell everyone in the group, just the raid leader/guild master.
I'm trying to understand the need for DPS sharing between players. And you belive you really need to know if someone has real-life disabilities or not? I don't believe that's fair.
The truth, once again, is that you only need to know if you can reject or avoid someone based on their DPS.
FantasticFreddie wrote: »Why is your dps so low?And if you don't want to do that, be honest about why not.
If it's because of a physical/visual disability, it's unlikely you are at good at mechs as you claim, I actually DO have 2 disabled players on my team. One plays heavy attack sorc to negate the need for light attack weaving, the other I stick on support sets so he has a ready made reason to never do visually demanding mechanics.
Disabilities can be worked around with communication and creativity. No one else on the team knows about these players limitations and they don't need to know because their disabilities are being managed in a way that does not negatively impact the teams progress
What you want is for people to cripple their own progress because YOU don't want to own up to sandbagging the group. You can use all the flowery language you want, but YOU don't want to change the way you play, or work with your team.
The fair question to ask yourself is: "If all 12 people in the group were playing at my level, would we clear this content I want to do?"
If the answer is yes, make your own team! I'm sure if you make a group with no minimum requirements, no parses, and no logs, you'll find all kinds of like-minded people.
FantasticFreddie wrote: »Why is your dps so low?And if you don't want to do that, be honest about why not.
If it's because of a physical/visual disability, it's unlikely you are at good at mechs as you claim, I actually DO have 2 disabled players on my team. One plays heavy attack sorc to negate the need for light attack weaving, the other I stick on support sets so he has a ready made reason to never do visually demanding mechanics.
Disabilities can be worked around with communication and creativity. No one else on the team knows about these players limitations and they don't need to know because their disabilities are being managed in a way that does not negatively impact the teams progress
What you want is for people to cripple their own progress because YOU don't want to own up to sandbagging the group. You can use all the flowery language you want, but YOU don't want to change the way you play, or work with your team.
The fair question to ask yourself is: "If all 12 people in the group were playing at my level, would we clear this content I want to do?"
If the answer is yes, make your own team! I'm sure if you make a group with no minimum requirements, no parses, and no logs, you'll find all kinds of like-minded people.
- Maybe because I feel kind of guilty for ...being not-so-bad!
- Maybe I'm one of those elite HA players who recognize that HA is indeed close to elite 2bar players, but even so, we're still far behind. And because a very restricted number of players, all HA users will pay the price.
- Maybe I understand better than many others, if you want to do competitive DPS vs Pro elite players with 2bars, you really need to press more than one button. Even so, you'll stay far behind.
- Maybe my good intentions and involvement in all of this, led Zenimax to take a promising aspect and transform it into something bad. I'm talking about nerfing HA.
edit:
Don't compare any HA builds/players with 2Bar players who can execute a 100% perfect rotation. They deserve more respect because there is no comparison between them.
If they are reject, bully, or do whatever you want to call it, because of low DPS? Yes. I really care about them.FantasticFreddie wrote: »So.... what you are saying is.... you DO care about how much damage a player can do?
If they are reject, bully, or do whatever you want to call it, because of low DPS? Yes. I really care about them.FantasticFreddie wrote: »So.... what you are saying is.... you DO care about how much damage a player can do?
How many other guilds discriminate against players like this one? Is it a requirement for all players to have a DPS of 50k or more to complete the vTrial?
But if players parse 90k with HA, Zenimax nerf it... this is amazing.
Once again, sharing DPS does nothing better then discriminate against players
I need to make this clear. I have guilds, and I have possibly completed the most challenging HM trials and dungeons (although I have not completed some of them yet). I can parse at a high level and I am part of the same Discord groups as many players who are considered elite. However, this is not about me. As I mentioned earlier, you can call me to go anywhere and I will join on PC-EU.
This is not about me. This is about others, and I strongly believe that all forms of discrimination happening in ESO are completely wrong.
Furthermore, when I see players engage in discriminatory behavior, it appears that Zenimax does not take action to prevent it, and in some cases, their actions may even exacerbate the issue.
