RisenEclipse wrote: »RisenEclipse wrote: »spartaxoxo wrote: »spartaxoxo wrote: »StevieKingslayer wrote: »Im mad because I wanted to -earn- those on each toon as my own personal goal.
Now I dont have a goal. I was looking forward to working through each toon, to get them all respectively. Now theres gonna be no damn point.
That’s what I find most curious about this whole thing: that ZOS would willingly take away one of their biggest motivators to get people to grind and invest time in the game. Totally unlike them to walk away from so much potential revenue. I have no idea how they got that one past the accounting department.
I very much doubt they made a lot of potential revenue off of you running content you've already purchased on an alt.
Then you clearly don’t understand all the cash sinks built into the game.
One example: say someone wants the Emperor or Grand Overlord title for their alt. They might buy riding lessons from the crown store so they don’t have to wait 60 days for max mount speed, which is crucial for success in Cyrodiil. But now, they’ll just be able to select it from a drop down, no investment of time, gold, or cash.
If the riding lessons were making it them that much money, they wouldn't be giving them away for free so often. Beyond that, there isn't really a lot to do with gameplay that is linked to rerunning content that you've already done in the cash shop. This game actually largely avoids linking the cash shop to what you are doing in the game with it mostly being cosmetic items. The exception is the DLC packs which you buy one time, it does not matter how many characters you run through it.
If that’s the case, then they can remove all the skill line tokens from the crown store. Because once you get the Undaunted Skill Master achievement on one character, you get it on all your characters and there would be no reason to purchase it.
I really don't think many people purchase skill tokens for achievement purposes... pretty sure they buy them because they don't want to go through the grind of leveling up that skill, and want to unlock the skill immediately. Which is their purpose. So the buying of tokens will by no means be effected by the new achievement system.
Well, if it’s not a shared achievement, then it’s just a shared title. And if you have the achievement, then you would have Undaunted Mettle, Undaunted Command, and actually have all the skills mastered as well.
I don't think that's how that is going to work. With that logic all quests attached to achievements would be done to. So literally whole game competed for all characters. No, that's silly. You'll just have a global achievement to see what your characters have done, but it's not going to effect those characters by giving you skills and unlocking everything. The only thing that will change is that when you reach max level in a skill, you won't get a pop up message saying you got an achievement.
colossalvoids wrote: »Groups would become more optimised, which is a nice thing.
Hamiltonmath wrote: »No way should titles be account wide. The end game community is small enough as it is. They will kill it with this. As it is, I don't want to do TTT on a toon that already has it, and if ALL of them have it, well...I'll never do TTT again. Shoot, I'll never do VHOF or NHOF again.
If it's a personal goal, how has the goal changed? It's personal to you. Regardless of the fact that the achievement is unlocked, you can still make it your primary goal to do it on said character to prove to yourself that you can. For personal satisfaction.StevieKingslayer wrote: »Im mad because I wanted to -earn- those on each toon as my own personal goal.
Now I dont have a goal. I was looking forward to working through each toon, to get them all respectively. Now theres gonna be no damn point.
Hamiltonmath wrote: »No way should titles be account wide. The end game community is small enough as it is. They will kill it with this. As it is, I don't want to do TTT on a toon that already has it, and if ALL of them have it, well...I'll never do TTT again. Shoot, I'll never do VHOF or NHOF again.
spartaxoxo wrote: »colossalvoids wrote: »Groups would become more optimised, which is a nice thing.
I think is another slept on benefit tbh. There have been times where I have done things like say not swap to a healer because I wanted an achievement on my DPS instead. Now my only consideration for that will be if I feel like healing.
This new system ruins character development. How can we trust people know what they are doing now?
Kiralyn2000 wrote: »2) I thought achievements as a gauge of "can they do this hardmode" were already "useless" due to paid carry runs.
RaddlemanNumber7 wrote: »This feels incredibly counter intuitive. It's like being allowed to wear your grandad's medals.
RaddlemanNumber7 wrote: »This feels incredibly counter intuitive. It's like being allowed to wear your grandad's medals.
this misses the point entirely. If I can get a Godslayer on a DD, chances are I can do it on a diffrerent DD as well. But it doesn't mean I have any [snip] idea how to do it as a tank or healer. So why should my healer, that has maybe 10 hours played, be able to wear that title?PeacefulAnarchy wrote: »It's still the same person doing it.
If you have any questions or concerns about account wide achievements, please let us know. We can circle back with the dev team for feedback and get back to you.
LadyHeloise wrote: »I'm a bit uncomfortable with this too, as my characters do different things and I don't want them to all have the same access to tiles that in many cases they haven't, and shouldn't, have access to as they haven't played that content. Any chance this could be a choice?
I like that they will make it account-wide. If you're only grinding content to get a title (on multiple characters even), then I think that is pretty sad.