Honestly, I may (i really don't know) have exaggerated on that point. I apologize to everyone for that. The fact that some players are rejected for either being bad or nerfed for being not-so-good confuses me a lot.
The best thing to do is to wait and see what happens when the patch comes out and what Zenimax's response to the problems will be. We'll see! However, my decision is made. Any change that further harms those players who actually need it more will lead to my withdrawal from the game without a doubt.
Joining an active and skilled guild is a great way to tackle challenging content and make progress as a team.
Of course, you need to enter our amazing Discord guild, and don't forget, you need to use the same name in Discord as in-game. This is 100% mandatory if you wish to participate and join in our amazing rides. Well... ok... i think!
[*] Are they getting kicked out because they don't have enought DPS? Yes. Because doing around 100k in 2 bars is perfectly acceptable, but doing only 90k in HA is not. There are many players with more DPS than you, and they use both bars. Go learn the rotation\weaving and return when you feel comfortable. PS: Don't forget to send us the parse with 2 bars.
The main problem is not Oakensoul. It's all about DPS, kicking, avoiding, making fun, harassment, and all kinds of discrimination allowed by Zenimax. If Zenimax disabled all kinds of DPS sharing and made it impossible for anyone to find other players DPS, all this discrimination would end. If you can't find out how much DPS someone has, you will not harass them because bad rotation.
All players can say anything about DPS sharing, but they cannot say that "DPS sharing is not being used to discriminate against others" because this function does nothing better than promote discrimination.
Reading through this topic shows how far out of reach the highest content is for many players, and how too big the expectation to learn all the game's combat mechanics actually is. At the same time, many players state they are no longer willing to teach others, as it takes too long.
This topic really proves the current game's combat mechanics need to massively change in order for the game to grow. The combat mechanics are too much, and need to become more accessible(without destroying what makes eso's combat so good). Especially when you see how the higher players feel about catch-up mechanics(HA build/oakensoul build/etc) to elevate other's DPS, and ask for those to be removed. Keeping the DPS-gap alive.
I get what you are saying, but the problem is endgame can't be for everyone. While at the same time, MMO's want as many players as they can, to be in that endgame. Making it "easy" isn't the only way to make endgame more accessible though, on this forum many players have posted suggestions: Crutch mechanics, removing combat mechanics, have combat mechanics barely make an impact, etc( I don't agree with some of them).Reading through this topic shows how far out of reach the highest content is for many players, and how too big the expectation to learn all the game's combat mechanics actually is. At the same time, many players state they are no longer willing to teach others, as it takes too long.
This topic really proves the current game's combat mechanics need to massively change in order for the game to grow. The combat mechanics are too much, and need to become more accessible(without destroying what makes eso's combat so good). Especially when you see how the higher players feel about catch-up mechanics(HA build/oakensoul build/etc) to elevate other's DPS, and ask for those to be removed. Keeping the DPS-gap alive.
Endgame can't be for everyone by definition. You can't expect everyone to designate 8-10 hours per week for bashing their heads against the wall. And the only real way to make it more accessible is to make it easy, but it's not going to be an endgame anymore.
From my experience, many players who expressed their wish to participate in raiding weren't there for raiding itself, but rather for easy rewards and they were fading off after the first serious roadblock when they understood that there won't be any free rides. There is a lot to learn, for sure, but I can't teach someone who doesn't want to work in the first place, I'm not even talking about DPS, some people are simply refusing to "waste their time" on something simple as obtaining certain skills.
Reading through this topic shows how far out of reach the highest content is for many players, and how too big the expectation to learn all the game's combat mechanics actually is. At the same time, many players state they are no longer willing to teach others, as it takes too long.
This topic really proves the current game's combat mechanics need to massively change in order for the game to grow. The combat mechanics are too much, and need to become more accessible(without destroying what makes eso's combat so good). Especially when you see how the higher players feel about catch-up mechanics(HA build/oakensoul build/etc) to elevate other's DPS, and ask for those to be removed. Keeping the DPS-gap alive.